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Live Blogs My Way or Yahweh: Let's Play Shin Megami Tensei Devil Survivor
ComicX62014-06-04 08:04:39

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Originally released on January 15, 2009 in Japan and on June 23, 2009 in North America for the Nintendo DS Shin Megami Tensei Devil Survivor (known as Megami Ibunroku Devil Survivor back in its homeland) was the start of the ninth and most recent sub-series of Atlus’s Megami Tensei franchise.

Devil Survivor isn’t a straightforward RPG like many of its brethren under the Megami Tensei umbrella. It is an SRPG, a sort of Spiritual Successor to the old Maijin Tensei games (thankfully with none of Ronde’s legendary awfulness) that combines the classic tabletop gameplay of the genre with traditional turn-based battles and many of the common elements players have come to expect from the Megami Tensei games: a veritable kitchen sink of demons from all corners of world religion and mythology, the forces of Heaven and Hell colliding, lawful and chaotic discord, and Multiple Endings. The main conceit of the Devil Survivor series is generally that some sort of calamity will descend upon Japan (since Tokyo Is the Center of the Universe, after all) and the world will end after a period of one week. Armed with the foreknowledge of their own impending deaths, the characters under the player’s control must harness the power of demons to survive these seven days and find a way to save the world. As is standard for the franchise, exactly how the world is saved, or perhaps even destroyed, relies upon choices that the player makes.

I will not be playing the original version of the game for this liveblog. Instead I will be playing its updated port for the Nintendo 3DS, Shin Megami Tensei Devil Survivor Overclocked, released in North America on August 23, 2011 and in Japan as Devil Survivor Overclock on September 1, 2011 (yeah, the English version came out first, oddly enough, if only by a week). Overclocked contains a larger selection of demons and battle skills over the original, a difficulty selector (“Normal” and “Easy” - I'll naturally be going with Normal) as well as three new “8th Day” scenarios – essentially full-length Playable Epilogues for some of the original endings. Finally, and most impressively, it contains a full voice over; in fact, this game had the most voice acting out of any Atlus game at the time, even trumping Persona 4 and Catherine. I wouldn't be surprised if it still held that record, since while Shin Megami Tensei IV and the 3DS Soul Hackers port had a considerable amount of voiced content, they weren't fully voiced.

So here is our cast of survivors…

The Hero

The central character, who in classic Megami Tensei tradition is a Heroic Mime. Don’t have all that much to comment on him at the moment, other than those goofy-looking headphones. I’ve seen people say that he’s an Expy of the protagonist from Persona 3, but I honestly don’t see the semblance apart from the blue hair.

Atsuro Kihara

One of The Hero’s friends who will accompany him throughout the game. Atsuro is a self-proclaimed otaku, and as you can see from the power icon on his hat and his…USB cable, he’s good with electronics. Which is very handy, since he’ll have many opportunities to exposit on the nature of the mysterious Demon Summoning Program that the characters wield.

Yuzu Tanikawa

The Chick of the group, if you couldn’t tell from the pink clothes and, obviously, gender. She doesn’t take all that well to the calamity that’s affected Tokyo, but since she’s the designated magic-user for most of the game she’s going to see a lot of action regardless.

Naoya

The Hero’s cousin. Let’s see…white hair, red eyes, a perpetual grin…certainly someone with nothing but the noblest of intentions! He is Atsuro’s “teacher” in the art of computer hacking, and he is the one responsible for giving The Hero and his friends the means to fight back against demons and summon their own.

Amane Kuzuryu

The daughter of the founder of the Shomonkai, a cult preaching the coming of God’s ordeal upon humanity. She and her fellow cultists are shown helping the people trapped by the government’s lockdown of Tokyo, and thus are looked upon more favorably than most Demon Tamers.

Keisuke Takagi

An old school friend of Atsuro’s. The two reunite during the events of the Tokyo Lockdown, but Atsuro claims that he's different from before...

