Dutch's gangSee here.
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Red Dead Revolver (2004)Characters who appeared in the first game in the series. The timeframe is left ambigious, but the events happen before Redemption 1.
Red Harlow Allies
- Badass in a Nice Suit: Fights in a pinstripe suit.
- Badass Mustache: Wears a magnificent 'tache, befitting of a gentleman of his era.
- Dropped a Bridge on Him: He apparently dies offscreen during the Storming the Castle sequence.
- Guns Akimbo: Carries a pair of custom pistols known as Showstoppers.
- The Gunslinger: He's a trick shooter who was offered a job with a carnival, before Professor Perry killed his employer.
- Last Stand: He apparently makes this offscreen to allow Red to carry on through the secret passageway, as he's not seen alive again.
- More Dakka: His special move involves firing off twelve shots in about a second.
- Nice Hat: Wears a nifty bowler hat to go with his suit.
- Noodle Incident: According to his bio, he was chased from Buckingham Palace for an undisclosed indiscretion which is implied to be a romantic tryst with a member of the Royal Family.
- Retirony: He talks about settling down after the tournament. The events of the end game end up saying otherwise.
- Action Girl: She runs a ranch and is more than capable of picking up a rifle and fighting. She's also able to progress in a quick draw tournament using a rifle.
- Real Women Never Wear Dresses: Wears a rancher's outfit and is insulted when the bank manager suggests she sell up and work in the saloon.
- Stuff Blowing Up: Her special move is a high explosive round.
- The Archer: Carries the Sacred Bow as his Weapon of Choice.
- Arrows on Fire: His special move is this, allowing him to burn up enemies.
- Dropped a Bridge on Him: He dies slowly after the battle with Colonel Daren.
- Cutscene Incompetence: While the player has control of him, he's a One-Man Army, wiping out gangs of Griffon's men and Indians. In cutscenes, he's captured twice and ends up being taken out of the final fight when Griffon blows a panel off the mansion's roof, trapping him underneath.
- Everyone Calls Him "Barkeep": His name isn't given and he's only referred to as "Soldier" or "Buffalo Soldier" by characters in the game.
- Stuff Blowing Up: Like Annie, his special move involves firing a high explosive round.
Bounties & other antagonists
- Big Bad: He's the main villain of the game, having orchestrated the deaths of Nate Harlow and Falling Star.
- Bling-Bling-BANG!: His Scorpion Revolver is one of a pair, the other belonging to Nate Harlow. It's a nifty piece with engravings and a scorpion on the grip.
- Corrupt Politician: Thanks to his gold mining operation, he has so much gold that he can pretty much buy off almost anybody. The few people he can't buy off, he attempts to intimidate by buying off everyone else.
- A Day in the Limelight: He's the only villain who is actually playable in single player mode.
- Beard of Evil: He wears a big beard and is The Dragon of the game.
- The Dragon: While he considers himself partners with Governor Griffon, his role is mostly that of Dragon to him, since it's Griff who is backing him financially.
- Flare Gun: His special move while playable involves firing a flare from his rifle, which is used to direct artillery strikes. He also uses it in his boss battle.
- Four-Star Badass: Very much a Frontline General, taking on the US Army almost single-handedly. As the Player Character in the hardest level in the game, you know this trope applies.
- An Arm and a Leg: Red blows his arm off with his father's Scorpion Revolver in the prologue.
- Arm Cannon: Literally. His missing arm is replaced with a cannon, which use uses against Red.
- Colonel Badass: Sam considers him so tough that only a cannon could replace the arm he lost.
- The Dragon: He's second in command to Diego.
- Eagle Squadron: He's an American who served in the Mexican Army.
- You Killed My Father: Governor Griffon might have ordered the hit on Nate Harlow, but it was Colonel Daren who did the deed.
- Badass and Child Duo: He's the badass to Natalie's child. She's apparently his apprentice.
- Badass in a Nice Suit: He dresses in really fancy clothing that seriously stands out.
- "Get Back Here!" Boss: Runs into the crowd, making it extremely difficult to shoot him.
- The Gunslinger: He's been the winner of the sharpshooter tournament four years running, so he's got a lot of skill in a Quick Draw. He's very fast.
- Made of Iron: One of the few villains that will always survive being shot in a Quick Draw showdown, thanks to Plot Armor.
Red Dead Redemption (2010)Characters who appeared during the last years of the wild west, 1911-1914.
New Austin Arc
- Voiced by: Kimberley Irion
- Action Girl: She is one of the few female characters capable of handling a gun.
- All Love Is Unrequited: It's implied that by the last time she meets John she's developed a crush on him. However it seemed that she moved on by the epilogue, where it's stated that she's married.
- Christmas Cake: She's 29, which counts for that era.
- Deadpan Snarker: Like most characters, she has a dry wit.
- Expy: An Action Girl rancher with a fondness for rifles. Seems a lot like Annie Stoakes from Red Dead Revolver. She even has a similar appearance.
- Nice Girl: One of the friendliest characters that John meets in the game.
- Single Woman Seeks Good Man: She's implied to have started falling for John when he risks his life to save the ranch's horses when the barn is burning. Later, he saves her from being raped and hanged by thugs which likely added some Rescue Romance to her feelings. Even Abigail notices it and pokes fun at John for being oblivious. As mentioned above, however, the epilogue implies that she eventually got over him.
