History Characters / RedDeadRedemption

7th May '18 4:40:51 PM fruitstripegum
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* SmallNameBigEgo: He is a pompous con man who inflates his own ego and self-importance



* SmallNameBigEgo: He is a pompous con man who inflates his own ego and self-importance.
6th May '18 2:31:48 PM Killerikala
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Added DiffLines:


!!Jack Marston
See [[Characters/RedDeadProtagonists here]].
3rd May '18 2:53:40 PM Ninamarie124
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3rd May '18 2:18:50 PM Killerikala
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! Dutch's gang
See [[Characters/RedDeadTheVanDerLindeGang here]].



[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/ad6d8dcd8065460ad4a866a200c193e8.jpg]]
[[caption-width-right:300:''"Things are different now, John. Now I'm in charge! No more Dutch, and no more you!"'']]

-->'''Voiced by:''' Steve J. Palmer

The first of John's former gang members that he has to bring to justice.

to:

See [[Characters/RedDeadTheVanDerLindeGang here.]]
[[/folder]]

[[folder: Nuevo Paraiso Arc]]
!!Agustin Allende
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/ad6d8dcd8065460ad4a866a200c193e8.org/pmwiki/pub/images/8cfb430a3e37adb0eff292899d910284.jpg]]
[[caption-width-right:300:''"Things are different now, John. Now I'm in charge! No more Dutch, and no more you!"'']]

[[caption-width-right:300:''"We'll make a patriot out of you yet!"'']]

-->'''Voiced by:''' Steve J. Palmer

Gary Carlos Cervantes

The first provincial governor of John's former gang members that he has to bring to justice.
Nuevo Paradiso. A brutal tyrant with a love of sexual violence.



* ArcVillain: Of the ''New Austin'' arc.
* AxCrazy: A psychopathic bandit who gleefully commits RapePillageAndBurn.
* AssholeVictim: Of a sorts. He gets relentlessly hunted down by a criminal that, from his point of view is no better than himself, has several members of his gang shot, captured, and killed, is pursued to '''''fucking Mexico''''' and then thrown under the bus (and to the ground) in an utterly humiliating attempt by Col. Allende to save himself. It doesn't work, and he is graphically shot dead without any meaningful last words whatsoever. Might be a bad way to die, but nobody seems to care.
** This is more than likely due to his numerous crimes of crime and intimidation, such as arson, murder, kidnapping, and likely rape. Also, when being chased down by John right before his final moments, he taunts him by stating he "fucked with Abigail" (his wife), along with the rest of the gang. It also doesn't help that he admits that he gladly left John behind in the past.
* BeardOfEvil: He has a shaggy unkempt mane.
* BrainsAndBrawn: The brawn to Javier Escuella's brain.
* TheBrute: From what is gathered from John, Bill was always a violent brute.
* DiscOneFinalBoss: Think your job's done after killing him? Ross has other plans.
* DirtyCoward: Whenever he encounters John, a man he truly loathes, he '''''never''''' faces him except at a distance, armed with a long-range rifle, and backed up by lots of minions. Bill prefers to send his men after him, and in the mission in which he is killed, he doesn't bother to stay behind and gun down his friend, opting to flee with Col. Allende instead.
* DumbMuscle: John states that Bill was never the smartest one of the gang.
* EvilFormerFriend: He was a former member of the Van der Linde gang alongside John who ended up becoming just another bandit.
* FromCamouflageToCriminal: Prior to joining Dutch's gang, Bill was a soldier.
* HateSink: In contrast to [[spoiler:Dutch]], he has not likable or sympathetic moments. He's just an utter asshole.
* {{Jerkass}}: And that's one of the ''nicest'' terms to describe him.
* RapePillageAndBurn: He runs a group of bandits that happily commit various atrocities across New Austin.
* RepetitiveName: His full name is William Williamson.
[[/folder]]

[[folder: Nuevo Paraiso Arc]]
!!Agustin Allende
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/8cfb430a3e37adb0eff292899d910284.jpg]]
[[caption-width-right:300:''"We'll make a patriot out of you yet!"'']]

-->'''Voiced by:''' Gary Carlos Cervantes

The provincial governor of Nuevo Paradiso. A brutal tyrant with a love of sexual violence.

----



[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/af90d502f3f1cc7e2e60154460d36f8b.jpg]]
[[caption-width-right:300:''"You were always the weakest, John! Always a puto!"'']]

