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** Given how many sexual partners TIM seems to have, I'm inclined to think he's simply screwing with him. I know EvilIsSexy, but c'mon, seriously?! Even in-universe, everyone admits that his eyes are incredibly ''creepy''. In addition, one would think that the secretive head of a terrorist organization would be discreet and not want their face in the tabloids; a likely situation when they're sleeping with 6 celebrities in a week.

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** Given how many sexual partners TIM seems to have, I'm inclined to think he's simply screwing with him. I know EvilIsSexy, he's hot, but c'mon, seriously?! Even in-universe, everyone admits that his eyes are incredibly ''creepy''. In addition, one would think that the secretive head of a terrorist organization would be discreet and not want their face in the tabloids; a likely situation when they're sleeping with 6 celebrities in a week.
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** Mordin does not have experience in this type of combat, hence why trying it will get him killed. Mordin is not a 'hold the line' kind of fighter, he's a hit fast and hard before they expect it kind of fighter. Tali has zero experience in this kind of combat, as made clear on the Flotila when speaking to Kal Reager and the fact she couldn't hold her first team together and the second team got slaughtered when things got rough suggest she's a better fighter than field commander. Miranda doesn't actually have a problem with Garrus or Jacob for exactly those reasons. And Miranda's failure with Wilson is a social problem, not a field commander problem. Jack won't disobey because she knows that would get her killed. Same as she won't disobey Shepard even if he's pissed her off to the point she won't speak to them anymore.
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[[folder: This isn’t a popularity contest…]]
* When preparing for the first leg of the Suicide Mission, Miranda responds to Jack’s not entirely unjustified concerns about having her as a fireteam leader with this line. Yes, Miranda does have more qualifications then, say, Jack (who has even less justification as a good squad leader), Kasumi (a master thief who usually would avoid direct confrontation), Thane (a hitman who usually worked solo), Samara (ditto with working solo), Grunt (the equivalent of a krogan teenager), and has a better reason to be chosen over Legion (working with synthetics is much different than organics) and Zaeed (whose command positions usually ended with everyone under him dead). That being said, why exactly is Miranda more qualified than someone like, say, Mordin, who DOES have experience with running a fireteam during his time with the STG, or just as qualified as Garrus, who ran a squad of vigilantes on Omega before Sidonis turned traitor, or Jacob, who was a Corsair IE someone whose entire job was ship boarding like the Suicide Mission technically is? Miranda’s reason for not trusting Tali as a leader (namely, her getting her squad killed twice over, the first time precisely because she was overruled by Prazza) is something Miranda herself dealt with when resurrecting Shepard (while she couldn’t have foreseen Wilson being a Shadow Broker pawn, she definitely could have noticed something was up with him before he triggered the bots). What exactly would stop someone like Jack (who hates Miranda with a passion and only backs down from the loyalty conflict when Shepard tells her to) from pulling a similar stunt and getting at least her and maybe others killed?
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Index wick removal


** If you sold such a thing on modern Earth? Yes, it would provoke that reaction. [[CaptainObvious But this isn't modern Earth.]] It's a galactic society consisting largely of aliens who, by and large, have a ''thing'' about hating quarians. And they aren't simply a race, they're an entirely separate species who are considered in-universe AcceptableTargets. And in case you didn't notice, Grim Terminus Alliance has a '''massive''' amount of controversy surrounding it in-universe anyway.

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** If you sold such a thing on modern Earth? Yes, it would provoke that reaction. [[CaptainObvious But this isn't modern Earth.]] It's a galactic society consisting largely of aliens who, by and large, have a ''thing'' about hating quarians. And they aren't simply a race, they're an entirely separate species who are considered in-universe AcceptableTargets.targets of mockery in-universe. And in case you didn't notice, Grim Terminus Alliance has a '''massive''' amount of controversy surrounding it in-universe anyway.
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** A more likely reason why Legion chose that class is because he took it literally. Demon of the Night Wind translates to DeathBySex only to the asari. Legion might have also noticed that this character has the ability to hack moods to fight on your side. One of Legion's abilities is AI Hacking.
** Except if Galaxy of Fantasy follows the same style/convention as modern games, ''Necromancer'' would be Legion's class. Ardat-Yakshi would be their character's race/species, akin to an elf or dwarf character in a real-life fantasy game. There is evidence to support this: their "most recent boss defeated" is listed as a rachni Blood Wizard: a rachni boss character with a Blood Wizard class. If true, it raises different questions as to why it's a race option but it solves the question of a class revolving around DeathBySex, as not all Ardat-Yakshi are as evil as Morinth.

