Characters: Final Fantasy X
Here is the page detailing the specific characters that inhabit the world of Final Fantasy X
and Final Fantasy X-2
.All spoilers are unmarked.
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"Listen to my story. This... may be our last chance."
The main character of the game, who finds himself apparently taken from his futuristic home city of Zanarkand to a place 1,000 years in the future, which is ravaged by a creature known as Sin. He's initially quite immature and ignorant about Spira, but over time, becomes more selfless and questions the basic assumptions many Spirans make about their world.
It turns out that he is actually from an illusory copy of Zankarkand created by the Fayth, and his continuing existence is tied to theirs
"The people and the friends that we have lost, or the dreams that have faded... never forget them."
Voiced by Mayuko Aoki
(Japanese) and Hedy Burress (English).
The daughter of the previous high summoner, Braska, she becomes a summoner herself at the start of the game.
, she searches for clues about Tidus' whereabouts after finding a sphere that appears to show him imprisoned, resulting in her getting involved in the politics of the Eternal Calm-era Spira.
- Absolute Cleavage: Her X-2 default outfit: the only thing that compensates for it is the Zanarkand Abes' symbol formed from the laces.
- Action Girl: In X-2.
- Adrenaline Makeover: From Summoner to Gunner. Go figure.
- Angels Pose: With Rikku and Paine at the beginning of X-2.
- Anguished Declaration of Love: She gives one to Tidus in the ending of the game...just before he disappears.
- Arranged Marriage: Twice; first with Seymour, and again with an unnamed NPC before X-2 begins.
- Badass Adorable: When she's kidnapped by the Al Bhed and the entire rest of the party races to rescue her — only to show up just as she's kicked all the Al Bhed's asses and is about to leave.
- Bag of Spilling: Justified due to the ending of X. She may have lost the Aeons due to them being closely related to the Fayth, but her Adrenaline Makeover makes up for it in X-2. Also played straight with her white magic spells. In X-2, she has to learn them from scratch from the White Mage dressphere, just like Rikku and Paine.
- Bounty Hunter: In X-2.
- Character Development: From doormat to heretic in the original, to outlaw/pirate/rebel-with-a-cause in the sequel. Albeit still with some doormat tendencies, as Shinra points out.
- Chronic Hero Syndrome: In X-2. Three words: "Hero. Summoner. Doormat."
- The Chick: Of X's, though she plays the role of The Hero, due to her going on the pilgrimage.
- Clingy Jealous Girl: "WHO THE HECK IS LENNE?"
- Damsel out of Distress: She is captured on two occasions and rescues herself on both occasions.
- Decoy Protagonist: In X.
- Deuteragonist: Again, in X.
- Did You Just Flip Off Cthulhu?: Her Shut Up, Hannibal! moment to Yunalesca.
- Distaff Counterpart: Both she and Tidus are stuck in the shadow of their famous fathers.
- Foil: But whereas Tidus hates Jecht for it and wants to prove himself better than him, Yuna loved Braska and hopes to match his level of power and heroism.
- Duality Motif: Her Mismatched Eyes which are an indicator of her Mixed Ancestry.
- Extreme Doormat: Even in the sequel, which plays up her assertive side, the amount of times she actually gets openly angry at someone can be counted on one hand.
- Fairytale Wedding Dress: When she almost marries Seymour, she wears a fancy dress.
- Fangirl: She starts as a mild one for Tidus, and her gushing over Jecht's legendary heroics annoys the younger Blitzballer to no end.
- Flower Motifs: 'Yuna' is also the Japanese name for the sea hibiscus, and hibiscus patterns are seen on her skirt, obi, and necklace. Her unique dressphere in X-2, Floral Fallal, also references this.
- Fluffy Fashion Feathers: Her wedding dress is loaded with feathers, both edging the skirt hem and flaring from the back.
- Giant Waist Ribbon
- Girly Run: In X mostly, although her Adrenaline Makeover seems to cure her of that. She sure surprises Tidus after his resurrection by pretending to girly run behind him before suddenly speeding up and overtaking him.
- Gosh Darn It to Heck!: "Oh phoofie!!"
- Guile Heroine: As a Gullwing in X-2.
- The Gunslinger: As of X-2, where her default job class is "Gunner".
- Half-Human Hybrid: She's half human, half Al Bhed, which is made evident by her heterochromia.
- Heartbroken Badass: Her lover makes a Heroic Sacrifice for the sake of Spira. Luckily, you can help get Tidus back in the sequel. Bonus points: Yuna gets to keep all of her badassery too!
- Her Heart Will Go On: It happens one way or another in X-2; either she stops mourning because she's reunited with Tidus (in the Good or Perfect Ending if you choose so), or because she moves on (if you choose not to, or fail to gather the requirements altogether).
- Hope Bringer:
- In the first game, of her father's reputation as the most recent High Summoner (the one who defeated Sin), Yuna is seen as the person with an equal or even greater chance of repeating his feat. She herself exemplifies this attitude by trying to make everyone's lives a little happier, no matter the cost, as she explains to Tidus.
- In the second game, she's not only lived up to the expectations set for her in the first game, but has created the Eternal Calm (effectively making her the greatest High Summoner ever), and she is possibly the most respected figure in the world. Not being one to rest on her laurels, however, she still travels the world to try and help people as best she can.
- Humble Heroine: Even after saving the entire world and ending a millennia-old cycle, she still doesn't think much of her feats. Justified in that, in her view, all of this is a Pyrrhic Victory. She "won", but at a cost that feels like a defeat.
- Idiot Heroine: Deconstructed. Yuna is more naive and sheltered than "dumb", and that naivete is exactly what causes her to make stupid decisions that endanger the party's lives, like agreeing to marry Seymour to try and get him to confess to the sin of murdering his father. She learns from it.
- I Just Want to Be Normal: In Final Fantasy X-2 Last Mission, Rikku is upset with Yuna for living a life that is normal and boring, but Yuna tells her that she's happy with normal, that it's what she wants.
- The Ingenue: Raised in a very pampered and regal environment and treated with reverence for everyone who met her, thanks to her father's Heroic Sacrifice. As befitting the trope, every villainous faction in the game wants to use her sheltered naivete and manipulate her for their own ends. Yuna, however, is far less gullible than they think.
- Is This What Anger Feels Like?: She holds back her anger as best she can, sometimes denying to herself that's even what she's feeling. However, one visible example of this trope comes when she views the sphere where "Tidus" says he needs to save some girl named Lenne. At that point, she can't hold it in any longer and even asks herself "Why am I so mad?!" That would be jealousy, my dear.
- The Kirk: Straddles the impulsive/rational line between Rikku and Paine.
- Lady of War: In X.
- Limit Break: The Grand Summon technique, which summons an Aeon with a fully charged Overdrive bar — independent of its own Overdrive bar, allowing you to cast another Overdrive on its next turn.
- Meaningful Name: The yin-yang relationship between her and Tidus is hinted by Yuna's name, meaning "night" in Okinawan.
- The Medic: As the White Mage of the party.
- Messianic Archetype: In X. The population of Spira want her to stick to it in X-2, disregarding her personal needs or desires.
- Miko: In the first game.
- Mix and Match: Of the summoner and white magic classes.
- Mixed Ancestry: The daughter of a normal human and an Al Bhed. The reason for her different colored eyes.
- Named After Somebody Famous: In-universe, her father deliberately named her after Yunalesca.
- Ojou: She's treated like a princess in 'X' because of her status and her father's as summoners.
- Passive-Aggressive Kombat: One way to interpret a few of her Nice Girl responses to being put down by others. For example, when Dona sneers at the "rabble" of guardians following Yuna and tells her "quality over quantity, my dear," Yuna responds that she only has as many guardians as she does people that she can trust with her life, though she would never question Dona's ways.
- Pimped-Out Dress: Her outfits are usually fancy dresses.
- The Pollyanna: She taught herself to always wear a smile and speak politely, even when she's actually angry or sad inside. The moment that she finally breaks down and lets it all out is the catalyst for the romantic Big Damn Kiss she shares with Tidus.
- Power Trio: In X-2, she's the Ego.
- Rapunzel Hair: In X-2, her hair is tied in a long braid that falls past her knees.
- Rebellious Princess and Took a Level in Badass: In X-2, although she had already shown some of her badass side at the end of X.
- Samus is a Girl: "And here I thought summoners were all old geezers."
- Short Hair with Tail
- Showgirl Skirt: Her Gunner dressphere in X-2 has a frilly half skirt on her left side.
- Silk Hiding Steel: Attempting to kill the groom at her wedding, for starters. Also, though she is unfailingly polite in X, she will not take guff from anyone.
- Single Woman Seeks Good Man: It certainly isn't Seymour that she falls for...
- Star-Crossed Lovers: With Tidus. Play your cards right, and you can [[OfficialCouple reunite them — for good — in the sequel.]]
- Stepford Smiler: Tidus unwittingly causes her to crack by talking at length about how beautiful his Zanarkand is, and how the whole party should go visit. (sniff...)
- Summon Magic: Her aeons.
- Super Mode: Her Floral Fallal Dressphere in X-2.
- Take a Third Option: She ends up taking one when she realizes the Final Summoning won't work against Sin, and her desire to save the world without sacrificing people to do so drives her in X-2.
- Tonight Someone Kisses: With Tidus at Macalania Woods, after the Bevelle ordeal. "Suteki da ne" only adds to the [[CrowningMomentOfHeartwarming "daww" feeling as Tidus and Yuna begin their moonlit tryst]].
- Uptight Loves Wild: A gender-specific inversion. Yuna is prim and follows the rules; Tidus butts heads with every authority figure.
- Victoria's Secret Compartment: While using items in combat in X.
- Walk on Water: She does this at the Kilika sending.
- Weapon of Choice: A Magic Staff in the first game, Guns Akimbo in the second.
- White Mage
- White Magician Girl: In X, her specialties are healing and summoning, while her physical attacks are laughable. In the sequel, she prefers Gun Fu.
