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* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are fast, hard-hitting, and insanely resilient, with your first encounter with one being a HopelessBossFight where you can only HoldTheLine until Tenzin drives the thing off. The most effective weapons against them are crossbows, grenade/rocket launchers, and Gatling guns--[[FromBadToWorse none of which are easy to come by]].]]

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* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are [[LightningBruiser fast, hard-hitting, hard-hitting]], and [[MadeOfIron insanely resilient, resilient]], with your the first encounter with one encountered being a HopelessBossFight where you can only HoldTheLine until Tenzin drives the thing off. The most off. They only take damage in the last couple of chapters, and even ''then'', the only effective weapons against them are crossbows, [[GatlingGood miniguns]], and grenade/rocket launchers, and Gatling guns--[[FromBadToWorse launchers--[[FromBadToWorse none of which are easy to come by]].]]]]
** This game also marks armored soldiers' debut in the series. Two kinds feature in ''Among Thieves'' specifically: the normal variant, which uses shotguns or M4 carbines, and [[GiantMook hulking]] minigunners who take ''three shots from an RPG'' to kill. Without some grenades on-hand, prepare to waste ''a lot'' of ammo on these guys.



** "The Monastery[=/=]Reunion" is an ''[[MarathonLevel excruciatingly]]'' [[MarathonLevel long]] trek through a place packed to the brim with EliteMooks. One room has Drake alone against ''two minigunners at once'', plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].

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** "The Monastery[=/=]Reunion" is an ''[[MarathonLevel excruciatingly]]'' [[MarathonLevel long]] trek through a place packed to the brim complex chalk-loaded with EliteMooks. One room has Drake alone against ''two minigunners at once'', plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].

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* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are fast, hard-hitting, and insanely resilient, with your first encounter with one being a HopelessBossFight where you can only HoldTheLine until Tenzin drives the thing off. The most effective weapons against them are crossbows, grenade/rocket launchers, and Gatling guns--[[FromBadToWorse none of which are easy to come by]].]]



* TearJerker: Lazarevic shooting an injured Jeff in cold blood, after Drake went through an escort mission just to save him.

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* TearJerker: TearJerker:
**
Lazarevic shooting an injured Jeff in cold blood, after Drake went through an escort mission just to save him.him.
** Nate trudging through a blizzard while wounded, gradually freezing/bleeding to death until Tenzin finds him.
** Schafer's death scene.
** Elena almost dying after Flynn suicide-bombs the heroes at the climax.



** "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunners, and [[spoiler:the Shangri-la guardians]], sometimes all at once. Quite possibly the worst segment is a moment where Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 more with grenade launchers, it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.

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** "A Train To Catch" has two HoldTheLine shootouts that are quite aggravating. The first of these has Drake hanging from billboards (which limits you to just a pistol), while in the second, he's trapped in an overturned train car getting shot at from ''every freaking possible angle''. Good luck doing this part on Crushing or higher.
** "The Monastery[=/=]Reunion" is an ''[[MarathonLevel excruciatingly]]'' [[MarathonLevel long]] trek through a place packed to the brim with EliteMooks. One room has Drake alone against ''two minigunners at once'', plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].
** "Broken Paraside", the penultimate chapter of the game game, is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, grenadiers, minigunners, and [[spoiler:the Shangri-la Shangri-La guardians]], [[FromBadToWorse sometimes all at once. once]]. Quite possibly the worst segment is a moment where Drake, Elena Elena, and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 five armored troops ''at once'', 2 two snipers, and 2 two more with grenade launchers, launchers; it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the a good reason the overpowered crossbow is often available during this chapter - chapter: ''you're going to '''need''' it''.
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Nice Hat is now a disambiguation page.


