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Watch your step when you venture the witch's land...

Witch's Pranks: Frog's Fortune is a hidden object game developed by Shaman Games Studio and distributed by Big Fish Games.

You are a stranger at the wrong place at the wrong time, who happened to stumble upon the lair of a witch who has been turning princes into frogs and holding them captive for refusing her advances (apparently wanting to win the heart of one of the princes for herself) and are caught and imprisoned yourself.

While the witch leaves her lair, you make it your mission to help these princes reach their beloved princesses and break the spell on them so they can get their rightly deserved happily ever after.


Witch's Pranks is host to the following tropes:

  • Abandoned Mine: This is where Snow White's sleeping self has been kept hidden by the dwarves.
  • Abhorrent Admirer: The witch, hands down.
  • Cosmic Motifs: Princess Iris's bedroom is decorated with stars and planets, even having a telescope at her disposal.
  • Curse Escape Clause: A kiss to their true love is the only way to return the princes to their rightful forms, and you help them achieve that.
  • Distressed Dude: The princes, being turned into frogs and then imprisoned in glass orbs when they refuse the witch's advances.
  • Fairy Tale Free-for-All: This game has shades of The Frog Prince, Sleeping Beauty, Snow White and Rapunzel throughout your adventure.
  • Flying Broomstick: The witch happens to have three in her lair. She is last seen using one to vainly search for someone to kiss her and break the frog spell on her.
  • Forced Transformation: The three princes you help were turned into frogs by the witch.
  • Girl in the Tower: Princess Iris is found in an enchanted sleep inside her castle tower.
    • The third princess is found living in one, waiting for her prince.
  • Glassy Prison: The princes are trapped in glass orbs until you help them get out.
  • Harmless Freezing: Prince William, as consequence for pushing the snowflake button. He gets better when warmed up.
  • The Hedge of Thorns: Princess Iris's castle is infested with magical thorns, courtesy of the witch.
  • Hopeless Suitor: Snout, an admirer of the witch, expresses his love for her in a letter uncovered after a puzzle.
  • Intelligible Unintelligible: Despite the princes being turned into frogs and unable to speak clearly, you can inexplicably understand what they gesture to you.
  • Karmic Transformation: The witch, after all the torment she's done to the princes she chased after by turning them into frogs, gets turned into one herself.
  • Locked in the Dungeon: You end up there after the witch spots you. Not that it keeps you from finding a way out.
  • Magic Cauldron: The witch uses this as her conduit to cast her transformation spells. You get to use it yourself and do the same thing to her.
  • Magic Mirror: The witch uses one to find princes that she wants to marry. You use it to not only quietly take important items from her, but you also use it to help the princes reach the location of their beloved princesses.
  • No Name Given: Averted with two princes - the first is called Prince Alex and the other is Prince William.
  • Not Good with Rejection: The witch doesn't take any prince's rejection of her too kindly.
  • Prince Charming: The three princes you help reach their princesses.
  • Punny Name: Madam Tent Akle
  • Rule of Three: You help three princes escape the witch's lair and reach the residence of each of the three princesses.
  • Stripped to the Bone: It's what's left of the unlucky prisoner who was praised as a Miss World beauty contestant.
  • Wicked Witch: The antagonist


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