- Yamato Nadeshiko: In X. She's a gentle and determined girl who is like a shaman, wears something like a kimono, and grew up on an island nation.
"After this tournament... I'm retiring. Win or lose, I'll be leaving Blitzball for good. But since we're here, we might as well win!"
One of Yuna's childhood friends, who is a few years older than she is. He had a younger brother named Chappu, who was killed on a Crusader operation against Sin while using a machina weapon, causing him to hate the Al Bhed and technology. He's also captain of the Besaid Aurochs, who have never won a single game of blitzball.
"No matter how dark the night, morning always comes, and our journey begins anew."
Voiced by Rio Natsuki
(Japanese) and Paula Tiso (English).
Another of Yuna's friends from Besaid. Lulu is a no-nonsense black mage and experienced guardian, though she still holds onto years of guilt after watching her first summoner die. She was in a relationship with Chappu when he signed up for a foolhardy Crusader mission to keep her safe. Sin crushed him and left his body on the Djose shore. The losses throughout Lulu's life have made her fiercely protective of her loved ones, and thus she has dedicated her life to seeing Yuna through her pilgrimage.
- Action Girl: Her magic is extremely powerful and will obliterate many foes, especially early on.
- Aloof Dark-Haired Girl: Pale-skinned with very elaborately decorated black hair. She's seemingly cold and reserved with a no-nonsense attitude.
- Absolute Cleavage
- Armor-Piercing Slap: You'd be expecting that she did this to Luzzu upon finding out that he's the one who convinced Chappu to join the Crusaders' doomed-to-fail operation, but it turns out that Lulu had already been told, and hit him when he did.
- Beauty Mark: To the left of her lips.
- Broken Bird: Of the two previous summoners she guarded, one had a faith crisis and abandoned, and the other died without Lulu being able to protect her. Also, her boyfriend died trying to fight Sin. No wonder she's such an Ice Queen at first.
- Black Mage: The only character who doesn't have a hybrid class.
- Cool Big Sis: Yuna sees her as an older sister, and later, Rikku does as well, so much that she wishes to learn magic. Rikku herself seems to fantasize about one day possessing Lulu's, ahem, talent.
- Crutch Character: Early in the game, Lulu will be the heaviest hitter thanks to her magic, which will also be crucial in several boss fights. Come post game however, the tides start to turn, especially if/when the player completes Yuna's Sphere grid and moves her on to start learning Lulu's magic. Towards the endgame, the only way for Lulu to break the 9999 damage limit is by dodging two hundred consecutive lightning bolts in the painfully difficult Lightning Dodge game. Many players skip it entirely and relegate Lulu to a supporting role in favor of characters like Yuna who can break the damage limit with little difficulty.
- Dance Battler: Of a sort. Lulu's Evasion is staggeringly high for most of the game, and equipping her with the Dancer overdrive mode will max out her bar in very little time.
- Dark Is Not Evil: Lulu's cold demeanor and heavily sexualized outfit would make her a perfect evil sorceress in any other work, but it turns out that she's actually quite warm underneath it all — she's just carrying a heavy burden of pain and guilt.
- Defrosting Ice Queen: Towards Tidus as she gets to know him and sees that he's an asset to their pilgrimage and not a liability. Her first sign of defrosting is when she drops her icy persona and shows genuine concern for Tidus' wellbeing after the aftermath of Operation Mi'ihen.
- Deadpan Snarker: Heavy on the deadpan, light on the snark. In fact, the creators of X-2 said that they didn't include Lulu as the third playable character because her no-nonsense attitude would have completely shut down Yuna and Rikku's playful banter.
- Eerie Pale-Skinned Brunette: Yet another way in which she sort of stands out as strange having grown up on Besaid Island. Also one of the most intimidating party members until you get to know her better.
- Failure Knight: She has been a guardian to two summoners before Yuna, and one of them did not survive the journey to Zanarkand.
- Girls Love Stuffed Animals: Especially when they are animate and can attack enemies for her. They are literally her weapon class.
- Goth: While there's no evidence of a goth subculture in Spira outside of her, it's obvious where the real-world inspiration for her character design came from.
- Real world Goth culture owes a lot to the influence of memento mori, a Romantic-era art movement that emphasized the inevitability of death. It's not inconceivable that in a world like Spira, locked as it is in a spiral of death, there would be people who embraced that philosophy wholeheartedly.
- Happily Married: With Wakka as of X-2.
- Heartbroken Badass: She was dating Chappu before he died fighting Sin.
- Impossibly-Low Neckline: How does that thing not slip?
- Improbable Weapon User: She somehow manipulates dolls to attack her foes (according to the scan description, not even Wakka understands how she does it), although they're put to better use as a focus for her magic.
- Informed Attribute: In X-2, she's supposed to be heavily pregnant, but doesn't look it because she retains her model from the first game. Maybe the corset is hiding the bump...
- Lady of Black Magic: Elegant and more mature than the hero? Check. Defrosting Ice Queen Cool Big Sis? Check and check. Mastery of Black Magic? And check.
- Limit Break: The Fury skill, which spams a low-power version of one of her Black Magic spells.
- Male Gaze:
- Take a good look at how the FMV introduces her. Take a good look at where Tidus' eyes wander when he's using the binoculars on the S.S. Liki. Take a good look at where the camera often focuses on her Victory Pose.
- The FMV showing her this way is due to her dress. Because FMVs are not rendered in real time with the same small handful of moving models, they hid her from view or only showed from the waist up so they didn't have spend the extra time and money making sure her overly complicated dress was the same each time.
- Mama Bear: Towards Yuna in the beginning, toward Tidus once she warms up to him, and towards Rikku starting around the time Home is destroyed.
- Ms. Exposition: Despite her initial skepticism, she gradually comes to accept that Tidus knows diddly about how Spira works (sans Blitzball, of course). After a while, whenever a new situation pops up, she is is usually the first one over to explain it to him. However, when Tidus asks her if this means she believes his story, she dodges the question.
- In a subtle bit of Character Development, over the course of the game Lulu starts to take the initiative in explaining stuff to Tidus instead of waiting to be asked.
- Ms. Fanservice: Shares this role with Rikku in the first game. In X-2, not so much.
- My Greatest Failure: Her inability at protecting a past summoner. A large deal of guilt and grief for Lulu still stems from this very fact. You can help her finally confront her inner demons at the Cavern of Stolen Fayth.
- Not So Stoic: Any moments concerning her past failures tend to cause cracks on that deadpan mask of hers. Learning that her whole faith is basically a pack of lies is the most obvious example.
- Peek-a-Bangs: Covering the left side of her face.
- Pimped-Out Dress: It includes a low, gravity-defying corset, a fur-trim, and the front of the skirt is made up entirely of belts.
- Pretty in Mink: Her dress is fur-trimmed, despite living most of her life on a tropical island, for some reason.
- Parental Substitute: A mother figure for Yuna.
- Promotion to Parent: For Yuna, after she came to Besaid.
- Pungeon Master: While all the characters make little quips the first time they use their unique abilities, Lulu's are always puns. For example, the first time she casts Blizzara, she'll snark "Let me break the ice."
- Red Eyes, Take Warning: Averted. Not only are her eyes reddish-brown, but Lulu is actually a pretty nice and caring woman underneath that icy exterior. Well, at least if you're one of her True Companions.
- Settle for Sibling: Tidus points out there is definitely something between Wakka and Lulu, but it is implied she has mixed feelings about becoming involved with her dead lover's older brother. In the end, she and Wakka tie the knot.
- Squishy Wizard: Averted. Her HP isn't particularly good, but her Evasion and Magic Defense are godly (so much that most monsters will miss her most of the time). On top of that, she has above average defense.
- Team Mom: Sort of a surrogate mother to Yuna, plays tutor to Tidus, and acts as a voice of restraint and discipline for the party in general.
- The Smart Guy: She's a mage and gives exposition. She shares this role with Rikku.
- The Stoic: Due in large part to being a Broken Bird.
- Tall, Dark and Snarky: Lulu is the tallest (also oldest) female party member, and she fits the dark, beautiful, and snarky traits just as well.
- Third-Option Love Interest: During a Guadosalam sidequest, Tidus has the opportunity to profess his love for Yuna, express an interest in Rikku, or raise a naughty eyebrow at Lulu.
- Too Many Belts: That skirt of hers? All belts — well, at least the part covering the front of her legs.
- Tsundere: Boy howdy. She's just as likely to berate her men as she is to praise them. She shows more of a deredere side around Yuna.
- Vapor Wear: The top of her dress seems to be a corset, with nothing else underneath.
- Victoria's Secret Compartment: Where she draws items from in combat.
- Weapon of Choice: Dolls.
- Woman in Black: As befits her dark and intimidating demeanor. Also emphasizes the fact that Lulu is still in mourning for Lady Ginnem and Chappu.
- Zettai Ryouiki: A gap in her skirt o' belts shows she's wearing black lacy stockings.
"Yuna needs Kimahri. Kimahri protect Yuna."
A Ronso who was alienated from his own people after being unable to honorably accept defeat in a duel, which resulted in his horn being broken. He has been Yuna's protector since just after her father defeated Sinas part of a promise he made to a dying Sir Auron.
- All of the Other Reindeer: Chastised by fellow Ronso for his small size and broken horn.
- The Big Guy: He's a tall and muscular Ronso who can learn the ability to pierce armored enemies. While Yuna has many bodyguards, he's been protecting her for longer than any of them.
- Berserk Button: Just try to bring harm to Yuna while he's around.
- Cat Folk
- The Chains of Commanding: It's all Kimahri can do to keep the Ronso from twisting the heads off every Guado in sight.
- Establishing Character Moment: A subtle example during his introductory cutscene in the Cloister of Trials; he spends much of the cutscene glowering at Tidus, but when Yuna stumbles on the stairs, he is the first to make a move to catch her, and is very gentle in helping her stand when he does so, establishing his soft centre.
- Gentle Giant
- Heroic Sacrifice: Tries to take on Seymour Natus, solo, so that Yuna can escape but she comes back and is quickly followed by everyone else.
