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  • Annoying Video Game Helper: Did you just beat your old record? Then...
    Excelle—(zap) GAME. OVER.
  • Awesome Music: Possibly all of the music in the game, but especially Focus (Hexagonest's theme).
  • Even Better Sequel: Hexagon is a good game, especially for one developed for a game development competition with a limited submission window. Its sequel puts the "Super" in Super Hexagon by having six stages, a better framerate, more music, and more fair mechanics.
  • Fan Nickname: The black and white area that appears when you beat the game is generally called "The Final Hexagon".
  • Funny Moments: The first three levels's difficulty descriptions are "Hard", "Harder", and "Hardest. And once you get to the Hyper levels, they're described as "Hardester", "Hardestest", and finally, "Hardestestest".
  • Memetic Mutation: Playing the game on a Nexus 7.note 
  • Most Wonderful Sound: Hexagon, Wonderful and finally Awesome.
  • Sequel Displacement: How many people know about the original Hexagon?
  • That One Attack: Within Hexagoner, the rapid zig-zag pattern is an utter monster. If your timing is the least bit off, or if you overshoot the edge of the wall even a little ... *zap* Game. Over.
  • That One Level: While Hexagon and Hexagoner are hard enough, Hexagonest is where the game really picks up. The "scroll" speed here is much faster, and the stage spins much more wildly, giving you less time to react than in the first two stages. The "rain" pattern here (a barrage of staggered wall layers) will most likely end your runs if you don't succumb to the fast convergence speeds or the faster triangle movement, and in Hyper Hexagonest, the spinning is up to eleven, and the double segmented spiral from Hyper Hexagon reappears as a single variant that turns at the middle. If "GAME. OVER." hasn't been drilled into your head yet, it will by the time you complete this stage... assuming you ever do so.

Excelle—(zap) GAME. OVER.

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