* EnsembleDarkhorse: Tenzin seems to have quite a fan following, despite most players not speaking Tibetan, even after he first appeared in the second multiplayer beta. It may be because one of his first acts is a SugarWiki/MomentOfAwesome -- [[spoiler:stabbing the shit out of a suited Guardian with a massive kukri just before it bitch-slaps the life out of you.]] Or perhaps his [[NiceHat awesome hat]].

to:

* EnsembleDarkhorse: Tenzin seems to have quite a fan following, despite most players not speaking Tibetan, even after he first appeared in the second multiplayer beta. It may be because one of his first acts is a SugarWiki/MomentOfAwesome -- [[spoiler:stabbing the shit out of a suited Guardian with a massive kukri just before it bitch-slaps the life out of you.]] Or perhaps his [[NiceHat awesome hat]].hat.
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* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It features a multiplayer mode, much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It won more than ''twenty-five'' Game of the Year awards.

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* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 UsefulNotes/PlayStation3 despite a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It features a multiplayer mode, much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It won more than ''twenty-five'' Game of the Year awards.

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* CompleteMonster: [[BigBad Zoran Lazarević]] is a [[BloodKnight war criminal]] responsible for mass murder and torture across the globe, and is working to find Shambhala throughout the game. Invading a Nepalese city currently engulfed in a civil war, Lazarević begins tearing the city apart and killing anyone in his way while looking for clues to Shambhala's location. Lazarević [[EstablishingCharacterMoment introduces himself]] to [[PlayerCharacter Nathan Drake]] by killing one of his wounded friends, then trying to do the same to him. Pursued by Drake into the mountains of Nepal, Lazarević leads an attack on a defenseless village in an effort to kill him, murdering numerous innocents in the process. [[BadBoss Shooting one of his own soldiers]] after Nate tried to use the man as a hostage, Lazarević takes Drake's {{love interest}}s as hostages to force him to find a way into Shambhala, where Zoran plans to use its power to make him and his army invincible, then TakeOverTheWorld. When beaten, Lazarević tries to force Drake to [[StrikeMeDownWithAllOfYourHatred kill him and embrace his merciless outlook]] on the world. Viewing leaders like [[UsefulNotes/AdolfHitler Hitler]], [[UsefulNotes/JosefStalin Stalin]], UsefulNotes/GenghisKhan, and [[UsefulNotes/{{Cambodia}} Pol Pot]] as "great men," Zoran Lazarević made his mark as the most evil villain Nathan Drake ever encountered.

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* CompleteMonster: [[BigBad Zoran Lazarević]] is a [[BloodKnight [[BalkanBastard Serbian war criminal]] responsible for mass murder and torture across the globe, and is working to find Shambhala throughout the game. Invading a Nepalese city currently engulfed in a civil war, Lazarević begins tearing the city apart and killing anyone in his way while looking for clues to Shambhala's location. Lazarević [[EstablishingCharacterMoment introduces himself]] to [[PlayerCharacter Nathan Drake]] by killing one of his wounded friends, then trying to do the same to him. Pursued by Drake into the mountains of Nepal, Lazarević leads an attack on a defenseless village in an effort to kill him, murdering numerous innocents in the process. [[BadBoss Shooting one of his own soldiers]] after Nate tried to use the man as a hostage, Lazarević takes Drake's {{love interest}}s as hostages to force him to find a way into Shambhala, where Zoran plans to use its power to make him and his army invincible, then TakeOverTheWorld. When beaten, Lazarević tries to force Drake to [[StrikeMeDownWithAllOfYourHatred kill him and embrace his merciless outlook]] on the world. Viewing leaders like [[UsefulNotes/AdolfHitler Hitler]], [[UsefulNotes/JosefStalin Stalin]], UsefulNotes/GenghisKhan, and [[UsefulNotes/{{Cambodia}} Pol Pot]] as "great men," Zoran Lazarević made his mark as the most evil villain Nathan Drake ever encountered.
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* ParanoiaFuel: In the levels that take place in the monastery, it's possible to hear roars in the distance and occasionally see [[spoiler:some Shambhala Guardians jumping across the rooftops]]. This usually puts players on the defensive during their first playthrough, as it's impossible to predict when those enemies will launch their attack.
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* TearJerker: Lazarevic shooting an injured Jeff in cold blood, after Drake went through an escort mission just to save him.
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Having just finished the second game, I can safely say that it takes roughly the same time to beat as the first one (an average of 8-10 hours).


* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite its short length and a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It is almost twice as long; has a multiplayer mode; and features much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It won more than ''twenty-five'' Game of the Year awards.

to:

* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite its short length and a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It is almost twice as long; has features a multiplayer mode; and features mode, much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It won more than ''twenty-five'' Game of the Year awards.
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None

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* BreatherLevel: Chapter 16 is a very simple level where Nathan explores a Tibetan village, plays ball with some children and reunites with Elena. In comparison, the preceding level is a tense game of cat and mouse against Lazarevic's armoured {{Mooks}}, and the following one introduces [[spoiler:the game's most fearsome enemy, the Shambhala Guardian]].
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* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite its short length and a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It is almost twice as long; has a multiplayer mode; and features much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It wong more than ''twenty-five'' Game of the Year awards.

to:

* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite its short length and a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It is almost twice as long; has a multiplayer mode; and features much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It wong won more than ''twenty-five'' Game of the Year awards.
Is there an issue? Send a MessageReason:


* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite its short length and a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it. The first game was short? ''Among Thieves'' is almost twice as long and features a multiplayer mode. The locations were all very same-y? ''Among Thieves'' has Nate travel through the several unique and vibrant locations. Game mechanics were solid but somewhat unrefined? ''Among Thieves'' features a tighter combat system and more polished stealth mechanics. It ended up winning more than ''twenty-five'' Game of the Year awards.

to:

* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite its short length and a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it. The first game was short? ''Among Thieves'' it: It is almost twice as long and features long; has a multiplayer mode. The mode; and features much more vibrant locations were all very same-y? ''Among Thieves'' has Nate travel through the several unique and vibrant locations. Game mechanics were solid but somewhat unrefined? ''Among Thieves'' features to explore, a tighter combat system and more polished stealth mechanics. It ended up winning wong more than ''twenty-five'' Game of the Year awards.

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YMMV cannot be played with. This trope doesn't apply, considering that Naughty Dog's following games were critically acclaimed.


* ThatOneBoss: Lt. Draza. He has tough-as-hell body armor, and needs to be finished off with a melee QTE, in addition to his small fighting space.

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* ThatOneBoss: Lt. Draza. He Draza has tough-as-hell body armor, is fought in a narrow arena, and needs to be finished off with a melee QTE, in addition to his small fighting space.QTE.



* ToughActToFollow: While Naughty Dog managed to largely downplay this, ''Among Thieves'' is still regarded as one of their finest titles and a landmark in third-person shooters and cinematic-heavy games, and it is usually the first to come up in discussions about the series. Its direct sequel ''VideoGame/Uncharted3DrakesDeception'', while widely acclaimed by both critics and fans, was considered "more of the same" by some and not as tightly paced and directed as ''Among Thieves'' was, while also having a more contested narrative and design choices. Its second sequel, ''A Thief's End'', managed to largely avert this, with several outlets favorably comparing its quality of life improvements to ''Among Thieves''.
** As of 2020, it remains the highest-rated game in the series on Metacritic, with a whopping ''96/100''. This also makes it Naughty Dog and Sony's highest-rated release, with not even the similarly acclaimed ''VideoGame/TheLastOfUs'' dethroning it.
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Misuse; tries to force a connection between two unrelated games.