- Non-story wise he has a Self-Destruct overdrive.
- Hulk Speak: A trait common with all Ronsos.
- Jack-of-All-Trades: Has the smallest path in the Sphere Grid, but can make up for it by having a choice of the other characters' paths except for Auron's, though a few detours or a simple Teleport Sphere is enough to pop him onto that path. Teaching him a little of everything makes for excellent back-up in just about any role, like a support mage who can cast Esuna if Yuna is incapacitated or a thief who can use Al Bhed Potions when the gang is trapped in the desert. The trade-off is that he's also a...
- Magikarp Power: Guess who learns Ultima? He can also learn the incredibly powerful Nova spell as one of his Overdrives.
- Master of None: For a large majority of the game he'll basically be just an inferior version of whatever person he shares a sphere grid path with. Not helping is the fact that his Infinity+1 Sword is commonly considered downright impossible to unlock.
- Mix and Match: of the Dragoon and Blue Mage classes.
- Our Founder: Earns himself a statue on the peak of Mt. Gagazet. If you manage to prevent a Ronso war, it's accompanied by a statue of Yuna.
- Parental Abandonment: Notes that he no longer has a family shortly before reaching Mt. Gagazet; they presumably abandoned him when he was exiled.
- Panthera Awesome
- Pet the Dog: Anyone can forget that he's a fierce warrior because he's also one of Yuna's most loyal Guardians (before becoming a Summoner, even).
- Power Copying: His Ronso Rage overdrives mimic monster abilities.
- Proud Warrior Race Guy
- The Quiet One: He doesn't say a word to Tidus until the aftermath of Operation Mi'ihen. He's apparently making up for being quite boastful when he was younger, at least according to the other Ronso.
- Roundhouse Kick: One of his overdrive moves. As a memetic bonus, it also works as as One-Hit Kill.
- Secret Secret Keeper: It's implied by some of Yuna's dialogue about how they first met, as well as Auron's quite touching goodbye to him, that he knew that Auron was an Unsent the whole time.
- Suddenly Voiced: Tidus grows accustomed to flapping his gums at Kimahri, and is visibly startled when the Ronso suddenly talks back. Kimahri, like the other Guardians, is moved to console Yuna in the aftermath of Operation Mi'hen.
- Third-Person Person: Like all other Ronso, he almost exclusively refers to himself by his own name, and rarely even uses second- or third-person pronouns.
- Weapon of Choice: Spears.
- Undying Loyalty: Kimahri is devoted to Yuna and ensuring her safety and has been since he was 15.
- The Unsmile: Tries out a big grin, at Tidus' behest.
- When He Smiles: This is averted during the scene immediately following Tidus and Yuna's kiss. Near the end of the scene, we cut back to him, still watching over Yuna; he gives a genuine smile at the two, then turns and leaves.
- You No Take Candle: It's how all Ronso talk.
"This is it. This is your story. It all begins here."
One of Jecht's old friends, whom Tidus has known for some time. It is revealed that in Spira, he was one of the legendary guardians of the last successful summoner, Braska. It turns out that Braska sacrificed his life and Jecht became the Final Aeon to defeat Sin, an outcome Auron was highly displeased with. He attacked Yunalesca and was killed, but remained as an unsent in order to break the cycle.
- And This Is for...: Seriously, nothing can faze this dude. ...Except during the second battle with Seymour:
Auron: Although he was not the man I once knew, Kinoc was still my friend, Seymour! YOU WILL PAY FOR HIS DEATH!
- Arranged Marriage: The reason he fell out of favor with Yevon was because he turned one down.
- The Atoner: He couldn't stop Braska and Jecht from sacrificing themselves in the Final Summoning, so he's determined to make sure their children end the cycle forever.
- BFS: And some of them are katanas to boot!
- Black Comedy: Appears to have developed something of a dark sense of humor. For example, before fighting Evrae in Bevelle, he lets out this gem:
Auron: (chuckling) The red carpet has teeth.
- Broken Pedestal: Quite disappointed to see Kinoc becoming more corrupt over time after rising in the Yevonite hierarchy, but is still angry with Seymour when he kills him.
- The Cameo: In X-2, he, Jecht, and Braska are heard (but not seen) shouting advice to the party in the final battles. He also appears in a secret cutscene with Gippal.
- Chaste Hero/Celibate Hero: Part of the reason he teamed with Braska was because he became ostracized from his Warrior Monk sect for refusing the hand of the High Priest's daughter.
- The Chessmaster: Half, and perhaps more, of the plot is his and Jecht's plan. See Shipper on Deck, too.
- Cool Old Guy: Despite being only 35 years old, but since other characters are about teenagers — in their early twenties (or their ages are never stated, like Kimahri), he is definitely the oldest in the group.
- Cool Shades: And, by extension, Sunglasses at Night.
- Cool Sword: He's got a number of them.
- Damage-Increasing Debuff: Auron's Armor Break and Mental Break abilities are specializing in destroying the enemy defenses. One of his Overdrives (Banishing Blade) inflicts all four Break abilities at once on a single enemy.
- Dark and Troubled Past
- Dead All Along
- Deadpan Snarker: He has a few moments, including the next one:
*Battle with Sin has ended, lots of soldiers died, most of them who turned down the Corrupt Church
(to Kinoc, one of the maesters): A swift retreat... satisfied?
- Defector from Decadence: You wouldn't know it to look at him, but this hardened merc was once a monk. One meeting with Yunalesca was enough to make him dissolve ties with the church.
- Determinator: His own death ten years ago wasn't enough to stop him from fulfilling his promises to Jecht and Braska to take care of Tidus and Yuna.
- The Dying Walk Did this once in the past, as he was mortally wounded by Lady Yunalesca after confronting her, and made his way all the way back to just outside Bevelle so he could save Yuna, as he promised Braska he would, but he finally died outside Bevelle. He later does this again when he is sent at the very end of the game.
- Eye Scream: One of the injuries that he sustained when he attacked Yunalesca ten years ago.
- Failure Knight: A twist on the trope in that he technically succeeded in his mission by it's original definition: He was to keep Braska alive until he reached Zanarkand, where the Final Summoning would kill him. However, he had re-defined his mission as Guardian to "keep Braska alive and find a way to take Sin down permanently." Braska performed the Summoning and was killed, so Auron feels that he failed in his mission and is now motivated to protect Braska's daughter to make up for it.
- Former Teen Rebel: Inverted; Auron was an upstanding monk in the old days. It was not until Braska'a Final Summoning that Auron realized that his years of service to Yevon were wasted.
- Freudian Trio: With Jecht and Braska, as superego.
- Gargle Blaster: Whatever's in his jug. (It's a traditional sake jug, but it may also hold rice wine, in keeping with the Ronin theme.) In his Overdrive, he spits it onto his BFS, which causes dark fire and black holes. Another has Auron creating a whirlwind and then hurling his entire jug in, at which point the tornado turns into a fiery pillar.
- Good Scars, Evil Scars
- Heroic BSOD: He got really messed up when Jecht and Braska both died, and even more so when finding out that it all was in vain. Despite a few scenes, it's never quite shown, but the result is clear.
- Heterosexual Life-Partners: With Jecht and Braska. It's also implied that he was like this with Kinoc (or at least a Big Brother Mentor to him) before their falling out.
- I Gave My Word: To find a portal to Jecht's Zanarkand, and watch over Tidus in his stead. Sound impossible? Not for this guy.
- I Hate Past Me: A pyrefly reenactment of Auron falling to his knees as his friends march to their death. Just the sight of it is enough to make Mr. Cool fly into a screaming rage.
- Limit Break: Bushido, which is learned from collecting Jecht Spheres, letting Auron unleash his Dragon Fang, Shooting Star, Banishing Blade, and Tornado.
- The Mentor: For Tidus.
- Mighty Glacier: He has low speed, but is your physically strongest and most durable character.
- Miles to Go Before I Sleep
- My Greatest Failure: Despite being one of the few guardians (perhaps the only one) to complete a successful pilgrimage, this is his motivation for becoming The Atoner.
- Nerves of Steel: One of his random lines when entering the battle is "I foresee no difficulty." Even when it's just him facing down a Dark Aeon.
- The Obi-Wan: An odd example: while Auron succeeded in helping Braska finish the pilgrimage, his failure to stop Braska and Jecht's Senseless Sacrifice only served to continue Spira's Vicious Cycle. It's a spin on being a Failure Knight.
- Parental Substitute: Looks after Tidus as a favor to Jecht.
- Promotion to Parent: A cutscene during which Tidus talks about his mother's heartbreak when Jecht disappears indicates that despite Auron's promise to Jecht, he fears this happening because 'he wouldn't know what to do'. Given Tidus' age in the flashback and the tone of Auron's voice, It's implied that around this time Auron was still recovering from Braska's pilgrimage.
- Perma Stubble
- Pre Ass Kicking One Liner: He gets several, like everybody else. They may also qualify for Bond One-Liner.
- Power-Up Letdown: His Infinity+1 Sword allows him to break the damage limit, but it also removes his Piercing ability, which is a big handicap on higher level enemies, most of whom are armored and almost all of whom resist Armor Break.
- Rated M for Manly
- Ronin: He's a guardian with no summoner to protect (at least, until he joins Yuna's team). Even after that, though, he always keeps one arm outside of its sleeve and carries a jug of sake with him.
- Rousing Speech: Definitely the "now is the time" one at Yunalesca's dome.
- Shell-Shocked Senior
- Shipper on Deck: His advice for Tidus definitely seems to be a nudge towards Yuna's direction.
- Skunk Stripe
- Sole Survivor: Of the pilgrimage he, Braska, and Jecht undertook, he's the only one who survived. Except [[DeadAllAlong he didn't.]]
- Spiky Hair
- Silver Fox
- Standard Status Effects: His special abilities, like Wakka's, are mainly debuffing skills. Auron's specialize in whittling down enemy strength and defenses.
- Static Character: The only current guardian who does not undergo some significant Character Development. It's justified in that he already went through his long before the game even started.
- The Stoic
- Taking the Bullet: One of his abilities lets him take hits for other characters.
