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YMMV / Teenage Mutant Ninja Turtles 2: Battle Nexus

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  • Demonic Spiders: Blaster-wielding Federation soldiers in Battle Nexus. Unlike most enemies that use lasers, who tend to fire one shot at a time or in short bursts, these guys go full-auto when they line up a shot, and getting hit even once will electrocute you and leave you vulnerable to follow-up attacks from them or any other enemy. They can very easily trap you in a Cycle of Hurting that takes away a good chunk of your health if you're not careful, especially when more than one shows up at a time.
  • Difficulty Spike: The third stage in Battle Nexus, Planet Zero, is much more difficult than the earlier stages with tougher enemies and tricky platforming. The game just keeps getting harder from there.
  • Ensemble Dark Horse: Slashuur, due to his cool design, Noble Demon characterization, and being a Good Counterpart to the Shredder. A number of fans wished he became a Canon Immigrant.
  • Goddamned Bats: Play the latter two games enough and you will learn to hate Foot archers. Battle Nexus has a particularly horrid tendency of putting them in the middle of platforming sections so that they can take potshots at you while you try to jump over pits.
  • No Problem with Licensed Games: This game and the first have a cult following, the latter especially thanks to its' challenging enemies, lengthy campaign, lots of replay value, tournament mode, and inclusion of the original arcade game. The third game was not quite as well received but still has something of a following.
  • That One Boss: Slashuur's first fight is known for being an absolutely horrid brick wall even by Wake-Up Call Boss standards. With aggressive AI, fast attacks, a long weapon reach, projectile immunity, teleporting whenever you hit him, and the ability to heal when he hits you, Slashuur is capable of punishing mistakes ruthlessly while regaining health, resulting in the player suffering a protracted Death of a Thousand Cuts if they're not an expert in the game's combat system. The fight basically runs on Unstable Equilibrium: if you're good at the game, his low health means he won't last long, but if your reflexes aren't up to scratch he's essentially invincible.

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