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Trivia / Return to Krondor

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  • Channel Hop: Developed by 7th Level and PyroTechnix rather than Dynamix.
  • Franchise Killer: Despite reports of strong sales, the lukewarm reviews and stiff competition against other role-playing games released in the same timeframe ended any further attempts at continuing the Krondor series outside of novels.
  • Troubled Production: After Sierra hastily scrapped their plans for their Krondor sequel, 7th Level got hold of the license and announced their Krondor game in 1995. Their lack of experience in developing role-playing games along with financial issues led to a protracted development where PyroTechnix, who had developed the game engine used for EverQuest, was called in to assist on the game's technical aspect. By late 1997, 7th Level was on the verge of collapse and sold their unfinished games to others, with PyroTechnix left to finish development of Return. 7th Level would merge with Street Technologies Inc. in 1999, leaving the game industry behind with Return To Krondor being their final development credit.

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