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Awesome: Theatrhythm Final Fantasy
  • "All Critical!"
  • The various extended versions of the movie sections. Managing to reach those segments technically show you the best moments that happen at every game in the series.
  • The many Most Wonderful Sounds in the game. A few examples:
    • The DA-da-da-DUN chimes you get when you clear a stage, especially a difficult one (Ultimate Scores for Battle with the Four Fiends and Battle at the Big Bridge, anyone?).
    • The sound effect for when you pass the "Boss No. 02 or Boss No. 03" sign in the first half of a Dark Note, assuring you you're getting something good if you defeat the boss
    • The whirring noise made when a Dark Note's second half lets you know you're fighting the third boss, which has the best item drops.
    • BOOOOM! Yeah, you just defeated the boss. Let's see what it drops.
  • One for the developers: a high framerate is crucial to a Rhythm Game, so this game runs at 60 frames per second in full stereoscopic 3D.


TekkenAwesome/Video GamesTime Crisis

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