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Trivia / Terrordrome the Game: Rise of the Boogeymen

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  • Actor Allusion: Matt Cordell's first opponent in Story Mode is Ash, referencing how Bruce Campbell played Forrest in the first two Maniac Cop films.
  • Colbert Bump: Like other games that appear on the show, Terrordrome received one when it was featured on James & Mike Mondays.
  • Development Hell: The sequel was in the pool for years before finally coming out.
  • Hey, It's That Sound!: The gunshot sounds used in Herbert West's first Unleashed Attack and several of Maniac Cop's attacks in addition to Herbert's Shovel Swing attack are all taken directly from Left 4 Dead 2.
  • Screwed by the Lawyers:
    • Attempted but ultimately defied. In an interview, creator Marc Echave says that he was threatened by New Line Cinema to remove Freddy and Jason, with forewarning that Orion Pictures would do the same for Ash. He complied at the time, but years later quietly added them back in, and hadn't been contacted since. He doesn't find it coincidental that, a year later, Mortal Kombat 9 would release Freddy as a DLC character.
    • However the risk of getting the lawyers involved did have one effect, as it has been heavily implied that the primary reason for the shift away from copyrighted characters in the sequel is to avoid any more close legal calls.
  • What Could Have Been: The game's section on the official site detains some features scrapped from the game's development:
    • Actual finishing moves more akin to Fatalities were once planned, with several even being animated before it was cut. According to the Devs, the reason for their removal was because, even with the final release's small roster size, a ton of work would be needed because of all the possible combinations between the characters and integrating finishers in the game's engine.
      • Ash would simply blast his opponent's head off with his trusty shotgun.
      • Freddy would enlarge his mouth to consume his opponent's head in one gulp.
      • Micheal would simply slash a large gash across his opponent's throat, complete with blood gushing out of the wound.
      • Classic Jason would split his opponent's head in two with his axe, a variation with his pitchfork seems to have never been animated.
      • Chucky would drive his knife through a voodoo doll, although his opponent's death was either never animated or never meant to be seen.
    • Ash has an unused variation of his defeat animation where he's almost completely split in half.
    • Pennywise, The Creeper and Alice were all once intended to be playable fighters. Pennywise and Creeper were modeled but the former would be reduced to a cameo on the Easter Egg stage while Creeper has no role in the final game. Alice was never playable in any form, only ever being present on an early character select screen, including in one of the released demos.

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