* HarsherInHindsight: At the end of the game, [[BigBad Lazarevic]] tries to convince [[OneManArmy Nate]] that the two of them are NotSoDifferent. Three years later, Creator/NolanNorth voiced the main character of [[VideoGame/SpecOpsTheLine another game]], the whole purpose of which was to make such accusations more difficult to shrug off, [[WhatTheHellPlayer especially for the player]].
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* CreepyAwesome: Lazarevic despite being an horrible mass murdering sociopath he's still considered among fans one of the best video game villain probably because he's one of the few of Nate's enemies to be seriously evil and not to be taken lightly.

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* CreepyAwesome: Lazarevic despite Despite being an horrible mass murdering sociopath he's sociopath, Lazarevic's still considered among fans to one of the best video game villain villains period, probably because he's one of the few of Nate's only enemies to be seriously evil and not to be taken lightly.

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* EvenBetterSequel: ''Among Thieves'' improves on all the good points of its predecessor, and fixes most or all of its problems. It's longer, it's gunplay is rebalanced to be more engaging, it merges the platforming and combat sections together seamlessly, and the scope has been dramatically expanded. It ended up winning more than ''twenty-five'' Game of the Year awards.

to:

* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new PlayStation 3 despite its short length and a few gameplay issues. ''Among Thieves'' improves is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it. The first game was short? ''Among Thieves'' is almost twice as long and features a multiplayer mode. The locations were all very same-y? ''Among Thieves'' has Nate travel through the good points of its predecessor, several unique and fixes most or all of its problems. It's longer, it's gunplay is rebalanced to be more engaging, it merges the platforming and vibrant locations. Game mechanics were solid but somewhat unrefined? ''Among Thieves'' features a tighter combat sections together seamlessly, system and the scope has been dramatically expanded.more polished stealth mechanics. It ended up winning more than ''twenty-five'' Game of the Year awards.


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* ToughActToFollow: While Naughty Dog managed to largely downplay this, ''Among Thieves'' is still regarded as one of their finest titles and a landmark in third-person shooters and cinematic-heavy games, and it is usually the first to come up in discussions about the series. Its direct sequel ''VideoGame/Uncharted3DrakesDeception'', while widely acclaimed by both critics and fans, was considered "more of the same" by some and not as tightly paced and directed as ''Among Thieves'' was, while also having a more contested narrative and design choices. Its second sequel, ''A Thief's End'', managed to largely avert this, with several outlets favorably comparing its quality of life improvements to ''Among Thieves''.
** As of 2020, it remains the highest-rated game in the series on Metacritic, with a whopping ''96/100''. This also makes it Naughty Dog and Sony's highest-rated release, with not even the similarly acclaimed ''VideoGame/TheLastOfUs'' dethroning it.
Is there an issue? Send a MessageReason:
None


* EvenBetterSequel: ''Among Thieves'' improves on all the good points of its predecessor, and fixes most or all of its problems. It ended up winning more than ''twenty-five'' Game of the Year awards.

to:

* EvenBetterSequel: ''Among Thieves'' improves on all the good points of its predecessor, and fixes most or all of its problems. It's longer, it's gunplay is rebalanced to be more engaging, it merges the platforming and combat sections together seamlessly, and the scope has been dramatically expanded. It ended up winning more than ''twenty-five'' Game of the Year awards.
Is there an issue? Send a MessageReason:
None

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* CreepyAwesome: Lazarevic despite being an horrible mass murdering sociopath he's still considered among fans one of the best video game villain probably because he's one of the few of Nate's enemies to be seriously evil and not to be taken lightly.
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* EnsembleDarkhorse: Tenzin seems to have quite a fan following, despite most players not speaking Tibetan, even after he first appeared in the second multiplayer beta. It may be because one of his first acts is a CrowningMomentOfAwesome -- [[spoiler:stabbing the shit out of a suited Guardian with a massive kukri just before it bitch-slaps the life out of you.]] Or perhaps his [[NiceHat awesome hat]].

to:

* EnsembleDarkhorse: Tenzin seems to have quite a fan following, despite most players not speaking Tibetan, even after he first appeared in the second multiplayer beta. It may be because one of his first acts is a CrowningMomentOfAwesome SugarWiki/MomentOfAwesome -- [[spoiler:stabbing the shit out of a suited Guardian with a massive kukri just before it bitch-slaps the life out of you.]] Or perhaps his [[NiceHat awesome hat]].

