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YMMV / The Ocean Hunter

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  • Alternate Character Interpretation: In the end credits, Rahab explains that humans were doing so much damage to the oceans that he created five other monsters (The main bosses except for either Midgardsorm or Ahuizotl, depending on the design) to protect them. Kinda makes the player out to the be villain, in the end.
  • Goddamned Bats: The swarm of jellyfish in stage 5, and the piranhas in stage 4 to a lesser extent.
  • Memetic Badass: The diver who has somehow managed to live in Midgardsorm's stomach for ten days. Even ignoring the fact that he'd run out of air within hours and has no source of drinkable water, there's also the parasitic trilobites that nearly flay you alive the moment you regain control and he has NO WEAPON to fend them off with except an ineffective sword (And even if that worked he has to sleep some time). His rather optimistic attitude and tone despite his situation, plus the fact that he looted the swallowed ships for treasure, a sword, and a GOLD CROWN HE WEARS ON HIS HELMET, also help.
  • Nightmare Fuel:
    • The vast majority of the sea monsters, and some of the mini bosses, particularly if you have a fear of the ocean.
    • Hell, the opening of the game shows us a team of divers being attacked and killed by sharks. While you do manage to rescue the survivors, thinking about how those poor souls died for even a second is enough to make your blood turn to ice.
  • Nintendo Hard: This game eats your quarters like Karkinos eats whales.
  • Squick: At the beginning of the North Sea, you find the corpse of a baby whale before lampreys suddenly shoot out of it to attack you.. Ugh.
  • That One Boss:
    • Karkinos. Many expert players fell under his mighty pincers and legs due to the very small window of time given to shoot his target areas.
    • Scylla, the giant squid miniboss, will eventually begin ramming the player mantle-first and due to its conical structure, it is nearly impossible to deflect the attack on time.
      • Umi-bozu, a similar miniboss in the final stage, would employ a similar tactic that is just as, if not even more hard to deflect. As if that weren't hard enough, he could also turn invisible and would often do so while employing the aforementioned ramming tactic.
    • Poseidon, Rahab's second phase. When he grabs that trident, say goodbye to your cash unless you hit his elbow very quickly.
  • That One Level: The North Sea. Those damn jellyfish!

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