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** In ''Buu's Fury'', an early FetchQuest has you retrieve a Senzu Bean (which grants full health and ki) for Videl. If you eat the bean yourself before delivering it, the game will subtract one bean from your empty stock anyway, [[UsefulNotes/PowersOfTwoMinusOne causing it to wrap around and give you 255]]. This is [[GameBreaker particularly broken]] when you consider that ordinarily you can only carry 3.

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** In ''Buu's Fury'', an early FetchQuest has you retrieve a Senzu Bean (which grants full health and ki) for Videl. If you eat the bean yourself before delivering it, the game will subtract one bean from your empty stock anyway, [[UsefulNotes/PowersOfTwoMinusOne [[MediaNotes/PowersOfTwoMinusOne causing it to wrap around and give you 255]]. This is [[GameBreaker particularly broken]] when you consider that ordinarily you can only carry 3.

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* SugarWiki/AwesomeMoments: While the fandom is split between both characters involved, one satisfying moment can happen in ''The Legacy of Goku II'' by talking to Chi-Chi as Hercule, and she utterly asks why he ''dares'' to show his face in front of her after taking the credit for defeating Cell from Gohan.

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* SugarWiki/AwesomeMoments: SugarWiki/AwesomeMoments:
** The ending of ''The Legacy of Goku II'' showcasing Trunks returning to the future and defeating the Androids 17, 18 and Cell of his time. Despite the simple GBA graphics and presentation, seeing him one-shot all three of them is just as awesome as in any other depiction/adaptation of the scene.
**
While the fandom is split between both characters involved, one satisfying moment can happen in ''The Legacy of Goku II'' by talking to Chi-Chi as Hercule, and she utterly asks why he ''dares'' to show his face in front of her after taking the credit for defeating Cell from Gohan.
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* SugarWiki/AwesomeMoments: While the fandom is split between both characters involved, one satisfying moment can happen in ''The Legacy of Goku II'' by talking to Chi-Chi as Hercule, and she utterly asks why he ''dares'' to show his face in front of her after taking the credit for defeating Cell from Gohan.
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Who could've said Buu would've said there was a Quahog in West City

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** One of the spirits you can find in the Snake Way in "Buu's Fury", who complains about having to wait in there by stating "This is worse than the time i waited in line for The Hercule Movie!" , becomes even funnier due to how frequently the quote is used to start a CutawayGag on WesternAnimation/FamilyGuy.
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* SurprisinglyImprovedSequel: ''The Legacy of Goku II'' is an impressive step-up from the first game, with many fans considering it (and ''Buu's Fury'') one of the best ''Dragon Ball Z'' games.

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* SurprisinglyImprovedSequel: ''The Legacy of Goku II'' is an impressive step-up from the first game, with many fans considering it (and ''Buu's Fury'') one of the best ''Dragon Ball Z'' games. It addresses many of the problems the first game had, but mainly the clunkly controls and bland combat.
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* SpiritualSuccessor: ''VideoGame/DragonBallZKakarot'' follows the same structure of these games, in the aspect of being an Action RPG where you play as different members of the Z Fighters battling through the storyline of ''Z''.

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* LowTierLetdown: Gohan after getting his power-up from the Elder Kai in ''Buu's Fury'', as it removes his ability to go Super Saiyan (and the speed boost you get from being in it) without giving him a permanent boost to speed like when he was the Great Saiyaman. This means he's ''always'' at his untransformed speed, making him suddenly less desirable when he's at his strongest in canon. (Which is perversely fitting when you consider that many fans have similarly low opinions of the Ultimate Gohan powerup.)



* TierInducedScrappy: Gohan after getting his power-up from the Elder Kai in ''Buu's Fury'', as it removes his ability to go Super Saiyan (and the speed boost you get from being in it) without giving him a permanent boost to speed like when he was the Great Saiyaman. This means he's ''always'' at his untransformed speed, making him suddenly less desirable when he's at his strongest in canon. (Which is perversely fitting when you consider that many fans have similarly low opinions of the Ultimate Gohan powerup.)
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* SignatureScene:''The Legacy of Goku II'' has an optional and odd, but humorous one: if you talk to Mrs. Briefs, she gives you one cookie. Your inventory for this item {{cap}}s at 99, so as a result many players have memories of talking to Mrs. Briefs a full 99 times to max out on cookies.