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* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunners, and [[spoiler:the Shangri-la guardians]], sometimes all at once. Quite possibly the worst segment is a moment where Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 more with grenade launchers, it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.

to:

* ThatOneLevel: ThatOneLevel:
** "Desperate Times" has a moment where Nate and [[GuestStarPartyMember Chloe]] are up against several soldiers and a helicopter. At one point, the player just jump out of a building that is falling while dealing with several foes who can potentially one-hit kill Nate.
**
"Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunners, and [[spoiler:the Shangri-la guardians]], sometimes all at once. Quite possibly the worst segment is a moment where Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 more with grenade launchers, it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.
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None

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* SignatureScene: Nate hanging from a train at the top of the Himalayas. The scene is used in the game's cover, twice in the main game (the first being the prologue) and was brought up in ''VideoGame/Uncharted4AThiefsEnd'' by [[spoiler:Sam Drake]]
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Not a YMMV trope.


* VoodooShark: The Nepali army isn't around to stop Lazarević from destroying Kathmandu because they're fighting guerillas he riled up. And the ''entire'' Nepali army thinks fighting guerillas is more important than saving their capital city because...?
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None


* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunnners, and [[spoiler:the Shangri-la guardians]], sometimes all once. Quite possibly the worst segment is a moment were Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 with grenader launchers, it comes shortly after a segment with you fighter several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.

to:

* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunnners, minigunners, and [[spoiler:the Shangri-la guardians]], sometimes all at once. Quite possibly the worst segment is a moment were where Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 more with grenader grenade launchers, it comes shortly after a segment with you fighter fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.
Is there an issue? Send a MessageReason:
No longer a trope.


* LoveToHate: [[BigBad Zoran Lazarevic]] and [[EvilCounterpart Harry Flynn]] are two of the most popular villains in the series, Lazarevic for being a straight up [[NightmareFuel terrifying]], [[AxCrazy psychotic]] and [[EvilIsHammy hammy]] {{Badass}}, and Flynn for being a great {{Foil}} for Nate.

to:

* LoveToHate: [[BigBad Zoran Lazarevic]] and [[EvilCounterpart Harry Flynn]] are two of the most popular villains in the series, Lazarevic for being a straight up [[NightmareFuel terrifying]], [[AxCrazy psychotic]] and [[EvilIsHammy hammy]] {{Badass}}, badass, and Flynn for being a great {{Foil}} for Nate.
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* LoveToHate: [[BigBad Zoran Lazarevic]] and [[EvilCounterpart Harry Flynn]] are two of the most popular villains in the series, Lazarevic for being a straight up [[NightmareFuel terrifying]], [[AxCrazy psychotic]] and [[EvilIsHammy hammy]] {{Badass}}, and Flynn for being a great {{Foil}} for Nate.
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None

Added DiffLines:

* VoodooShark: The Nepali army isn't around to stop Lazarević from destroying Kathmandu because they're fighting guerillas he riled up. And the ''entire'' Nepali army thinks fighting guerillas is more important than saving their capital city because...?

