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History Trivia / ReturnToKrondor

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* BTeamSequel: Developed by 7th Level and [=PyroTechnix=] rather than Dynamix.

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* BTeamSequel: ChannelHop: Developed by 7th Level and [=PyroTechnix=] rather than Dynamix.
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* BTeamSequel: Developed by 7th Level and [=PyroTechnix=] rather than Dynamix.
* FranchiseKiller: Despite reports of strong sales, the lukewarm reviews and stiff competition against [[VideoGame/BaldursGate other]] [[VideoGame/Fallout2 role-playing games]] released in the same timeframe ended any further attempts at continuing the ''Krondor'' series outside of novels.
* TroubledProduction: After Sierra hastily scrapped their plans for their ''Krondor'' sequel, 7th Level got hold of the license and announced their ''Krondor'' game in 1995. Their lack of experience in developing role-playing games along with financial issues led to a protracted development where [=PyroTechnix=], who had developed the game engine used for ''VideoGame/EverQuest'', was called in to assist on the game's technical aspect. By late 1997, 7th Level was on the verge of collapse and sold their unfinished games to others, with [=PyroTechnix=] left to finish development of ''Return''. 7th Level would merge with Street Technologies Inc. in 1999, leaving the game industry behind with ''Return To Krondor'' being their final development credit.

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