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* {{Sequelphobic}}: Yahtzee isn't ''inherently'' against the idea of sequels, but he's extremely critical of most due to their alleged lack of innovation. Franchises that go in new directions are preferred, and several of his liked games (''VideoGame/HalfLife2'', ''VideoGame/SilentHill2'', ''[[VideoGame/ThiefIITheMetalAge Thief 2]]'', ''Franchise/{{Spiderman}} 2'', [[RunningGag Arsenal: 3]]) are either sequels or otherwise part of an existing franchise (as in the ''VideoGame/PrinceOfPersiaTheSandsOfTime'' trilogy). In point of fact, most of the games he has named his game of the year (''VideoGame/SaintsRow2'', ''VideoGame/{{Portal 2}}'', ''VideoGame/BatmanArkhamAsylum'', ''VideoGame/SpecOpsTheLine'', ''VideoGame/JustCause2'', ''VideoGame/BioShockInfinite'', ''VideoGame/MiddleEarthShadowOfMordor'' and ''VideoGame/Doom2016'') were part of an existing franchise (if not necessarily a direct sequel)[[note]]although the pattern was finally broken in 2015 by ''VideoGame/{{Undertale}}'', then again by ''VideoGame/ReturnOfTheObraDinn'' in 2018, ''VideoGame/DiscoElysium'' in 2019 and ''VideoGame/{{Spiritfarer}}'' in 2020[[/note]].


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* SimpleYetAwesome: An increasingly common preference that Yahtzee's developed over the years when it comes to game design. He has a palpable disdain towards games that stuff themselves with countless gameplay features that add nothing for the core experience other than bloated admin, and he's conversely much more favorable towards simpler games that have a solid core gameplay loop and stick to it. ''VideoGame/{{Portal}}'' became a game ''he genuinely had no criticisms for'' due to being having exactly what it needed (creative portal-based puzzles and sharp writing) and nothing more -- even defending the oft-discussed [[ItsShortSoItSucks short length]][[invoked]] as that meant it didn't overstay its welcome. Compare this to ''VideoGame/Portal2'', which he still enjoyed (and later dubbed his favorite game of 2011), but he rated as lower than its predecessor as ironically, by indulging in SequelEscalation, it added padding through extended setpieces that served the plot and worldbuilding but added very little to the actual gameplay.
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* TWordEuphemism: Used in one episode of "Acclaim Entertainment Hall of Shame":
-->So far, the ''Zero Punctuation Occasional Guide to R-word Moments in G-word H-word'' has covered publishers with bad ideas, developers with bad hairdos, exclusivity deals, graphical quantum leaps, and moral panics. But how could I have overlooked the one aspect of the games industry that is the most prodigious seam of R-word-ation of them all: marketing?
** And in his review of ''VideoGame/HogwartsLegacy'':
--->So, as I'm sure you know, ''Hogwarts Legacy'' is based on the work of J. K. Rowling, who is a massive TERF-y C-word; as such, reviewing it puts one in an awkward position online, as the feeling in some circles is that even acknowledging it is giving oxygen to her and her horrible C-word opinions. But damnit, I have a job to do, and I feel bad for the no-doubt hundreds of ground-level people on the dev team who probably think she's a C-word as much as any of us at this point. So how about this? I'll review the game strictly on its own merits, but start out by affirming as clearly as possible that I think J. K. Rowling is a... we're past thirty seconds now, right? [[SubvertedTrope Cunt.]] Does that offset things enough?
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* ToTheBatnoun: One of the stingers in the end credits for the ''VideoGame/BatmanArkhamKnight'' review says, "To the Commentmobile."
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* StrictlyFormula: Historically one of his biggest {{Pet Peeve Trope}}s; he's willing to praise sequels but rarely these games. It's one of his biggest issues with Creator/{{Nintendo}}, with him going so far as to sum up ''Mario'' games as "grasslands, desert, forest, jungle, ice world, fire world, boss." It's also one of the main reasons he lost faith in ''VideoGame/AssassinsCreed'', and Creator/{{Ubisoft}} sandbox games as a whole, as so many of them seemed to be working from the same framework. He also tends to say "yearly franchise" in the same tone as one would say "bloated corpse", taking the view that any franchise with yearly installments is either just the same thing over and over with slightly better graphics and tweaked mechanics, or pretending very badly not to be.