- Spirited Young Lady: Her wit, strong will, and outspoken nature make her this.
- Voiced by: Chuck Kelley
- Badass Grandpa: Given what he's survived, he certainly qualifies.
- Dented Iron: Bonnie remarks that he is frailer than he looks, despite being built like a bull.
- Determined Homesteader: He has certainly seen it all.
- Fire-Forged Friends: With John.
- Outliving One's Offspring: The poor guy lost five sons; two to disease, one to a bar fight, one to attempting to milk a bull, and one to a gunshot wound to the head.
- Rancher: He has headed his own ranch for many years.
- What Happened to the Mouse?: We never do find out what exactly his fate was in the epilogue.
Marshal Leigh Johnson
- Voiced by: Anthony De Longis
- Badass Grandpa: He might be older, but there's no denying you shouldn't get on his bad side if you value your freedom, or your life.
- Cool Old Guy: Yes, sir.
- Guns Akimbo: In cutscenes only, unfortunately.
- Knight in Sour Armor: Has quite a cynical view of Armadillo, but protects the town nonetheless.
- Reasonable Authority Figure: To an extent.
- Screw This, I'm Outta Here!: According to the epilogue, he eventually retired as Marshal and moved as far away from Armadillo as he could.
- The Sheriff: Despite being a Marshal.
Nigel West Dickens
- Voiced by: Don Creech
- Cowardly Lion: Say what you will about Mr. West Dickens. He may be a Dirty Coward, but he also helps John with an assault on Fort Mercer, complete with shooting some of the enemies.
- For Science!: He often claims to be a man of science, though it's clear that it's just a sales pitch.
- Large Ham: When trying to advertise his wares.
- Lovable Coward: Of a sort - he may be a swindler who often cowers behind schoozing and stronger friends when his lies come back to bite him, but he also volunteers a plan to help John face Williamson without being prompted or asked by John at all and is right there with him when the assault happens.
- Nice Hat: His top hat.
- Not So Different: He never lets John mock his line of work without pointing out John's own dubious past in return.
- Right for the Wrong Reasons: His elixir may not heal any of the afflictions he claims, but it has a much-appreciated effect on Marston's Dead Eye abilities, permanently upgrading it to the second tier of use.
- Sesquipedalian Loquaciousness: If Bill thought that John was one for fancy words, just imagine if he met Nigel West Dickens.
- Small Name, Big Ego: He is a pompous con man who inflates his own ego and self-importance
- The Smart Guy: For the plan to take Fort Mercer.
- Smug Snake: Arrogant and boastful, but is also obviously a con-man selling questionably-valuable wares.
- Snake Oil Salesman: Formerly the page image.
- Could also fall under Worst Aid. It's ambiguous whether Mr. Dickens knowingly sells junk or actually believes in the stuff he's peddling, as he never gives up the act even when it's just him and the highly skeptical Marston. If we grant that the in-game cartoon about the dangers of medical science that WILL KILL YOU AND LEAVE YOU DEAD is about Dickens, it seems that the medicine technically could have useful ingredients, though apparently at the wrong dosages and with the wrong mixtures.
- The Strategist: Despite seemingly being a hack, he does devise a plan to assault Fort Mercer that works like a charm, in addition to putting John in touch with the other characters who supply the equipment (namely, a gatling gun) to make it happen.
- Vitriolic Best Buds: His relationship with John to an extent, particularly in Undead Nightmare, when they bid each other a relatively fond farewell. When John later sees West Dickens getting arrested in Blackwater, he gets Ross to pardon him.
- Voiced by: K. Harrison Sweeney
- The Alcoholic: John seems to never meet him while he's sober.
- Arms Dealer: He's a weapons salesman whose role is to get John access to a gatling gun for the assault on Williamson's fort.
- But for Me, It Was Tuesday:Marston: I'm the guy who saved you from gettin' killed back there and who you owe your life to, remember?Irish: Not really, happens to me all the time.
- Butt-Monkey: Bad things always happen to him, often due to his own drunken idiocy.
- Dirty Coward: Notably, he happens to be "late" during the assault of Fort Mercer, where even West Dickens and Seth fight for a bit. However, he'll fight back if he has absolutely no choice.
- Friend in the Black Market: He's one of West Dickens' shadier contacts.
- I Just Shot Marvin in the Face: The epilogue states that he managed to get himself killed while drunkenly fiddling around with a gun in an outhouse.
- Oireland: He is an exaggerated drunken Irish stereotype.
- Only Known By His Nickname: He's simply referred to as "Irish" by all other characters. The newspaper in the epilogue simply refers to him as an unnamed Irishman.
- Undignified Death: Shot himself while drunkenly fiddling with a gun while in an outhouse.
- Ungrateful Bastard: His response to John saving his life is to send him off, unwittingly, to an almost certain death to avoid repaying his debt. He also tries to weasel out of his obligation to John by pointing out that technically, he didn't actually ask John to save his life.
A maniacal treasure hunter that West Dickens sends John towards.
- Depraved Bisexual: States that he's had a wife and child once while implying that his relationship with Moses Forth was more than just partners.