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** A more likely reason why Legion chose that class is because he took it literally. Demon of the Night Wind translates to DeathBySex death by sex only to the asari. Legion might have also noticed that this character has the ability to hack moods to fight on your side. One of Legion's abilities is AI Hacking.
** Except if Galaxy of Fantasy follows the same style/convention as modern games, ''Necromancer'' would be Legion's class. Ardat-Yakshi would be their character's race/species, akin to an elf or dwarf character in a real-life fantasy game. There is evidence to support this: their "most recent boss defeated" is listed as a rachni Blood Wizard: a rachni boss character with a Blood Wizard class. If true, it raises different questions as to why it's a race option but it solves the question of a class revolving around DeathBySex, death by sex, as not all Ardat-Yakshi are as evil as Morinth.



** Primitive asari would most likely have had that issue. But 1 in 100 among them becomes a psychopath addicted to DeathBySex so they probably culled asari populations until they advanced enough to be able to control population growth

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** Primitive asari would most likely have had that issue. But 1 in 100 among them becomes a psychopath addicted to DeathBySex death by sex so they probably culled asari populations until they advanced enough to be able to control population growth
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** Also, most mammals don't have permanent breasts like humans (and Asari) do. Even when feeding their young, the breasts they do develop are generally significantly less prominent than on humans. So most mammals don't really have funny bumps that would get in the way like human or Asari breasts could, especially when they're not busy rearing their young.
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** Almost all (if not actually all) real languages have loanwords, in part because not everything has a direct translation (or has a literal translation that doesn't carry the actual meaning, particularly when it comes to phrases). When actually putting the meaning of a word or phrase into another language would be impractical, people just use the original word.
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** Alternativly, the trip from dark space to the edge of the galaxy wasn't actually that long, math says it would take the Reapers 9.6 years to cross from one end of the galaxy to the other. It could be that the Reapers were literally asleep and didn't wake up a thousand years ago, instead only waking up more recently. The you again run into the scenario where Soverign wants to capture the Citadel by himself so he doesn't look like a fool in front of the others.

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** Alternativly, the trip from dark space to the edge of the galaxy wasn't actually that long, math says it would take the Reapers 9.6 years to cross from one end of the galaxy to the other. It could be that the Reapers were literally asleep and didn't wake up a thousand years ago, instead only waking up more recently. The If they typically sleep for 50,000 years, oversleeping by 1000 years isn't that far feacthed. Then the Reapers wake up, find out about the Citadel not acivating, and you again run into the scenario where Soverign wants to capture the Citadel by himself so he doesn't look like a fool in front of the others.
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** Alternativly, the trip from dark space to the edge of the galaxy wasn't actually that long, math says it would take the Reapers 9.6 years to cross from one end of the galaxy to the other. It could be that the Reapers were literally asleep and didn't wake up a thousand years ago, instead only waking up more recently. The you again run into the scenario where Soverign wants to capture the Citadel by himself so he doesn't look like a fool in front of the others.
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** A possible partial explanation. In this scenario, the Citadel was supossed to activate a thousand years ago, but did not. The Reapers in dark space then immediatly left, knowing the journey would take a thousand years. The other Reapers were not happy about this, and since this happened on Soverign's watch, he is the one they blame. Thus, Soverign's attack on the Citadel to bring the other Reapers into the galaxy was less about shaving off two or three years from the thousand year journey, and more about Soverign saving face in the eyes of the other Reapers, by securing the most important part of the Reapers' plans by himself.
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* It is established in the "The Arrival" that the Reapers are about to enter the galaxy. We know that, previously, the Repers were in dark space, AKA, the void outside the galaxy. Now, in ''Mass Effect 1'' we learn that the Citadel was suppossed to bring them back, but due to interference from the protheans, did not. However, we do not know how long ago the Reapers tried to activate the Citadel and found they couldn't use it. I think there is a line in ''Mass Effect 1'' to suggest the rachni war was an attempt by Sovereign to seize the Citadel. That would mean the Reapers were waiting for the Citadel sugnal in the neighbourhood of a thousand years. So, how long were the Reapers travelling back to the Milky Way from dark space? if they left when the Citadel faiiled to work, then Soveriegn's plan would have only shaved off about two or three years from a thousand year journey.