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* SignatureScene:''The SignatureScene: ''The Legacy of Goku II'' has an optional and odd, but humorous one: if you talk to Mrs. Briefs, she gives you one cookie. Your Cookies are the only usable healing item other than Senzu beans, and your inventory for this item them {{cap}}s at 99, so as a result many players have memories of talking to Mrs. Briefs a full 99 times to max out on cookies.

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** For fans of Creator/TeamFourStar the scouter's read on Popo in 2 is hilarious for implying that he might be immeasurably powerful. In WebVideo/DragonBallZAbridged Popo is a horrifying, near eldritch being who could solve all the problems in the series but chooses not to because it's more amusing to watch the Z Fighters screw up.

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** For fans of Creator/TeamFourStar Creator/TeamFourStar, the scouter's read on Popo in 2 ''2'' is hilarious for implying that he might be immeasurably powerful. In WebVideo/DragonBallZAbridged ''WebVideo/DragonBallZAbridged'' Popo is a horrifying, near eldritch near-eldritch being who could solve all the problems in the series but chooses not to because it's more amusing to watch the Z Fighters screw up.



* ScrappyMechanic: Ki drain from Super forms in ''II'' makes them wildly impractical for anything more than a stat boost while you spam your melee attack, as using ki attacks will drain the entire meter in no time. ''Buu's Fury'' fixes this by adding a yellow "super meter" on top of the ki meter and draining that instead, plus adding hefty ki regeneration when landing melee attacks.



* ScrappyMechanic: Ki drain from Super forms in ''II'' makes them wildly impractical for anything more than a stat boost while you spam your melee attack, as using ki attacks will drain the entire meter in no time. ''Buu's Fury'' fixes this by adding a yellow "super meter" on top of the ki meter and draining that instead, plus adding hefty ki regeneration when landing melee attacks.

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* ScrappyMechanic: Ki drain from Super forms in ''II'' makes them wildly impractical SignatureScene:''The Legacy of Goku II'' has an optional and odd, but humorous one: if you talk to Mrs. Briefs, she gives you one cookie. Your inventory for anything more than a stat boost while you spam your melee attack, as using ki attacks will drain the entire meter in no time. ''Buu's Fury'' fixes this by adding item {{cap}}s at 99, so as a yellow "super meter" result many players have memories of talking to Mrs. Briefs a full 99 times to max out on top of the ki meter and draining that instead, plus adding hefty ki regeneration when landing melee attacks.cookies.
-->'''Mrs. Briefs:''' Really, dear. You have 99 cookies already! If you get sick on my carpet I'll be quite upset!
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** For fans of Creator/TeamFourStar the scouter's read on Popo in 2 is hilarious for implying that he might be immeasurably powerful. In WebSeries/DragonBallZAbridged Popo is a horrifying, near eldritch being who could solve all the problems in the series but chooses not to because it's more amusing to watch the Z Fighters screw up.

to:

** For fans of Creator/TeamFourStar the scouter's read on Popo in 2 is hilarious for implying that he might be immeasurably powerful. In WebSeries/DragonBallZAbridged WebVideo/DragonBallZAbridged Popo is a horrifying, near eldritch being who could solve all the problems in the series but chooses not to because it's more amusing to watch the Z Fighters screw up.
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None

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** For fans of Creator/TeamFourStar the scouter's read on Popo in 2 is hilarious for implying that he might be immeasurably powerful. In WebSeries/DragonBallZAbridged Popo is a horrifying, near eldritch being who could solve all the problems in the series but chooses not to because it's more amusing to watch the Z Fighters screw up.
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Capitalization was fixed from YMMV.Dragonball Z The Legacy Of Goku to YMMV.Dragon Ball Z The Legacy Of Goku. Null edit to update page.