-->'''Voiced by:''' Antonio Jaramillo

One of John's former gang members and evidently the brains of the group. He aided Bill in going to Nuevo Paraiso to escape from John.

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* BrokenPedestal: According to John, he was hit the hardest by Dutch going insane.
* BrainsAndBrawn: The brains to Bill Williamson's brawn.
* DirtyCoward: Once John starts gunning for him, he's running the entire time. It makes him calling John a puto (bitch) rather hypocritical.
* EvilFormerFriend: Like Bill, he's a former member of the Van Der Linde Gang.
* NiceHat: Just look at that sombrero.

to:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/af90d502f3f1cc7e2e60154460d36f8b.jpg]]
[[caption-width-right:300:''"You were always the weakest, John! Always a puto!"'']]

-->'''Voiced by:''' Antonio Jaramillo

One of John's former gang members and evidently the brains of the group. He aided Bill in going to Nuevo Paraiso to escape from John.

----

* BrokenPedestal: According to John, he was hit the hardest by Dutch going insane.
* BrainsAndBrawn: The brains to Bill Williamson's brawn.
* DirtyCoward: Once John starts gunning for him, he's running the entire time. It makes him calling John a puto (bitch) rather hypocritical.
* EvilFormerFriend: Like Bill, he's a former member of the Van Der Linde Gang.
* NiceHat: Just look at that sombrero.
See [[Characters/RedDeadTheVanDerLindeGang here]].



[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/d3321bb22eab7a45d4620d578046e076.jpg]]
[[caption-width-right:300:''"Our time has passed, John."'']]

-->'''Voiced by:''' Benjamin Byron Davis

John's former mentor, and Ross's main target.

* AlasPoorVillain: [[spoiler: His death is one of the saddest moments in the game.]]
* AntiVillain: He's more pitiful than a true threat.
* ArchnemesisDad: Sort of. He adopted John, Bill, and Javier when they were children, and raised them as a part of his gang. [=MacDougal=] even states that the current relationship between John and Dutch is Oedipal in nature.
* ArcVillain: Of the ''West Elizabeth'' arc.
* AxCrazy: It's pretty clear when you meet him that all is not well upstairs.
* BigBadEnsemble: With Edgar Ross. While Ross is the active threat to the Marstons, is Dutch the main target and the one who raised John as a part of his gang.
* BloodKnight: By his own admission. He barely believes in the causes he fights for anymore, but keeps killing because it's all he knows how to do.
* BombThrowingAnarchist: He actively disrupts civilization in a desperate attempt at finding meaning in his life.
* DespairEventHorizon: Went past this a long time ago.
* DespairSpeech: Gives one [[spoiler:right before throwing himself off of a cliff.]]
-->'''Dutch:''' When I'm gone, they'll just find another monster. They have to, because they have to justify their wages. Our time has passed, John.
* DiscOneFinalBoss: After you finally deal with him, the game does not end.
* DrivenToSuicide: [[spoiler:He jumps to his death after giving John a final DespairSpeech]].
* EvilFormerFriend: To the Marstons, Escuella, and Williamson.
* EvilGenius: According to John, he always has a plan.
* FallenHero: John believes that he was a good man - "was" being the key word.
* TheFatalist: [[spoiler:He becomes one right before his death.]]
* {{Foil}}: [[spoiler: To Edgar Ross. Both are fighting for what they believe to be best for society, Ross for civilization and Dutch for anarchy, and both display a complete willingness to ShootTheDog if that's what it takes to get there. But the game shows that both of them are hypocrites and neither of their plans are without flaws anyway. The only real difference is that in the end, Ross is remembered as the hero and Dutch as the vicious outlaw, but then the game points out that had more to do with civilization ultimately triumphing and history being WrittenByTheWinners then any real moral superiority of one over the other.]]
* {{Hypocrite}}: See WickedCultured below. Despite fighting civilization in favor of the old, more simple and egalitarian way of life that the Old West allowed men to live, you can tell from looking through caves in Cochinay that he's very well read and likely extremely intelligent. Ultimately, he's probably not that different from the people he's trying to fight: bankers, industrialists and government agents that civilization put in power, and under different circumstances probably would've had the smarts to be one himself. There's other evidence of this as well, he uses a Semi-Automatic pistol in cutscenes and escapes from the bank robbery in an automobile. [[spoiler:It goes to show how not even he could resist the influence of encroaching civilization, and it seems likely that this fact might have been what ultimately drove him over the DespairEventHorizon.]]
* JustLikeRobinHood: A long time ago.
* KickTheDog: The second time we see him, he holds a bank hostage and shoots some poor innocent woman in the head in front of John just to spite him.
* MightyWhitey: A villainous version. He leads the local Native Americans in a pointless guerilla war against civilization.
* NoCelebritiesWereHarmed: Bears more than a passing resemblance to the late Creator/LeeVanCleef. Their names are even quite similar.
* OnlyKnownByTheirNickname: Van der Linde is a very Dutch name, so it's likely Dutch is a nickname based on his ethnicity.
* ParentalSubstitute: Was this to the rest of the original gang.
* SocialDarwinist: One who is willing to die to make sure that his ideals become reality.
* SociopathicHero: In his own mind he is.
* SoftspokenSadist: His voice is actually pretty innocuous, but he certainly isn't.
* TragicVillain: [[spoiler:In the end, it's revealed that he's just a sad man with not much else to live for.]]
* TriggerHappy: He shoots first and asks questions later.
* WickedCultured: Considering that he taught John how to read, Dutch is probably rather well educated for his time. Also, when exploring his lair you can find a well-stocked bookshelf and a typewriter.
* WideEyedIdealist: Formerly. John believed that when Dutch realized that no matter how hard he fought, he could never make a real difference in the world, he snapped.

to:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/d3321bb22eab7a45d4620d578046e076.jpg]]
[[caption-width-right:300:''"Our time has passed, John."'']]

-->'''Voiced by:''' Benjamin Byron Davis

John's former mentor, and Ross's main target.

* AlasPoorVillain: [[spoiler: His death is one of the saddest moments in the game.
See [[Characters/RedDeadTheVanDerLindeGang here.]]
* AntiVillain: He's more pitiful than a true threat.
* ArchnemesisDad: Sort of. He adopted John, Bill, and Javier when they were children, and raised them as a part of his gang. [=MacDougal=] even states that the current relationship between John and Dutch is Oedipal in nature.
* ArcVillain: Of the ''West Elizabeth'' arc.
* AxCrazy: It's pretty clear when you meet him that all is not well upstairs.
* BigBadEnsemble: With Edgar Ross. While Ross is the active threat to the Marstons, is Dutch the main target and the one who raised John as a part of his gang.
* BloodKnight: By his own admission. He barely believes in the causes he fights for anymore, but keeps killing because it's all he knows how to do.
* BombThrowingAnarchist: He actively disrupts civilization in a desperate attempt at finding meaning in his life.
* DespairEventHorizon: Went past this a long time ago.
* DespairSpeech: Gives one [[spoiler:right before throwing himself off of a cliff.]]
-->'''Dutch:''' When I'm gone, they'll just find another monster. They have to, because they have to justify their wages. Our time has passed, John.
* DiscOneFinalBoss: After you finally deal with him, the game does not end.
* DrivenToSuicide: [[spoiler:He jumps to his death after giving John a final DespairSpeech]].
* EvilFormerFriend: To the Marstons, Escuella, and Williamson.
* EvilGenius: According to John, he always has a plan.
* FallenHero: John believes that he was a good man - "was" being the key word.
* TheFatalist: [[spoiler:He becomes one right before his death.]]
* {{Foil}}: [[spoiler: To Edgar Ross. Both are fighting for what they believe to be best for society, Ross for civilization and Dutch for anarchy, and both display a complete willingness to ShootTheDog if that's what it takes to get there. But the game shows that both of them are hypocrites and neither of their plans are without flaws anyway. The only real difference is that in the end, Ross is remembered as the hero and Dutch as the vicious outlaw, but then the game points out that had more to do with civilization ultimately triumphing and history being WrittenByTheWinners then any real moral superiority of one over the other.]]
* {{Hypocrite}}: See WickedCultured below. Despite fighting civilization in favor of the old, more simple and egalitarian way of life that the Old West allowed men to live, you can tell from looking through caves in Cochinay that he's very well read and likely extremely intelligent. Ultimately, he's probably not that different from the people he's trying to fight: bankers, industrialists and government agents that civilization put in power, and under different circumstances probably would've had the smarts to be one himself. There's other evidence of this as well, he uses a Semi-Automatic pistol in cutscenes and escapes from the bank robbery in an automobile. [[spoiler:It goes to show how not even he could resist the influence of encroaching civilization, and it seems likely that this fact might have been what ultimately drove him over the DespairEventHorizon.]]
* JustLikeRobinHood: A long time ago.
* KickTheDog: The second time we see him, he holds a bank hostage and shoots some poor innocent woman in the head in front of John just to spite him.
* MightyWhitey: A villainous version. He leads the local Native Americans in a pointless guerilla war against civilization.
* NoCelebritiesWereHarmed: Bears more than a passing resemblance to the late Creator/LeeVanCleef. Their names are even quite similar.
* OnlyKnownByTheirNickname: Van der Linde is a very Dutch name, so it's likely Dutch is a nickname based on his ethnicity.
* ParentalSubstitute: Was this to the rest of the original gang.
* SocialDarwinist: One who is willing to die to make sure that his ideals become reality.
* SociopathicHero: In his own mind he is.
* SoftspokenSadist: His voice is actually pretty innocuous, but he certainly isn't.
* TragicVillain: [[spoiler:In the end, it's revealed that he's just a sad man with not much else to live for.]]
* TriggerHappy: He shoots first and asks questions later.
* WickedCultured: Considering that he taught John how to read, Dutch is probably rather well educated for his time. Also, when exploring his lair you can find a well-stocked bookshelf and a typewriter.
* WideEyedIdealist: Formerly. John believed that when Dutch realized that no matter how hard he fought, he could never make a real difference in the world, he snapped.