Midori “Dolly” Komaki

A cosplayer who is the polar opposite of Yuzu in that she takes to the Tokyo Lockdown a little too well, heedlessly putting both herself and others in danger as the days go on.

Takashi “Kaido” Nikaido

The leader of a Shibuya street gang known as the Shibuya Daemons. He seeks to avenge his brother who died under mysterious circumstances, and will crush anyone who stands in his way.

Mari Mochizuki

An elementary school nurse who used to tutor Atsuro when he was younger. She shares a connection with Kaido and his deceased brother.

Eiji “Gin” Kamiya

The owner of a bar located in Tokyo’s Omotesando neighborhood. He’s suspicious of the Shomonkai, and is a friend of the singer Haru.

Yoshino “Haru” Harusawa

A singer with the popular indie band D-Va. For some reason the demons seem to take an acute interest in the songs that she sings…

Misaki Izuna

A member of the country’s special forces, sent to investigate the supernatural going-ons behind the walls of the Tokyo Lockdown.

Yasuyuki Honda

A businessman who desperately wants to get out of the lockdown so that he can see his sick son, and will go to any lengths to do so.

The Founder

Leader of the Shomonkai and Amane's father, this man believes that the only way to survive the Ordeal of God is to believe in the power of an entity referred to only as “His Majesty.”

Shoji

A reporter trapped by the lockdown. Despite the dire situation she investigates onward, uncovering the true motives behind the events.

The Gigolo

A strange, flashy man whom the Hero and his friends will encounter throughout the week. Who he is exactly is unknown, but he does know a lot about what’s going on behind the scenes and will dispense advice to the party if he feels like it.


A thing that longtime players of the franchise will notice is that the character designs are done not by any of the Atlus regulars like Kazuma Kaneko, Shigenori Soejima, or even Masayuki Doi. Instead the character designer for these games is the manga artist and illustrator Suzuhito Yasuda, whom most people will probably know of from the manga Yozakura Quartet or the light novels/anime Durarara!. So if one sees any expies amongst the cast, that’s why.

Comments

Mysterion Since: Dec, 1969
Jul 19th 2014 at 12:13:59 PM
Alright, let's look over the options...

Let's start with Gin.

Gin's route involves allying with Gin and Haru to return the world to normal.

Allies:
  • Gin and Haru
  • Japanese armed forces and government (by default)

Advantages: While the Gigilo considers this a cop-out because it means giving up the opportunity to change the world, I disagree - the goal here is to balance your own morality with creating the best outcome possible:
  • Things were fine before the demons started spilling out onto Earth. It doesn't need changing.
  • Gin is one of the most genuinely moral people in the supporting cast.

Disadvantages: (Aside from the "putting the world in danger in the meantime which all endings share)
  • The angels aren't punished.
  • The government isn't punished.
  • Naoya might slip away and escape punishment.
Mysterion Since: Dec, 1969
Jul 19th 2014 at 12:21:36 PM
Atsuro next:

Atsuro's route is to coerce Naoya into hacking the Summoning Server and forcing demons to serve humanity. He's willing to give up control to the government.

Allies:
  • Japanese armed Forces
  • Naoya (Sort of)

Advantages:
  • Humanity gains control of powerful forces - both Demons and comp-based magic. This is a huge gain.

Disadvantages:
  • Demons might be the enemies of mankind, but do we really want to make the subjugation of an intelligent race into a keystone of society? Haven't we moved beyond that?
  • The angels aren't punished.
  • The government isn't punished - in fact they win completely.

Mysterion Since: Dec, 1969
Jul 19th 2014 at 12:33:35 PM
Naoya next.

His route is to seize the mantle of Bel and become the King of the demons. After which, we can do whatever we want, he claims.

Allies:
  • Naoya
  • Kaido, who Naoya has already recruited. This is why their routes are the same.

Advantages:
  • Power...Unlimited Power!!!
  • Punish the angels for their hypocrisy!

