Follow TV Tropes

Following

Darth Wiki / Super Evil

Go To

Super Evil is a deconstruction-reconstruction of the superhero genre. Ellis, an agender shadow manipulator, is targeted by a mind controller and his web of Supers.

It is 20 Minutes into the Future. Cosmic radiation has forced humanity underground, except for the residents of the Dome. The Domeheads live in either the Upper-Dome is constantly sunny, while the Under-Dome runs on a "day" and "night" cycle, where one is lighter and one is darker.

The Dome is policed by three groups: Forward Scouts, the exclusively-Super military force which protects the Dome, Peacekeepers, brave mundanes who handle lesser cases, and Superheroes, exclusively made of Supers.

Super-Evil contains the following tropes:

  • Action Genre Hero Guy: Played with. Ellis fits a lot of the tropes, being an ex-Forward Scout, having a dead-family, and insisting upon working alone. But the entirety of the story involves Ellis learning to work with other people.
  • Action Duo: Rosie and Mind Melter, then Ellis and Rosie. It is implied Brawn and Phoenix were this.
  • Action Girl: Nearly every girl, excluding those who are a Dark Action Girl.
  • Affably Evil: Void is a sophisticated man who tried to give his adopted daughter her best chance. That doesn't stop him from encouraging Rosie's terrorizing of the Dome, or planning on blowing up Charma.
  • The Atoner: Rosie, who makes sure Ellis doesn't fall to Mind Melter's plot.
    • she keeps it up long after her initial act, eventually helping the heroes take down all of her coworkers. Nobody accepts her, though, likely due to her other characteristics.
  • Big Good: Dan fills this role, giving Ellis information, managing the heroes, and being a genuinely nice guy while doing it. when it comes to the final battle, however, he takes an offscreen role.
  • Captive Audience: Ellis' family is murdered in front of em, and they're held in place by Mind Melter's control.

Top