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* StrictlyFormula: Historically one of his biggest {{Pet Peeve Trope}}s; he's willing to praise sequels but rarely these games. It's one of his biggest issues with Creator/{{Nintendo}}, with him going so far as to sum up ''Mario'' games as "grasslands, desert, forest, jungle, ice world, fire world, boss." It's also one of the main reasons he lost faith in ''VideoGame/AssassinsCreed'', ''Franchise/AssassinsCreed'', and Creator/{{Ubisoft}} sandbox games as a whole, as so many of them seemed to be working from the same framework. He also tends to say "yearly franchise" in the same tone as one would say "bloated corpse", taking the view that any franchise with yearly installments is either just the same thing over and over with slightly better graphics and tweaked mechanics, or pretending very badly not to be.
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* StatingTheSimpleSolution: Yahtzee has satirically called out the evil organizations in various games and their unreliable SuperSoldier programs (''VideoGame/{{Prototype}}'' and ''VideoGame/ResidentEvil'' in particular), saying how anything with such a wide margin of error that inevitably leads to rogue agents at best and horrifying outbreaks at worst, can easily be substituted more effectively with ''a really big bomb.''
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** He listed ''VideoGame/WatchDogsLegion'' as having a technically ambitious and interesting gameplay gimmick in the ability to recruit ''any'' random NPC with their own distinct abilities and agendas into the revolution, but ultimately felt it was underutilized for both story and [[UnderusedGameplayMechanic gameplay]]. With regards to the plot, Yahtzee felt it absolutely should resonate with the "everyone has the power to resist oppression" theme, but the need for the game to accommodate for this free-form structure left things feeling detached as there's no central characters with arcs to get invested in.

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** He listed ''VideoGame/WatchDogsLegion'' as having a technically ambitious and interesting gameplay gimmick in the ability to recruit ''any'' random NPC with their own distinct abilities and agendas into the revolution, but ultimately felt it was underutilized for both story and [[UnderusedGameplayMechanic gameplay]]. [[UnderusedGameMechanic gameplay]][[invoked]]. With regards to the plot, Yahtzee felt it absolutely should resonate with the [[AnAesop "everyone has the power to resist oppression" theme, theme]], but the need for the game to accommodate for this free-form structure left things feeling detached as there's no central characters with arcs to get invested in.
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** He listed ''VideoGame/WatchDogsLegion'' as having a technically ambitious and interesting gameplay gimmick in the ability to recruit ''any'' random NPC with their own distinct abilities and agendas into the revolution, but ultimately felt it was underutilized for both story and [[UnderusedGameplayMechanic gameplay]]. With regards to the plot, Yahtzee felt it absolutely should resonate with the "everyone has the power to resist oppression" theme, but the need for the game to accommodate for this free-form structure left things feeling detached as there's no central characters with arcs to get invested in.
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* TrademarkFavoriteFood: Branston Pickle, Cadbury's Creme eggs, and pies. In later seasons, he develops a liking for kebabs (donairs) and jaffa (chocolate-covered orange jam) cakes. The imps like Pedigree dog food.