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* TheyWastedAPerfectlyGoodPlot: TheStationsOfTheCanon are a known force that shines through just about every major ''Dragon Ball'' property, but in a game with character customization and gradually giving the player a full party of Z Fighters to enjoy, it's slightly disappointing that none of them get to really have major fights that they already didn't. Imagine if, for example, after Goku's HeroicSacrifice at the end of ''II,'' you could still choose to fight Cell's super perfect form with Gohan, yes, but alternatively with Vegeta, Trunks, [[OvershadowedByAwesome Piccolo]], or even ''[[SecretCharacter Hercule]],'' making his lie genuinely come true. Or in the case of ''Buu's Fury'', how hard would it have been to get Gohan, Goten, and Trunks back just ''before'' Kid Buu and have them SparedByTheAdaptation for the sake of fighting him with whoever you want?


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* TheyWastedAPerfectlyGoodPlot: TheStationsOfTheCanon are a known force that shines through just about every major ''Dragon Ball'' property, but in a game with character customization and gradually giving the player a full party of Z Fighters to enjoy, it's slightly disappointing that none of them get to really have major fights that they already didn't. Imagine if, for example, after Goku's HeroicSacrifice at the end of ''II,'' you could still choose to fight Cell's super perfect form with Gohan, yes, but alternatively with Vegeta, Trunks, [[OvershadowedByAwesome Piccolo]], or even ''[[SecretCharacter Hercule]],'' making his lie genuinely come true. Or in the case of ''Buu's Fury'', how hard would it have been to get Gohan, Goten, and Trunks back just ''before'' Kid Buu and have them SparedByTheAdaptation for the sake of fighting him with whoever you want?

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** Due to the NintendoHard nature of the first game, just about every enemy in the game qualifies, but special mention goes to the wolves. They are extremely powerful and take a lot of effort and luck to beat, but they are the most common enemy in the early stages of the game. In fact, there are several of them in the woods surrounding Goku's house, and they could very well be the very first enemy you fight in the game. Many players have started the game, saw a wolf, and then the next thing they saw was the game over screen.
** In ''Legacy of Goku II'' the aligators and saber-tooth tigers populating the Tropical Islands are this. They are quite strong AND they often come in large groups, so they can easily swarm you and give you no time to react if you are unprepared. Adding on to this is the fact that you can only play as Vegeta and Trunks on your first visit to the Tropical Islands, and their Super Saiyan forms have just had their speed greatly nerfed for [[GameplayAndStoryIntegration story reasons]], which makes them even tougher to deal with. You could try to avoid them entirely, but they do give quite a bit of EXP if you beat them, and since they come in large groups...

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** Due to the NintendoHard nature of the first game, just about every enemy in the game qualifies, but special mention goes to the wolves. They are extremely powerful and powerful, often dealing 25% of Goku's health in a single hit, take a lot of effort and luck to beat, but they and are the most common enemy in the early stages of the game. In fact, there are several of them in the woods surrounding Goku's house, and they could very well be the very first enemy you fight in the game. Many players have started the game, saw a wolf, and then the next thing they saw was the game over screen.
** In ''Legacy of Goku II'' the aligators alligators and saber-tooth tigers populating the Tropical Islands are this. They are quite strong AND they often come in large groups, so they can easily swarm you and give you no time to react if you are unprepared. Adding on to this is the fact that you can only play as Vegeta and Trunks on your first visit to the Tropical Islands, and their Super Saiyan forms have just had their speed greatly nerfed for [[GameplayAndStoryIntegration story reasons]], which makes them even tougher to deal with. You could try to avoid them entirely, but they do give quite a bit of EXP if you beat them, and since they come in large groups...



** ''Legacy of Goku II'' has the mechanical ladybug enemies. They attack by shooting lightning at you, which has a fairly long reach and a long-lasting hitbox, making hitting them tricky. They're also the very first standard enemy you encounter, and they can easily kill you if you're not careful. Once you've leveled up a few times, they're not as deadly, but they remain a frequent annoyance throughout the game.
** ''Buu's Fury'' has a few. First are the tanks, which can damage you just by touching you, and are able to fire missiles at you very rapidly, requiring you to either use ki attacks (which are rather weak in ''Buu's Fury'' compared to ''Legacy of Goku II'') or time your punches VERY well. There are also the skeleton enemies, which have shields that can completely block your attacks, and [[RevivingEnemy have to be defeated multiple times before they will actually stay dead]]. Thankfully, aside from one point where you are required to fight a tank due to it blocking a passage the exact width of the tank, you can simply run past any enemy you deem to annoying to deal with.

