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  • Demonic Spiders:
    • The cat women. They're fast, aggressive and always comes in groups. A single cat woman can deplete your health bar in mere seconds. To make matters worse, they can also teleport around, and some of them takes forever to reappear, waiting for a chance to ambush you.
    • The mummies in the console versions are introduced early on, but that doesn't stop them from being a major threat. They're equipped with the Cobra Staff, which can shoot homing projectiles at the player. It's even worse if there's two or three mummies around. The only upside is that if you're close to them, they'll start doing physical damage against you, but the amount of damage is so low that you can deal with them without a issue.
  • Goddamned Bats: The birds and the wasps. Hard to hit, always comes in groups and they always show up when you least expect. The wasps are much, much worse to deal with in the PC version due to their high speed, making them even harder to kill.
  • Polished Port: The console versions. Instead of using the Build engine in the console ports, Lobotomy Software instead developed and used the Slavedriver engine for this game (as well as the Saturn version of Quake and Duke Nukem 3D) for the console version. At the small expense of texture quality, the game gained better 3D movement along with faster and smoother gameplay. The game was given more much open-ended gameplay, along with more weapons and abilities to discover, making one of the earliest Metroidvania first-person shooters long before the Metroid Prime series.
  • Scrappy Mechanic: The further you get in the game, the more dangerous breaking objects will become. They will eventually start randomly releasing spiders/scorpions, wasps and later, green projectiles and fireballs. This can be especially frustrating when you are in desperate need of health and/or ammo.
  • So Okay, It's Average: The original PC version. While better than say, Redneck Rampage or Extreme Paintbrawl, and competently put together, it's a fairly monotonous, repetitive game with some fairly brutal Ending Fatigue and nothing to really set it apart compared to some of the Build Engine greats like Duke Nukem 3D and Blood.

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