Trivia / Phantasmagoria

  • Actor-Inspired Element: Adrienne's jeans were not originally part of her costume. The actress wore them in on the first day of filming and the producer decided they were perfect. The actress states that, being already somewhat worn, they were held together by duct tape by the end of shooting.
  • Banned In Australia: Regina's death made so, although the rape scene, the other deaths and the violence more than likely had a hand in it.
  • Developer's Favorite Game: Roberta Williams's own favorite of her games.
  • Development Gag: During the installation of the game, a folder under the name "SCARY" is created, referencing the original title of the game, mentioned below.
  • Development Hell: The game took three years to make, the filming itself taking three months. Williams initially came up with the concept in 1992, under the name Scary Tales, with a basic outline of what would be Phantasmagoria's plot, including a female protagonist, a magician and illusions. After researching some horror films and novels, she, along with Sierra art director Andy Hoyos, beefed the script to 253 pages.
  • Name's the Same: Developer Roberta Williams shares the name of the wife of Australian gangster Carl Williams, who launched a war that left some twenty dead before he was caught.
  • What Could Have Been: Poking around in the game's audio files reveals hints from the Hintkeeper (the skull in the HUD) during the final chase scene were recorded, but ultimately went unused due to the frantic nature of the scene.