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** ''Legacy of Goku II'' has the mechanical ladybug enemies. They Red Ribbon's Ladybug drones. If you're parallel to them, they attack by shooting lightning at you, which has a fairly long reach and a long-lasting hitbox, making hitting them tricky. They're also the very first standard enemy you encounter, and they can easily kill you if you're not careful. Once you've leveled up a few times, they're not as deadly, but they remain a frequent annoyance throughout the game.
** ''Buu's Fury'' has a few. First are the tanks, which can damage you just by touching you, and are able to fire missiles at you very rapidly, requiring you to either use ki attacks (which are rather weak in ''Buu's Fury'' compared to ''Legacy of Goku II'') or time your punches VERY well. There are also the skeleton enemies, which have shields that can completely block your attacks, and [[RevivingEnemy have to be defeated multiple times before they will actually stay dead]]. Thankfully, aside from one point where you are required to fight a tank due to it blocking a passage the exact width of the tank, you can simply run past any enemy you deem to too annoying to deal with.



* GrowingTheBeard: ''The Legacy of Goku II'' is considered when the series really started getting good, due to featuring multiple playable characters instead of just Goku, being more faithful in following the anime's story and not cutting stuff out, a world map and larger areas to explore, better fighting and a much better health system where you can take more than just 3-4 hits.
* HilariousInHindsight: When Gohan transformed into Super Saiyan 2 in the fight with Cell, the game mis-labels it as "Super Saiyan Rage". Then ''Anime/DragonBallSuper'' comes out with an actual Super Saiyan Rage form for Future Trunks, as a variant of Super Saiyan 2.

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* GrowingTheBeard: ''The Legacy of Goku II'' is considered when a huge jump up from the series really started getting good, due to featuring first game. Among other things, it features multiple playable characters instead of just Goku, being is more faithful in following the anime's story and not cutting stuff parts out, includes a world map and larger areas to explore, and has better fighting combat and a much better health system where you can take more than just 3-4 hits.
* HilariousInHindsight: HilariousInHindsight:
**
When Gohan transformed transforms into Super Saiyan 2 in the fight with Cell, the game mis-labels it as "Super Saiyan Rage". Then ''Anime/DragonBallSuper'' comes out with an actual Super Saiyan Rage form for Future Trunks, as a variant of Super Saiyan 2.



* SugarWiki/NoProblemWithLicensedGames: OK, few will defend the first game in the series, but both sequels are regarded as good action [=RPGs=] for the UsefulNotes/GameBoyAdvance, and are thought to be one of the best non-fighting games based on the ''Franchise/DragonBall'' franchise.
* TheProblemWithLicensedGames: ''The Legacy of Goku'' isn't very good, being slow, clunky, and an all-around piece of crap.
* SequelDifficultyDrop: ''Buu's Fury'' compared to ''Legacy of Goku II''. First, the player now has the ability to block enemy attacks by holding the R button. Second, one feature in ''II'', where an enemy could not get punched into a corner and would get knocked behind the player if this happened is removed, allowing the player to corner enemies and continue to wail on them with the attack button without consequence. Further making things easier are the player being allowed to freely allocate stat points after leveling up (wheras your stat gains were determined randomly in ''II''), the addition of equippable items, the addition of numerous varied healing items purchasable in unlimited quantities that can be used at any time, and the addition of a rare item that automatically revives you from death simply by having one in your inventory, with enemies not actually being made stronger than those in ''II'' to account for these new features.
* TheyWastedAPerfectlyGoodPlot: TheStationsOfTheCanon are a known force that shines through just about every major Dragon Ball property, but in a game with character customization and gradually giving the player a full party of Z Fighters to enjoy, it's slightly disappointing that none of them get to really have major fights that they already didn't. Imagine if, for example, after Goku's HeroicSacrifice at the end of ''II,'' you could still choose to fight his super perfect form with Gohan, yes, but alternatively any of Vegeta, Trunks, [[OvershadowedByAwesome Piccolo]], or even ''[[SecretCharacter Hercule]],'' making his lie genuinely come true. Or in the case of Buu's Fury, how hard would it have been to get Gohan, Goten, and Trunks back just ''before'' Kid Buu and have them SparedByTheAdaptation for the sake of fighting him with whoever you want?