- Tall, Dark and Snarky: Tall? Check. Dark? Double-check. Snarky? Definitely.
- Tranquil Fury: He brings the beatdown like nobody else, but only three times in the game does he ever show any unguarded emotion: his I Hate Past Me moment, his Rousing Speech, and his option to talk to Seymour during the first fight with him (which actually increases his strength for that fight).
- The Undead: As an unsent, he would fall closely to a revenant.
- Unfinished Business
- Vitriolic Best Buds: Amusingly, as shown in flashbacks he was a bit of a stick when he was younger and thus would frequently butt heads with the more boisterous and uncouth Jecht. Course, nowadays he looks back on their squabbles with fondness.
- Warrior Monk: He is a former one.
- Weapon of Choice: BFS's claiming to be katanas.
- We Used to Be Friends: He and Kinoc are not on good terms at the moment, but it's implied that they used to get along. And Auron is upset by Seymour killing Kinoc.
- Younger Than They Look: Few would guess he's supposed to be thirty-five. Especially given that he died a decade earlier and thus looks the same as he did at twenty-five!
"Memories are nice, but that's all they are."
The daughter of Cid, the leader of the Al Bhed, and Yuna's maternal cousin. She is one of the first people to greet Tidus on Spira, until he's washed onto Besaid. She attacks the party in an attempt to kidnap Yuna and stop her pilgrimage, but the party is unaware that it was her. She is defeated and later joins the pilgrimage as a guardian, hoping that Yuna will give up on it.
In X-2, she and Yuna work with their new friend Paine on a quest to find spheres as part of the Gullwings, hoping for clues to what might have happened to Tidus.
- Action Girl: Noted in the Bodyguard Babe entry. She also puts her item mixing to good use.
- Affectionate Nickname: She affectionately refers to her cousin, Yuna, as "Yunie".
- Badass Adorable: She's one of the nicest girls you'll meet, so long as you don't try to hurt Yuna in any way.
- Barely-There Swimwear: As part of her attire in X-2.
- Birds of a Feather: With Tidus, to the point of being Like Brother and Sister. They quickly become friends, due to having similar personalities and their mutual desire to protect Yuna.
- Bodyguard Babe/I Will Protect Yunie: She initially tries to kidnap Yuna, so she couldn't go through with her pilgrimage. At the end of which Yuna was to sacrifice herself to defeat Sin. But Tidus and the others foil her schemenote , so she figured 'if you can't beat 'em, join 'em' and became one of Yuna's guardians.
- Coy, Girlish Flirt Pose: In the second game.
- Cute Bruiser
- Cute Clumsy Girl
- Daddy's Girl
- Dangerously Short Skirt: Her famously risque thong bikini/micro-skirt combo◊ provides the page image.
- Dual Wielding: Second game.
- Exotic Eye Designs: The Al Bhed are easily indentified by the unique spiral pattern of their irises, which confirms Auron's suspicions about Rikku.
- Face Your Fears: At some point, prior to X-2, she camped out in the Thunder Plains for a week to face her fear of lightning.
- Fanservice Pack: See the Ms. Fanservice entry.
- Fear of Thunder: She's had an acute fear of lightning ever since her brother accidentally hit her with a botched Thundaga spell, when they were kids. But she eventually got over it by forcing herself to camp out in the Thunder Plains for a week.
- Flanderization: The X-2 makes her a lot more perkier and ditzier.
- Gadgeteer Genius: The Al Bhed are naturally gifted when it comes to machinanote and Rikku's no exception. In fact, she may be one of their best at only 15 years old (she's 17 by FF X-2).
- Genius Ditz: Despite having ditz tendencies, she is a skilled chemist, and has more emotional savvy than you'd expect for a girl her age. X-2 put more emphasis on the Ditz part.
- Genki Girl: Not surprisingly, one of the main reasons she and Tidus get along so well, since they're so much alike.
- Getting Crap Past the Radar: When Tidus meets up with her again after she tries to kidnap Yuna by way of Humongous Mecha, Rikku, completely in Male Gaze, strips out of her wet Form-Fitting Wardrobe, lovingly rendered in full FMV graphics.
- Goggles Do Nothing: Averted. When you first meet her, she's wearing them over her eyes and her menu portrait even shows her wearing them. When she joins the party for real later on, she ditches the diving suit and reveals her more iconic outfit, at which point they slide down around her neck and remain unused for the rest of the game.
- Hidden Depths: Rikku's aloof personality, cheerfulness, and Badass Adorable status may make her seem somewhat shallow to some. However, if you can get your Relationship Values with her high enough, she opens up about a lot of her reasons for being such. Bottom line: the death of her mother taught her that you can't waste your life being sad, and that you need to live it up while you can, especially in a Crapsack World like Spira. There's more, but going too deep into it would take all day.
- Hollywood Atheist: Averted. All Al Bhed believe in the power of science over Yevon, but Rikku offers some perfectly reasonable justifications for her lack of belief in spiritual matters. There's also the fact that she believes in an afterlife of sorts, as shown from when she tells Yuna, and later Tidus, that she'll "see them again". It's really more like she's an Agent Scully, who has a spiritual belief; just not the "main" one, as it were. It's ultimately Justified, since in Spira people can physically visit the Farplane.
- Homoerotic Subtext: Her affection for Yuna can come across this way at times. Such as her habit of referring to her cousin as "Yunie" and cuddling with her on occasion. There's even an optional hotsprings scene in FF X-2, during which, she checks out Yuna's body and remarks: "I know who's got it goin' on."
- Human Alien: By all outter appearances, she's virtually indistinguishable from humans. Except for her spiral irises, which are the only indication that she's an Al Bhed. FF X uses this as a minor plot point, when Tidus lampshades the fact that Wakka hated the Al Bhed, yet failed to recognize Rikku was one of them.
- Item Caddy: Through her Use command and Mix Limit Break.
- Item Crafting: Close enough: she has the ability to upgrade your weapons, adding abilities at the cost of items.
- Jail Bait: With emphasis on "bait", given her figure and the way she dresses in X-2, to say she's only 17 yeas old. Though it's subverted, since according to Rikku, the people of Spira can marry as young as age 15note .
- Limit Break: Her Mix Overdrive which lets her make some very potent attacks or supportive abilities from items.
- Loveable Rogue: For all intents and purposes, she's basically a pirate. Right down to sailing the waters of Spira with a motley crew; which includes her brother. In part 2, she and The Wingulls are sphere hunters, who travel aboard The Celsius. Meaning, she's an air pirate... and easily one of the nicest ones you'll meet.
- The McCoy: She's more impulsive come X-2, which neatly fits her into this role in the YRP Power Trio.
- Missing Mom: Her mother died when a machina went on a rampage, leaving her with her father and Brother.
- Ms. Fanservice: Rikku's new look in X-2 consists of a yellow thong bikini, a micro-skirt, a scarf, and a pair of boots. So you'll be seeing plenty of skin: from her back, to sideboobs, and a great pair of legs.
- Plucky Girl
- Power Trio: The Id in X-2.
- Redemption Promotion: Justified; when she's encountered as a boss during an attempt to kidnap Yuna (the party doesn't know it's her), she's using a machina.
- Scarf of Asskicking: Second game.
- Shout-Out: She and the remainder of YRP have a lot, but perhaps the most notable is Snake? SNAKE! SNAAAAAAAAKEEE!!!!!
- The Smart Guy: She can work machina and has a 'mix' overdrive to create new abilites.
- The Sneaky Guy: She has a stealing ability.
- Stripperific: In X-2. Get this - her bikini in the hot spring scene and her 'bare' dressphere are less revealing than her default outfit.
- Super Mode: Her Machina Maw dressphere in X-2.
- Teen Genius
- Weapon of Choice: Power Fist or Wolverine Claws with a Targe in X, Dual Wielding knives in the second.
- Wrench Wench
"The hardest person to know is yourself."
Only appears in Final Fantasy X-2
. The third member of the heroines, who was once part of a task force composed of herself, Nooj, Baralai, and Gippal that entered the Den of Woe, which resulted in Shuyin possessing Nooj and turning him against his comrades. For her, the journey is largely about finding answers to the questions in her own past.
"I ain't gettin' any younger, so I might as well make myself useful."
Tidus's father, an alcoholic who abandoned him
as a result of being brought to Spira. He's also the current Sin.
- Abusive Parents: Tidus does have a good reason to hate him, which makes it more saddening since deep down Jecht genuinely loves him.
- Luckily, Tidus genuinely loves him too, he just doesn't want to admit it.
- The Ace: Prior to Tidus.
- The Alcoholic: Until that fateful incident with ze shoopuf...
- Alcoholic Parent: Until an incident on the pilgrimage, in which he, while drunk, attacked a shoopuf, resulting in him swearing off alcohol.
- Archnemesis Dad: Tidus views him as this for a long time. It turns out that he's not quite that bad, but there's still some resentment, and for very good reasons.
- And I Must Scream: Arguably what he currently is now.
- Anti-Villain: The only real reason he's on the bad side is because he was fused with Sin. When he fused with Sin, he became a Final Aeon in order to destroy Sin so as to save the world. In addition, Jecht was perfectly willing to die at the hands of his son if it meant eliminating Sin for good, although that didn't stop him from having to fight his son under Yu Yevon's influence.
- Batman Gambit: He was at least partially in control of Sin when it attacked Tidus's Zanarkand at the very beginning of the game as he was able to consciously pick up Tidus and Auron and transport them to the Spiran mainland so that they could unite with Yuna to ultimately find a way to end the cycle of Sin permanently. It might have even started earlier than that with his decision to become the Fayth for Braska's Final Aeon if he knew that doing so would result in him becoming the next Sin (it's unclear in the game if he was aware of that part beforehand).
- BFS: And it becomes even bigger when Jecht powers up into the Final Aeon.
- Broken Ace: He's an alcoholic who can't connect with his son, succeeding only in estranging him, and only comes to terms with it after he can't do anything about it.