[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/uncle_red_dead_redemption.jpg]]
[[caption-width-right:300:''"Why don't I gets a warm and tender embrace?"'']]

-->'''Voiced by:''' Spider Madison

An aging alcoholic and reformed thief who resides with and is provided food and shelter by the Marston family in exchange for work he rarely performs.

----

* ButtMonkey: Uncle is the target of a lot of John's abuse (which can be justified, since Uncle can be pretty lazy at keeping up with his responsibilities within the Marston family ranch).
* GrumpyOldMan: Comes off as this in most of his appearances. Justified since John isn't very nice to him either.
* HiddenDepths: Despite his supposed laziness and being a very frequent target of John for it, [[spoiler:he ultimately gives his life to help protect the Marstons.]]
* HeroicSacrifice: [[spoiler:He dies defending the Marston family from the US Army (led by [[BigBad Edgar Ross]]) who storm in the ranch to kill John.]]
* OlderSidekick: To John during the latter half of the West Elizabeth Arc.
* RetiredOutlaw: Was a thief in his younger years.

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/uncle_red_dead_redemption.jpg]]
[[caption-width-right:300:''"Why don't I gets a warm and tender embrace?"'']]

-->'''Voiced by:''' Spider Madison

An aging alcoholic and reformed thief who resides with and is provided food and shelter by the Marston family in exchange for work he rarely performs.

----

* ButtMonkey: Uncle is the target of a lot of John's abuse (which can be justified, since Uncle can be pretty lazy at keeping up with his responsibilities within the Marston family ranch).
* GrumpyOldMan: Comes off as this in most of his appearances. Justified since John isn't very nice to him either.
* HiddenDepths: Despite his supposed laziness and being a very frequent target of John for it, [[spoiler:he ultimately gives his life to help protect the Marstons.]]
* HeroicSacrifice: [[spoiler:He dies defending the Marston family from the US Army (led by [[BigBad Edgar Ross]]) who storm in the ranch to kill John.]]
* OlderSidekick: To John during the latter half of the West Elizabeth Arc.
* RetiredOutlaw: Was a thief in his younger years.
See [[Characters/RedDeadTheVanDerLindeGang here]].
2nd May '18 9:30:52 AM Killerikala
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Characters who first appeared in the prequel. Some characters[[note]]John Marston, Dutch Van Der Linde, Bill Williamson, Javier Escuella[[/note]] are already listed on the ''Red Dead Redemption'' section.

to:

Characters who first appeared in the prequel.prequel, set in 1899. Some characters[[note]]John Marston, Dutch Van Der Linde, Bill Williamson, Javier Escuella[[/note]] are already listed on the ''Red Dead Redemption'' section.
15th Apr '18 3:40:48 PM nombretomado
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'''Due to [[Administrivia/HandlingSpoilers Wiki Policy]], this page contains numerous unmarked spoilers for the games' endings and epilogues. YouHaveBeenWarned.'''

to:

