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Characters / Pathfinder Legacy Of Fire

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The characters of the fourth adventure path, Legacy of Fire.

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    Undrella 

Undrella

Race: Harpy
Class: Archer / Ranger (In Mythical Monsters Revisited)
Alignment: Chaotic Evil later Chaotic Neutral

  • Always Chaotic Evil: But she can get better.
  • Ascended Extra: A moderately helpful monster to start with, she can take a larger role if the PCs like. Also, her picture is used for the Harpy entry in the Bestiary, and she is featured in Mythical Monsters Revisited, effectively making her the "Iconic" Harpy.
  • Good Bad Girl: By harpy standards. Lustful and unashamed of it, flirting heavily with any attractive man she meets, but unlike normal harpies, she doesn't kill and eat her boyfriends after sex. At least, not usually.
  • Heel–Face Turn: Assuming she survives the first adventure, she become much nicer after living in the reclaimed Kelmerane, becoming Chaotic Neutral. If a PC befriends her, she can even become Good.
  • Love Redeems: It's easier for a PC who is willing to respond to her flirtations and become her boyfriend to get this to happen, as one might expect.
  • The Pig-Pen: Like most harpies in Golarion, she doesn't really "get" human standards of hygiene, and typically just smothers her strong body odor in perfume, rather than bathing.
  • Small Name, Big Ego: Definitely thinks very highly of her appearance, and all but constantly hits on the most attractive of the PCs.
  • Unkempt Beauty: Crooked teeth aside, the pictures of her (In the Bestiary and Mythic Monsters Revisited) show her as being pretty attractive (especially compared to the standard Harpy from D&D 3.5). That said, she has typical Harpy hygiene (in this world, that is to say none at all) unless the PCs take it upon themselves to teach her otherwise.

    Grundmoch 

Grundmoch

Race: Troglodyte
Class: Cleric (Rovagug)
Alignment: Chaotic Evil

  • Armour Is Useless: Averted. Grundmoch is heavily armoured, and trusts that it will protect him, wading into close combat without concern.
  • Church Militant
  • Enemy Mine: Grundmoch is a Chaotic Evil cleric in service to the setting's ultimate evil, yet he can still make a useful ally to the PC's, informing them of Zayifid's deception and providing them with a safe base of operations.
  • Lizard Folk: He's a troglodyte—a primitive, lizard-like, Always Chaotic Evil humanoid.
  • Pragmatic Villainy: Remarkably rational for a guy bent on causing The End of the World as We Know It.
  • Revenge: Seeks vengeance on Zayifid, who slew and then impersonated his friend.
  • Sinister Minister: He's a cleric in service to an Omnicidal Maniac. It would be hard to get more sinister.
  • Spanner in the Works: When the jinni Zayifid killed and replaced the gnoll assassin Rokova, he didn't count on the gnoll's friendship with Grundmoch, who uncovered Zayifid's deception. If the PC's can befriend Grundmoch, the troglodyte is more than willing to share what he knows with them.
  • Villainous Friendship: With the gnoll assassin Rokova. He's also managed to befriend a gibbering mouther he calls The Gargler.

    The Carrion King 

Ghartok, the Carrion King

Race: Unchosen gnoll
Class: Warrior (unholy)
Alignment: Chaotic Evil

  • Disc-One Final Boss: The primary antagonist for the first two volumes, and the leader of the Pale Mountain gnolls, Ghartok is nevertheless being manipulated by Zayifid and is dead by the end of Volume 2.
  • Large and in Charge: Thanks to Rovagug's blessing, Ghartok stands twice the height of most gnolls.
  • Praetorian Guard: Both the Carrion Initiates and his fellow unchosen gnolls.
  • The Undead: May be resurrected by Jhavul to face the PC's in the final volume.

    Nefeshti 

Nefeshti

Race: Noble Djinni
Class: Ranger/Cleric
Alignment: Lawful Neutral

    Jhavhul 

Jhavhul

Race: Noble efreeti
Class: Fighter
Alignment: Lawful Evil

  • Blessed with Suck: Like all efreet, Jhavhul can alter the very fabric of reality itself. Problem is, he can only do it when a mortal asks him to. But if he can coerce mortals into wishing the way he wants...
  • Genie in a Bottle: He's actually a genie out of a bottle, though he can still grant wishes. Or rather, he can force mortals to wish for what he wants.
  • Jackass Genie: One of his generals wished for an immortal body, so he turned him into a clockwork Inevitable.
  • Large and in Charge: He's around twenty feet tall.
  • Love Makes You Evil: He was evil to begin with, but his obsession with the demigoddess Ymeri led him to attempt to merge with one of the Spawn of Rovagug so he would be a worthy suitor.

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