- Captain's Log: Jecht recorded spheres of his journey to show his wife and Tidus, still hopeful he would find a way home someday. When Jecht came to accept he was trapped in Spira, he left behind spheres to help guide Tidus, should the same fate befall him.
- Calling Your Attacks: The "Sublimely Magnificent Jecht Shot Mark III."
- Covered with Scars
- Death Seeker: Once he realized he was trapped in Spira, he came to terms that his life was essentially over and his dream to make Tidus a star Blitzball player would never come true, hence the header quote said about his decision to become the Final Aeon.
- Does Not Like Shoes
- Disappeared Dad
- Evil Counterpart: To Tidus.
- Final Boss: Technically, as the Final Aeon, since he's the last boss that can be lost to.
- Final Boss Preview: Jecht calls out to Tidus when the latter is sucked into Spira. Tidus returns to this void at the end of the game to battle the Final Aeon.
- Freudian Trio: The id to Braska's ego and Auron's superego.
- Guttural Growler
- Honor Before Reason: Alluded to by Auron. If he ever used the phrase 'it's the right thing to do' to talk you into doing something, it meant he was about to get himself (and his companions) into a lot of trouble.
- Humanoid Abomination: as Braska's Final Aeon
- I Cannot Self-Terminate: He can't control his own actions and thus needs your party to kill him, which also means he's unable to throw the fight with your party as well.
- It Runs in the Family: Neither he nor Tidus is very comfortable with the whole hero gig.
- Jerkass/Jerk with a Heart of Gold/Jerkass Woobie
- Memetic Badass: An in-universe example to Dream Zanarkand. It's one of the many reasons why Tidus hates him. The shadow cast by his legend is bigger than the one cast by the man himself, which is already pretty big.
- Multicolored Hair: He dyes the tips of his hair red.
- Music Soothes the Savage Beast: Apparently, he really liked the Song of the Fayth and even as Sin he's seen taking five to listen to it.
- One-Winged Angel: as Braska's Final Aeon
- Rated M for Manly
- Right Hand of Doom: In his Aeon form.
- Took a Level in Badass: Over time, he takes Braska's pilgrimage more seriously and becomes a more focused individual. When his drunkenness causes him to injure a shoopuff, he stops drinking altogether.
- Tough Love: Jecht later claims that he wanted to toughen Tidus up, and was looking forward to seeing him become a star blitz player. He never told Tidus this directly, of course.
- Tragic Monster
- Troll: We don't know if he actually called it out in games, but he did call his Jecht Shot "Mark III" to get fans to come out in hopes of seeing the non-existent Mark I & II, which tells you something about him.
- Walking Shirtless Scene: Hell, his only attire for his entire tenure in Spira is board shorts, a metal armguard, and what looks like half a sari wrapped around his waist. That's even on Gagazet.
- "Well Done, Son!" Guy: Won't be winning any Father of the Year trophies soon. Although, once he becomes more humanized throughout the Jecht Spheres, we realize that Jecht was ultimately a father who was looking for the manual on child raising; and while he did love his son, he expressed it wrong.
"Death is a sweet slumber. All the pain of life is gently swept away... Ah, yes. Don't you see... if all life were to end in Spira, all suffering would end. Don't you see? Do you not agree?"
The son of Lord Jyscal Guado and a human, which resulted in him initially being exiled from Guadosalam, but Seymour returned as a summoner, gaining favor with the Guado and the Yevonite church. Seymour is one of the four maesters of Yevon, along with maesters Mika, Kelk Ronso, and Kinoc, being promoted fairly early on in the game. He seeks Yuna's hand in marriage to bring peace to Spira, but in reality, plans on becoming one with Sin in order to kill as many people as he can to bring them peace, in his mind. Oh, and just in case the above quote didn't tip you off, he's a perfectly sane individual who could never be accused of doing anything wrong
- Abusive Parents: So his Mom dragged him to Zanarkand at a young age in order for him to kill her for a political ploy. His Dad was totally on board with this. It explains a LOT of his nihilistic attitude.
- Anime Hair: Seriously, look at that picture and tell me how that is physically possible?
- Assimilation Backfire: What he hoped to pull on Sin after being absorbed by it, hoping to learn to control Sin from within. Unfortunately for him the heroes get to him before he has the chance.
- A Taste of Power: In the only battle you get to use him.
- Badass Longrobe
- Big Bad Ensemble: With Sin.
- Big Bad Wannabe: He stops being significant long before the game's ending.
- Berserk Button: Seymour will have a conniption if you sic Anima on him. His mother is Anima's fayth.
- Dark Is Evil: His Aeon is the Dark Aeon, Anima, but once you get her on your side, it's the opposite.
- Dark Messiah: He could be the poster boy for this trope.
- Determinator: Pretty much lampshaded by Tidus himself. Seymour is insanely determined and persistent in becoming Sin to kill everyone. Death doesn't stop him. Several times over.
- Devil in Plain Sight
- Establishing Character Moment: Invoked during the Fiend invasion of Luca so the people of Spira can come to see him as something of a savior.
- The true Establishing Character Moment for him? "Pretend I didn't say it" after Wakka says that his condoning the use of machina is not something a Maester would say.
- Et Tu, Brute?: In the final fight against him, if you acquired it beforehand, you can summon Anima. Since Anima originally was Seymour's aeon, not to mention Anima's Fayth is in fact his mother, Seymour will make a remark along the lines of "You too? So be it". Also count as Video Game Cruelty Potential, given the true nature of Anima.
- Fantastic Racism: This was the reason why he ended up exiled from the Guados as a child (by his own father, no less), as the Guados were appalled by his Human/Guado hybrid status.
- Faux Affably Evil: Although it's played mostly for Squick. Seymour is the sort of faux-complimentary creep you could see being a Facebook stalker in real life.
- Foil/Evil Counterpart: To Yuna. Both were born to one human parent and one parent of another race. Both their mothers died when they were young. Both had fathers who made difficult choices that involved staying out of their children's lives for the sake of peace and their children's well-being. The key difference is in their upbringing: Yuna was loved throughout her life despite being half Al Bhed, and always had friends and people who cared about her; Seymour, in contrast, was hated for being half-Guado, was outcast, and grew up lonely and isolated. Hence their different philosophies about the meaning of life — Yuna came to believe that life was worth living even despite the pain, while Seymour came to believe that life was about pain and suffering.
- Forceful Kiss: With Yuna, considered by many to be Squick seeing as he's dead. Yuna's immediate fist form along with wiping her mouth off after the fact further prove this point.
- Four Is Death: Only after his fourth defeat will you be finally rid of him.
- Freudian Excuse/Freud Was Right: Seymour was incredibly attached to his mother, who sacrificed herself to become a Fayth in order to make him strong. Seymour didn't take it well.
- Graceful Loser: Surprisingly enough, he takes relatively well his last defeat and sending.
- Guest Star Party Member: For one fight. He even levels up despite having no position on the sphere grid.
- Half-Human Hybrid: Guado father, human mother.
- Hair Antennae: Huge ones!
- Hypocrite: Is constantly talking about the "sweet slumber of death", yet he refuses to move on to the Farplane.
- I Have You Now, My Pretty And Now You Must Marry Me
- I'll Pretend I Didn't Hear That: Inverted. See Establishing Character Moment above.
- Impaled with Extreme Prejudice: By Kimahri, but because he's an unsent, he's barely even annoyed.
- Improbable Hair Style: More like impossible. Those hair antlers are many a cosplayer's defeat.
- Insane Troll Logic: His modus operandi is to end all suffering in Spira... by turning into the next Sin and killing everybody. It's so stupid that even Tidus lampshades it.
"You're totally nuts!"
- Jerkass Has a Point: Even Tidus had to admit a lot of what Seymour said during Operation Mi'ihen made sense.
- Jerk with a Heart of Jerk: Saying this guy is a dick is an understatement.
- Knight Templar: His master plan to save the peoples of Spira is to kill everyone so that they can be "free".
- Leitmotif: A sinister one present in fully six tracks in the game soundtrack, tying in with Musical Spoiler because these tracks play well before the game outs him as evil... plotwise, at least. If Square Enix didn't want us to think the man was evil, they shouldn't have played Arpeggios Of Malice in E(vil) Major every time he showed up.
- Little "No": His reaction upon being defeated for the final time.
- Love Makes You Evil: His synopsis in the Ultimania reveals that his feelings for Yuna were genuine, and that part of his motivation to save Spira through death was his twisted way of earning her affection.
- Magic Staff: His Weapon of Choice, and when in your party, he'll typically be dealing more damage then Auron! When you fight him, though, it's curiously absent.
- Manipulative Bastard: Although he clearly thinks that just having Evil Plans makes him a magnificent one.
- Mercy Kill: His ultimate goal is to perform a world-wide one.
- Mix and Match: A summoner and a Red Mage... basically, if it's magical, he can do it.
- My Death Is Just the Beginning: Possibly doubling up as a Thanatos Gambit. Upon the first fight, Seymour is killed by the party in self-defense. He seemed to have planned this, or at least he didn't care if he died. Because the Guados forbade Yuna to send his body to the Farplane, he ends up returning much stronger than ever and decides to fully enact his plans to fuse with Sin and kill everyone in order to "end all suffering in Spira".
- Obviously Evil: Summoning a demon from the underworld ten minutes after you've been introduced as a character tends to mark you out as a villain.
- As all the aeons look rather demonic, the above example isn't even the most blatant. The near permanent smirk on his face, his theme song and Tidus' narrations clearly point out that he is not to be trusted early on, though.
- Even before the reveal, Seymour puts everyone at unease. The only ones who seem oblivious to him early on are Wakka and Yuna.
- Oedipus Complex: He killed his father in order to take his place as the Guado Maester.
- Omnicidal Maniac: Goes hand in hand with Obviously Evil.
- One-Winged Angel: Gets three of these throughout the four times you fight him.
- Pet the Dog: Probably the closest thing to a redeemable, good-will, selfless act that Seymour ever committed was giving Baralai a place to stay after the latter and his party were ambushed by a Shuyin-possessed Nooj.
