The X-Men character:
- Broken Base: Fans are quite divided about Rogue's portrayal in the movies and post-90s cartoons, where her Southern Belle and former villain characterizations are discarded to instead make her more of a Woobie and a younger student. Some fans like it as a different interpretation of character, other feel it reduced her to "an emo brat". Additionally, this had the effect of turning her into some sort of stand-in for Kitty Pryde or even Jubilee.
- Narm Charm: The film is full of Nightmare Fuel, so it's pretty jarring when the old Mickey Mouse Club "Never Smile at a Crocodile" by The Paulette Sisters starts playing with the end credits.
- Visual Effects of Awesome: The animatronics and digital animation used to bring the crocodile to life are pretty kick ass at times.
The Roguelike video game:
- Nintendo Hard: This could be a form of just sucking, but imagine walking into a room then immediately dying of hypothermia. This happening no where else in the game. True story.
- Genius Bonus: Each game, all potions, rings, wands, and staves start out unidentified and being a random color/material. For example, a potion might be white, or yellow, or blue; a ring might be topaz or moonstone; a wand might be copper or titanium; a staff might be oak or avocado wood. In all four cases, one of the possible choices is a joke. One of the possible potion colors is plaid; one of the possible ring gemstones is kryptonite; one of the possible wand metals is mercury (try holding up a wand made out of a metal that's liquid at room temperature!); and one of the possible staff materials is fall (a "fall staff", get it?).
- Good Bad Bugs: The PC version had some notable bugs that allowed a savvy player to cheat, as explained on the Roguelike page.