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* TrademarkFavoriteFood: Branston Pickle, Cadbury's Creme eggs, and pies. In later seasons, he develops a liking for kebabs (donairs) and jaffa (chocolate-covered orange jam) cakes. He seems to have developed a taste for risotto (stewed rice) since getting married. The imps like Pedigree dog food.
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This may not be the best trope for this factoid, can't think of one better, open to anyone who wants to replace this though (or make up a new one like Creator Rejection or something)

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* RefusalOfTheCall: Steadfastly refused to review ''VideoGame/Borderlands3'' despite many fan requests, to the point he made it a running gag of ignoring it that culminated in the ending to his ''2019 Games I Haven't Reviewed Roundup'':
-->'''Yahtzee:''' "...Oh yeah, I've got tons of things to say about Borderlands 3! Wait there, and I'll go get them."
-->''(Walks off-screen, followed by the sound of a car's door slamming and driving off)''
** He made a similar point in both various ZP videos and his other projects about ''VideoGame/{{Inscryption}}''; while acknowledging that its story may be of intrigue, he was tired of deck-building gameplay and didn't feel the narrative was worth the experience.
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* RebusBubble: According to Yahtzee, the formula for the cutest thing ever is sum of teddy bear and [[WesternAnimation/ThePowerpuffGirls Powerpuff Girl]] divided by Franchise/{{P|okemon}}ikachu equals [[VideoGame/LittleBigPlanet Sackboy]].

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* RebusBubble: According to Yahtzee, the formula for the cutest thing ever is sum of teddy bear and [[WesternAnimation/ThePowerpuffGirls [[Franchise/ThePowerpuffGirls Powerpuff Girl]] divided by Franchise/{{P|okemon}}ikachu equals [[VideoGame/LittleBigPlanet Sackboy]].
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** When talking about how VR games are the way of the future in his review of ''VideoGame/{{Boneworks}}:

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** When talking about how VR games are the way of the future in his review of ''VideoGame/{{Boneworks}}:''VideoGame/{{Boneworks}}'':

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--> ''"''[[VideoGame/SeriousSam3BFE BFE]]'' stands for ''Before First Encounter'' - not, as I had first believed, ''Big Fucking Egun''..."''

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--> ''"''[[VideoGame/SeriousSam3BFE BFE]]'' stands ** From his review of ''VideoGame/SeriousSam3BFE'':
--->"BFE ''stands
for ''Before First Encounter'' - not, as I had first believed, ''Big Fucking Egun''..."''
** When talking about how VR games are the way of the future in his review of ''VideoGame/{{Boneworks}}:
--->''"Time to move on and return our gaze to gaming's future, all two or three years of it that remain before we all die in wars and climate disasters, and to do that, I'm going to review a game that came out a month ago:'' Boneworks, ''because it's VR, which stands for "Very Ruturistic".
"''
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Nice Hat has been dewicked; moved from M-P page to here

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* SignatureHeadgear: "Yahtzee is a British-born, currently Australian-based writer and gamer with a sweet hat and a chip on his shoulder." The hat originally appeared in [[MythologyGag his own games]], ''VideoGame/ChzoMythos'', worn by the character of Trilby. The hat itself is known as a Trilby hat, and it tends to get him [[CreatorWorship more attention]] [[http://twitter.com/YahtzeeCroshaw/status/11013246821 than he really wants]]. In his ads for his audiobook ''Existentially Challenged'', he even throws in a non-sequitur about how he doesn't wear it in real life anymore.
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** Yahtzee will sometimes pass over games for this reason (''VideoGame/Metro2033'' for example), feeling that they were alright but didn't have enough worth saying to make a whole video on them or they came out in a swamped release window.

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** Yahtzee will sometimes pass over games for this reason (''VideoGame/Metro2033'' for example), feeling that they were alright but didn't have enough worth saying to make a whole video on them or they came out in a swamped release window. He's also said that reviewing a bad game (or a good game, but that's rarer for him) is easier and more interesting than reviewing a merely average one.
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* SomethingCompletelyDifferent: His first review of ''VideoGame/DukeNukemForever'', which came out when the game was still VaporWare and consequently was completely made up, as well as the ''VideoGame/{{Wolfenstein 2009}}'' review which was, except for the introduction, entirely in limerick form, including the tag-ending text. Also his review of ''[[VideoGame/FIFASoccer FIFA 13]]'' where, owing to him not actually giving a toss about soccer games, he decided to [[InsaneTrollLogic review it without actually playing (or even buying) it]], leading to him repeatedly getting sidetracked and doing short reviews of three other games instead (''VideoGame/MarkOfTheNinja, VideoGame/{{Anna}}'' and ''VideoGame/TokyoJungle'').
** His trip to Washington, D.C.
** His FauxToGuide on webcomics and the "Post-Brawl Mailbag Showdown" might count as well, particularly the former.
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* RageBreakingPoint: Yahtzee is usually negative and cynical about the games he reviews and sometimes gets outright angry, but it wasn't until he described how much he ''[[EightDeadlyWords loathed]]'' the characters in ''VideoGame/GearsOfWar 5'' that he exceeded his limit and ''snapped.'' [[invoked]]

