Julie is the protagonist of the story. The story begins with Julie working as a waitress for a bar in Huckleton called "The Wayside". Then one night, she gets a prophetic dream from a powerful shrouded figure she affectionately calls "The Palm Tree Ghost". The figure explains to her that she will save the world by getting the pendant and collecting the broken magicant pieces. How she will save the world with them will probably have to do with battling the Souballo Empire and using the Magicant's power to fix other problems.
"I just USE the spells. I don't know anything about them!"
Angelika is Julie's fifteen-year-old sister. She bumps into Julie right after Julie quits her job at the bar and decides to join up with the quest. Angelika doesn't seem to care too much about Julie's mission and is only in it for the gold and to help keep her big sister safe. Angelika is very different from her sister, in both personality and the skills she uses.
Bare Your Midriff: She wore a magic chain shirt that didn't for awhile. When she gets her new costume from her cloak of Charisma, she loses the midriff.
Black Mage: To compliment Julie's friendlier type of magic.
Epic Flail: Angelika briefly used a magic morningstar she won in a combat, then switched back to a magic spear. In the Magicant Temple she loses that spear, and is now using another morningstar she found in a chest.
Evil Costume Switch: Averted as Angelika isn't evil and doesn't become evil with the costume switch, but Norveg lampshades this trope.
Fanservice Pack: Zigzagged. Angelika's first outfit showed a lot of skin, but her second one was more conservative and dark, the third one has her in a skimpy rat costume that looks a lot like Mizune's teen form.
Girlish Pigtails: And she holds them in place with tiny skulls. She loses them when she gets her costume change.
Unkempt Beauty: Angelika isn't too shaken up about not bathing if it can't be helped.
Youngest Child Wins: Played with. Angelika has powers of her own, but Julie is the big heroine of the story.
Outsmarted by a rodent.
"You'll never get very far if you behave like a simpleton and never listen to reason."
Norveg is Angelika's new rat familiar. Despite numerous references, no-one will tell him what happened to her previous familiar. The rat and the blonde girl met in huckleton and have decided to travel together since then.
"It figures some random bad guy knows more about this quest than we do..."
Lenny is Julie's husband, and for those who don't know, he took her last name. He has been dragged into the adventure by his idealistic but silly wife, but he doesn't mind too much. He originally worked as a mercenary and as job from his guild and he met Julie by guarding her carriage. The two fell in love and eventually wed, though details on their story are still fuzzy. In the group, he is a fighter and is the group's meat shield and skullbasher now.
Ambiguously Brown: Much darker-skinned humans than Lenny have been seen. Medlii the harpy commented on his caramel appearance when she fought the group. Lenny even got angry with her when he heard her singing a Confederate anthem.
Badass Normal: He's got no magic powers, only kickass fighting skills.
"I'm gonna sell the swag. Don't worry, I won't steal ALL of it..."
Rocky's a sullen, unpleasant red haired teenage boy. He is also the group's rogue, specializing in picking the locks, disarming the traps, and shanking dumbass opponents from behind. Originally he worked for his father's flower shop, but got into trouble with the law over his flower selling techniques. While on the road somewhere along the line he met Angelika. The two decided to work together conning people out of their money and shiny possessions. While on their travels they met Julie and Lenny right outside of The Wayside, and now the four work together. Rocky may or may not regret this decision.
Anti-Hero: Rocky's not above using indecent tactics to achieve a decent goal.
Back Stab: Rocky's sneak attacks can be pretty damaging.
Badass Normal: No magic powers, just underhanded (but effective) fighting skills.
Combat Pragmatist: Rocky is a rogue after all. He uses all sorts of "dirty tactics" when fighting.
True Neutralinvoked: Also the least fettered of the group, though Emily's also pretty unfettered.
"Less talky more stabby, guys!"
Pauline is a barbarian, a melee fighter that relies on rage, passion and two-handed weapons to win battles. The group met her in a small town on their way from Huckleton to Everwood, after defeating her underlings in a bar fight. They also defeated her in combat the next day and she decided to join them on their quest. Pauline may be a girl but she's practically one of the guys and has some pretty nasty hygiene problems to boot.
Action Girl: Moreso than Angelika or Julie. Pauline actually likes to fight melee.