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* CompleteMonster: Zoran Lazarević, the BigBad of ''Among Thieves'', is a war criminal responsible for mass murder and torture across the globe, and is working to find Shambhala throughout the game. Invading a Nepalese city currently engulfed in a civil war, Lazarević begins tearing the city apart and killing anyone in his way while looking for clues to Shambhala's location. Lazarević introduces himself to [[PlayerCharacter Nathan Drake]] by killing one of his wounded friends, then trying to do the same to him. Pursued by Drake into the mountains of Nepal, Lazarević leads an attack on a defenseless village in an effort to kill him, murdering numerous innocents in the process. [[BadBoss Shooting one of his own soldiers]] after Nate tried to use the man as a hostage, Lazarević takes Drake's {{love interest}}s as hostages to force him to find a way into Shambhala, where Zoran plans to use its power to make him and his army invincible, then TakeOverTheWorld. When beaten, Lazarević tries to force Drake to [[StrikeMeDownWithAllOfYourHatred kill him and embrace his merciless outlook]] on the world. Viewing leaders like [[UsefulNotes/AdolfHitler Hitler]], [[UsefulNotes/JosefStalin Stalin]], UsefulNotes/GenghisKhan, and [[UsefulNotes/{{Cambodia}} Pol Pot]] as "great men," Zoran Lazarević made his mark as the most evil villain in the ''Uncharted'' series.

to:

* CompleteMonster: [[BigBad Zoran Lazarević, the BigBad of ''Among Thieves'', Lazarević]] is a [[BloodKnight war criminal criminal]] responsible for mass murder and torture across the globe, and is working to find Shambhala throughout the game. Invading a Nepalese city currently engulfed in a civil war, Lazarević begins tearing the city apart and killing anyone in his way while looking for clues to Shambhala's location. Lazarević [[EstablishingCharacterMoment introduces himself himself]] to [[PlayerCharacter Nathan Drake]] by killing one of his wounded friends, then trying to do the same to him. Pursued by Drake into the mountains of Nepal, Lazarević leads an attack on a defenseless village in an effort to kill him, murdering numerous innocents in the process. [[BadBoss Shooting one of his own soldiers]] after Nate tried to use the man as a hostage, Lazarević takes Drake's {{love interest}}s as hostages to force him to find a way into Shambhala, where Zoran plans to use its power to make him and his army invincible, then TakeOverTheWorld. When beaten, Lazarević tries to force Drake to [[StrikeMeDownWithAllOfYourHatred kill him and embrace his merciless outlook]] on the world. Viewing leaders like [[UsefulNotes/AdolfHitler Hitler]], [[UsefulNotes/JosefStalin Stalin]], UsefulNotes/GenghisKhan, and [[UsefulNotes/{{Cambodia}} Pol Pot]] as "great men," Zoran Lazarević made his mark as the most evil villain in the ''Uncharted'' series.Nathan Drake ever encountered.
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None


* EnsembleDarkHorse: Tenzin seems to have quite a fan following, despite most players not speaking Tibetan, even after he first appeared in the second multiplayer beta. It may be because one of his first acts is a CrowningMomentOfAwesome -- [[spoiler:stabbing the shit out of a suited Guardian with a massive kukri just before it bitch-slaps the life out of you.]] Or perhaps his [[NiceHat awesome hat]].

to:

* EnsembleDarkHorse: EnsembleDarkhorse: Tenzin seems to have quite a fan following, despite most players not speaking Tibetan, even after he first appeared in the second multiplayer beta. It may be because one of his first acts is a CrowningMomentOfAwesome -- [[spoiler:stabbing the shit out of a suited Guardian with a massive kukri just before it bitch-slaps the life out of you.]] Or perhaps his [[NiceHat awesome hat]].
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* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunnners, and [[spoiler:the Shangri-la guardians]], sometimes all once. Quite possibly the worst segment is a moment were Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 with grenader launchers, it comes shortly after a segment with you fighter several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.

