Creator / Doug TenNapel
Doug TenNapel (born July 10, 1966) is a writer and cartoonist best known for creating The Neverhood
and Earthworm Jim
, although his work definitely isn't limited to video games. The man has been involved in a wide variety of mediums. Doug TenNapel has authored sixteen graphic novels, developed four original video games and created three animated television series.
A Doug TenNapel creative style is very easy to spot due to his love both of monsters and of utterly insane character designs.
TenNapel is a devout Christian, who often includes religious themes in his works. Sometimes it's subtle (such as Monster Zoo
), while sometimes it's more overt (Black Cherry
or Creature Tech
, for example).
TenNapel works can be purchased at Amazon
, much of which is printed through Scholastic
. He is also fairly active on personal website TenNapel.com
. TenNapel is an extremely easy artist to interact with and is always willing to engage with his fans on Twitter
His works include:Video GamesComicsLive Action Film
Live Action Television
- Mothman (abandoned)
- Patient Seven (co-producer of the segment The Visitant)
- Push, Nevada (as Consulting Producer)
Web OriginalWestern AnimationMusic
- Bigfoot for Hire (cancelled)
- Doug was a member of the short-lived, mostly-a capella band Truck.
- He's contributed artwork to albums by Daniel Amos and Five Iron Frenzy.
Tropes common in Doug TenNapel's works include:
- Anti-Hero: If his protagonists aren't kids or incredibly naïve, chances are they'll be morally ambiguous.
- Creator Thumbprint:
- Besides the monsters, he frequently works in at least one scene with a cat.
- He uses silhouette to depict a character's emotional state.
- "Ripoff!" is frequently shouted in his works.
- References to Literature/philosophy are pretty common.
- Potshots at secular progressive philosophies are liable to appear.
- Old Shame:
- TenNapel came to care less about the status of the reboot based on Earthworm Jim (the video game and the cartoon based on it) due to his not controlling the rights of the property. The video game is one of Doug Ten Napel's favorite project, and the cartoon (despite being very funny and very memorable for a lot of people whose childhood was between 1995 and 1997) also served as a cheap tie-in for the video games. He eventually stated that he would be interested in revisiting Jim, but the rights are a tangled mess, and he likely wouldn't have the creative control needed to avoid the Executive Meddling that caused the above issues.
- The aforementioned Mothman, which served as TenNapel's first foray into live action filmmaking. Though one version of it finished post production and was screened at Amblin Entertainment, he remains secretive about the status of the film.