Video Game / Illusions

A 1984 ColecoVision game inspired by the art of M. C. Escher. It was designed by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.

Players are asked to help the Gleebs, "amoeba-like creatures", escape a dimension of paradoxes through a series of Magic Mirrors. Gameplay alternates between two screens: a strange loop of ever-descending staircases, and a cube whose near and far edges criss-cross. On the stairs, all Gleebs must be made to collide and form a single Gleeb to pass through the mirror, while on the cube, they must be split up to pass through the mirror individually.