to:

* SugarWiki/NoProblemWithLicensedGames: OK, While few will defend the first game in the series, but both of its sequels are regarded as good action [=RPGs=] for the UsefulNotes/GameBoyAdvance, and are thought to be one some of the best non-fighting games based on the ''Franchise/DragonBall'' franchise.
* TheProblemWithLicensedGames: The first game, ''The Legacy of Goku'' Goku'', isn't very good, being slow, clunky, and an all-around piece of crap.
* SequelDifficultyDrop: ''Buu's Fury'' compared to ''Legacy of Goku II''. First, the player now has the ability to block enemy attacks by holding the R button. Second, one feature the mechanic in ''II'', ''II'' where an enemy could not get punched into a corner corner, and would get knocked behind the player if this happened happened, is removed, allowing the player to corner enemies and continue to wail on them with the attack button without consequence. Further making things easier are the player being allowed to freely allocate stat points after leveling up (wheras (whereas your stat gains were determined randomly in ''II''), and the addition of several items, including equippable items, the addition of gear, numerous varied healing items purchasable in unlimited quantities that can be used at any time, and the addition of a rare item that automatically revives you from death simply by having one in your inventory, with inventory. The games' enemies not actually being made aren't that much stronger than those in ''II'' to account for ''II'', but just through these new features.
features alone, you will be.
* TheyWastedAPerfectlyGoodPlot: TheStationsOfTheCanon are a known force that shines through just about every major Dragon Ball ''Dragon Ball'' property, but in a game with character customization and gradually giving the player a full party of Z Fighters to enjoy, it's slightly disappointing that none of them get to really have major fights that they already didn't. Imagine if, for example, after Goku's HeroicSacrifice at the end of ''II,'' you could still choose to fight his Cell's super perfect form with Gohan, yes, but alternatively any of with Vegeta, Trunks, [[OvershadowedByAwesome Piccolo]], or even ''[[SecretCharacter Hercule]],'' making his lie genuinely come true. Or in the case of Buu's Fury, ''Buu's Fury'', how hard would it have been to get Gohan, Goten, and Trunks back just ''before'' Kid Buu and have them SparedByTheAdaptation for the sake of fighting him with whoever you want?



* ThatOneLevel: The bit in ''II'' where you have to move three dinosaur eggs down a mountain. It's only one screen, but you ''can't attack'', [[NoDamageRun you're not allowed to take damage]], the room is loaded with patrolling enemies, and you have to do the exact same thing three times with no changes to the gameplay.

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* ThatOneLevel: The bit section in the Northern Mountains in ''II'' where you have to individually move three dinosaur eggs down from a mountain. It's generator to a hot air vent. There's only one screen, room between these places, but it's loaded with patrolling enemies, and while you're carrying an egg, you ''can't attack'', attack'' and [[NoDamageRun you're not allowed to take damage]], the room is loaded with patrolling enemies, and turning your ActionRPG into a StealthBasedMission that you have to do the exact same thing three times with no changes to the gameplay.changes.

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* TierInducedScrappy: Gohan after getting his power-up from the Elder Kai in ''Buu's Fury'', as it removes his ability to go Super Saiyan (and the speed boost you get from being in it) without giving him a permanent boost to speed like when he was the Great Saiyaman. This means he's ''always'' at his untransformed speed, making him suddenly less desirable when he's at his strongest in canon.

to:

* TierInducedScrappy: Gohan after getting his power-up from the Elder Kai in ''Buu's Fury'', as it removes his ability to go Super Saiyan (and the speed boost you get from being in it) without giving him a permanent boost to speed like when he was the Great Saiyaman. This means he's ''always'' at his untransformed speed, making him suddenly less desirable when he's at his strongest in canon. (Which is perversely fitting when you consider that many fans have similarly low opinions of the Ultimate Gohan powerup.)
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None

