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* ''Manga/Zom100BucketListOfTheDead'' (Finish & In-Between Animation)

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* ''Anime/KnightHunters'' (second season, ''Weiss Kreuz Glühen'' [[note]] TMS Entertainment's International title: "Knight Hunters Eternity" [[/note]], co-produced with Animate Film and distributed internationally by Creator/TMSEntertainment, first season animated by Creator/StudioDeen and Creator/MagicBus and the OVA ''Verbrechen and Strafe'' was handled by Creator/TriangleStaff)



* ''Manga/{{Toriko}}'' (Made the original OVA at Jump Festa in 2009)
* ''Anime/WeissKreuz Glühen''

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* ''Manga/{{Toriko}}'' (Made the original OVA at Jump Festa in 2009)
* ''Anime/WeissKreuz Glühen''
2009, TV series by Creator/ToeiAnimation)
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* ''LightNovel/{{Dokkoida}}''

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* ''LightNovel/{{Dokkoida}}''''Literature/{{Dokkoida}}''



* ''LightNovel/SwordArtOnline'' (In-Between Animation)

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* ''LightNovel/SwordArtOnline'' ''Literature/SwordArtOnline'' (In-Between Animation)



* ''LightNovel/TokyoRavens'' (Key & In-Between Animation)
* ''LightNovel/{{Toradora}}'' (In-Between Assistance)

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* ''LightNovel/TokyoRavens'' ''Literature/TokyoRavens'' (Key & In-Between Animation)
* ''LightNovel/{{Toradora}}'' ''Literature/{{Toradora}}'' (In-Between Assistance)

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* ''LightNovel/{{Durarara}}'' (In-Between Animation)

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* ''LightNovel/{{Durarara}}'' ''Literature/{{Durarara}}'' (In-Between Animation)
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[[http://www.ufotable.com/ ufotable]] is a Japanese animation studio established in 2000 by Hikaru Kondou and employees of Creator/TMSEntertainment. The studio was relatively obscure due to the nature of their work until 2007, when their big break came through in the form of the popular anime adaptation of ''LightNovel/TheGardenOfSinners''. Of particular note is their Digital Team led by Yuichi Terao, which enabled the studio to redefine the industry standard for integrating digital effects into 2D animation with the spectacular visuals of ''LightNovel/FateZero'' in 2011. ''Anime/FateStayNightUnlimitedBladeWorks'', released in 2014, helped to solidify their dominance in this field.

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[[http://www.ufotable.com/ ufotable]] is a Japanese animation studio established in 2000 by Hikaru Kondou and employees of Creator/TMSEntertainment. The studio was relatively obscure due to the nature of their work until 2007, when their big break came through in the form of the popular anime adaptation of ''LightNovel/TheGardenOfSinners''. ''Literature/TheGardenOfSinners''. Of particular note is their Digital Team led by Yuichi Terao, which enabled the studio to redefine the industry standard for integrating digital effects into 2D animation with the spectacular visuals of ''LightNovel/FateZero'' ''Literature/FateZero'' in 2011. ''Anime/FateStayNightUnlimitedBladeWorks'', released in 2014, helped to solidify their dominance in this field.



* ''LightNovel/FateZero''

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* ''LightNovel/FateZero''''Literature/FateZero''



* ''LightNovel/TheGardenOfSinners''

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* ''LightNovel/TheGardenOfSinners''''Literature/TheGardenOfSinners''



* The animated trailers for collaboration events of ''VideoGame/FateGrandOrder'' with ''LightNovel/TheGardenOfSinners'' ("Garden of Order") and ''LightNovel/FateZero'' ("Fate/Accel Zero Order"), and a crossover special of ''Fate/Grand Order'' and ''Fate/school life''. Also provided In-Between Animation services to one of the opening animations.