- Even Evil Has Standards: Subverted; while robbing a grave he expresses disgust at one of the corpses he exhumes laying with his sister... but that's just because he doesn't like women, full stop.
- Hidden Depths: He might be a treasure-crazed, cadaver-befriending wretch, but he had a wife, kids and business before he went mad. It makes you wonder about the man before the map. And he shows a surprisingly honorable side when he holds up his end of the deal, helping John get into the fort even after the treasure is discovered to be nothing but a glass eye. Granted, John wasn't going to let him back out regardless, but Seth didn't make any attempt to dispute it or skip town.
- I Love the Dead: He expresses his fondness for the company of corpses over the presence of people openly and affectionately. It mostly seems platonic, but some of his lines suggest a willingness to take it further.
- The Pig Pen: He's absolutely filthy due to his maniacal, narrow-minded obsession with finding the treasure.
- "Shaggy Dog" Story: The "treasure" he has Marston help him find turns out to just be a glass eye, upon which Marston forces him to fulfill his end of the bargain.
- Reverse Mole: His role as part of the assault on Williamson is getting inside Fort Mercer and opening the gates for John and the others.
- Throw the Dog a Bone: In the epilogue it is mentioned that he actually found real treasure and became rich.
- He also has a prominent role in the Undead Nightmare DLC and generally fares very well within the Zombie Apocalypse.
Eli and Jonah
- Voiced by:
- Ambiguously Jewish: Which Herbert Moon helpfully points out.
- Butt-Monkey: Often on the receiving end of John's jokes, especially Jonah.
- Clueless Deputy: Jonah in particular is as dumb as a post. Eli is at least a little more competent.
- Crouching Moron, Hidden Badass: They may look and act like incompetent buffoons, but they are definitely capable of holding their own in a fight.
- Fat and Skinny: In a bit of an inversion, the heavyset Eli seems to be smarter and more competent than the rail-thin Jonah.
- Those Two Guys: Their brief screentime is largely comic relief.
Bill WilliamsonSee here.
Nuevo Paraiso Arc
- Voiced by: Gary Carlos Cervantes
- Arc Villain: Of the Nuevo Paraíso arc.
- The Caligula: Known for kidnapping young women to serve in his personal harem.
- Cool Sword: Never uses it though.
- Colonel Kilgore : His general policy towards rebels is to kill everyone.
- Dirty Coward: Offers Williamson in return for his own life.
- Evil Counterpart: Is this to Reyes. Allende used to be a poor peasant once, eventually becoming a powerful figure in the Mexican army and living in a luxurious villa. This is a reflection of Reyes, who was born wealthy and is now leading the peasants in the revolution. On the other hand, when Marston finally meets Reyes the player quickly learns that, for all Reyes's trappings and pretensions towards being a man-of-the-people rebel leader, the two are actually Not So Different.
- Faux Affably Evil: He presents himself as a jovial and reasonable man to John, but it is established in no time that he is an absolute bastard.
- Feudal Overlord: For the part of Mexico that John is in, at least.
- Hate Sink: An absolutely depraved man without redeemable traits.
- The Heavy: To Ignacio Sanchez. Sanchez is the actual leader of the Mexican Army, but he never gets directly involved in the story and is never seen in the game, while Allende personally leads the army and handles Sanchez's operations. He's also Reyes's main target instead of Sanchez.
- Kill 'em All: His MO.
- Rape Is a Special Kind of Evil: His hobby is kidnapping and raping young women, and he's one of the most evil characters in the game.
- The Sociopath: He's an utter sociopath: remorseless, brutal, sadistic and self-centered.
- Wide-Eyed Idealist: So long ago, but he decided he preferred the easy life. In this way, he and Reyes are Not So Different.
- You Have Outlived Your Usefulness: Tries to get John executed, but Reyes pulls a Big Damn Heroes.
Vincente de Santa
- Voiced by: Hector Luis Bustamente
- Affably Evil: Despite strongly supporting Allende's brutal, harsh methods, he appears to be a somewhat jovial, friendly guy.
- Depraved Homosexual: Subverted; while his enemies claims that he is this trope, his style of villainy and general behaviour state otherwise.
- Depraved Bisexual: What he does to women, on the other hand...
- Dirty Coward: Espinoza is certainly dismissive of his willingness to throw himself into danger, and he does appear to try and keep towards the back of the crowd whenever we see him go into action.
- Do with Him as You Will: A possible fate for him. If John decides not to personally kill him, he'll walk away and tell the rebels that he's all theirs, after which they'll proceed to perforate him with bullets.
- Evil Has a Bad Sense of Humor: When de Santa first meets John, he acts extremely hostile, to the point of having his soldiers aim their weapons at him. A few seconds later he bursts out laughing and explains that he was joking. John is less than amused.
- The Dragon: To Allende. Well, not if you ask Espinoza....
- Right Hand vs. Left Hand: He hates Captain Espinoza, and attempts to get him killed along with John by sending them against a large group of rebels equipped only with unskilled new recruits.
- Straight Gay: While his homosexuality is strongly hinted at in his interactions with the drink pourer and openly mocked by his enemies, he fits this trope.
- Sycophantic Servant: He basically grovels towards Allende every opportunity he gets.
