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Strange Touhou fangame made in the Danmakfu program. The plot is difficult to summarize without spoilers, but our own favorite Miko and her Magician friend discover that there is not only one Gensokyo....

More in depth: Reimu discovers odd creatures seeping through a small gap similar to the ones Yukari makes near her shrine. The gap turns out to lead to a strange otherworld that turns out to be the Old Gensoukyou of the PC-98 games. There, Reimu and Marisa must repair the damage their unknowing departure caused to the world, while also trying to find out what severed the two Gensokyos in the first place, and why they can't remember anything about the old one.

An unusually meta Touhou game that rivals Concealed the Conclusion in terms of headiness.

tropes that apply to Touhou Retro

  • After the End: Old Gensoukyou is completely in tatters.
  • Boss Subtitles: Some are old, some are new. Rin's is notable, as it's just "????".
  • Bullet Hell: Averted for the most part, actually! The game is quite easy, especially for a Touhou fangame. It only gets ridiculous on Lunatic difficulty.
    • Though, Rin's last spellcard, "The Army of Forgotten Souls" does qualify regardless of difficulty.
  • Call-Back: Marisa, to Shingyoku's female form.
    Marisa: Bitch, get out of the way!
  • Cloudcuckoolander: Kotohime, true to form. A helpful example, though.
  • Cut Scene: Present, unusually for a Touhou game (fan or otherwise).
  • Earn Your Happy Ending: Meta example, and how. You best be prepared to one-credit the game on Lunatic to get the absolute best ending. How well you do ties into how good your ending is, and this is subverted in that it's possible to get the second-best on even Easy.
  • Have We Met?: The first indication that Marisa's memory is returning is when she meets Mima for the "first" time, and asks this. Likewise, something similar happens with Reimu and Genji.
  • I Did What I Had to Do: Yukari's justification for splitting Gensokyo and Old Gensoukyou. Having the two in the same space would've ruptured reality and destroyed them both. So it's a bit more understandable then your average example.
  • Let's Get Dangerous!: We learn that Ruukoto has apparently bonded with Utsuho over their shared nuclear-ness. She's picked up a few tricks.
    ☢ CAUTION ☢ CAUTION ☢
  • Meido: Sakuya and Ruukoto, they don't get along too well. Something about "differences in maiding style" is briefly mentioned as a reason why.
  • Mythology Gag: Several spellcards have names that refer to or pun off of assorted things from the fandom. Particularly Rin's "Highly Responsive Lost Player" and Mima's "Twilight Spark"
  • Ominous Latin Chanting: "Behold The Army of Forgotten Souls", aka Rin's theme.
  • Retraux: The girls take on their PC-98 appearances when they enter Old Gensoukyou. This somehow happens even to characters who never had a PC-98 appearance.
  • Ripple-Effect-Proof Memory: Yuuka is literally the only one aside from Yukari who still remembers when Old Gensoukyou and Gensokyo were one.
  • Spell My Name With An S: Invoked. "Gensokyo" and "Gensoukyou" are not the same place. At least not anymore.
  • Spell My Name with a "The": It's apparently The YuugenMagan , that's according to her, of course.
  • The Mentor: Genji. Reimu is smart enough to listen to him this time around, though.
  • The Woobie: Ruukoto, who is absolutely overjoyed at seeing her mistress again. And Rin Satsuki
    • Rin's backstory in particular is just depressing. She's a child who got lost centuries ago in the outside world, and this somehow transformed her into a Youkai. Her power? The ability to be forgotten. This is why no one in either Gensokyo has any idea who she is (it also explains her Dummied Out status in Eo SD in a rather roundabout way). This infuriates her to no end, and she is quite literally ready to destroy the world because of it. Luckily, the game's best ending sees her cured.
  • The Unfought: Ryuujin who is mentioned a few times as the only creature who exists in both Gensokyos, and the only reason Old Gensoukyou isn't gone entirely, it's pretty heavily set up that he'll be fought, but he never is. It's speculated in-game that he could never make himself weak enough to put up a danmaku fight that wasn't entirely one-sided in his favor.
  • True Final Boss: Sariel, in the hidden Phantasm stage which comes with its own mini-plot, involving her creating the first incident in the newly-reintegrated Gensokyos. She doesn't quite grok the spellcard system yet and her battle is....interesting because of this.

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