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* The animated trailers for collaboration events of ''VideoGame/FateGrandOrder'' with ''LightNovel/TheGardenOfSinners'' ''Literature/TheGardenOfSinners'' ("Garden of Order") and ''LightNovel/FateZero'' ''Literature/FateZero'' ("Fate/Accel Zero Order"), and a crossover special of ''Fate/Grand Order'' and ''Fate/school life''. Also provided In-Between Animation services to one of the opening animations.
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Sadly not a [[JustForFun/IThoughtItMeant a Table made out of a UFO]], though the studio's namesake is a table that looks like a UFO that the founders wanted (which they now have and bring around to conventions).

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Sadly not a [[JustForFun/IThoughtItMeant a Table made out of a UFO]], though the studio's namesake is a table that looks like a UFO that the founders wanted (which they now have and bring around to conventions).
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* ''VideoGame/GenshinImpact'' has been confirmed in the works by them in collaboration with Hoyoverse.

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* ''VideoGame/GenshinImpact'' has been confirmed in the works by them in collaboration with Hoyoverse.[[Creator/MiHoYo Hoyoverse]].
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* "VideoGame/GenshinImpact" has been confirmed in the works by them in collaboration with Hoyoverse.

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* "VideoGame/GenshinImpact" ''VideoGame/GenshinImpact'' has been confirmed in the works by them in collaboration with Hoyoverse.
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Adding the recent news on Genshin

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* "VideoGame/GenshinImpact" has been confirmed in the works by them in collaboration with Hoyoverse.
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* ''Anime/FullmetalAlchemist'' (In-Between Animation)

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* ''Anime/FullmetalAlchemist'' ''Anime/FullmetalAlchemist2003'' (In-Between Animation)
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* The anime cutscenes for ''Videogame/CodeVein''

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* The anime animated cutscenes for ''Videogame/CodeVein''

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Alphabetizing


* ''Manga/DemonSlayerKimetsuNoYaiba''



* ''Manga/DemonSlayerKimetsuNoYaiba''
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* ''Manga/TodaysMenuForEmiyaFamily''

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* ''Manga/TodaysMenuForEmiyaFamily''''Manga/TodaysMenuForTheEmiyaFamily''
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* The animated cutscenes for ''[[VideoGame/BlackRockShooter Black★Rock Shooter: The Game]]''
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Capitalization was fixed from Manga.ARIA to Manga.Aria. Null edit to update index.
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* AnimationBump

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* AnimationBumpAnimationBump: One of the best from the digital era of animation. While not ''quite'' having the raw shading goodness of OVA and movies from the late 80s and 90s, ufotable gives it's all in trying to stay on model and being clear-cut while also keeping flashier moments to emphasize major fights and events.
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Contrary to popular belief, the quality of their shows comes not from having vastly higher budgets than their competitors, but rather because of their unusual degree of production independence. Ufotable's roughly 90 animation staff are spread over two buildings and divided into about eight divisions. While most anime studios try to keep costs low and productivity high by relying heavily on freelancers and taking on large numbers of projects, ufotable is one of a handful of studios (famously including Creator/KyotoAnimation) which are organized to do as much work as possible in-house, while concentrating their time and energy on only a few projects at a time. The result of this in-house culture is not only high production quality, but also a distinct style to their shows that remains consistent even as it improves over time.

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Contrary to popular belief, the quality of their shows comes not from having vastly higher budgets than their competitors, but rather because of their unusual degree of production independence. Ufotable's roughly 90 animation staff are spread over two buildings and divided into about eight divisions. While most anime studios try to keep costs low and productivity high by relying heavily on freelancers and taking on a large numbers number of simultaneous projects, ufotable is one of a handful of studios (famously including Creator/KyotoAnimation) which are organized to do as much work as possible in-house, while concentrating their time and energy on only a few projects at a time. The result of this in-house culture is not only high production quality, but also a distinct style to their shows that remains consistent even as it improves over time.
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* ''Anime/{{Pokemon}}'' (In-Between Animation; ''Diamond & Pearl'' season)

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* ''Anime/{{Pokemon}}'' ''Anime/PokemonTheSeriesDiamondAndPearl'' (In-Between Animation; ''Diamond & Pearl'' season)Animation)
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* ''Anime/FateStayNightUnlimitedBladeWorks''