- Recurring Boss: You fight — and defeat — him four times. Yes, four.
- Red Right Hand: Veiny forehead? Check.
- Sculpted Physique: His first transformation, Seymour Natus, provides the trope page's image.
- Self-Made Orphan: He killed his own father, as revenge for exiling him as a child.
- He was also indirectly involved in the death of his mother, though we find out via flashback that he didn't want her to do this for him.
- Smug Snake: He's manipulative and scheming, but never really makes the leap into Magnificent Bastard territory.
- Straw Nihilist: The definitive example among Final Fantasy antagonists. Whereas being inherently evil and wanting to destroy the world just because it's there or as part of a Villainous Breakdown is a common motivation for them (Exdeath, Kefka, Kuja, etc.), Seymour is the only one who monologues about how life is meaningless and how the world can only be saved by being destroyed. (At least until Dissidia has Kefka follow in his footsteps.)
- The Starscream: For the Church of Yevon.
- Species Surname: Guado, like the rest of his kind.
- There Is No Kill Like Overkill: He quite literally massacres monsters in the Blitzball stadium. Turns out that's nothing on what he plans to do to the world. It's also stated that he was the one who released the monsters he massacred in the first place.
- The Undead: A revenant type after his first boss battle.
- Villain Decay: After defeating him for the second time, he drops out of significance in the plot and eventually becomes a complete joke. Not even the main characters take him seriously anymore, with Tidus' reaction to their final confrontation being one of simple annoyance.
- Villainous Crush: On Yuna.
- Walking Shirtless Scene: Thanks to his otherwise unflattering robe.
- Well-Intentioned Extremist: Metaphorically True. He legitimately believes that the only way to free people from the cycle of suffering is via killing them, and seeks to take control of Sin to do so. Given that The Government in Spira is dedicated to ensuring said cycle contiues forever, his plan is simply the ultimate conclusion of Yevon's philosophy. In fact, when he says "But even when I'm gone, Spira's suffering will prevail," he seems to say it with some sadness. The only reason he turns out to be wrong is because Yuna and her friends defy Yevon totally and Screw Destiny.
- Whole Costume Reference: It's hard to notice this in the game itself, but look at the picture of him above. Now look up a good picture of Anima. It's subtle, but the resemblance can't be accidental.
- Would You Like to Hear How They Died?: He gloats over his killing of the entire Ronso clan to provoke Kimahri. The clan is still in shambles in X-2; Seymour's enmity lives on.
- Woobie, Destroyer of Worlds: See Well-Intentioned Extremist.
- Villain with Good Publicity: Taken Up to Eleven. No matter what he does, what he plans, how Obviously Evil he acts, and how downright creepy he gets, the public will instantly assume that he's the good guy and anybody who opposes him is a villain without even asking what the full story is. Somewhat justified in that he's basically one of the world's four Popes, but it's still frustrating for everyone who knows he's evil.
- An old man in one of Macalania Temple's side rooms will discuss Seymour's achievements. He performed good deeds for Yevon and the Guado sometime before the game, which presumably earned him a trustworthy reputation.
The "primary antagonist" of FFX
, it is an enormous Space Whale
that was created by Yu Yevon to protect him during his perpetual summoning of Dream Zanarkand. Its name originates from the fact that people think that it was born from the sins of their forefathers during the Machina War. It has only one purpose: to bring destruction to technology, or at least any sign of progress in the world.
- Beam-O-War: Against the Al Bhed lightning cannon in Operation Mi'ihen. It won.
- Colossus Climb: Its Sequential Boss battle consists of four parts: Dismantling both of its fins, then jumping onto its back to destroy its core, before finally fighting it head-on.
- The Dreaded: All of life in Spira revolves around the unending terror of a millennium of Sin's assaults, punctuated only by brief periods of peace when it's temporarily defeated and for a short time, people can sleep without fear. Every single character's life has been touched negatively by Sin. Every single one.
- Eldritch Abomination: It's really hard to make out what it is, but Sin is very, very loosely based on a whale — with limbs, multiple rows of eyes, and some kind of tower or city on its back. Its interior is an Amazing Technicolor Battlefield too.
- Eldritch Location: Its innards are this rather than a Womb Level, proving that Sin is indeed not just a creature but rather a supernatural being.
- Fusion Dance: It is the result of Yu Yevon merging with the Final Aeon used to defeat the previous Sin.
- Gravity Sucks: The basis of most of its attacks. It's also the name of the FMV cutscene when it charges its Terra Graviton attack.
- I Want Them Alive: He won't lay a tentacle on Tidus.
- The Juggernaut: A giant beast that shrugs off everything thrown at it. This is why the pilgrimage is necessary; the Final Aeon is the only known weapon that can stop it and even that is temporary.
- Kaiju: To the point of being an Expy of Godzilla. "Gojira" is a portmanteau of "gorilla" and "kujira" for whale, and Sin is loosely based on it. It attacks from the sea, goes straight for cities or its offspring, and it's the weapon of mass destruction of an ancient war gone horribly wrong.
- Kraken and Leviathan
- Living Bodysuit: For Yu Yevon
- Lost in Translation/Woolseyism: The Japanese name for the character is written "Shin", which can be interpreted as the English word "sin" (see below), but also, due to the Japanese language being abundant in homonyms, as "god" or "truth".
- Meaningful Name: Its name is derived from the concept of willingly breaking taboos from one's religion, and the creature is named as such because the people believed it originated from the fact that they sinned or their forefathers sinned during the war.
- In the Japanese version, its name is written with katakana that reads as "Shin". "Shin" is one of several ways to read the kanji for "deity." A malevolent deity that goes around punishing people for their transgressions seems to be the character concept of Sin.
- Medieval Stasis: The whole point of its existence. Sin seeks out and destroys all advanced technology, and spreads a religion that bans the use of technology, so that no civilization will create a ship powerful enough to venture out into the ocean and discover Dream Zanarkand.
- Mook Maker: Nearly every encounter with Sin involves it spawning "Sinspawn." Some Sinspawn are themselves Mook Makers as well, such as the ones that assault Zanarkand in the beginning.
- Non-Standard Game Over: In the final phase of its Sequential Boss fight, if it's allowed to use Giga Gravitron, it will blast away the entire airship. Forget about summoning an Aeon as defense, as you'll still get the Game Over screen anyway.
- Papa Wolf: "Sin always returns for its spawn."
- Poisonous Friend: It effectively exists as a ruthless guardian of Dream Zanarkand, as its rampages try to ensure that the rest of Spira won't discover it. Of course, it ends up being defeated in part by a citizen of Dream Zanarkand.
- Population Control: Sin automatically seeks out populated towns and smashes them to bits. This is Yu Yevon's way of ensuring that technology won't advance.
- Sequential Boss: Fought four times in a row, although there is a short break before the last one in the sequence. Appropriate, seeing as the fourth battle is That One Boss.
- Sphere of Destruction: Erects a gravity shield at Mushroom Rock.
- Sin first appears above Zanarkand as one of these. This is caused by Jecht pushing his nose into the barrier surrounding Dream Zanarkand.
- Time-Limit Boss: The last battle with him. If you don't defeat him before his Overdrive bar fills up, you're doomed.
- Vicious Cycle: Yu Yevon's Spiral of Death.
The founder of the religion of the same name, and father of Yunalesca. He was The Leader
of Zanarkand a thousand years before the game and led them in the great Machina War against Bevelle. He's the real Big Bad
of the game, lingering on as a mindless spirit that summons the armor known as Sin.
- Alliterative Name
- And I Must Scream: The strain of summoning Sin and Dream Zanarkand at the same time broke his mind. Now he can't do anything else or even contemplate stopping.
- Anti-Villain: He honestly doesn't know what he's doing anymore. Whether or not he's self-aware or even sentient isn't clear.
- Ax-Crazy: He'd have to be to have conceived of something like Sin in the first place.
- Big Bad
- Demonic Possession: He possesses the Final Aeon that defeats Sin and turns it into a new Sin.
- Despair Event Horizon: He convinced all of his people to turn into fayths and began summoning Sin because the war with Bevelle seemed hopeless.
- The Fundamentalist: From what little we know about him, he was a pretty zealous leader, considering that he condemned all of Zanarkand's citizens to becoming Fayths and ground technological progress to a halt for over a thousand years.
- Flat Character: Justified. He has an extensive background and possessed an identity at one point, but because of his actions prior to the game, he has become a blank slate. Just what he was like is never revealed, which has resulted in a couple of different character interpretations.
- Giant Eye Of Doom: Yevon's symbol is watching you. Always. The eye is, all intents and purposes, the final boss of the game.
- He Who Must Not Be Seen: Although we do see him for the final battle, it is only in his parasitic form.
- God Is Evil: He's a summoner, but is revered as a god by the people of Spira, and has the power to back it up. At the time of the game, he is not aware of his actions and is said to be "neither good nor evil," but nevertheless acts as a destructive force.
- Hidden Villain: His name is not dropped until the third act of the game, and he does not even make an appearance until the final battle. Even worse, his human form is never seen. Despite this, his influence can be felt throughout the entire game through the Yevon religion.
- Ludd Was Right: The purpose of Sin is to keep Spira frozen in a pre-industrial dark age.
- The Man Behind the Curtain
- Obliviously Evil: Because his sense of self has been destroyed, he has absolutely no idea of all the death and destruction he's causing during the game. However, he may have been evil prior to his mind wipe.
- The Paragon Always Rebels: Said to to have been a "peerless" summoner.
- Person of Mass Destruction: Created Sin, which has caused mass death, destruction, and terror to Spira for 1000 years. He continues to revive Sin whenever it is killed with the Final Aeon. The sheer magnitude of his summoning abilities means that he is likely the most powerful person to have ever inhabited Spira.
- Post Final Boss: The fight against him set up in a way that you cannot lose to him without intentionally trying to.
- Rule of Symbolism: His current form is quite appropriately, a giant parasite.
- Silent Antagonist: He has not a single line of dialogue in the entire game.
