History YMMV / SuperHexagon

18th Jul '16 10:51:29 AM longWriter
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* AnnoyingVideoGameHelper: Did you just beat your old record? Then...
--> Excelle--''(zap)'' '''GAME. OVER.'''



* StopHelpingMe: Did you just beat your old record? Then...
--> Excelle--''(zap)'' '''GAME. OVER.'''
6th Jul '16 12:15:52 AM BronsonRay
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* HellIsThatNoise: The BGM that plays [[spoiler:when you get to the black background section.]]

to:

* HellIsThatNoise: The BGM that [[spoiler:Hyper Hexagonest's second "song", which plays [[spoiler:when you get to during the black background section.EndlessMode section. In reality, it is a heavily paulstretched version of Focus.]]
15th Jan '16 6:30:20 AM LucaEarlgrey
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** ''Begin! GAME. OVER. Begin! GAME. OVER. Begin! GAME. OVER.''

to:

** ''Begin! ''[[NintendoHard Begin! GAME. OVER. Begin! GAME. OVER. Begin! GAME. OVER.'']]''
29th Jun '14 9:58:12 PM LucaEarlgrey
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* StopHelpingMe: Did you just beat your old record? Then...
--> Excelle--''(zap)'' '''GAME. OVER.'''



''Excelle--*zap* '''[[BrickJoke GAME. OVER.]]'''''

to:

''Excelle--*zap* Excelle--''(zap)'' '''[[BrickJoke GAME. OVER.]]''''']]'''
29th Jun '14 9:57:16 PM LucaEarlgrey
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** While Hexagon and Hexagoner are hard enough, Hexagonest is where the game [[DifficultySpike really picks up]]. The "scroll" speed here is much faster, and the stage spins much more wildly, giving you less time to react than in the first two stages. The "rain" pattern here (a barrage of staggered wall layers) will most likely end your runs if you don't succumb to the fast convergence speeds or the faster triangle movement, and in Hyper Hexagonest, the spinning is up to eleven, and the double segmented spiral now turns at the middle. If "GAME. OVER." hasn't been drilled into your head yet, it will be when and ''if'' you complete this stage.

to:

** While Hexagon and Hexagoner are hard enough, Hexagonest is where the game [[DifficultySpike really picks up]]. The "scroll" speed here is much faster, and the stage spins much more wildly, giving you less time to react than in the first two stages. The "rain" pattern here (a barrage of staggered wall layers) will most likely end your runs if you don't succumb to the fast convergence speeds or the faster triangle movement, and in Hyper Hexagonest, the spinning is up to eleven, and the double segmented spiral now turns at the middle. If "GAME. OVER." hasn't been drilled into your head yet, it will be when and ''if'' you complete this stage.stage.
----
''Excelle--*zap* '''[[BrickJoke GAME. OVER.]]'''''
----
13th Mar '14 7:40:06 AM RobinZimm
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Added DiffLines:

* JustOneMoreLevel: The combination of "oh, I could totally have beaten that!" and instantaneous restarting makes it really easy to get sucked into the game for a lot longer than you might expect.
13th Mar '14 2:03:23 AM LucaEarlgrey
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** While Hexagon and Hexagoner are hard enough, Hexagonest is where the game [[DifficultySpike really picks up]]. The "scroll" speed here is much faster, and the stage spins much more wildly, giving you less time to react than in the first two stages. The "rain" pattern here (a barrage of staggered wall layers) will most likely end your runs if you don't succumb to the fast convergence speeds or the faster triangle movement, and in Hyper Hexagonest, the spinning is up to eleven, and the double segmented spiral now turns at the middle.

to:

** While Hexagon and Hexagoner are hard enough, Hexagonest is where the game [[DifficultySpike really picks up]]. The "scroll" speed here is much faster, and the stage spins much more wildly, giving you less time to react than in the first two stages. The "rain" pattern here (a barrage of staggered wall layers) will most likely end your runs if you don't succumb to the fast convergence speeds or the faster triangle movement, and in Hyper Hexagonest, the spinning is up to eleven, and the double segmented spiral now turns at the middle. If "GAME. OVER." hasn't been drilled into your head yet, it will be when and ''if'' you complete this stage.
22nd Jan '14 10:20:17 AM AzureSeas
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* CrowningMusicOfAwesome: Possibly [[http://chipzelmusic.bandcamp.com/album/super-hexagon-ep all of the music in the game]], but especially Focus (Hexagonest's theme).

to:

* CrowningMusicOfAwesome: AwesomeMusic: Possibly [[http://chipzelmusic.bandcamp.com/album/super-hexagon-ep all of the music in the game]], but especially Focus (Hexagonest's theme).
9th Oct '13 12:39:20 AM LucaEarlgrey
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* EvenBetterSequel: ''Hexagon'' is a good game, especially for one developed for a game development competition with a limited development window. Its sequel puts the "Super" in ''Super Hexagon'' by having six stages, a better framerate, more music, and more fair mechanics.

to:

* EvenBetterSequel: ''Hexagon'' is a good game, especially for one developed for a game development competition with a limited development submission window. Its sequel puts the "Super" in ''Super Hexagon'' by having six stages, a better framerate, more music, and more fair mechanics.
9th Oct '13 12:38:59 AM LucaEarlgrey
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Added DiffLines:

* EvenBetterSequel: ''Hexagon'' is a good game, especially for one developed for a game development competition with a limited development window. Its sequel puts the "Super" in ''Super Hexagon'' by having six stages, a better framerate, more music, and more fair mechanics.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SuperHexagon