Playing With: Spikes of Villainy
Basic Trope: An evil character's outfit (or body itself) is spiked.
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- Straight: The villain's armor has spikes on it.
- Exaggerated: The villain's entire outfit is hidden under a mass of spikes.
- The villain puts spikes on his gloves, so that he can use them in self-defense.
- The villain's main attack is a body slam and the spikes are for extra "oomph".
- The hero's a kickboxer.
- The villain wants to intimidate his enemies with his spiky armor.
- The spikes allow the villain to decorate his armor with the heads of his fallen foes.
- Spikes indiscriminately drain magic from nearby magic users. Heroes, who often work as a team, cannot use them without draining their allies as well, while villains, always working alone, face no such issues.
- The hero wears some spiked armor into battle.
- The villain wears divots.
- We see a shot of the villain in his "spiky" armor, but then he steps to the side and we realize he was just standing in front of a somewhat spiky, large weapon.
- The guy with the spiky outfit eventually does a Heel-Face Turn and keeps the spikes.
- Double Subverted:
- After sidestepping, the villain is revealed to not have spikes on his armor, it was just something behind him...specifically, The Dragon, all ready for combat in his spiked shoulder guards.
- The guy with the spiky outfit does a Heel-Face Turn and keeps the spikes. Until he becomes fully integrated into the hero's team, at which point he ditches the spikes.
Villain: "Oh, No... Not Again!"
- After donning his spiked armor, the villain stumbles around awkwardly and barely avoids stabbing himself several times before giving up on it.
- After returning from a harsh battle, the villain is received with a hug from his beautiful daughter...who gets impaled by the insane amount of spikes.
- Zig Zagged: After sidestepping, the villain is revealed to not have spikes on his armor, but The Dragon is behind him, clad in spikes. However, the Dragon is actually a heroic Reverse Mole trying to get close to the villain so he can assassinate him.
- Averted: The armor in the series is spike-free, or there is no correlation between spiked armor and moral character.
- Enforced: The series designer is copying a culture where spikes are a symbol of power, or they plan to sell a line of "Synyster Spykes" armor for the evil villain action figure.
- Lampshaded: "Wow, that's a lot of spikes he's wearing."
- Invoked: The villain glues spikes onto his armor in order to look more impressive and menacing.
- Exploited: The hero expects and somehow uses villain's spiky armor against him, maybe when the villain tries to body slam the hero he's nailed himself into the ground and is essentially stuck.
- Defied: The new Evil Overlord, inheriting the old one's armor, cuts the spikes off because he thinks they look ridiculous.
- Discussed: "No, we can tell he's evil. He has spikes on his armor." "Do they do anything?" "...No."
- Conversed: Alice and Bob visit a museum and see some old sets of armor on display. Alice sees one with some spikes, and jokes that it must have belonged to an old movie villain.
- Deconstructed: The spikes are too long to be functional, and it becomes obvious that no living person could do normal activities in them.
- The spikes are a deliberate self-handicap: upon seeing them, the hero realizes the depths of the villain's poise and control, because anyone else would cut themselves badly trying to walk in that outfit.
- The spikes are missiles.
- Though an ordinary person would barely be able to move in the villain's spike-bedecked armor, the villain is freakishly strong and dexterous enough to use the spikes to his advantage.
- Played For Laughs: The spiked suit of armor keeps getting stuck in doors, leading the wearer to awkwardly stagger through them.
- Played For Drama: The Dragon is a giant, and each spike holds a corpse belonging to one of the millions of foolish heroes that dared to challenge him. Like the hero's father.
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