- Voiced by: Ross Hagen
- Badass Grandpa: Despite his age, he is one of the best allies and one of the best fighters John has while in Mexico.
- Badass Moustache: OH HELL YES.
- Berserk Button: He despises seeing innocent people such as Luisa come to harm.
- Chronic Hero Syndrome: He protects the people of Chuparosa from bandits, soldiers and revolutionaries, throwing himself into danger and dragging John right along. All he asks in return is a little hospitality and whiskey.
- His resemblance to Sam Elliot has been noted.
- He's also very similar to Colonel Douglas Mortimer.
- Knight in Sour Armor: He's a tired old man with blood on his hands and a cynical view of governments and revolutions alike, but damn if he's not determined tondo what he can for the common folk of Chuparosa.
- Living Legend: He was a famous gunslinger whose exploits are the stuff of legends.
- The Mentor: Helps John further improve his Dead Eye skills. He later does the same for Jack.
- Mighty Whitey: A retired American gunslinger who singlehandedly defends the citizenry of a quaint Mexican village from bandits and the local government.
- One-Man Army: In Undead Nightmare, he single handedly keeps Casa Madrugada safe from the Undead.
- Papa Wolf: To the citizens of Chuparosa.
- Retired Gunslinger: Partially; While his days as a legend of the west are over, he also acts as the local protector of Chuparosa from bandits or Allende's men.
- Voiced by: Francesca Galeas
- Heroic Sacrifice: Inadvertently. She's ultimately Too Dumb to Live, but her attempt at attacking the soldiers holding John at gunpoint distracts them long enough for John to retaliate and escape their trap.
- Horrible Judge of Character: Despite being an otherwise bright person, Luisa actually believes Reyes' lies and thinks that he honestly loves her when in actuality he can't even remember her name.
- Love Martyr She gives her life for Abraham and his cause. He doesn't particularly care.
- Morality Pet: For John. He helps her out not just to forward his own goals but because she's one of the few characters to not earn his contempt. He's also somewhat offended by the fact that Reyes can't even remember her name despite telling her that she will be his wife.
- Nonstandard Character Design: Whereas most of the RDR cast look realistic, Luisa looks like she came off a Mexican wall mural - her eyes in particular.
- Too Dumb to Live: Attacking a group of government soldiers with just a knife was a stupid move.
- Wide-Eyed Idealist: To the point of being blind to any of Reyes' faults. She also has trouble understanding that John doesn't care about the revolution as much as she does.
- Voiced by: Josh Segarra
- Affably Evil: He may be a power hungry wannabe-hero who manipulates civilians into helping him just so that he can take over Mexico, but he's very charismatic and polite. He even treats John as if he was his best friend.
- Big Bad: Technically this for Undead Nightmare. He's the one who starts the Zombie Apocalypse after taking an Aztec mask he thought would make him invincible.
- Big Damn Heroes: Saves John from being executed by de Santa, returning the favor from earlier.
- Establishing Character Moment: For all of Luisa's starry-eyed declarations about how Reyes is the savior of Mexico, his true character quickly becomes apparent mere moments after Marston rescues him; he's completely forgotten Luisa's name despite having led her into thinking he wants to marry her, announces he'll write a poem about his 'daring escape' that exaggerates both how many men were killed (he claims it was a hundred, when it couldn't have been more than a dozen or so at most) and his role in events (it was Marston who did the killing, and he was tied up all throughout), and when Luisa effusively thanks Marston for what he's done he makes a point of pushing Marston aside in a slightly jealous manner before beginning to serenade her as they escape. He's self-aggrandizing, self-centered, treats women like garbage while expecting their unquestioned devotion in return, and for all his heroic rebel man-of-the-people posturing is basically full of shit.
- Glory Hound: The only thing he cares about is personal power and the women that come with it.
- Full-Circle Revolution: It's revealed in the epilogue that after leading the rebellion to victory and becoming Presidente, Reyes becomes just another tyrannical dictator.
- I Gave My Word: At the least, he doesn't try to screw John over and does end up helping him take down Escuella and Williamson.
- Jerkass: It's pretty clear to John that Reyes is a man obsessed with power more than he is with actually doing any good. He also regularly cheats on Luisa, won't marry her because she's a peasant, and keeps forgetting her name even after she dies trying to save his life.
- Karma Houdini: Though he's an Affably Evil ally to you during the story, he still ultimately becomes a tyrannical dictator by the epilogue and doesn't get any comeuppance. There's also the matter of how he led Luisa to an early grave without any remorse or concern.
- Averted in Undead Nightmare, where him stealing the Aztec Mask causes him to turn into a zombie, and he is killed by John near the end of the game.
- Large Ham: An absolutely DELICIOUS one.
- Politically Incorrect Villain: As well as being a classist with barely-hidden contempt for peasants, he hates the Chinese laborers and sees them as pests.
- Really Gets Around: Claims that it's his duty to spread his seed amongst his citizens as future Presidente. In Undead Nighmares it's mentioned that pregnant girls tend to be tossed to the nuns however.
- Took a Level in Jerkass: See Full-Circle Revolution above.
Colonel Allende's other, more competent right-hand man in the war against the rebels.
