"Good morning dear."Every Day The Same Dream
is a 2009 Adobe Flash
game by Paolo Pedercini. He describes it as "a short existential game about alienation and refusal of labor."
The game is considered by many to be an important proponent of the 'games as art
' movement, although some critics, including Jim Sterling, have criticized the game for its strictly linear structure, ambiguous ending, and an inherent lack of interactivity.
This game provides examples of:
- Crazy Homeless People: Downplayed with the homeless man who takes you to the "quiet place." At least, he's quite creepy. Possibly deconstructed in that his seeming insanity is really the wisdom gained only by being disconnected from the corporate world: one can only find peace from the monotony and pressure of society in death.
- Deliberately Monochrome: Subverted with the occasional Splash of Color.
- Driven to Suicide: It's implied that after your character does this, the entire population follows suit.
- "Groundhog Day" Loop: Arguably, the entire game.
- Jerkass: Your boss. Literally his entire range of dialogue consists of yelling at you for being late, and firing you for not wearing a tie.