- Development Gag: In season two, the United Terran Protectorates, an Earth that had been the target of a (seemingly) Benevolent Alien Invasion by a race called the Collaborators and became their client state afterwards, was one of the five human civilizations that Templin Institute viewers could vote on. While it lost to the Antares Confederacy, it did ultimately show up in the game as the Earth That Was that the Antares settlers came from.
- What Could Have Been:
- For season one, the Templin Institute created four human empires that their Patreon subscribers could choose between. In the end, they chose the Greater Terran Union, but the other options included:
- The United Federation of Nations, a liberal democratic future UN reminiscent of Star Trek's United Federation of Planets, forged in 2163 by an alliance of the United American Republics, the European Federation, and the Pan-Pacific Commonwealth seeking to rebuild a world that had been devastated by war and Global Warming in the 21st and early 22nd centuries.
- The Soviet Union, from an Alternate History in which they won the Cold War. Instituting liberal political reforms in 2153 after overthrowing a hardline General Secretary, they now seek to bring the People's Revolution to the galaxy.
- The Holy Solar Empire, a post-apocalyptic theocracy that worships the nations of the Before Time as gods and the "Holy Light" as the instrument of their judgment. Their founder, Pyrrhus Ted, was a prophet whose rediscovery of nuclear weapons and Artificial Intelligence allowed him to unite the tribes and warlords of Earth as the first "High Solar" and restore civilization, before he departed by flying into the Sun and entering Valhallsium. Following the discovery of an intact colony ship from the Before Time, his followers on Earth took to the stars on a divine crusade to bring the Holy Light to the entire galaxy.
- For season two, the Templin Patreon subscribers chose the Antares Confederacy from among five choices. The United Federation of Nations and the Holy Solar Empire returned as choices, with only slight modifications (mostly in the fluff and names) from last time. The other options were:
- The United Terran Protectorates, an Earth that was on the brink of collapse only to be saved and uplifted through a (seemingly) Benevolent Alien Invasion by a race called the Collaborators. While the UTP's propaganda proclaims that the Collaborators saved humanity, to the point where humanity requested that they stay when they were getting ready to leave Earth to its own devices, in private the leaders of humanity have started to suspect the Collaborators of having a much darker agenda than they let on. As noted above under Development Gag, these guys did ultimately make it into the game, as the collaborator regime that the Antares Confederacy discovers was the reason for all those garbled messages from Earth.
- The Eternal Kreventum, a humanity that is gradually being turned into a vampiric Hive Mind by something called the Aberration. While, on the surface, this has brought untold levels of peace and prosperity to Earth, it is implied that there is something very sinister behind the Aberration, and that, when humanity expands to the stars, it will consume everything in its path.
- For season one, the Templin Institute created four human empires that their Patreon subscribers could choose between. In the end, they chose the Greater Terran Union, but the other options included:
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