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* It is established in the "The Arrival" that the Reapers are about to enter the galaxy. We know that, previously, the Repers were in dark space, AKA, the void outside the galaxy. Now, in ''Mass Effect 1'' we learn that the Citadel was suppossed to bring them back, but due to interference from the protheans, did not. However, we do not know how long ago the Reapers tried to activate the Citadel and found they couldn't use it. I think there is a line in ''Mass Effect 1'' to suggest the rachni war was an attempt by Sovereign to seize the Citadel. That would mean the Reapers were waiting for the Citadel sugnal in the neighbourhood of a thousand years. So, how long were the Reapers travelling back to the Milky Way from dark space? if they left when the Citadel faiiled failed to work, then Soveriegn's plan would have only shaved off about two or three years from a thousand year journey.
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[[folder: How long does it take the Reapers to return from dark space?]]
* It is established in the "The Arrival" that the Reapers are about to enter the galaxy. We know that, previously, the Repers were in dark space, AKA, the void outside the galaxy. Now, in ''Mass Effect 1'' we learn that the Citadel was suppossed to bring them back, but due to interference from the protheans, did not. However, we do not know how long ago the Reapers tried to activate the Citadel and found they couldn't use it. I think there is a line in ''Mass Effect 1'' to suggest the rachni war was an attempt by Sovereign to seize the Citadel. That would mean the Reapers were waiting for the Citadel sugnal in the neighbourhood of a thousand years. So, how long were the Reapers travelling back to the Milky Way from dark space? if they left when the Citadel faiiled to work, then Soveriegn's plan would have only shaved off about two or three years from a thousand year journey.
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** The lore also state ships need to turn backwards halfway through travel to decelerate, but that has never been shown to happen. If the galaxy looked too far out in that scene to have been reached so soon, that's likely an artistic liberty for the sake of looking good. Canonically they were only so far out in dark space they would have reach the most distant star in the relay network (the Alpha Relay) in the time they started moving.

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** The lore also state ships need to turn backwards halfway through travel to decelerate, but that has never been shown to happen. If the galaxy looked too far out in that scene to have been reached so soon, that's likely an artistic liberty for the sake of looking good. Canonically they were only so far out in dark space they would have reach the most distant star in the relay network (the Alpha Relay) in the time they started moving. Also, WordOfGod is the Reapers stared their return [[https://twitter.com/macwalterslives/status/106469649889247232 after Sovereign's destruction]] over two years prior.

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** In addition, if they didn't have easy access to a relay that let them enter the galaxy, they could easily still make that distance if they are within 10,000 light years of a mass relay. We know this because the Reapers are stated to be able to move around 30 light years a day and do not need to stop to discharge. Six months is roughly 360 days. 360 days at 30 ly a day = 10,800 light years, or about 1/10 the diameter of the Milky Way. Assuming that the Reapers don't have a relay within that range outside of the Milky Way they could be anywhere within 10,800 light years from the edge of the galaxy.