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* ''Anime/FateStayNightUnlimitedBladeWorks''''Anime/FateStayNightUnlimitedBladeWorks''[[labelnote:note]]The TV series. There was a previous ''UBW'' movie adaptation done by Creator/StudioDEEN.[[/labelnote]]
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Added DiffLines:

* The animated opening for ''VisualNovel/{{Tsukihime}} -A piece of blue glass moon-''

Added: 35

Changed: 50

Removed: 30

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[[http://www.ufotable.com/ ufotable]] is a Japanese animation studio established in 2000 by Hikaru Kondou and employees of Creator/TMSEntertainment. The studio was relatively obscure due to the nature of their work until 2007, when their big break came through in the form of the popular anime adaptation of ''LightNovel/KaraNoKyoukai''. Of particular note is their Digital Team led by Yuichi Terao, which enabled the studio to redefine the industry standard for integrating digital effects into 2D animation with the spectacular visuals of ''LightNovel/FateZero'' in 2011. ''Anime/FateStayNightUnlimitedBladeWorks'', released in 2014, helped to solidify their dominance in this field.

to:

[[http://www.ufotable.com/ ufotable]] is a Japanese animation studio established in 2000 by Hikaru Kondou and employees of Creator/TMSEntertainment. The studio was relatively obscure due to the nature of their work until 2007, when their big break came through in the form of the popular anime adaptation of ''LightNovel/KaraNoKyoukai''.''LightNovel/TheGardenOfSinners''. Of particular note is their Digital Team led by Yuichi Terao, which enabled the studio to redefine the industry standard for integrating digital effects into 2D animation with the spectacular visuals of ''LightNovel/FateZero'' in 2011. ''Anime/FateStayNightUnlimitedBladeWorks'', released in 2014, helped to solidify their dominance in this field.



* ''LightNovel/TheGardenOfSinners''



* ''LightNovel/KaraNoKyoukai''



* The animated trailers for collaboration events of ''VideoGame/FateGrandOrder'' with ''LightNovel/KaraNoKyoukai'' ("Garden of Order") and ''LightNovel/FateZero'' ("Fate/Accel Zero Order"), and a crossover special of ''Fate/Grand Order'' and ''Fate/school life''. Also provided In-Between Animation services to one of the opening animations.

to:

* The animated trailers for collaboration events of ''VideoGame/FateGrandOrder'' with ''LightNovel/KaraNoKyoukai'' ''LightNovel/TheGardenOfSinners'' ("Garden of Order") and ''LightNovel/FateZero'' ("Fate/Accel Zero Order"), and a crossover special of ''Fate/Grand Order'' and ''Fate/school life''. Also provided In-Between Animation services to one of the opening animations.
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It won’t be recent for long.


Recently, the studio has come under fire for [[https://www.animenewsnetwork.com/news/2019-04-15/bunshun-magazine-ufotable-owes-400-million-yen-in-taxes/.145725 tax evasion and money laundering]] to the tune of 400 million Yen.

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Recently, In 2019, the studio has come came under fire for [[https://www.animenewsnetwork.com/news/2019-04-15/bunshun-magazine-ufotable-owes-400-million-yen-in-taxes/.145725 tax evasion and money laundering]] to the tune of 400 million Yen.
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* ''Anime/IxionSagaDT'' (In-Between Animation)
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* The animated cutscenes for ''VisualNovel/FateHollowAttraxia'' Vita re-release

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* The animated cutscenes for ''VisualNovel/FateHollowAttraxia'' ''VisualNovel/FateHollowAtaraxia'' Vita re-release
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* The animated cutscenes for ''VisualNovel/FateHollowAttraxia'' Vita re-release
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* The animated cutscenes for ''VisualNovel/FateStayNight RN'' rerelease

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* The animated cutscenes for ''VisualNovel/FateStayNight RN'' rereleaseRealta Nua'' Vita re-release

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