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* RageBreakingPoint: Yahtzee is usually negative and cynical about the games he reviews and sometimes gets outright angry, but it wasn't until he described how much he ''[[EightDeadlyWords loathed]]'' ''loathed'' the characters in ''VideoGame/GearsOfWar 5'' that he exceeded his limit and ''snapped.'' [[invoked]]
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* RageBreakingPoint: Yahtzee is usually negative and cynical about the games he reviews and sometimes gets outright angry, but it wasn't until he described how much he ''[[EightDeadlyWords loathed]]'' the characters in ''VideoGame/GearsOfWar 5'' that he exceeded his limit and ''snapped.''

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* RageBreakingPoint: Yahtzee is usually negative and cynical about the games he reviews and sometimes gets outright angry, but it wasn't until he described how much he ''[[EightDeadlyWords loathed]]'' the characters in ''VideoGame/GearsOfWar 5'' that he exceeded his limit and ''snapped.'''' [[invoked]]



** Mentions the trope by name when describing his [[CargoShip nostalgic feelings]] for ''VideoGame/SilentHill2''.

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** Mentions the trope by name when describing his [[CargoShip nostalgic feelings]] for ''VideoGame/SilentHill2''. [[invoked]]

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* QueerPeopleAreFunny: Quite a lot. His ''VideoGame/ArmyOfTwo'' [[http://www.escapistmagazine.com/videos/view/zero-punctuation/32-Army-of-Two review]] even opened with him {{discuss|edTrope}}ing his own over-reliance on gay jokes and how he'd been trying to cut down on them but the game he was reviewing that week was just [[HoYay such an obvious target]] for them. Mostly it's just though [[ToiletHumour low humour]]: if bums are funny, then bum sex is funnier.

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* QueerPeopleAreFunny: Quite a lot. His ''VideoGame/ArmyOfTwo'' [[http://www.escapistmagazine.com/videos/view/zero-punctuation/32-Army-of-Two review]] even opened with him {{discuss|edTrope}}ing his own over-reliance on gay jokes and how he'd been trying to cut down on them but the game he was reviewing that week was just [[HoYay such an obvious target]] for them. Mostly it's just though [[ToiletHumour low humour]]: if bums are funny, then bum sex is funnier. [[invoked]]


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* RealismInducedHorror: In his review of ''VisualNovel/DokiDokiLiteratureClub'', Yahtzee is actually relieved when the game enters [[NightmareRetardant "silly horror town"]] after [[spoiler:Sayori hangs herself]], since he found [[spoiler:her authentically-depicted depression]] really uncomfortable and sad. [[invoked]]
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** In his ''Extra Punctuation'' video [[https://www.youtube.com/watch?v=91jeCd9WYLI "Bad Games Are Better Than Bland Games"]], he coins the term "Car Crash Fascinating" to describe games so terrible in execution that he wants to break them down to decipher the logic behind them, as with ''VideoGame/BalanWonderworld''.

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* ShoehornedFirstLetter:
--> ''"''[[VideoGame/SeriousSam3BFE BFE]]'' stands for ''Before First Encounter'' - not, as I had first believed, ''Big Fucking Egun''..."''



* ShoutOut: [[ShoutOut/ZeroPunctuation Lots.]]



