Follow TV Tropes

Following

Video Game / Psycho Patrol R

Go To

https://static.tvtropes.org/pmwiki/pub/images/psychopatrolr_6.jpg

An upcoming project by Cruelty Squad creator Ville Callio, published under their studio Consumer Softproducts. The game's Steam page describes it as an "FPS/mecha hybrid europolice sim set in the decayed state of Pan-Europa."

Several components of Ville's previous works have been carried over, including its art style, Immersive Sim-influenced game mechanics, and cynical worldbuilding, but is much more ambitious with the presence of a non-linear open world, expanded NPC interactions, and the V-Stalker mecha units.

The game's Steam page can be previewed here.


Psycho Patrol R provides examples of the following tropes:

  • Stylistic Suck: While lacking the Sensory Abuse of Cruelty Squad, PPR still maintains the low-fidelity models and textures of Playstation 1-era games, with equally unsettling NPCs.
  • Take That!: The emblem of the game's European Federal Police is the same as The European Union's flag with the addition of a x-rayed human skull in the center.
  • Thought Crime: Part of the jurisdiction of the titular Psycho Patrol, under the umbrella of 'mental crime'.
  • Walking Tank: The player's V-Stalker mecha unit, which can be customized to better fit their preferred approach to combat.

Top