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KurtzPel — Bringer of Chaos is a third-person action MMORPG developed by KOG Games. It is a Spin-Off of their prior MMO Grand Chase, and is released in 2019.

In a parallel timeline to the events of Grand Chase, KurtzPels are harbringers of Chaos and calamity that are treated with scorn and shunned by society at large. The Bellatos Army is an organization that scours the world of Erthesia to eliminate the KurtzPel and anyone who they suspect sympathizes with them, bringing mass destruction across the earth.

Opposing the Bellatos Army is "Chase", an organization based in the floating island of Eltheca. The members of this Chase, known as "Chasers", work to stop the Bellatos Army's twisted crusade once and for all. As a Chaser, you must rise up the ranks by proving yourself in combat against fellow Chasers to gain the power to fight the Bellatos Army and ultimately ascend to the rank of "Grand Chase".

In KurtzPel, progress is divided up into Epic Quests and Player Versus Player. Epic Quests are deeply intertwined to the story and pit the player in solo combat against various bosses and monsters. To gain the opportunity to tackle Epic Quests, you must participate in Player Versus Player duels to raise your Rank; higher ranks allow you to access more Quests and more story.

Fighting takes the form of 2v2 battles where each player fights with "Karma". Karma are unique battle styles that come in five forms, divided into two major archetypes: Breakers, which are able to bypass Super Armor easier and deal more damage to a boss's Break Meter, and Slayers, who specialize in stronger direct damage. Each Karma is associated with a weapon and Karma Crystals that dictate a player's abilities; Karma Crystals can be earned and upgraded by boosting Relationship Values with various "Hero Chasers" that possess relevant Karma. Players can bring up to two Karma into a battle, which can be swapped with a simple button press.


KurtzPel provides examples of:

  • Character Customization: Unlike Grand Chase and Elsword, you use a player-created character as the protagonist instead of preset characters. You can choose a "type" for them (which determines available cosmetic options), as well as adjust various parameters including hair and face design, body shape, and bust size/softness.
  • Genre Shift: From 2½D MMORPG to 3D MMO fighting game.
  • Limit Break: Each Karma has access to a Rage Skill that can be activated with Q if the gauge is full. This Skill typically deals massive damage to anything in its target zone.
  • Player Versus Player: To progress in the story, you need to level up your Rank by fighting with other players. There are three major PVP modes.
    • Deathmatch: First to five KOs wins.
    • Capture the Flag: Hold a flag to earn points. The team with the most points when time expires wins.
    • Conquest: King of the Hill. Maintain a position in a specific area to tilt a gauge at the top of the screen to your side. Whichever side the gauge is on when time expires wins.
  • Relationship Values: An integral part of character progression. After finishing a battle, there is a chance that you may encounter a Hero Chaser, whom you can talk to with a Dialogue Tree. You can ask them about their personal life, recent news or battle tips, and depending on their answer, you may pick up a Keyword from them, which gives a large boost to their Affinity. When Affinity reaches a certain level, the Hero Chaser will gift you a present on your next encounter with them, which may involve cosmetics or Karma Crystal upgrades.
  • Video Game Perversity Potential: Clothing is optional. There's even an Undergarments slot for Clothing in the event that you either wear something that reveals it or just take off your clothes.

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