- Badass in Charge: He is an incredibly efficient military commander and he always leads the charge on any battle he's fighting in.
- The Captain: It's his title.
- Eyepatch of Power: He has an eyepatch and is far more hands-on than De Santa.
- Face Death with Dignity: When the rebels take Chuparosa, he refuses to flee and continues fighting from the town hall until Marston finally kills him.
- Psycho for Hire: After defeating a rebel platoon in Tesoro Azul, he orders the village burnt and the deceased rebels' wives kidnapped and (most likely) raped to send a message to surviving rebels.
- Right Hand vs. Left Hand: He severely dislikes De Santa and constantly competes with him for Allende's favor.
- Villain Respect: He appears to hold some degree of respect for Marston, most likely due to his prowess in combat. Not that this stops him from helping Allende execute him.
- Weapon of Choice: He asks John what his favorite weapon is as they ride towards Chuparosa. From his recurrent use of it, the Schoffield revolver appears to be his favorite weapon.
Javier EscuellaSee here.
West Elizabeth Arc (Warning: Major Spoilers)
Agent Edgar Ross
- Voiced by: Jim Bentley
- Asshole Victim: While Jack hunting down and killing Ross made him the polar opposite of what his parents wanted him to be, Ross really had it coming.
- Big Bad: Of the whole game.
- Blue Oni: Cold, calculating Blue to Fordham's hot-headed, aggressive Red.
- Create Your Own Outlaw: Him killing John makes Jack a revenge-driven outlaw.
- Dirty Cop: He's not above kidnapping someone's family to make them hunt down outlaws that he should be hunting down.
- Dirty Coward: He does participate in a few firefights, including the assault on Beecher's Hope, but that doesn't quite make up for the fact that he spends the whole game forcing John, by kidnapping his innocent family, to risk life and limb hunting down Dutch's gang instead of doing it himself.
- Establishing Character Moment: The very first thing we see Ross do is rudely shove a paper boy out of his way as he's escorting John to the train. And if that wasn't enough to let us know that he's hardly a pleasant guy, the next time we see him, he tells John that Abigail "sends her regards" and gives a snide little chuckle.
- Even Evil Has Loved Ones: During the epilogue when Jack hunts him down we meet his wife and brother who demonstrate that, at least off the job, Ross has a soft side.
- Expy: A corrupt law enforcement official with an irritatingly smug personality who forces the protagonist to do his dirty work by holding family hostage, claims to be doing what he does for the greater good, and decides to kill the protagonist after they've done everything he asked? Are we talking about Agent Edgar Ross or Officer Frank Tenpenny?
- Fake Ultimate Hero: At the game's end, the "official" story is that Ross was a great hero who brought down Dutch's gang, bringing these murderers and thieves to justice. Almost no one knows that the true story had Ross force one of the gang's former members - who was desperately trying to go straight and live a normal life - to do his dirty work for him, only to stab him in the back after promising to leave him and his family alone.
- FBI Agent: An early 20th century example (which technically makes him a Bureau of Investigation Agent.
- Final Boss: The main storyline concludes with a duel between him and Jack Marston, at the bank of the San Luis river.
- Good Smoking, Evil Smoking: Lights up a cigar as he watches John take his last breaths, satisfied that Dutch's Gang has been completely wiped out.
- Glory Hound: As much as Ross harps on about morality and how everyone must pay for their misdeeds, when it comes to wiping out Dutch's gang, it's heavily implied at one point that he's also in it for the medals. And according to his brother, he was awarded a "chestful" of them after taking care of John, fully eliminating the gang. He'd be a mere Glory Seeker if his methods weren't so underhanded.
- Hate Sink: Despite ultimately being the main antagonist, Ross is a lawman who, despite his underhanded methods, does have at least a few good points, and it's hard to fault someone who's trying to clean up the crime-ridden, dangerous world that is the old west. However, he's such an underhanded, snide asshole who's also clearly in it for personal glory that despite these good points, we're able to sympathize with John and not take Ross' side in the matter, hating him as much as John does. Indeed, he's ultimately one of, if not the most despised characters in the game, and for a very good reason.
- Hero Antagonist: At his core, he wants to bring about law, order and civilization, and eliminate all those who seek to destroy it. He's an asshole for sure, and his means of accomplishing this end are often underhanded to say the least, but it's hard to fault his basic goals. One can argue he stopped being this when he backstabs John, who's trying to go straight, after he did exactly what he wanted him to do.
- Holier Than Thou: Though centered on morality rather than religion.
- Hypocrite: He claims that what he does is morally right by bringing peace and order to the frontier, but nothing changes the fact that kidnapping a man's (innocent) family is pretty barbaric way to go about doing so. The best part is that he's also absolutely aware of this, and seems to believe the ends justify the means.Marston: My side ain't chosen! My side was given. I'd kill you a hundred times before I killed Dutch, if it was an option.Ross: Hallelujah! I think we're finally reaching an understanding Mr. Marston!
- He also talks about the need for the rule of law, yet brings in the Army to serve as a police force against Dutch's gang, something that was and is illegal to do. Of course, considering how powerful Dutch's gang had become, he's arguably has a point.