Action Mom: Played with. She didn't become action-oriented until after her husband and son were killed.
Ambiguously Brown: Maybe an Asian-esque character. She's got black hair, brownish skin, and her last name is Mikado (which is Japanese, though Manjulias is not Earth).
"Fortunately I learned how to make magic arms and armor that DON'T scream obscenities at their wielders."
Emily is a pleasant (appearing) but reserved wizard who has joined the group when they were in Llanadario. Emily was a magic student from Everwood, but is now on the road to learn about magic and document various different types of fungus.
Fantastic Racism: Not to the same extent as the Souballo Empire, but she doesn't think very highly of Elves, referring to them as tree-dwelling baboons.
Foil: For Angelika, but Emily's shown not to want to participate in that.
The Friend Nobody Likes: Angelika hates her because she's jealous of her relationship with Rocky, Julie doesn't trust her because she caught Emily spying on her, and thanks to her low charisma, Emily never really bonds with Lennie or Jordie. The only member of the party to really like her is Rocky. As a result, most of them get over her apparent betrayal and death pretty quickly.
Item Crafting: Emily has the ability to enchant weapons and armor.
Killed Off for Real: She gets killed off by a Puppeteer Parasite and the parasite gets killed by one of the magicant's guardians. Seeing little difference between her and the treacherous parasite, Julie's party doesn't bother making any effort to raise her.
Jordie Kent is a Cleric who found Julie via divination magic. Apparently it is destiny that bound him to her, though Julie and the others seem a bit skeptical about it. Julie met him in Autumnson while she was at a temple gathering info on an Erinyes that attacked her. It was originally after Jordie, apparently.
White Magic: Jordie uses magic that heals and protects, as well as destroy those with evil in their hearts.
Umbria and sidekicks
You can trust her.
"I'm as innocent as a child with a fresh, delicious heart."
Umbria/Zaedalkaah is a secondary antagonist in the comic. She has had quite a bit of screen time, and has had many adventures on her quest to get her old body (and character classes?) back. Her quest is basically the B Plot of the entire comic.
Badass Teacher: When conventionally teaching her non-bard orchestra wasn't working so well, she opted to take them to Mr. Moriatos' practice dungeon for real combat/dungeon experience. She has helped twelve of her students gain their first bard level so far.
Beta Test Baddie: Umbria was initially on a quest to regain her power and her true form, which this femalebardic form isn't. Her former employers however, refuse to take her back due to her weakened state. She ultimately ends up stuck in the Souballo Empire, albeit with a high ranking position, and seems to have dropped this for now, though she is still trying to increase her influence.
De-power: Zaedalkaah's reincarnation required her to take Julie's class and levels, making her a Level 3 bard in the beginning. We see that her previous incarnation was stronger than this, to the point of being a famous assassin in the Brotherhood. The guild no longer wants her now that she's weak, so her main goal is to reclaim her lost power.
Gender Bender: Umbria was originally a male, fiend touched being named Zaedalkaah, but was forced to reincarnate as an Evil Twin of the person who released him from his prison, Julie. She initially tries to recover her old body and class by requesting the help of the organization she once belonged to, but ends up thwarted and sidetracked. She takes her present form in stride, and finds Julie's good looks useful for manipulating people. For the time being at least, she has more or less settled for remaining this way.
Gilded Cage: She was taken to Souballo HQ and, though in luxury, was forced to produce an anthem for the Souballo Empire.
Good Colors, Evil Colors: Umbria's character design is an "evil palette swap" of Julie's design. She lampshades this when talking to two evangelists of Angelo's Kids.
It's All About Me: Umbria is extremely conceited and self-centered, using people around her at any opportunity to get ahead.
Jerkass: During her travels with Trevoricus and Jason, she treats them like crap. When she gets voluntered to create the Souballo Empire's anthem, she treats her assigned orchestra like crap.
Manipulative Bitch: She has used Jason's (and Trevoricus' to a lesser extent) attraction to her as well as their greed to get them to do whatever she wants. They wised up and tossed her out of the group.
Smug Snake: Anyone not more powerful than her she tends to treat like crap... and she's even snuck a few snide remarks at the more powerful people around her. She's shown to be very conceited and overconfident, even though most of her successes were due to dumb luck.
