Make it a sip if you're reading .EXE or Life's a Beach
Take a shot every time an innocent is knowingly voted out
Make it two if it's out of spite
Alternatively, take a shot every time an innocent is accidentally voted out because an important person came to the wrong conclusion and everyone jumped on a bandwagon
Take a shot every time someone dies a mundane death
Take a shot every time there is an absurd event in-game
Take a shot every time someone attempts suicide
Take a shot every time a joke character put in the game for shits and giggles becomes integral to the plot
Take a shot every time the host does something that is genuinely good
Take a shot every time someone made a typo but can't fix it due to the "No post editing" rule
Take two if they fix it with a double post
Take three if they fix it with three posts
Down the bottle if they use four or more posts to fix it
Take 2 shots if your favorite character is Evil All Along
Down the bottle if the innocents lose
Alternatively, down the bottle if the innocents won
Take a shot every time there is less than 4 survivors left
Whenever someone gets hammered, take a shot for each of the following:
It was less than two pages after the first vote for them.
It was the first wagon of the day.
They turn out innocent.
It ends the game.
And down the entire bottle if it's all of these things at the same time.
Down the entire bottle whenever someone "votes Mel"note Named after Mel Dunning's wrongful execution in .EXE 1, i.e when voting off an innocent really becomes a tipping point in the murderer's favor.
Down the bottle if the most suspicious person is actually good and the evil ones are ones nobody suspected.
Take a shot every time a character under the age of 18 is entered into a murdergame.
Take two if they're in the evil team.
Take a shot every time a Metal Gear reference is made.
When someone is having a conversation in a language you don't know, take a shot every time you close Google Translatenote or other translation tool of choice only to immediately open it back up as you realize the conversation is still ongoing.
Take a drink whenever a murderer somehow kills another murderer. Also take a drink if a murderer somehow kills themselves. Down the whole bottle, and then another one, if they manage to do both at the same time.
In games with Roll To Dodge elements, take a sip everytime a character's streak of lowest-number rolls or highest-number rolls increase in number (start with 3).
To lighten the load, stop drinking every time the streak breaks (via a roll that isn't the lowest or highest number).
Take a drink whenever an adorable character is entered.
Take a shot for every non-execution death that occurs in the day phase.