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YMMV / Little Red Hood

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  • Accidental Innuendo: "OH! MY DEAR LITTLE RED HOOD! THANK YOU FOR YOUR COMING!"
  • Breather Level: Level 5 is a short underwater level with only one noteworthy threat that can be easily dodged and doesn't require the player to collect randomly-appearing items.
  • Goddamned Bats: The goblins, which are surprisingly numerous and quickly respawn when killed.
  • Scrappy Mechanic: While the game functions and is playable, it is filled with poor design and relies heavily on the Random Number God to make progress, in addition to barely explaining the game's objective and the conditions needed to win each level.
  • That One Level: Despite how broken the game is, the final few levels pile one giant case of Guide Damn It! onto another Guide Dang It!. In addition to the key and fruit requirements, the player must purchase one specific item which can be anything out of the three items available, and you are not told nor given any form of hint at which one is needed.
  • Unintentional Uncanny Valley: The health restoring, realistic looking heart in the shop is rather creepy looking.


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