Terrible Trio: With Trevoricus and Jason, until they kicked her out. But then Angelo forces them, along with Jane, to work together again for his own amusement.
The Unfettered: Umbria seems to be willing to do whatever it takes to reclaim her old power. She manipulates and lies to people, kills them, and has joined Angelo's Kids not because she believes in their dogma but because she believes it's a decent way to achieve her goals.
Not too bright...
"Now that I think about it, a 3 vs 5 fight wasn't too smart anyway."
Jason is a barbarian who was part of a three-person team of bandits who attacked Julie's group. They lost, and Jane was killed (though not by Julie's group). Umbria watched over them and joined the group. Jason seems to be attracted to Umbria and is fairly easily bent to her will.
Badass Normal: Uses his strength and combat skills instead of magic.
"Confuse a little human girl for a halfling ONCE and they never let it go!"
Trevoricus is another part of Jane's team, before it was hijacked by Umbria. Trevoricus is a gnome wizard who is unliked by the law due to some unfortunate mistakes and indescretions he had with a young female human child. He is also the brains of the group, though he too passively follows Umbria's selfish and crazy schemes.
Cowardly Lion: He's not known for his guts and knows it. It took him over 100 pages of comic to confront Umbria with her jerkassery. Thanks to help from Jane's Ghost, he gets over his cowardice, confronts Umbria and kicks her out of the group.
Mistaken for Pedophile: He eventually explains that the "molestation accident" was him mistaking a human child for a halfling adult; he had good reason for that, since he was traveling with a caravan of halflings.
True Neutralinvoked: Not so much as a philosophy but that he's wishy-washy this way.
"You can't fight us with all that crap on your back!"
Jane was the former leader of a small adventuring group that waylaid Julie's group. They tried to bluff Julie that some treasure Julie's group found earlier was theirs. The bluff failed and they fought Julie's group for the swag instead, but that also failed. Julie's group spared the trio, but Jane was killed by Umbria/Zaedalkaah while Jason and Trevoricus were unconcious in order to usurp Jane's position in the group. However, recently she has come back as a ghost and appeared before Trevoricus. The two work together to defeat Umbria and kick her out of the group, so Jane can take her spot as leader back.
"I'll go, but instead I will polymorph myself into HER instead! What a twist THAT would be!"
Brian is the emperor of the Souballo Empire, and is married to Angelo. He was outside relaxing on a balcony of his castle when he saw a giant beacon of light that Julie released when she activated her pendant for the first time. Judging from his reaction he knows about the Magicant and probably the pendant keeper as well, and has informed his followers to find her.
The Archmage: He causually uses the Shapechange spell, which is a level 9 spell in Dungeons & Dragons. In the ruin Stratus story arc, he uses a Quickened Disintegrate spell, which is considered epic magic.
Beard of Evil: Brian is one of the two main antagonists of the story and he has a goatee.
Benevolent Boss: He seems to care about his underlings more than the usual evil overlord, and is also fixated on professionality.
Better Living Through Evil: One of his plans is rounding up "choice people" to work for the empire. Brian attempts to invoke this trope on his old magic teacher Mr. Stratus, but fails.
Beware the Silly Ones: He's been hard to take seriously as a villain in the past, but the "ruin Thomas Stratus" arc shows him to be intelligent and not afraid to kill dozens of people with his magic.
"If someone around here could make a decent drink, I wouldn't have to kill so many employees..."
Angelo is the leader of "Angelo's Kids", a pseudo-religion of young adventurers who do his bidding and quest in his name. It is revealed that he works with Brian's Souballo Empire and is married to the emperor himself, making Angelo the "co-emperor". Angelo is more of a traditional evil overlord than his husband and isn't afraid to assert this fact.
The Red Mage: Angelo is stated to be a "Mystic Theurge", a D&DPrestige Class allowing the simultaneous advance of both Cleric spells and (in Angelo's case) Sorcerer spells. This usually leads to a Master of None situation, but Angelo seems to have overcome that through sheer experience and high levels.
Smug Super: Angelo is an epic spell-caster and is worshipped by his followers, but is quite smug.
Exillon is some kind of glowing robotic crystal, and the token non-human part of this villain ensemble. Exillon's an outside agent that's working in secret with the empire in exchange for some kind of reward. The only person who can understand what it says is Brian.