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* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunnners, and [[spoiler:the Shangri-la guardians]], sometimes all once. Quite possibly the worst segment is a moment were Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 with grenader launchers, it comes shortly after a segment with you fighter several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.it''.
* {{Woolseyism}}: Nate's "In Like Flynn" joke is pretty exclusive to English, so it gets changed for the dubs. For instance, in French, Nate makes a pun about "On lâche rien", the official song of the [[https://en.wikipedia.org/wiki/French_Communist_Party French Communist Party]].
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* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunnners, and [[spoiler:the Shangri-la guardians]], sometimes all once. Quite possibly the worst segment is a moment were Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 with grenader launchers, it comes shortly after a segment with you fighter several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.
* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller... making placing grenades quite awkward. Luckily, this was made optional in the sequels.

to:

* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunnners, and [[spoiler:the Shangri-la guardians]], sometimes all once. Quite possibly the worst segment is a moment were Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 with grenader launchers, it comes shortly after a segment with you fighter several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.
* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller... making placing grenades quite awkward. Luckily, this was made optional in the sequels.
it''.
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* CompleteMonster: Zoran Lazarević, the BigBad of ''Among Thieves'', is a war criminal responsible for mass murder and torture across the globe, and is working to find Shambhala throughout the game. Invading a Nepalese city currently engulfed in a civil war, Lazarević begins tearing the city apart and killing anyone in his way while looking for clues to Shambhala's location. Lazarević introduces himself to [[PlayerCharacter Nathan Drake]] by killing one of his wounded friends, then trying to do the same to him. Pursued by Drake into the mountains of Nepal, Lazarević leads an attack on a defenseless village in an effort to kill him, murdering numerous innocents in the process. [[BadBoss Shooting one of his own soldiers]] after Nate tried to use the man as a hostage, Lazarević takes Drake's {{love interest}}s as hostages to force him to find a way into Shambhala, where Zoran plans to use its power to make him and his army invincible, then TakeOverTheWorld. When beaten, Lazarević tries to force Drake to [[StrikeMeDownWithAllOfYourHatred kill him and embrace his merciless outlook]] on the world. Viewing leaders like [[UsefulNotes/AdolfHitler Hitler]], [[UsefulNotes/JosefStalin Stalin]], UsefulNotes/GenghisKhan, and [[UsefulNotes/{{Cambodia}} Pol Pot]] as "great men," Zoran Lazarević made his mark as the most evil villain in the ''Uncharted'' series.
* EndingFatigue: The final act of ''Among Thieves'' tends to drag. For the last 4-5 chapters, the plot grinds on at an absolutely glacial pace, with the characters making only minimal progress in each one.
* EnsembleDarkHorse: Tenzin seems to have quite a fan following, despite most players not speaking Tibetan, even after he first appeared in the second multiplayer beta. It may be because one of his first acts is a CrowningMomentOfAwesome -- [[spoiler:stabbing the shit out of a suited Guardian with a massive kukri just before it bitch-slaps the life out of you.]] Or perhaps his [[NiceHat awesome hat]].
* EvenBetterSequel: ''Among Thieves'' improves on all the good points of its predecessor, and fixes most or all of its problems. It ended up winning more than ''twenty-five'' Game of the Year awards.
* HarsherInHindsight: At the end of the game, [[BigBad Lazarevic]] tries to convince [[OneManArmy Nate]] that the two of them are NotSoDifferent. Three years later, Creator/NolanNorth voiced the main character of [[VideoGame/SpecOpsTheLine another game]], the whole purpose of which was to make such accusations more difficult to shrug off, [[WhatTheHellPlayer especially for the player]].
* ThatOneBoss: Lt. Draza. He has tough-as-hell body armor, and needs to be finished off with a melee QTE, in addition to his small fighting space.
* ThatOneLevel: "Broken Paraside", the penultimate chapter of the game is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenade launchers, minigunnners, and [[spoiler:the Shangri-la guardians]], sometimes all once. Quite possibly the worst segment is a moment were Drake, Elena and Chloe are treading a waterway and are immediately attacked by regular mooks, 5 armored troops ''at once'', 2 snipers, and 2 with grenader launchers, it comes shortly after a segment with you fighter several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's the reason the overpowered crossbow is often available during this chapter - ''you're going to '''need''' it''.
* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller... making placing grenades quite awkward. Luckily, this was made optional in the sequels.

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