- Walking Spoiler
- Was Once a Man: But is now a floating tick...thingy, and the "brain" of Sin. His original human form is never depicted in-game.
- Zero-Effort Boss: Just as Maester Mika implied, he's helpless without his armor or any Aeons to flee inside of. His feeble form will come as a surprise.
"It is better to die in hope than to live in despair. Let me be your liberator!"
Voiced by Yoko Koyanagi (Japanese) and Julia Fletcher (English).
Yu Yevon's daughter, and the first summoner to defeat Sin. The original Final Aeon was created from her husband and guardian, Lord Zaon. Has been living in Zanarkand as an unsent for a thousand years, acting as the guide to the summoners who complete their pilgrimage.
"Errr, LeBlanc. Remember that name well, loves."
Voiced by Satomi Yasuhara (Japanese) and Masasa Moyo (English).
Your initial antagonist in X-2
, leader of a rival group of sphere hunters.
- Absolute Cleavage
- An Ice Person: Knows the Blizzara Spell
- Anti-Villain: She's antagonistic and disrespectful to Yuna, she's selfish, and she forces all of her employees into those horrible uniforms. But most of the crap that she does is all for her Noojie-Woojie. During the brief period where she thinks Nooj is gone forever, she's deeply depressed, and really doesn't care about the things that made her a "villain" in the first place.
- Blow You Away: Courtesy of her fan.
- Break the Haughty: In Chapter 3. She bounces back in the next episode.
- Combat Hand Fan: Her main weapon is a rather fancy hand fan.
- Combination Attack: "No Love Lost". Leblanc summons a tornado to send the Gullwings flying before Logos pumps lead into them while they're still in the cyclone. By the way the tornado ceases, Ormi finishes it off with a body slam that hits all three girls.
- Defrosting Ice Queen: About the time she realizes that Spira is in deep, deep shit again, she starts to soften up and ends up helping Yuna.
- Dark Action Girl: She's actually not the slacker when it comes to fighting.
- Disc One Final Boss: Sort of. When you last fight her, you receive the sphere that starts the real plot of the game. Up until that point, you were just hunting for spheres and beating up her henchmen.
- Enemy Mine: Willing to team up with Yuna to take down Vegnagun. Although she does make a point of stating that she does not take orders from Yuna.
- Heel-Face Turn
- Jerk with a Heart of Gold: Who would have thought she was taking in war victims and political refugees and letting them live with her in her Big Fancy House?
- Love Makes You Crazy: She'll do anything for her "Noojie-woojie." Too bad Nooj was at that point possessed by a vengeful spirit.
- Making a Splash: Knows the Watera spell.
- Mana Drain: Can cast Osmose to drain the player's MP.
- Not-So-Harmless Villain: In Chapter 2.
- Playing with Fire: Knows the Fira spell.
- Quirky Miniboss Squad: Ormi and Logos along with the lesser henchmen are this whenever Leblanc's not joining the boss fights.
- The Rival: To the Gullwings.
- Shock and Awe: Knows the Thunder and Thundera spells.
- Shout-Out: Almost assuredly to Doronjo, Boyacky, and Tonzra of Yatterman.
- Her design/appearance, more specifically her face, somewhat resembles Tina Armstrong.
- Steel Fan Of Doom
- Status Buff: Can use "Love Trap" to cast Haste on her allies.
- Terrible Trio/Goldfish Poop Gang: With her henchmen Logos and Ormi.
- Team Rocket Wins: They actually get the jump on the Gullwings in Chapter 2 by stealing the Awesome sphere.
- Took a Level in Badass: She and her henchmen truly step up their game in Chapter 2, going from breaking into the Celsius to steal the Awesome sphere, sending out Elite Mooks in boss fights, and unleashing new, damaging attacks. In fact, the trio even come up with a new Combination Attack of their own when you fight them for the final time.
- Trick Bomb: She can throw "Flash Bombs" and "Hush Grenades" to inflict Blindness and Silence respectively.
- Vapor Wear
- White Magic: Can cast "White Wind", which can heal a bit of her party's health and cures all negative status effects.
The antagonist of X-2
, more or less. A thousand years ago, his girlfriend, Lenne, was a summoner in the war between Bevelle and Zanarkand. Trying to stop the war before she could be killed, Shuyin snuck into Bevelle to use their machina superweapon, Vegnagun, against them, but he was caught by the guards and shot to death alongside his beloved Lenne. Shuyin's soul was trapped as an Unsent in the Den of Woe, and he was forced to relive the image of his lover's death every day for one thousand years. Can you understand why he might be a little miffed?
- Big Bad: Of X-2.
- Body Surf: He possessed Nooj, which caused him to fire on his friends (hence their breakup). Shuyin then lay dormant for a few years, until Nooj, Baralai, and Gippal meet up again, their mutual disgust of each other reawakening him and forcing him to jump to Baralai.
- Being Tortured Makes You Evil: His torture? He was subjected to watching his one true love be callously killed, in a loop, for one thousand years. This pushed him even further over the edge than he already was from living through it the first time.
- Evil Laugh: In the Den of Woe.
- Evil Twin: Of Tidus. Also results in a Palette Swap due to how he fights in the Final Battle. He is Tidus in every aspect; attack animations, critical HP animation, and even his super attacks are just copies of Tidus' Overdrives! This could also count as Fridge Brilliance, since the Wall of Fayth were forced to "dream" of Zanarkand, Tidus might be their representation of Shuyin.
- Final Boss: Of X-2.
- Large Ham: When totally batshit-insane.
- Living Bodysuit: His ability.
- Lost Superweapon: Attempts to use one.
- Sealed Evil in a Can: His spirit was sealed in the Den Of Woe, possibly because he was buried there.
- The Power of Hate: His hatred and anger at the circumstances of his and Len's deaths were enough to keep him as an Unsent. Not only that but it gave him lots of powers that normal Unsent don't usually have.
Other Characters Introduced in FFX
High Summoner Braska
Yuna's father, and the previous summoner who defeated Sin ten years prior to Tidus' arrival in Spira.
- Daddy Had a Good Reason for Abandoning You: Left Yuna in Bevelle to protect her (and the rest of Spira) from Sin.
- Freudian Trio: Formed one with Jecht and Auron, as ego.
- Generation Xerox: He and Yuna hold the same exact hope that Sin won't come back this time as they near the end of their pilgrimage.
- Hope Bringer: All summoners are essentially this to the people of Spira.
- The Needs of the Many: Having been berated by Yevon worshippers for his choice in a wife and knowing full well Yuna would be left an orphan should he be successful in defeating Sin, Braska still chooses to go through with his pilgrimage.
- Senseless Sacrifice: Auron saw his death as this when Yunalesca first revealed the truth of the Final Summoning to him. On a larger scale, without his initial willingness to giving up his life for the Final Summoning in the first place, the events of Final Fantasy X wouldn't have occurred in the first place.
- Young Love Versus Old Hate: His marriage with Yuna's mother, an Al Bhed - Braska refers to himself as a 'fallen summoner' as a result from this choice.
"Let us see which are stronger. My aeons or yours. A one-on-one match. Not to the death, of course. What do you say?"
Voiced by Kayako Fujii (Japanese) and Cree Summer
A mysterious woman who Yuna and her party meet on the Mi'hen Highroad and is also a summoner. Much more experienced than Yuna, Belgemine willingly offers to train her to enhance her preparedness to take on Sin, and makes several appearances throughout the game to train her aeons. She resides in Remiem Temples in the Calm Lands, where she's revealed to be an unsent, having died in her battle against Sin, and has returned from the Farplane to ensure that Yuna or any other summoner does not suffer the same fate.
- Badass: As you face her throughout the game, you'd think she's kinda lacking in the aeon department and has no business even training Yuna. Then you face her again in Remiem Temple where it's revealed she has full possession of Anima and The Magus Sisters.
- There's also the fact that she embarked on her pilgrimage alone without any guardians. Of course, she died in battle against Sin, but the fact that she was able to acquire all of the Aeons, including Anima and The Magus Sisters, and make it that far is very admirable.
- But Now I Must Go/ Face Death with Dignity: If the player choose to, Yuna can send Belgemine to the Farplane to let her rest in peace after defeating her one last time. Belgemine herself has no compunctions about this, as she feels her wish of preparing Yuna has been fulfilled.
- Dead All Along: She is an unsent who has come back with the purpose to prepare Yuna and other summoners to put an end to Sin once and for all. After acquiring all of the Aeons and defeating hers, the players has the option to ultimately send Belgemine to the Farplane.
- Failure Knight: Coming back as an unsent, her only wish was to guide new summoners and condition to defeat Sin and end its reign of terror. She ultimately succeeds in doing so after meeting Yuna should the player defeat all of her Aeons and send her to the Farplane.
- Lady of War: Belgemine is very composed, serious, and mature (though she does have a bit of a playful side). She's also a powerful summoner who possesses all of the Aeons and took on Sin alone.
- The Mentor: To Yuna.
- Mysterious Waif: Not much is known about her other than being a summoner who previously took on Sin. It's later revealed that she actually died in battle.
- My Greatest Failure: There are moments where she appears to be rather regretful and sad about her failure to defeat Sin, but doesn't seem to let it bring her down.
- Nice Girl: Compared to Dona, who is also seemingly more mature than Yuna, Belgemine is never condescending to Yuna and is genuinely willing to help her improve. She even heals her and her Aeons before their sparring matches. There's also the fact that she came back as an unsent to guide new summoners to ultimately defeat Sin, and unlike Seymour or Shuyin, she's not a sadistic whack job.
"Who is the leader? I am! I give the orders around here!!"
Rikku's older brother. If he has a real name, it's never mentioned. He is seen piloting the party's airship in both games, but plays a larger role in X-2
where he is part of the Gullwings.
- All Love Is Unrequited: In a hidden X-2 cutscene, he comes to terms with Yuna not returning his feelings.
- Calling the Old Man Out: A subtle version: he and Rikku had a falling out with Cid in between the two games, so what do they do? They get their own airship, and its name is a jab at Cid's own. (Celsius to Fahrenheit, get it?)