Punch Clock Villain: Brian's attempts at professionalism and the way he treats his underlings suggest they probably get paid quite well. There are some nutters, but many of the imperials are depicted as normal people who are fighting for a world they were promised.
We Are Everywhere: Word of God stated the Empire is the most concentrated in the northern half of the main Manjulias continent, but agents of the empire have been seen as far away as the Baxillon Island.
"Defying our Beautiful Worship is a capital offense. Even those who aren't under the light of his halo know that."
Angelo's Kids is a cult composed of young adventurer fanatics who idolize Angelo Souballo as a holy man, due to his powerful divine and arcane magic. They preach his dogma and enforce his will, which often means destruction of any who won't submit to the "light of his halo". It's been revealed in the comic that Angelo's Kids is a faction of the Souballo Empire, but not all of Angelo's flock are aware of this. Even without official affiliation, the two organizations often work together due to having similar ideals. Angelo's kids are often more extreme in their methods than the Empire, and it's likely the Angelo's kids are used to perform certain things the Empire publicly won't.
Fashionable Asymmetry: The AK uniforms mimic Angelo's taste in attire, with one gloved hand, and one boot longer than another.
Flanderization: In universe. Many of them emulate Angelo's mannerisms and flamboyance. Some of them even use a Noblewoman's Laugh, despite Angelo himself never laughing like that once in the comic so far.
Light Is Not Good: Some of the Angelo's Kids are Clerics (Angelo himself uses powerful divine magic) and channel positive energy.
Obliviously Evil: Some may be aware that what they're doing is horrible, while others may just be thoughtlessly following orders.
" My apologies. I tend to zone out sometimes when dealing with really stupid people."
Up until the second book, this wizard didn't have an official name in the comic, but he has crossed paths with Julie's gang more than once. He runs a scroll shop in Everwood, which was where the group met him. They met him again in Huckleton when they were buying ferry tickets to cross the ocean. Originally he seemed to be an unimportant character, but the second book's has him established as a fair bit higher up on importance.
Taken for Granite: Does this to Zaedalkaah as punishment for Zaedalkaah's failed assassination attempt.
True Neutralinvoked: His personality seems to be this. It's also hinted at when Brian extends the empire membership offer to him as someone "who would be cool...ish with the idea, alignment-wise." Even when Stratus delivers his You're Insane! speech to the emperor, Stratus seems to just phone it in somewhat.
Unequal Rites: He holds the traditional wizard's opinion that Sorcerers are inferior to Wizards.
You're Insane!: Stratus does a half-hearted, snarky one of these to the Emperor before the Emperor attacks him.
"Could you please, please, PLEASE un-quit and come back?"
Patterson is Julie's former boss when she was working at The Wayside. He's a fairly understanding person, but he does seem not to have that many scruples and is less lawful than one would expect or hope. He eventually gets kidnapped by Brian due to his good barkeeping abilities... and because Angelo wanted a "Huckleton Heartthrob".
"We're not judgin'... at least in the 'non chosen one' sense."
Peganone is an elven woman, and a member of the Everwood Council. She is also one of the three judges in Everwood Idol. She is a wizard who seems to be specialized in Divination magic. She is the most cheerful of the three.
Actual Pacifist: Peganone gained her levels doing non-combat, governmental things. This is a bit of an issue for her since she has volunteered to hunt Umbria/Zaedalkaah down herself. Randi is going with her, though...
Chaotic Goodinvoked: She's a nice person and uses her position in government to do good, but she's not especially organized and isn't handling the Umbria/Zaedalkaah situation very attentively.
"Your distressingly low level is all the more reason to keep quiet about your mission."
Simonicus is probably the leader of the Everwood Council, or it may be a triumverate thing. He is the most serious of the three, and is one of the judges in Everwood Idol. He is another wizard, though we haven't seen him do any wizardly things in the comic yet.
"You're wanted in Everwood for crimes against life! That's pretty cut and dry if you ask me!"
Eva Wilson is a Paladin for Stellina, the Angel of Justice (the main Lawful Good deity for Manjulias). She has takes on on the quest of hunting Zaedalkaah down and bringing her to justice. This sentence is of course, death. Eva Wilson's quite the straight arrow, and isn't interested in the reward offered for Zaedalkaah's capture other than to donate it to charity.