- Regardless of whatever sanctimony he endlessly shoots John's way, it becomes clear by the end he's a much worse person than John likely ever was. John was driven into being an outlaw, but even then doesn't make excuses for his misdeeds in life and is simply trying to be a better man for his wife and son. Ross is a Holier Than Thou asshat who threatens John's family to get him to do his own job for him and then treacherously murders him even after he's done it just for some extra glory.
- Inspector Javert: To John Marston's Valjean; he continues to rage against Marston's supposed monstrousness and in the process becomes quite monstrous himself.
- I Have Your Wife and Son: This is how he gets John under his thumb.
- Jerkass: While Fordham at least shows gratitude and even respect occasionally towards John and others, Ross is disdainful towards everyone he runs into - not just John - and considers himself nobler and morally above pretty much the entire West by default. He constantly refers to the people he protects as savages, fools and scum that should be lucky to have his assistance, and is just in general very unlikeable. He is even disrespectful to those working for him, like Fordham (who he is constantly putting down) and Nastas (who he refers to as a savage).
- Kick the Dog: He seems to love making snide, insensitive remarks about John's family. And one of the first things we see him do is rudely shove a little boy selling newspapers out of his way.
- 3 years after John is killed and Jack confronts him, Edgar laughs as he recalls killing Jack's father, and tells him to get lost before he kills him, too. He doesn't get the chance to.
- There's the entire fact that he has John murdered even after he gives him everything he wanted. This is really the point in the game when he stops seeming like an unlikable Hero Antagonist and just reveals himself to be a full blown villain.
- Knight Templar: He's aiming to bring law and order to the West and wipe out the gangs, by any means necessary.
- Karma Houdini Warranty: He commands a platoon to kill John, the last member of Dutch's gang, and comes out of it unscathed and smoking a cigar. He's seen far and wide as a hero, and the man who took out Javier Escuella, Bill Williamson and Dutch as well, stealing all of John's merits. Jack makes sure to subvert the trope by finding Edgar and killing him in a duel three years later. The jury's still out on whether John gets Vindicated by History by the "Red Dead" book you can find in Grand Theft Auto V, which was likely written by Jack.
- Laser-Guided Karma: He forces John to hunt down and kill his old gang members against his will and constantly mocks John for thinking he could just walk away from his past without some sort of punishment to the point where he later feels justified in killing John despite him having walked away from a life of crime. Later Ross tries to walk away from his own career of underhanded actions but is constantly pulled back into work by his own government and eventually killed by one of the people he crossed who wanted to make sure Ross wasn't a Karma Houdini himself. Essentially Ross never realized that his speeches to John about the past catching up with you could apply to himself as well.
- Metaphorgotten: Goes on a long, increasingly bizarre monologue about Dutch's anarchy at the beginning of the mission "And You Shall Know The Truth...". The central idea behind it seems to be that people who want civilization and order (or as he puts it, people who don't like flowers) should be able to have it without those who favor nature and chaos (people who do like flowers) interfering with it. When Marston demands he stop rambling, Ross drops the philosophizing and just reminds him he doesn't have a choice in helping or not.
- Not So Different: Between John, and himself, they really aren't. Neither of them can escape their past. John can't escape his past life of crime, while Ross can't his life as a government employee, constantly being pulled back in to work.
- Pet the Dog: When you're hunting him down as Jack, you talk to his wife and brother... and what they say hints that he has sympathetic traits despite being a menace to the Marston family.
- Also, he has Nigel West Dickens pardoned after John tells him that West Dickens helped him capture Bill Williamson.
- He shows genuine concern for the safety of the innocent bank workers during Dutch's raid on Blackwater.
- Punch-Clock Villain: Played with and ultimately subverted. He forces John to hunt down his old comrades and is a Jerk Ass when working alongside John, but he claims it's because someone needs to civilize the West. Once Dutch is dealt with, Ross then honors their agreement and returns John's family to their farm. He then has the Army and Bureau hunt John down at the end to finish the job. Off the job, Ross has a wife who clearly loves him and a brother who he appears close with. However, even retired, Ross is an ass to Jack without even knowing who he is and taunts him about killing John.
- "Reason You Suck" Speech: Fond of giving long, flowing speeches about how he and the law are right and just, and how everything Dutch stood for and every fiber of John's being is morally bankrupt - usually in response to John calling him out on using extortion and kidnapping to further his own ends. Ross - who cannot accept that John could possibly be a changed man - never lets an opportunity pass to pontificate, often hypocritically, on how lacking in character John is.
- Reckless Gun Usage: He gives John the high-powered pistol by shoving it barrel-first into John's stomach. But then again, he's not too concerned about John's well-being.
- After taking John's gun to put a bullet in Dutch's corpse so it'll "look better on the report", he gives it back by tossing it to him.
- Resignations Not Accepted: His wife tells Jack that while he tried to retire, the government keeps pulling him back in. Becomes ironic as that's exactly what he did to John.
- Retired Monster: At the end of the game, Jack finds out that Ross has retired to spend his twilight years with his family. Well, he's tried to retire, but the Bureau keeps dragging him back to work (Sound familiar?). Whether Ross is truly evil or not is debatable, but there's no denying that Ross did some truly underhanded things during his career, and when Jack catches up with him, it's clear that he has zero regrets for what he did to John.