- The Captain: Rikku constantly finds herself wondering why he's in charge.
- Chivalrous Pervert
- '80s Hair: Is that a mohawk?
- Everyone Calls Him Barkeep
- His Name Really Is Barkeep: A few signs point to his name actually being Brother. He's listed as Brother in Blitzball, even before you can recruit him, and there is a question in Al Bhed to unlock a chest in Home that asks the name of Cid's son, to which the answer is Brother. In the Japanese version his name is Aniki. Aniki is a honorable term for an older brother or a superior.
- Funny Foreigner
- Genius Ditz: You might not guess it, but he is really, really good at Blitzball.
- Kissing Cousins: Has a massive unrequited crush on Yuna, going so far as to learn English (or whatever the common language on Spira is) so he can talk to her. Rikku is not amused.
- Large Ham: Not only does he shout, he flaps his arms and punches.
- Use him in battle thanks to X-2's creature creator system, and he's having a rip-roaring good time in combat.
- Walking Shirtless Scene
- You No Take Candle: His English in the first game ("Trust...me. Me...take you there. No problem...ya?")
"And that, as they say, is that."
An old scholar who has surprising amounts of knowledge of Spira and its history. He first appears at Mi'ihen Highroad walking near a statue of Lord Mi'ihen.
An Al Bhed entrepreneur who owns a successful chain of Travel Agencies, as inns are referred to in this universe.
- Corrupt Corporate Executive: The first of his kind in Spira — Assuming the player fingers him for the Mi'ihen Highway attacks, that is. He walks a thin tightrope of 'avoiding' gross negligence.
- Danger Deadpan: When telling Cid that the Farenheit was being attacked from the inside, he has his same calm tone as always. When Cid remarks that he seems awfully calm about the situation, he merely replies, "I am calm about most things."
- Dark-Skinned Blonde: Like most of the Al Bhed.
- Robot Master: His techno-fetishism causes a number of mishaps on the main drag outside his store. Rin and his associates tried to synchronize all of their Machina, but the bugs haven't been ironed out yet.
- Suspicious Video Game Generosity
- Took a Level in Jerkass: If he is pinned as the "Mi'ihen Mystery" culprit.
"O'aka XXIII, merchant extraordinaire, at your service!"
Or O'aka The XXIII, M
xtraordinaire. He's a traveling merchant who follows Yuna's group to sell them weapons and items. Has a brother named Wantz who takes over the family business when O'aka is jailed for selling equipment to the enemies of Yevon (guess who).
- Adam Smith Hates Your Guts: Averted. If you helped him early on (donate over 10,000 gil to him during his start up), he gives you major discounts and in general sells you way better equipment than the stores.
- Recurring Traveller: For profit, of course.
- Replacement Goldfish: It turns out that O'aka's so generous to Yuna and her party because Yuna reminds him of his late sister, who was a summoner that was killed on her pilgrimage. Post main storyline in Luca, O'aka tells Tidus this, even getting lost in his thoughts when he describes Yuna looking so like his sister.
- Suspicious Video Game Generosity: O'aka appears more than once just before a boss fight.
- Lampshaded when your party kills Seymour, and he appears outside to leisurely sell you things while the Guado are out to kill you. When they storm out, he warps away with the Save Sphere.
- Unknown Rival: To Rin, whom he dreams of one day surpassing.
"The Guado take care of Guado affairs."
Seymour's right hand man and the apparent leader of the Guado city. He seems old and speaks in a panicky, stretched tone.
- The Atoner: In X-2.
- Battle Butler: Not particularly dangerous on his own. But he sics a horde of beastmasters on Yuna's party.
- Destroy the Evidence: Destroys Jyscal's sphere,.
- Genre Blind: So very, very much.
- Improbable Hairstyle: Like with all Guado, Trommel's hair grows up, is green, and looks like tree roots. In fact, all of Trommel looks like a tree.
- Lawful Stupid
- My Master, Right or Wrong: States that he can't let the party escape because "Lord Seymour would never forgive us if we did," prevents them from sending Seymour (indirectly enabling the massacre of the Ronso), and destroys the sphere proving that Seymour killed his father before sending the guards after them and reporting their actions.
- Reformed, but Rejected: At first, by himself as well as the Ronso.
- Unwitting Instigator of Doom: If you had just let Yuna send Seymour into the Farplane and not destroyed the evidence of your master's actions, you could have averted the almost complete genocide of your people.
A boy who became a fayth. His aeon form is the strongest of the mandatory summons. Acts as the leader and messenger for the rest of the fayth.
- Ambiguously Brown
- Badass Arm-Fold: In his summon form.
- Big Good: Arguably. He's the one that tells Yuna and Tidus how to beat Yu Yevon.
- A Child Shall Lead Them: He figuratively leads Tidus through his journey in Spira, and is essentially the spokesperson for all of the aeons/the fayth in FFX.
- Creepy Child: He has a habit of appearing out of nowhere, hooded, and saying cryptic things before just as mysteriously vanishing.
- Early-Bird Cameo: Appears in Dream Zanarkand, as well as a couple of Tidus' dreams long before you find out who he is.
- In the Hood: Always. You get a slight glimpse under the hood depending on the camera angle, but he never takes off the hood.
- Mr. Exposition: Reveals the truth about Yu Yevon.
- Spirit Advisor: To Tidus and then to Yuna, once she obtains him as an aeon.
- The Smart Guy: Comes up with the strategy for defeating Sin permanently.
Other Characters Introduced in FFX- 2
"The world is changing, and there are many who are finding it difficult to keep up. New Yevon wishes to help those who feel lost in the winds of change."
Voiced by Kenji Sobu
(Japanese) and Josh Gomez (English).
The courteous and softspoken leader of New Yevon, Baralai works as Praetor to reform the image of Yevon in the eyes of Spira's people, but he may not be able to bear the weight of the secrets that Yevon buried long ago on top of the past demons he already carries...
"My friends, stand with me, and together we will bring the truth back to the people."
The leader of the Youth League faction who leads Spira's foolhardy and inexperienced youth in collecting spheres for the sake of documenting Spira's history. But is collecting spheres truly for the sake of Spira or for his own personal gain?Image, to avoid stretching the page.◊
- Artificial Limbs: Two of them. No explanation how he lost them or why he needs a cane for supplemental support by X-2.
- Bonus Boss: If the player enters the Den of Woe.
- Death Seeker: As Shuyin explains, this made him an easy target for possession at the time of the Crimson Massacre.
- Easily Forgiven: By Gippal, who doesn't seem to hold any grudge towards Nooj for the shot taken at him (and Gippal had a clear view that Nooj was the one that did it), and Paine, who explains to Yuna and Rikku that she saw Nooj's actions as an accident resulting from the strange pyreflies from the Den of Woe. Baralai, however, averts this full-stop.
- Grand Theft Me: It's hard to tell how much of Nooj's actions were subconsciously driven by Shuyin following his possession in the Den of Woe two years prior, but it's clear that Shuyin is the one that shot Baralai, Gippal, and Paine and was also the one that surfaced in the Bevelle Underground.
- Freudian Trio: The Superego of the trio consisting of him, Baralai, and Gippal.
- Improbable Hairstyle: What is it with this series and antigravity hair?
- Handicapped Badass: Presumably, he can fight well enough to support the Gullwings in the final battle.
- Rapunzel Hair: It's almost as long as Yuna's braided hair.
- Rebel Leader: As captain of the Youth League, which is essentially filled with the younger generation of Spira that, on top of being relatively inexperienced, does not understand that not everything can be solved with violence.
- Rummage Sale Reject: His outfit is nothing short of ridiculous.
- Tall, Dark and Handsome: LeBlanc certainly thinks so.
- Too Many Belts
- We Used to Be Friends: See Baralai's entry.
"Never been this close to a celebrity before..."
An Al Bhed that leads the Machine Faction from their base in Djose Temple. Cocky, confident, and cool enough to make even Rikku blush, this guy's got a really weird fashion sense, even for Spira.
- BFG: With a circular saw blade on the end. Also, it's pink. (Purple?)
- Bonus Boss: If you go into the Den of Woe.
- Everyone Loves Blondes: A male version. He's well-liked, the leader of an organization and Yuna definitely takes notice when he walks past. And his theme music is a guitar riff that basically tells us "this guy is cool".
- Eyepatch of Power
- Freudian Trio: The Ego in the trio consisting of him, Nooj and Baralai.
- Genki Guy: He tones it down when things get serious but he's quite the ray of sunshine.
- Like Brother and Sister: With Paine. It's subtle, but definitely there: Gippal is the only one that Paine bothers willingly showing her face in front of when YRP meets the various leaders of Spira for the first time.
- Remember the New Guy: Remember when the party arrived on Bikanel Island? Gippal was there the entire time, having met up with Auron and helping to protect Yuna.
- Ship Tease: He's got it with both Yuna and Rikku (more so with the latter, especially considering he seems to come on a bit too strong for Yuna's taste).
- Maybe Ever After: Rikku definitely seems to show some concern for him when Djose Temple is attacked. And at the end they are seen leaving the Farplane holding hands.
- Spiky Hair
- We Used to Be Friends: See Baralai's entry.
An Al Bhed child prodigy that travels with the party in Final Fantasy X-2
"I don't need anything else. Just knowing how you feel is enough."
Voiced by Koda Kumi (Japanese) and Cree Summer
(English/Speaking) Jade Villalon (English/Singing).
A popular Songstress and summoner from the original Zanarkand. A sphere of her imprinted with her consciousness is later acquired (unknowingly) by Yuna.
A young Ronso warrior who feuds with Kimahri over what path the Ronso should take.
Final Fantasy X -Will-
- Childhood Friends: With Chuami
- Extreme Doormat: With his abilities as a sender, he'd actually be more important than Chuami in their order, but as Chuami states, she's really the one in charge.
- Hero-Worshipper: He greatly admires the party from the first game for defeating sin, but none more than Yuna.
- Magic Dance: He is a Sender, meaning he can send the deceased on to the farplane, much like summoners in the previous era.