Action Girl: Easily defeated Zaedalkaah/Umbria when they actually fought (which consisted of a painful horse kick, Zaedalkaah/Umbria attempting to paralyze Eva and failing).
Leeroy Jenkins: When Angelo appeared and took Umbria/Zaedalkah, Eva pretty boldly called him out on his evil deeds and attacked him, despite Peganone insisting Eva to stand down. The next part did not go well for any of them.
Odd Couple: Her partner is her horse, though Charismatic Seaweed is quite a bit less lawful than she is.
"Living out of your backpack, kicking the Empire's ass... I'm so jealous."
Terramycin is an Elf girl that Julie's group met in a small town they passed through. She doesn't appear to like humans very much, and has strong and hateful feelings toward the Souballo Empire. She also has a son named Daytranna who runs a curiousity shop in the same town. There is more to her and her son than meets the eye.
Action Girl: She turns out to be a mid-level rogue and shows off her skills in a battle in the town.
Daytranna is an absentminded Elven man who runs a curiousity shop in a small town Julie and her friends visited. Angelika first visited the store in hopes of getting a new tent, and first had the pleasure of meeting the super long haired man. His Mother is Terramycin, and she helps run the inn in the town. Like his mom, there is more to him than meets the eye.
Absent-Minded Professor: Not a professor, but a very disorganized wizard who owns a curiousity shop. He knew there was a tent in his store for Angelika, but it took him 19 minutes to find it.
Rapunzel Hair: And various objects get trapped in it, such as caltrops. These caltrops even came in handy when fleeing an Angelo's Kids commander.
Squishy Wizard: And the first one not to use fireballs and lightning bolts as their main way to fight. Due to being a Transmuter, he specializes in magic that can make him less squishy and more combat-oriented if need be.
Summon Magic: Summons creatures to fight for him with his magic, due to not being able to use evocation magic.
Supernatural Gold Eyes: Apparently a sign that he was a late fall/early winter Elf, and he's a wizard which fufills the whole supernatural prerequisite thing.
Coumadin the Temple Warden
Coumadin the Temple Warden
"Originality's overrated anyway. As long as it's fun, it can be as memorable and good as any established idea."
Coumadin is the caretaker for the temple of the First Magicant piece. He is a Cleric who can channel negitive energy and has three Wraith coworkers who he hangs around with. He introduced himself into the story by challenging Julie's group and with his Wraith friends managed to defeat Julie's group, forcing them to flee and regroup.
A (probably) Chaotic Neutral deity with a strange sense of fashion. Appears in Julie's dreams as the Palm Tree Ghost. She created the Magicant, a wish granting potential Artifact of Doom, and threw it into the world of mortals For the Lulz. Since then however, she's decided to have someone more responsible go seek it.
Wild Card: See also: Chaotic deity named the Lady of Fate and Fortune.
Big Good: In charge of the dungeons that hold the pieces of the Magicant, and is the source of outsider help for Coumadin. Also has a vested interest in seeing the Magicant in the hands of Good, if her free counsel to Julie is any clue.
Alien Sky: Her home plane of Zebro has a bright orange sky.
The Sun/Moon that shines above Manjulias. Transforms into the other at Dusk/Dawn, respectively, with a giant explosion.
Narrator: Serves this role in establishing shots, which creeps Angelica out to no end.
Unusually Uninteresting Sight: Nehhilio explodes in order to turn into the moon. This explosion is so large, incidentally, that a reasonably high-INT character can mistake the orange sky of Zebro for it.
Art Shift: is played by two photos of humans, a man and a woman, respectively.
Joyelle the Erinyes
Joyelle the Erinyes
"I would smile, but I lack the facial muscles required to do so."
Joyelle is an enigmatic Devil, known as a "Force of Joyless Toil". She was introduced as a monster for Julie and her friends to fight before arriving in the city of Autumnson. She originally had the mission of destroying Jordie, a Cleric destined to meet up with Julie.
Black Magic: Joyelle can use the magic spell "Unholy Blight" whenever she wants. The spell is specifically designed to kill and sicken creatures with good hearts.
The Comically Serious: Joyelle's so utterly serious that the font she uses in her speech bubbles is different than normal.