- Smug Snake: Both he and Fordham are irritatingly condescending to Marston whenever they meet.
- Treacherous Quest Giver: Considering he both controls the main plot and kills John at the end anyway.
- Troll: After John has fulfilled his end of the deal and asks about his family, Ross falsely tells him that Abigail was killed in a prison riot the previous week, just to mess around with him. He's lucky that John didn't shoot him right then and there, which he was ready to do before Ross revealed that he was "just joking".
- You Have Outlived Your Usefulness: After John completes his mission, Ross sends the army after the Marstons to deal with them and to finally take down Dutch's gang.
Agent Archer Fordham
Ross' ambitious, eager and aggressive apprentice, who follows his orders no matter what.
- Voiced by: David Wilson Barnes
- BOI Agent: Another example of the early Bureau of Investigation.
- The Dragon: To Ross.
- Good Is Not Nice: He's quite the Jerk Ass, but he's also dedicated to taking down Dutch's gang and bringing order and peace to the West.
- Jerk Ass: He's not much nicer to John than Ross is, saying they should have had him killed and calling his wife a whore.
- Jerk with a Heart of Gold: That said, he does thank John if he gets Javier alive. And he even congratulates John after Dutch is taken care of. He also doesn't seem to show up when Ross kills John, possibly due to the respect he gained for him.
- He also appears to actually show some respect and concern for Nastas; this is in contrast to Ross who calls him a savage and asks if he can even speak English.
- Lantern Jaw of Justice: He's got one and is a lawman, and while he is the crooked Ross' lackey, he seems a little less underhanded than his superior.
- Red Oni: Hot-headed and aggressive Red to Ross' cold, calculating Blue.
- Servile Snarker: He makes a few jabs at Ross' expense, who at one point even tells Fordham not to get snarky with him.
- Smug Snake: Though not quite as much as Ross is.
- What Happened to the Mouse?: It is debatable whether he appears in the final attack. If not, he is never seen or mentioned again after John kills Dutch.
Professor Harold MacDougal
- Voiced by: Joe Ochman
- Absent-Minded Professor: Cocaine is a hell of a drug.
- Ax-Crazy: Gets kicked out of Yale after beating a colleague over the head with a croquet mallet and climbing up to the roof completely naked, in what is described as a "savage" attack, likely after a bad trip.
- Genre Blind: In Undead Nightmare, he gets about two lines. The first is him stating that he doesn't have a clue of what's going on, and the second is one of the most Genre Blind lines ever said: "I'm just gonna wander down that lonely, deserted street, and get my bag." He even sounds unsure of himself saying it.
- Innocent Bigot: Unlike Herbert Moon, who hates practically everybody, MacDougal is for the most part an Upper-Class Twit who believes in crackpot theories and idiotic science and doesn't seem to really bear the natives any ill will.
- When the player first meets him, he is apparently comparing blood samples under a microscope. He tells John that those of a Native American seems to be exactly alike in composition to that of a white man, but he seems to be rather pleasantly surprised by the revelation rather than insulted as would be expectable by other racists.
- He also seems genuinely saddened by Nastas' death, and even posts a paragraph in the Blackwater Ledger paying his respects.
- The Load: Does nothing but make more trouble for you.
- Man Hug: Gives one to John as he goes back to Yale.
- The Stoner: Almost always tweaked out on cocaine.
- Voiced by: Benjamin Byron Davis
- Badass Native: Certianly no pushover when it comes to combat.
- Nature Lover: In his words, "There is no respect for the land anymore." He's very concerned about the future of the forests, what with the West becoming more "civilized", and laments the overhunting of the buffalo. He'll even call you a bastard if he sees you kill an animal during the mission "At Home With Dutch".
- Never Heard That One Before: His reaction to Prof. MacDougal's attempt to communicate with him has a hint of this.
- Nice Guy: Easily one of the most decent and pleasant people John meets in the game.
- Only Sane Man: Along with John. In fact, he's one of the most decent people he works with.
- We Hardly Knew Ye: Sadly, he only appears in three missions, the last of which has him taking a bullet to the face. Then, in Undead Nightmare, he was zombified before you even have a chance to meet him.
Dutch van der LindeSee here.
- Voiced by: Sophia Marzocchi
- Clingy Jealous Girl: Shows hints of this whenever Bonnie is mentioned, though it's mostly sarcastic.
- Deadpan Snarker: She could give her husband and Bonnie Mac Farlane a run for their money.
- Determined Homesteader's Wife: Literally. Implied to have become a Determined Widow after John died, as she kept their ranch running and raised Jack, even with her illness.
- Happily Married: With John.
- Hooker with a Heart of Gold: What she was before marrying John.
- Incurable Cough of Death: She can be heard coughing heavily in gameplay. She also dies not long after John.
- Lethal Chef: At least in John's opinion.
- Never Learned to Read: The only illiterate member of the Marston family.
- Vitriolic Married Couple: She and John are quite sarcastic around each other, but are still very much in love.
Jack MarstonSee here.
Strangers and other minor characters
- Voiced by: Raymond Mc Anally
- Ax-Crazy: And how. His maniacal personality is downright frightening.
- Faux Affably Evil: To John. Or Jack, in case you've finished the game.
- For the Evulz: His main reason. He's by far the most depraved character in the game.