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** In addition, if they didn't have easy access to a relay that let them enter the galaxy, they could easily still make that distance if they are within 10,000 light years of a mass relay. We know this because the Reapers are stated to be able to move around 30 light years a day and do not need to stop to discharge. Six months is roughly 360 180 days. 360 180 days at 30 ly a day = 10,800 5,400 light years, or about 1/10 1/20 the diameter of the Milky Way. Assuming that the Reapers don't have a relay within that range outside of the Milky Way they could be anywhere within 10,800 5,400 light years from the edge of the galaxy.galaxy.
** The lore also state ships need to turn backwards halfway through travel to decelerate, but that has never been shown to happen. If the galaxy looked too far out in that scene to have been reached so soon, that's likely an artistic liberty for the sake of looking good. Canonically they were only so far out in dark space they would have reach the most distant star in the relay network (the Alpha Relay) in the time they started moving.
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** They're either busy elsewhere on other operations, or the Illusive Man is intentionally hiding his forces to conceal how much manpower he has. Notably, between 1 and 2 the turians launched a series of raids forcing Cerberus into hiding, and they only regain their numbers by 3, which coincides with their widespread combo of cybernetic implantations and pseudo-Reaper indoctrination.
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[[folder: Hey, Cerberus. Where the hell is everyone?]]
* Why is it that when Cerberus is an enemy in the first and third games, they have wave upon wave upon wave of human resources to throw at you in a zerg rush yet when you're working with Cerberus in this game all of those soldiers are nowhere to be seen? Storming the Collector Base would have been so much easier with a nearly endless supply of respawning Cerberus troops, yet you only ever see them when you're fighting them.
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** Shepard managed to kill one of them, and that got Harbinger - and by extension the rest of the Reapers - interested in their species. As for alerting the galaxy early, it clearly wasn't; the only faction in the galaxy looking into the disappearances were Cerberus, which is a small space terrorist faction, and the Systems Alliance, who were the weakest ointerstellar polity in the galaxy at the time.
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[[folder: Human Reaper construction before invasion]]
* Why did the Reapers being harvesting humans to convert into the Human Reaper before they invaded the Milky Way and conducted their galaxy wide harvest? Given they're millions-billions of years old and their plans operate on a 50,000 year timescale, making a new Reaper a few years early doesn't seem worth the trouble given the extra secrecy required. If it was supposed to do something before their invasion, what could it do that cousin't wait? (A single Reaper was only able to invade the Citadel do to exceptional circumstances and more preparations than could be made before they could launch a full-scale invasion.) So why being constructing the new Reaper so soon as it could have alerted the Galaxy to them and gave them more time to prepare?
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Dewicking Not So Different as it is now a disambig.


If Creator/BioWare wanted so badly to have Vasir make her ShutUpKirk[=/=]NotSoDifferent speech, she could have made it right off the bat, and ''then'' the player could have chosen their response. I was annoyed by Vasir's ShutUpKirk speech because it felt so orchestrated, with Shepard being forced to act like the biggest possible hypocrite so Vasir could get her NotSoDifferent jabs in. Meanwhile, the player might be sitting there going, "...And? What's your point? I just killed her for getting in my way."

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If Creator/BioWare wanted so badly to have Vasir make her ShutUpKirk[=/=]NotSoDifferent ShutUpKirk[=/=]NotSoDifferentRemark speech, she could have made it right off the bat, and ''then'' the player could have chosen their response. I was annoyed by Vasir's ShutUpKirk speech because it felt so orchestrated, with Shepard being forced to act like the biggest possible hypocrite so Vasir could get her NotSoDifferent NotSoDifferentRemark jabs in. Meanwhile, the player might be sitting there going, "...And? What's your point? I just killed her for getting in my way."
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** A Shepard with enough renegade points to have the option to recruit Morinth has performed enough cruel and illegal acts that Samara will outright state she plans to kill them when their mission is over. So recruiting Morinth means they're trading a definite threat to their lives for merely a potential threat to their lives. Add in that Shepard at this points has demonstrated they can resist Morinth's charms so as long as they're not utterly stupid and voluntarily have sex with her then they're relatively safe. Morinth isn't going start a fight with Shepard, that's not her style and she knows it would likely end in her death even if she won so the worst she's going to do is leave.
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* At the end of Samara's loyalty mission, a renegade Shepard has the choice to let Morinth live and kill Samara. Even if Shepard is completely renegade, how does this choice make sense? A renegade Shepard isn't evil, their utmost concern is still finishing the mission and stopping the Collectors. The only real motivation for choosing Morinth seems to be that she is able to fight Samara to a standstill, which means that (at least in this particular fight) she's roughly as powerful as Samara. But Shepard has also just learned that Morinth is a completely amoral serial killer, who was just about to kill Shepard themself. And there's absolutely no way to be sure Morinth would actually keep her promise, join Shepard's crew and remain loyal to their suicide mission. Since she is, you know, an amoral serial killer and lies all the time, most likely she's lying about this too. So Shepard has to choose between two women who are seemingly equally powerful, one of whom Shepard knows is committed to them and their mission, and one who has every reason to ditch them as soon as she can. What possible reason could Shepard have to choose Morinth, even if they're utterly renegade?

