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Awesome Music / Library of Ruina

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    Floor Themes 
  • The Hod emotion level 3 music takes the previously calm piano from the previous two Hod battle themes, ups the intensity, and then adds a very intense violin to create an epic theme that signals the player's impending victory.
  • The Tiphereth battle theme is a grand, orchestral track that meshes very well with the design of the Floor of Natural Sciences.
  • The Gebura battle theme is a hard rock track, with an intensity fitting for the Hot-Blooded Gebura.
  • Gebura's Floor theme gets an epic remix for the theme against the Red Mist, Kali in her prime.
  • The Chesed story theme is a soothing violin piece that perfectly fits Chesed's caring nature.
  • The Binah emotion level 1 music is a dark, brooding, and elegant orchestral piece that is fitting for the wise but dark Patron Librarian of Philosophy. By Emotion Level 3, it becomes an intense orchestral battle track encapsulating the folly of going up against the remains of An Arbiter.

    Abnormality Themes 
  • Abnormality fights, fittingly, use remixes of the warning themes from Lobotomy Corporation, awesome music in their own right.
    • The First Warning Theme, played for Abnormalities of risk levels ZAYIN-HE, is appropriately eerie.
    • The Second Warning Theme, played while fighting WAW-class Abnormalities, is a more frantic version of the first theme. The franticness of the theme is especially fitting when facing the second Abnormality on Hokma's floor, Price of Silence, due to said Abnormality being a Time-Limit Boss.
    • The Third Warning Theme, played while fighting ALEPH-class Abnormalities, is a remix of the Third Trumpet theme from Lobotomy Corporation. It begins similarly oppressive and hopeless tone just like the original Third Trumpet theme before transitioning into a much more intense remix perfectly fitting for facing some of the strongest Abnormalities from Lobotomy Corporation.
  • The Asiyah Floor Realization theme, also known as the theme that plays when Angela experiences a meltdown, is a fast-paced heartbreaking symphony that perfectly illustrates your grueling journey to face Angela's inner demons.
  • The Briah Floor Realization theme, which plays when Roland experiences a meltdown, is a sad symphony that illustrates Roland reliving his past tragedies that cause him to have an E.G.O meltdown with the music picking up as the fight gets more frantic, and finally culminates in a fast paced climax as Roland belts out an entirely new E.G.O. far surpassing his previous forms. This also plays during the reception of the Black Silence, where Roland fights the Librarians in an attempt to kill Angela, where he distorts partway through.

    Special Battle Themes WARNING: Links may contain spoilers 
  • "And Then is Heard No More", the theme of The Crying Children (a.k.a. Philip after his Despair Event Horizon and transformation into a Distortion,) a somber and quiet piano ballad that tells of Philip's tragic life as a Fixer and his self-hatred over being a Cowardly Lion.
  • "Iron Lotus", the theme of E.G.O. Xiao, is a Chinese-style music based on Xiao's determination to see the Library fall with her newly gained E.G.O., despite her regrets of losing everything and everyone she held dear.
  • "Children of the City", the theme of 얀샋ㄷ요무 (a.k.a. Distorted Yan,) is a jazzy vaporwave piece that consists of the citing of various Prescripts, representing Yan's Despair Event Horizon over how his attempts to be an individual were all for naught due to the true nature of the City's will.
  • The Reverberation Ensemble's theme is a climactic Variable Mix orchestral track that changes depending on what layer of the Library the fight is taking place, culminating in every instrument of the ensemble together playing during the fight against The Blue Reverberation himself.
  • "Gone Angels", the theme that plays during the last phases of the Black Silence fight, is a melancholic piano piece that represents Roland's conflicted desire for revenge against Angela and his sorrow over all he has lost.
  • The Grand Finale, a bombastic and heroic melody of "Reverberation" as Roland and the Librarians take down the Reverb Ensemble Distorted in one last climactic battle. It is like the game is telling you that for the first time, you can feel like you're the good guys.
  • "Head, Eye, Claw" is the battle theme for the first phase of the final reception against The Head. It sounds suitably grand and has an appropriate passing similarity to Binah's battle theme.

    Other 
  • The opening theme, "String Theocracy" by Mili, is simply wonderful and sets the tone of the game excellently, telling of Angela's grievances and desire for freedom.
  • The lobby theme is a jazzy piece that will become stuck in the player's head as the game progresses, which is lucky for the player due to it playing in nearly every invitation scene of the game, as well as it playing when the player is not in a reception.
  • The credits theme, "Poems of a Machine" by Mili, fantastically bookends String Theocracy's opening act.

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