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YMMV: Red Steel 2
  • Anticlimax Boss: The final fight in your rematch with Shinjiro is really easy. You can perform the Tiger on him and kill him with a few shots from your upgraded rifle.
  • Fridge Logic:
  • Game Breaker: The Tiger. This even works on bosses, making the difficulty drop like a rock for the whole game.
  • Narm: "I'm gonna cut your throat with your own Katana! Poetic ain't it?"
  • So Cool It's Awesome: All of the Hidden Moves and Powers. Some of the cooler ones include The Eagle, which knocks enemies fifteen feet in the air allowing you to either pump them with lead or jump up above them and deliver a Meteor Move and The Bear, which causes a tremor that knocks nearby enemies to the ground.
  • Surprisingly Improved Sequel/Even Better Sequel: Fans are split whether the game is an example of the former or latter.
  • That One Boss: Shinjiro's first encounter. He moves and attacks very quickly and deals a lot of damage if one doesn't use the Tiger efficiently.
  • They Wasted a Perfectly Good Plot: It's clear they were trying to do more with the plot, but it feels really barebones for the most part. Not only do you never find out why you were banished from your clan, but the characters are mostly flat and what little exposition there is doesn't really do much for the story.

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