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* At the end of Samara's loyalty mission, a renegade Shepard has the choice to let Morinth live and kill Samara. Even if Shepard is completely renegade, how does this choice make sense? A renegade Shepard isn't evil, their utmost concern is still finishing the mission and stopping the Collectors. The only real motivation for choosing Morinth seems to be that she is able to fight Samara to a standstill, which means that (at least in this particular fight) she's roughly as powerful as Samara. But Shepard has also just learned that Morinth is a completely amoral serial killer, who was just about to kill Shepard themself. And there's absolutely no way to be sure Morinth would actually keep her promise, join Shepard's crew and remain loyal to their suicide mission. Since she is, you know, an amoral serial killer and lies all the time, most likely she's lying about this too. So Shepard has to choose between two women who are seemingly equally powerful, one of whom Shepard knows is committed to them and their mission, and one who has every reason to ditch them as soon as she can. What possible reason could Shepard have to choose Morinth, even if they're utterly renegade?
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** S/He wasn't threatening the hostage, s/he was threatening Vasir and bluffing as well. And yes, it is a Paragon action, especially when compared to the Renegade action of just straight up shooting through the hostage.
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[[folder: Paragon Shepard and the Hostage]]
* In "Lair of the Shadow Broker", when Tela Vasir takes a woman hostage you get typical Paragon or Renegade options (or just one of them depending on how Paragon or Renegade you happen to be). And yet the Paragon option doesn't seem all that heroic, with Shep outright ''threatening'' the hostage. Yes, it was a distraction but that action still seems more Renegade than Paragon. In short, what's up with that?
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[[folders: Renegade Shepard and choosing Morinth]]
* At the end of Samara's loyalty mission, a renegade Shepard has the choice to let Morinth live and kill Samara. Even if Shepard is completely renegade, how does this choice make sense? A renegade Shepard isn't evil, their utmost concern is still finishing the mission and stopping the Collectors. The only real motivation for choosing Morinth seems to be that she is able to fight Samara to a standstill, which means that (at least in this particular fight) she's roughly as powerful as Samara. But Shepard has also just learned that Morinth is a completely amoral serial killer, who was just about to kill Shepard themself. And there's absolutely no way to be sure Morinth would actually keep her promise, join Shepard's crew and remain loyal to their suicide mission. Since she is, you know, an amoral serial killer and lies all the time, most likely she's lying about this too. So Shepard has to choose between two women who are seemingly equally powerful, one of whom Shepard knows is committed to them and their mission, and one who has every reason to ditch them as soon as she can. So what possible reason could Shepard have to choose Morinth even if they're utterly renegade?