** Similarly he said the characters in ''VideoGame/Dishonored2'' were so lifeless it was like [[Franchise/StarTrek the Borg]] put on a production of ''Hamlet''.
--->'''Borg holding a skull:''' Alas poor Yorick his resistance was futile



* ShoehornedFirstLetter:
--> ''"''[[VideoGame/SeriousSam3BFE BFE]]'' stands for ''Before First Encounter'' - not, as I had first believed, ''Big Fucking Egun''..."''
* ShoutOut: [[ShoutOut/ZeroPunctuation Lots.]]
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** Yahtzee actually argued ''against'' this trope in an Extra Punctuation video called [[https://www.youtube.com/watch?v=91jeCd9WYLI "Bad Games Are Better Than Bland Games"]], making the case that a bad game can at least make you feel something, even if that something is only disgusted contempt, while a bland game makes you feel ''nothing'' and is consequently infinitely less worthwhile.

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* TheWikiRule: [[https://zeropunctuation.fandom.com/wiki/Main_Page Right here.]] It contains transcripts of all his reviews, which can be helpful on those occasions when he talks too fast for you to understand every word.



* TranquilFury: Yahtzee uses it in his TheReasonYouSuckSpeech on his VideoGame/MedalOfHonor: Warfighter and Doom 3 BFG Edition review, where he calls out people who claim he doesn't like shooters.

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* TranquilFury: TranquilFury:
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Yahtzee uses it in his TheReasonYouSuckSpeech on his VideoGame/MedalOfHonor: Warfighter and Doom 3 BFG Edition review, where he calls out people who claim he doesn't like shooters. shooters.
** He remains very deliberately calm and level-voiced, even [[OOCIsSeriousBusiness going out of his way not to swear]], to emphasise to any of the developers of ''VideoGame/BattleToads2020'' who may be watching that [[SincerityMode he's not trying to be funny or exaggerating for comedic effect]] when he says "I ''hate'' your game."

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** A big irk for Yahtzee is games where protagonists are just as (if not more) unlikable than the antagonist, citing ''VideoGame/{{WET}}'', ''VideoGame/KaneAndLynch: Dog Days'' and the ''VideoGame/GodOfWar'' sequels as major examples.

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** A big irk for Yahtzee is games where protagonists are just as (if not more) unlikable than the antagonist, citing ''VideoGame/{{WET}}'', ''VideoGame/KaneAndLynch: Dog Days'' and the ''VideoGame/GodOfWar'' sequels as major examples. However ''VideoGame/TheLastOfUsPartII'' is probably his new gold standard for this, as he found the game to consist entirely of nothing but horrible, miserable people doing shitty things to each other, declaring it the worst game of 2020 as a result.
--->''Ellie has no character development. Villain Lady does, a little bit, for stupid reasons, along the lines of suddenly realizing that the enemy faction she's been genociding unquestioned for months are also human beings with families and would rather not be genocided, thanks, but Ellie just sets out to do something shitty and'' remains ''a shitty person; in fact, the game keeps droning on for about two hours after you think it's finally ending just to continue establishing Ellie's shittiness!''


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** On the other hand, he still considers ''VideoGame/SpecOpsTheLine'' to be the perfect example of using bleakness and moral ambiguity properly to tell a deep story about good intentions gone awry, rather than just assholes being assholes to tell an "edgy" story.

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* RagingStiffie: Mentions the trope by name when describing his [[CargoShip nostalgic feelings]] for ''VideoGame/SilentHill2''.

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* RagingStiffie: RagingStiffie:
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Mentions the trope by name when describing his [[CargoShip nostalgic feelings]] for ''VideoGame/SilentHill2''.