- Hate Sink: An Ax-Crazy Serial Killer and cannibal whose depravity knows absolutely no bounds.
- I Am A Humanitarian: He's a cannibalistic Serial Killer.
- Karma Houdini: If you let him live.
- Laser-Guided Karma: If you kill him.
- Laughing Mad: A very psychotic one.
- Psychopathic Man Child: Certainly isn't very adult in manner.
- Serial Killer: He is responsible for a lot of disappearances.
- The Sociopath: In the highest order possible.
- Would Hurt a Child: One of his victims was a young boy.
Sam OdessaA traveler who is following in father and grandfather's footsteps traveling from Ukraine to California.
- Driven to Madness: Wandering the desert will do that to you.
Billy WestAn elderly old man picking flowers for his wife. His wife, however, has been dead for years, and has been in denial about it.
- Love Makes You Crazy: He keeps his wife's corpse in her rocking chair long after she is dead.
Jimmy SaintA journalist from New York who came to New Austin seeking adventure.
- City Mouse: An New Yorker who quickly finds out the harsh realities of the West.
- Nice Guy: One of the nicer characters in the game.
- Screw This, I'm Outta Here!: After being tied up a third time, he finally comes to his senses and realizes Western adventure certainly isn't for him.
- Voiced by: Jay O. Sanders
- Early Films: He embodies this era.
- Large Ham: And he knows it.
- Punny Name: His initials and last name are a play on the term Deus ex Machina.
- Too Dumb to Live: In Undead Nightmare, he uses the undead apocalypse as an opportunity to make a film and is using undead as his "actors". He already has one tied up, but has John find him another one, and once he has both zombies, he releases them and starts filming them. It doesn't take a genius to guess what's happens next.
Silas SpatchcockAn actor who has convinced himself that he is a modern legend of the West.
The anti-Semitic and racist Armadillo shopkeeper.
- Ascended Extra: In the main game, he's simply a shopkeeper with a penchant for blaming everything on Jews and screaming his name. In Undead Nightmare, he gets a cutscene where he expresses hatred for nearly everyone that isn't a white American male, even though he's never actually met most other ethnicities.
- Asshole Victim: Nothing stopping you from tying him up and leaving him on the rail tracks if you ever get tired of his racism. And you will.
- In Undead Nightmare, he is killed by zombies after going into a xenophobic rant.
- Conspiracy Theorist: He sometimes states that the Jews killed Abraham Lincoln, stating that it's why there's a triangle on the dollar bill.
- In Undead Nightmare he blames the Zombies on the "Jewish British Catholic Homosexual elites", an accusation that leaves John somewhat baffled.
- Dumbass Has a Point: His views on Abraham Reyes are perhaps the only insightful comments he makes.
- Hates Everyone Equally: In Undead Nightmare, he seems to hate pretty much everyone that isn't Herbert Moon, even though he's never met them.
- Large Ham: "HERBERT MOOOOOOOOOOON!"
- Say My Name: He really likes hearing his own name.
- Sarcasm-Blind: He seems to not pick up that John's just being sarcastic with him.
- Shopkeeper: Of the General Store in Armadillo.
- Voiced by: Brennan Brown
- Angel Unaware: The strange man doesn't seem to be entirely human. He knows a startling amount of John's personal history despite John having no recollection of ever meeting him in the past, knows of events occurring miles away from his location, and in their final encounter, proves impervious to gunfire and vanishes without a trace. Whether he is an example of God Was My Copilot or Louis Cypher is never made clear.
- Cryptic Conversation: When the topic of his identity or how he came to know so much about John is brought up, he always skirts around the question with vague, mildly threatening Non Answers.
- Harbinger of Impending Doom: In his last encounter with John, he is seen standing by a tree overlooking John's ranch at Beecher's Hope. He cryptically tells John that it's "a beautiful spot". In the Playable Epilogue, it's the plot in which John, Abigail, and Uncle are buried after the US Army's attack on the ranch.
- Sharp-Dressed Man: He wears an immaculate three-piece suit with top hat and sports a neatly-trimmed mustache despite the fact that he is always encountered somewhere in the wilderness.
- Trouble Entendre: Some of his responses to John's questions and demands sound like thinly-veiled threats to John's wellbeing. In light of John's death occurring shortly after their final encounter, they seem eerily prescient. Some examples follow:John: I'll let the appropriate authorities judge my morality, friend.
Strange Man: Yes you will, and they shall.John: Tell me your name, or I won't be responsible for my actions.
Strange Man: Oh, but you will. You will be responsible. This is a fine spot. See you around, cowboy.
- What You Are in the Dark: The main idea behind his instructions for John. First, he makes John choose between dissuading a bar patron from cheating on their wife with a prostitute, or encouraging them to do it. Next, he lets John pick between donating to the Mother Superior's cause, or stealing her collection box. It is up to the player to decide which choice is more appropriate in both situations, with John's honor increasing or decreasing accordingly.
The most senior nun at Las Hermanas. While she's a very minor character in the main game, Undead Nightmare sees her playing a very central role.
Red Dead Redemption 2 (2018)Characters who first appeared in the prequel, set in 1899. Some charactersnote are already listed on the Red Dead Redemption section.