'''Due to [[Administrivia/HandlingSpoilers Wiki Policy]], this page contains numerous unmarked spoilers for the games' endings and epilogues. YouHaveBeenWarned.Administrivia/YouHaveBeenWarned.'''
31st Mar '18 3:03:39 PM PriceCheck
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* {{Metaphorgotten}}: Goes on a long, increasingly bizarre monologue about Dutch's anarchy at the beginning of the mission "And You Shall Know The Truth...".
** Said metaphor is actually a reflection of the story's central theme. Ross points out that people who love flowers (civilization, and the ordered fences we've put around nature) should be allowed to enjoy their beauty in peace. The people who shoot the flower lovers because they don't love flowers need to be stopped, in order that the flower lovers can be safe. The obvious meaning behind the metaphor is that the flower lovers are the citizens and the law enforcement who keep civilization going, while the other person in the story is symbolic of the criminals and "savages" who seek to unravel civilization. What makes this metaphor insufficient is the fact that not everyone agrees that the "flower" is the best thing in the world, and people like Ross are '''forcing''' everyone in the frontier to adopt the "flower" even if they have no desire to do so. The metaphor only works if everyone agreed that there was a universal principle behind what makes a civilization a "flower"; inevitably someone is gonna have to get shafted.

to:

* {{Metaphorgotten}}: Goes on a long, increasingly bizarre monologue about Dutch's anarchy at the beginning of the mission "And You Shall Know The Truth...".
** Said metaphor is actually a reflection of the story's
". The central theme. Ross points out idea behind it seems to be that people who love flowers (civilization, and the ordered fences we've put around nature) should be allowed to enjoy their beauty in peace. The people who shoot the flower lovers because they don't love flowers need to be stopped, in order that the flower lovers can be safe. The obvious meaning behind the metaphor is that the flower lovers are the citizens and the law enforcement who keep want civilization going, while the other person in the story is symbolic of the criminals and "savages" who seek to unravel civilization. What makes this metaphor insufficient is the fact that not everyone agrees that the "flower" is the best thing in the world, and order (or as he puts it, people who don't like flowers) should be able to have it without those who favor nature and chaos (people who do like flowers) interfering with it. When Marston demands he stop rambling, Ross are '''forcing''' everyone in drops the frontier to adopt the "flower" even if they philosophizing and just reminds him he doesn't have no desire to do so. The metaphor only works if everyone agreed that there was a universal principle behind what makes a civilization a "flower"; inevitably someone is gonna have to get shafted. choice in helping or not.
27th Mar '18 1:45:52 AM BenMitchell90
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* [[RedOniBlueOni Red Oni]]: Hot-headed and aggressive Red to Ross' cold, calculating Blue.
* SmugSnake: Though not quite as much as Ross is.


Added DiffLines:

* LanternJawOfJustice: He's got one and is a lawman, and while he is the crooked Ross' lackey, he seems a little less underhanded than his superior.
* [[RedOniBlueOni Red Oni]]: Hot-headed and aggressive Red to Ross' cold, calculating Blue.
* ServileSnarker: He makes a few jabs at Ross' expense, who at one point even tells Fordham not to get snarky with him.
* SmugSnake: Though not quite as much as Ross is.
25th Mar '18 1:48:54 PM AndyLA
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Characters who first appeared in the prequel. Some characters[[note]]John Marston, Dutch Van Der Linde, Bill Williamson, Javier Esquela[[/note]] are already listed on the ''Red Dead Redemption'' section.

to:

Characters who first appeared in the prequel. Some characters[[note]]John Marston, Dutch Van Der Linde, Bill Williamson, Javier Esquela[[/note]] Escuella[[/note]] are already listed on the ''Red Dead Redemption'' section.
5th Mar '18 8:59:13 AM BenMitchell90
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* HateSink: One of the most despised characters in the game, [[spoiler:and for a good reason.]]

to:

* HateSink: One of Despite ultimately being the main antagonist, Ross is a lawman who, despite his underhanded methods, does have at least a few good points, and it's hard to fault someone who's trying to clean up the crime-ridden, dangerous world that is the old west. However, he's such an underhanded, snide asshole who's also clearly in it for personal glory that despite these good points, we're able to sympathize with John and not take Ross' side in the matter, hating him as much as John does. Indeed, he's ultimately one of, if not ''the'' most despised characters in the game, [[spoiler:and [[spoiler: and for a very good reason.]]reason]].
This list shows the last 10 events of 455. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Characters.RedDeadRedemption