- The fact that One-Winged Angel is, for the first time, going to be heard on a Nintendo console.
- While the graphics aren't Dissidia or XIII standard, some do think they're adorable.
- Secret characters, including Faris, Aerith, Snow and Vivi!
- More characters announced and added to the Main Page! They are: Minwu, Rydia, Locke, Seifer, Yuna, and Ashe!
- Chibi-fied Safer Sephiroth. You've read that right: chibi-fied Safer Sephiroth.
- Kefka being a boss enemy.◊
- Cosmos is a playable character!! And so are Kain and Sephiroth.
- Nobuo Uematsu endorsed the game over twitter saying :
"I played Theatrhythm Final Fantasy for the first time today. Not too shabby! As I remembered various things from the past 20 years, I was reduced to tears. FF music fans should definitely play it. Won't you cry with me?"
- Not only is the game getting DLC, but the dev team hopes to release fifty songs.
- "Somnus" is a playable field song!
- The demo was released on the eShop... and it has unlimited uses, unlike other demos which only let you play a certain number of times.
- The announcement of a sequel with 60 characters and over 200 songs, including tracks from Final Fantasy Mystic Quest, all the characters from the iOS version, such as Celes and Balthier, the ability to play as Chaos, Alternate Costumes for several characters, representation from the region-locked (at the time of the game's release) Final Fantasy Type-0 and DLC characters like Rosa.
- Select songs from Bravely Default are available as DLC! At first, they were only available in Japan, but a second moment of celebration occured when they were released overseas on Christmas Eve 2014, alongside several more songs, including "Meridian Dance" from Secret of Mana and "Chrono Trigger" from... well... Chrono Trigger.
And The Fandom Rejoiced / Theatrhythm Final Fantasy
Tetsuya Nomura's Exact Words about how "the next Dissidia: Final Fantasy game won't be in the series' current [fighting game] form" resulted in a Genre Shift that nobody could have seen coming: from fighting game, to Rhythm Game. Despite the Audience-Alienating Premise, what at first looked like a Widget Series-like weird mix turned out to avert the highly feared No Export for You (breaking a common tradition for Square Enix, with a widget no less) status for the game. This, along with a lot of early players stating to have surprisingly good opinions about this title, triggered a chain reaction of positive feedback for Theatrhythm Final Fantasy, resulted in a long series of Fandom-Rejoicing moments.