Disadvantages:
  • There's no way Midori and Keisuke are gonna go for this... Make this choice and the party will part ways.
  • Naoya and Kaido are Poisonous Friends and are bound to provoke fights where the MC could have resolved things peacefully.
  • No matter what justifications the MC uses on himself, or how genuinely well-intentioned he is, Yaweh won't be convinced.
Mysterion Since: Dec, 1969
Jul 19th 2014 at 12:49:40 PM
Equal and opposite, we have Amane.

Like Naoya, this involves becoming the demon king through the brute force method. The differences are that we will have the angels' backing and the additional step of pledging allegiance to God.

Sounds like a good deal, If we had skipped or overlooked the encounters with Sariel and Honda's battle at the barricade. But now we know that most of the angels aren't as nice as Remiel. While they think they can take their own virtue for granted, they haven't done anything good by modern standards.

On the other hand, Naoya seems to take his own opinion of the angels for granted as well. He assumes that people will agree with him about their bastardry without waiting for them to show their true colors first.

Even so, God himself hasn't done anything to warrant suspicion right now... Ultimately, the choice between Law and Chaos is which side to forgive.

Okay, back on track.

Allies:
  • The angels
  • The Japanese Government (By default)

Advantages:
  • Power and respect.
  • End the war between Yaweh and Bel once and for all.

Disadvantages:
  • Do we really want the Angels on our side...? They're one of the three factions who started the lockdown, after all. They convinced the government to set up the barricades and allowed innocents to die in ignorance.

Mysterion Since: Dec, 1969
Jul 19th 2014 at 1:02:17 PM
Finally, the route we all knew existed:

Yuzu: Desperate Escape

Angels... Government... They betrayed us, the people who trusted them! They made themselves the enemy a week ago! Why the hell should we do anything for them now?!

Fighting those butchers is not evil. They deserve it now.

(Okay, Yuzu's goal is to break free and escape and would balk at killing soldiers. But let's be honest, the real reason to pick this path when there are alternatives is for the chance to fight Sariel and Izuna.)

Allies:
  • ...Perhaps none. But do we need any?

Advantages:
  • Punish the SDF.
  • Punish the angels.
  • Screw the War of Bel.

Disadvantages:
  • What about the Final Option? How do we stop that?
  • What about God's thunder? And the huge army of angels he has waiting in the wings?
Hunter1 Since: Dec, 1969
Jul 19th 2014 at 3:00:11 PM
Given that I tend to believe that humanity should be ruled by humans, I can safely rule out three of five endings.

I may trust God in this one (rather weird for SMT), but the rest of Heaven? Yeah, not so much. Plus, I think the whole Law vs Chaos thing is stupid. So Ayame's route is out. Naoya's route is basically the same thing as the True Demon Ending from Nocturne, so that's out. Atsuro's route... SMT has demonstrated that any large scale use of demons by humans leads to bad stuff happening, so yet again, that's out.

So, we're left with the two "neutral" options, so which to choose? Well, Yuzu's route is basically saying "screw this, I'm going home". Sounds good, until you realize that you are giving up and running away, and that the only person with the ability to make things better is the MC. In other words, you just screwed over the world because you didn't want to take a stand. Say what you will about the White ending from SMT 4, at least there you took a stand and fought for it. So yeah, not doing this one.

That leaves, by process of elimation, Gin and Haru's route, which is rather similar to Nocturne's Remake The World ending. And while the world may have been screwed up before the Lockdown, at least it wasn't supernaturally screwed up. This one... I actually can choose.

(Although, my preferred ending is the one where you travel back in time to save Aya and stop the Shomonkai's plans before they even start in the first place. Sadly, the only way that one will happen is via fanfic... Plus, given the truth about Naoya, it might be only a stopgap solution at best...)
ComicX6 Since: Dec, 1969
Jul 19th 2014 at 6:27:03 PM
I'm thinking of going with Amane's route for the first go-around. In addition to gameplay things like having good fusion rewards and being the one of the paths with an 8th Day to showcase, it's different from most normal Law paths in that it actually addresses the whole asshole angels thing and goes with an alternative.
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