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[[folders: [[folder: Renegade Shepard and choosing Morinth]]
* At the end of Samara's loyalty mission, a renegade Shepard has the choice to let Morinth live and kill Samara. Even if Shepard is completely renegade, how does this choice make sense? A renegade Shepard isn't evil, their utmost concern is still finishing the mission and stopping the Collectors. The only real motivation for choosing Morinth seems to be that she is able to fight Samara to a standstill, which means that (at least in this particular fight) she's roughly as powerful as Samara. But Shepard has also just learned that Morinth is a completely amoral serial killer, who was just about to kill Shepard themself. And there's absolutely no way to be sure Morinth would actually keep her promise, join Shepard's crew and remain loyal to their suicide mission. Since she is, you know, an amoral serial killer and lies all the time, most likely she's lying about this too. So Shepard has to choose between two women who are seemingly equally powerful, one of whom Shepard knows is committed to them and their mission, and one who has every reason to ditch them as soon as she can. So what What possible reason could Shepard have to choose Morinth Morinth, even if they're utterly renegade?
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[[folders: Renegade Shepard and choosing Morinth]]
* At the end of Samara's loyalty mission, a renegade Shepard has the choice to let Morinth live and kill Samara. Even if Shepard is completely renegade, how does this choice make sense? A renegade Shepard isn't evil, their utmost concern is still finishing the mission and stopping the Collectors. The only real motivation for choosing Morinth seems to be that she is able to fight Samara to a standstill, which means that (at least in this particular fight) she's roughly as powerful as Samara. But Shepard has also just learned that Morinth is a completely amoral serial killer, who was just about to kill Shepard themself. And there's absolutely no way to be sure Morinth would actually keep her promise, join Shepard's crew and remain loyal to their suicide mission. Since she is, you know, an amoral serial killer and lies all the time, most likely she's lying about this too. So Shepard has to choose between two women who are seemingly equally powerful, one of whom Shepard knows is committed to them and their mission, and one who has every reason to ditch them as soon as she can. So what possible reason could Shepard have to choose Morinth even if they're utterly renegade?
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* According to this and the next game, Reaper bodies can and do indoctrinate people, even after the Reaper is dead. In ME1, Sovereign is blown up right in the middle of the Citadel, and the galactic community spends the next few years reverse engineering tech from it. At least a few things, such as the thanix cannon and EDI, are apparently derived from some extent from Reaper tech salvage from Sovereign's remains. It seems like this ought to have resulted in the indoctrination of people on the Citadel, as well as the scientists who reverse engineered the technology, but nothing ever seems to come of this one instance.

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* According to this and the next game, Reaper bodies can and do indoctrinate people, even after the Reaper is dead. In ME1, [=ME1=], Sovereign is blown up right in the middle of the Citadel, and the galactic community spends the next few years reverse engineering tech from it. At least a few things, such as the thanix cannon and EDI, are apparently derived from some extent from Reaper tech salvage from Sovereign's remains. It seems like this ought to have resulted in the indoctrination of people on the Citadel, as well as the scientists who reverse engineered the technology, but nothing ever seems to come of this one instance.
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** ... Yes, that's the entire point. The fact that the Collectors are able to see through the stealth systems so easily means they're more advanced than any other faction in the galaxy.
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[[folder:"Stealth systems are engag"--KABOOM]]

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[[folder:"Stealth systems are engag"--KABOOM]]engag-"-KABOOM]]
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[[folder:"Stealth systems are engag"--KABOOM]]
* In the beginning, the Normandy is sweeping the Terminus Systems for any signs of geth activity, where it gets attacked and destroyed by Collectors. But here's the rub: even though the Normandy had stealth systems on, the Collector ship was able to find and blast it with perfect accuracy. Yes, the stealth system isn't truly a cloaking device, but unless the Collectors were able to perfectly have a visual scan on the Normandy the entire time, they shouldn't have been able to aim so accurately.
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** Grand Theft Auto also doesn't allow you to take and beat slaves, either. Grim Terminus Alliance is obviously a game that, like [[{{Manhunt}} certain]] [[VideoGame/GodOfWar other]] games, is built around shock value, controversy, and extremism.

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** Grand Theft Auto also doesn't allow you to take and beat slaves, either. Grim Terminus Alliance is obviously a game that, like [[{{Manhunt}} [[VideoGame/{{Manhunt}} certain]] [[VideoGame/GodOfWar other]] games, is built around shock value, controversy, and extremism.

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