: A gunman can push enemies away just by shooting them.
- Straight: When an enemy is shot, he gets shoved backward.
- Exaggerated: A shot enemy flies around the entire earth.
- Downplayed: A shot enemy staggers and falls over backwards, slightly more than he ordinarily would have.
- The enemy is moved towards the shooter.
- The gunman is pushed away from his enemy, who doesn't move.
- Subverted: The enemy is moved backwards... then it turns out that he was jumping back to make it look like the bullet was shoving him away.
- Double Subverted: The enemy is moved backwards, and he says he was jumping back, but it turns out that he was moving in a way that could not have been under his own power.
- Parodied: An enemy gets hit by a pebble and becomes A Twinkle in the Sky.
- Zig Zagged: Some weapons cause push while others don't and still others cause push on both the gunman and the enemy.
- Averted: Those who are shot do not get shoved back drastically.
- Enforced: "We don't want to show people the real effects of bullets prewatershed, so let's have them be thrown backwards instead of bleeding".
- Lampshaded: "These bullets sure can throw our enemies around."
- Invoked: Gunmen are deliberately equipped with explosive ammunition to blow their targets away.
- Exploited: ???
- Defied: The enemy stays in place until he's well-ridden with bullets and dead, not moving an inch.
- Discussed: "Oh great, it's that guy with the really really strong bullets"
- Conversed: "I hate how bullets act like express trains in films!"
- The enemy is blown back, but Newton's Third Law is observed and the gunman is blown back just as far.
- Due to the force exerted on only a small part of the body, the part of the enemy that got shot gets blown off while the rest of the body remains relatively still (as Inertia Is a Cruel Mistress).
- Reconstructed: The world's militaries compensate for the force with special shock-reducing equipment all gunmen must wear.
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