Straight: George looks like a normal guy with long wavy hair thanks to limited Shape Shifter powers. When he’s angry or about to fight, he drops the disguise and reveals his hair is actually snakes, his skin is scaly, he has cobra fangs and his eyes are slitted.
Double Subverted: … which gets topped off by having the armor undo his disguise to reveal a four armed, Scaled Up Gorgon George.
Parodied: George’s game face is himself in clown makeup. While not that scary on its own, George knows a Coulrophobianote (Fear of clowns) spell.
Zig Zagged: George can change his face to make himself scary looking, only it’s a hologram emitter, but he does have a scary true form.
Averted: Gorgons can’t shape shift or cast illusions, George can hid his snake hair in hoods or hats or wigs, but he has no Game Face otherwise.
Enforced: Since the setting has The Masquerade in place, characters like George have to have their monstrousness be able to be hidden and shown at a moment’s notice.
Lampshaded: "You’re pretty gorgeous for a gorgon, George… let me guess, you’re actually using some form of magic to hide your petrifyingly ugly looks?"
Invoked: George is a normal human with extensive knowledge of costuming and practical special effects, he poses as a gorgon by creating a Latex Perfection mask of a gorgon underneath one of him as a human.
Exploited: Susan leads George into a crowded place so he can’t use his Game Face and gorgon powers without breaking the masquerade.
Defied: George stays in gorgon shape all the time, despite being able to look human.