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     Resident 
  • The Resident is dumped with just a C.A.M.P, minimal supplies, and no weapons into the hostile West Virginia Wasteland. They proceed to craft for themselves a large amount of food, tools, and weapons before carving their way to a nuclear silo they take over in order to save the world from the Scorched. All without directly interacting with anyone save some robots, terminals, and a Super Mutant vendor.
  • The Resident manages to track the Overseer down across the map, which is amazing given the sheer variety of insane and dangerous things both of them encounter. Both of them prove to be the Determinator in their desire to complete their mission as well as finding out what happened to their Overseer.
  • Cold Case is a story that also doubles as a Heartwarming Moment that the Resident is willing to travel all across the Northern West Virginia Wasteland to investigate a 25-year-old missing child's case all to pacify a robot worried about them. They also solve it.
  • Nuke 'em is not a solution that usually helps matters in Fallout but the one exception is when you're fighting giant mutant radiation dragons. The Resident and a whole bunch of their friends can end the threat of the Scorch Beasts before they become an existential threat to humanity.
  • The main plot of Wastelanders. You find out that Vault 79 in the northern part of the map has replaced Fort Knox as the repository of all US Gold Bullion. You decide you're gonna break into it. You do so, allying with the Raiders or the new settlement of Foundation. Once inside, not only do you find the gold, you also save a bunch of Secret Service agents. To top it off, you can keep all thousand bars for yourself if you want!"

     Vault 76 and the Overseer  
  • Vault 76 deserves this accolade as they managed to not descend into complete anarchy but released its inhabitants 25 years into the world with full-intent of rebuilding humanity. Its inhabitants proceeded to devote all their efforts to trying to restore the United States. Compared to the majority of selfish, psychotic, or stupid people in the Wasteland—it's a breath of fresh air.
    • The Vault 76 Overseer might be one of the few examples of their kind not to be a complete monster. Instead, their sole concern is rebuilding the United States.
    • The Vault 76 Overseer manages to travel across the entirety of the Appalachian Wasteland in the manner of a proper Fallout protagonist. She's not able to pull together a nuclear arsenal (she doesn't find MODUS or befriend him) but more or less manages to survive everything else thrown at her.

     Raiders 
  • Rose, despite being a Perky Female Minion at best, manages to manipulate both the Overseer of Vault 76 as well as the Resident into doing her bidding. She also manages to avoid getting any retaliation from them as she sends them all across the map to do meaningless (but hilarious) chores.
    • Rose manages to make a Mercy Kill into a Crowning Moment of Heartwarming when she has you put down David's Scorched self. Notably because she was created by him to his Replacement Goldfish.
  • Meg was smart enough to get the duck out of fodge when the Scorched Plague was wiping out all of the inhabitants of Appalachia. She then returns and re-establishes the Raiders with herself as their new head in a downed space station.

     Brotherhood of Steel 
  • Roger Maxson's speech declaring the founding of the Brotherhood of Steel.
    I know most of you love America. The good old red, white, and blue. But those of us who served at Mariposa know something. America failed. Not because of its citizens, who lived clean lives filled with hardship in a never-ending war. And certainly not because of its fighting men and women, God bless them. No, its leaders failed us. Senators, generals, Presidents, all those bastards. Their failure almost destroyed all mankind. But I look around here, and I see survivors. People too stubborn, people too damned ornery to die. We've fought and we've endured and we finally have a small patch of safety. But having a home isn't enough. We need something more. What we need...is purpose. But we cannot look to the America of old for that purpose. We have to build our own. So tonight, as we break bread together, let us forge, together, something new. Something strong. Something we can be proud of! Something we can build upon. We'll preserve what's best of what's come before us and use it. And one day, we will reclaim what was lost! Let us forge a Brotherhood of Steel!
  • The Appalachian Brotherhood of Steel may not have been the cuddliest bunch of people and that cost of them in the end but they at least went out like a boss. They faced an entire army of the Scorched and proceeded to fight to the last man.

     Miscellaneous 
  • Shannon Rivers managed to accomplish this by creating an Amazon Brigade of young girls that fought raiders and helped the helpless. It was so successful, unfortunately, that it attracted the ire of the West Virginia Wasteland's worst who successfully wiped it out with the help of her own daughter.
  • The Wastelanders DLC in itself. People are moving back to Appalachia, rebuilding the region, and some even are trying to rebuild the various factions that were there before Vault 76 opened, like the Responders and the Raiders.


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