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* SequelDifficultyDrop: ''Buu's Fury'' compared to ''Legacy of Goku II''. First, the player now has the ability to block enemy attacks by holding the R button. Second, one feature in ''II'', where an enemy could not get punched into a corner and would get knocked behind the player if this happened is removed, allowing the player to corner enemies and continue to wail on them with the attack button without consequence. Further making things easier are the player being allowed to freely allocate stat points after leveling up (wheras your stat gains were determined randomly in ''II''), the addition of equippable items, the addition of numerous varied healing items purchasable in unlimited quantities that can be used at any time, and the addition of a rare item that automatically revives you from death simply by having one in your inventory, with enemies not actually being made stronger than those in ''II'' to account for these new features.
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** Weighted clothing in ''Buu's Fury'', which increases your XP gain at the cost of decreasing your speed. Thing is, it doesn't slow you down ''that'' much. Before long, you'll be ten or twenty levels ahead of the curve and killing every enemy in one shot, especially combined with the level up point-boosting Gokuu Hat.

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** Weighted clothing in ''Buu's Fury'', which increases your XP gain at the cost of decreasing your speed. Thing is, it doesn't slow you down ''that'' much. much, and Super Saiyan greatly increases your speed anyway! Before long, you'll be ten or twenty levels ahead of the curve and killing every enemy in one shot, especially combined with the level up point-boosting Gokuu Hat.


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** Speaking of the invincibility code, there's one thing that can hurt you with it on: Snake Way's spikes. While you need to actively try to die to them, it's an amusing oversight.


* MostAnnoyingSound: Goku's "Aaaaaaaaaaaaaah!" yell as he dies in the first game. Is also {{Narm}}, as it sounds almost like [[Disney/TheManyAdventuresOfWinnieThePooh the sort of yell Gopher lets out when falling down a hole.]] This is probably why no grunts or shouts are made by characters in the second game.

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* SugarWiki/AwesomeMusic: ''Legacy of Goku II'' and ''Buu's Fury'' notably feature soundtracks consisting of remixes of the music composed by Bruce Faulconer for the original North American English dub of ''Dragon Ball Z''. Hearing these epic songs straight out of the anime in 16-bit form is a real treat. Even fans of the original music are fine with it.

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* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
** The soundtrack for the first ''Legacy of Goku'' game by Ariel Gross is surprisingly engaging and while he does pay homage to the Faulconer opening theme for the game's intro theme, the rest are all well put together original pieces, especially the final battle theme and the Namekian Temple theme.
**
''Legacy of Goku II'' and ''Buu's Fury'' notably feature soundtracks consisting of remixes of the music composed by Bruce Faulconer for the original North American English dub of ''Dragon Ball Z''. Hearing these epic songs straight out of the anime in 16-bit form is a real treat. Even fans of the original music are fine with it.
Is there an issue? Send a MessageReason:
None

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* TierInducedScrappy: Gohan after getting his power-up from the Elder Kai in ''Buu's Fury'', as it removes his ability to go Super Saiyan (and the speed boost you get from being in it) without giving him a permanent boost to speed like when he was the Great Saiyaman. This means he's ''always'' at his untransformed speed, making him suddenly less desirable when he's at his strongest in canon.
Is there an issue? Send a MessageReason:
None


* HilariousInHindsight: When Gohan transformed into Super Saiyan 2 in the fight with Cell, the game mis-labels it as "Super Saiyan Rage". Then ''Anime/DragonBallSuper'' comes out with an actual Super Saiyan Rage form for Future Trunks.

to:

* HilariousInHindsight: When Gohan transformed into Super Saiyan 2 in the fight with Cell, the game mis-labels it as "Super Saiyan Rage". Then ''Anime/DragonBallSuper'' comes out with an actual Super Saiyan Rage form for Future Trunks.Trunks, as a variant of Super Saiyan 2.
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** Another moment made retroactively humorous and ironic comes from ''Buu's Fury''. After destroying a robot sent by Pilaf to prevent Goten and Trunks from getting his Dragon Ball, Pilaf surrenders proclaiming "Okay. I give up! Take the Dragon Ball. I'm getting too old for this..." While this was a DiscontinuityNod to the Non-canon continuation ''Anime/DragonBallGT'' (in which he and his underlings were indeed elderly by then), funnily enough ''Anime/DragonBallZBattleOfGods'' would reveal that the Pilaf Gang themselves have been reverted to children thanks to a mis-worded wish to Shenron.

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