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** He describes the "hardening" mechanic in ''VideoGame/MortalShell'' as working by quickly thinking of Creator/JennyAgutter to make yourself instantly "rock-hard" so you can deflect attacks with your "invincible stiffy".
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** A subtle one is that in his ''Extra Punctuation'' on ''VideoGame/TomodachiLife'', he says that it is very arrogant and behind the times for Nintendo to not allow gay marriage. There isn't anything wrong with that statement, except the country he lived in, Australia, [[SocietyMarchesOn didn't allow gay marriage at the time]], although his birth country, Britain, did. Could be him being a {{Hypocrite}}, but it can also be a jab to his own country.

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** A subtle one is that in his ''Extra Punctuation'' on ''VideoGame/TomodachiLife'', he says that it is very arrogant and behind the times for Nintendo to not allow gay marriage. There isn't anything wrong with that statement, except the country he lived in, Australia, [[SocietyMarchesOn didn't allow gay marriage at the time]], time, although his birth country, Britain, did. Could be him being a {{Hypocrite}}, but it can also be a jab to his own country.
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* TickleTorture: The way he illustrates the aforementioned torture sesions in ''Black Ops''.

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* TickleTorture: The way he illustrates the aforementioned torture sesions sessions in ''Black Ops''.
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* TickleTorture: The way he illustrates the mentioned the initial torture sesions of ''Black Ops''.

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* TickleTorture: The way he illustrates the mentioned the initial aforementioned torture sesions of in ''Black Ops''.
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** It's clear from his review of ''VideoGame/LuigisMansionDarkMoon'' that he's got some deep sexual feelings for...Luigi. Something about the mustache apparently does it for him. a RunningGag throughout the first review that briefly returns in the ''VideoGame/SuperMario3DWorld'' review when recounting the Cat Suit - ''not'' Luigi in a SpyCatsuit.

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** It's clear from his review of ''VideoGame/LuigisMansionDarkMoon'' that he's got some deep sexual feelings for...Luigi. Something about the mustache apparently does it for him. It's a RunningGag throughout the first review that review, and it briefly returns in the ''VideoGame/SuperMario3DWorld'' review when recounting the Cat Suit - ''not'' Luigi in a SpyCatsuit.



* ThisIsGoingToSuck: At the start of his ''VideoGame/RideToHellRetribution'' review, he mentions having this reaction after responses to his ''VideoGame/TheLastOfUs'' began coming in.

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* ThisIsGoingToSuck: ThisIsGonnaSuck: At the start of his ''VideoGame/RideToHellRetribution'' review, he mentions having this reaction after responses to his ''VideoGame/TheLastOfUs'' began coming in.
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* RiseAndFallGangsterArc: He discussed the ubiquity of this trope in his ''VideoGame/MafiaII'' review:
-->I was able to accurately predict the entire story of ''Mafia II'' using only the fact that it's this game about TheMafia. The main character, I foretold with the game's box to my forehead, will start the game licking the mildew off his landlady's crystallized vagina to make rent and will be lured into organized crime by the money, the clothes, the pretty cars, the fast whores, ''etc.'', but after a brief heyday will be ordered to kill a friend, or a friend will be ordered to kill them, and they'll realize that '''CRIME DOES NOT PAY''' (except for all the money, and the clothes, and the pretty cars, and the fast whores ''etc.''). I have never seen a Mafia story where a bloke joins the Mafia and then everything is lovely forever. Why does society insist on demonising organized crime?
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* RiseAndFallGangsterArc: He discussed the ubiquity of this trope in his ''VideoGame/MafiaII'' review:
-->I was able to accurately predict the entire story of ''Mafia II'' using only the fact that it's this game about TheMafia. The main character, I foretold with the game's box to my forehead, will start the game licking the mildew off his landlady's crystallized vagina to make rent and will be lured into organized crime by the money, the clothes, the pretty cars, the fast whores, ''etc.'', but after a brief heyday will be ordered to kill a friend, or a friend will be ordered to kill them, and they'll realize that '''CRIME DOES NOT PAY''' (except for all the money, and the clothes, and the pretty cars, and the fast whores ''etc.''). I have never seen a Mafia story where a bloke joins the Mafia and then everything is lovely forever. Why does society insist on demonising organized crime?

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