History YMMV / TheLegendOfZeldaSkywardSword

8th Jun '17 2:41:25 PM Ninja857142
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** The story and narrative have become another point of debate after a few years, particularly the relationship between Link and Zelda. Supporters consider it one of the, if not ''the most'', heartwarming narratives in the entire franchise. Detractors, on the other hand, consider it an unbearable teenage-anime-like ClicheStorm which on top of that, it's severely dragged down by the game's pacing, and that the NoHuggingNoKissing doesn't help either.

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** The story and narrative have become another point of debate after a few years, debate, particularly the relationship between Link and Zelda. Supporters consider it one of the, if the (if not ''the most'', most'') heartwarming narratives in the entire franchise. Detractors, on the other hand, consider it an unbearable teenage-anime-like ClicheStorm which on top of that, it's severely is dragged down by the game's pacing, and that the NoHuggingNoKissing doesn't help either.
8th Jun '17 2:39:07 PM Ninja857142
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** While the sword controls were considered good by those who didn't consider the motion controls to be horribly offensive, some would say that they overrode the things the developers should have focused on, like a more connected overworld, deeper dungeons and more varied enemies.

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** While the sword controls were considered good by those who didn't consider the motion controls to be horribly offensive, some would say that they overrode the things the developers should have focused on, like a more connected overworld, deeper dungeons and more varied enemies.



** The story and narrative have become another point of debate after a few years, particularly the relationship between Link and Zelda. Supporters consider it one of, if not the most heartwarming narrative in the entire franchise, to the point that, for some who don't like the gameplay that much, it's THE one redeemable feature that saves the whole game. Detractors, on the other hand, consider it an unbearable teenage-anime-like ClicheStorm which on top of that, it's severely dragged down by the game's pacing, and the NoHuggingNoKissing certainly doesn't help either.

to:

** The story and narrative have become another point of debate after a few years, particularly the relationship between Link and Zelda. Supporters consider it one of, of the, if not the most ''the most'', heartwarming narrative narratives in the entire franchise, to the point that, for some who don't like the gameplay that much, it's THE one redeemable feature that saves the whole game. franchise. Detractors, on the other hand, consider it an unbearable teenage-anime-like ClicheStorm which on top of that, it's severely dragged down by the game's pacing, and that the NoHuggingNoKissing certainly doesn't help either.
8th Jun '17 2:32:20 PM Ninja857142
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* SilentMajority: If poll results, game and merchandise sales, and reviews by critics and fans are any indication, one would be surprised to find out that ''Skyward Sword'' is a very popular game in the series with general audiences and has many fans. However, the core ''Zelda'' fanbase is more divided, often praising other 3D titles more vocally while deriding ''Skyward Sword'', while the actual ''Skyward Sword'' fans are generally less vocal about their game preference. In particular, the ones who had a tough time with the motion controls naturally tend to be more vocal about their frustrations, while the majority of players seem to have found them overall enjoyable.

to:

* SilentMajority: If poll results, game and merchandise sales, and reviews by critics and fans players are any indication, one would be surprised to find out that ''Skyward Sword'' is a very popular game in the series with general audiences and has many fans. However, the core ''Zelda'' fanbase is more divided, often praising other 3D titles more vocally while deriding ''Skyward Sword'', while the actual ''Skyward Sword'' fans are generally less vocal about their game preference. In particular, the ones who had a tough time with the motion controls naturally tend to be more vocal about their frustrations, while the majority of players seem to have found them overall enjoyable.
8th Jun '17 2:30:11 PM Ninja857142
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* SilentMajority: If poll results, game and merchandise sales, and reviews by critics and fans are any indication, one would be surprised to find out that ''Skyward Sword'' is a very popular game in the series with general audiences and has many fans. However, the core ''Zelda'' fanbase is more divided, often praising other 3D titles more vocally while deriding ''Skyward Sword'', while the actual ''Skyward Sword'' fans are generally less vocal about their game preference. In particular, the ones who had a tough time with the motion controls naturally tend to be more vocal about their frustrations, while the majority of players seem to have found them overall enjoyable.
13th May '17 5:28:26 PM monkeypizzasonic
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** The screen's pointer not using the infrared sensor, thus forcing you to constantly recalibrate/recenter it when your cursor ends up far off from where your remote is pointing.

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** The screen's pointer not using the infrared sensor, thus forcing you to constantly recalibrate/recenter re-calibrate/recenter it when your cursor ends up far off from where your remote is pointing.


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*** During [[Funny/ChuggaaconroyTheLegendOfZeldaSkywardSword Chuggaaconroy's Let's Play of this game]] he got so annoyed by the redundant item explanations he actually started a counter to keep track of how many he got during his playthrough. The final count was ''over 200 times''.
9th Apr '17 4:10:35 PM PresidentBrit
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** The founding members of WebVideo/GameGrumps really do not like this game. Arin's taken the most flack because he's the most vocal about it, but Barry even did a video about design problems he had, and Jontron has expressed his dislike as well.
9th Apr '17 1:02:52 PM Ninja857142
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** The skydiving controls don't make sense most of the time, and to dive as far as you need to be able to get some of the hard-to-reach items practically requires you to point the remote straight down.
** The stamina meter. It does give players a limitation that allows for some clever puzzles, but most of the time, they're holding down the sprint button just to get around faster. The problem is, the stamina meter drains ''very'' quickly when you're running, which defeats the purpose of using it to get around faster most of the time.

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** The skydiving controls don't always make sense most of the time, sense, and to dive as far as you need to be able to get some of the hard-to-reach items practically requires you to point the remote straight down.
** The For some, the stamina meter. It does give players a limitation that allows for some clever puzzles, but most of the time, they're holding down the sprint button just to get around faster. The problem is, the stamina meter drains ''very'' quickly when you're running, which defeats can defeat the purpose of using it to get around faster most of the time.if you completely exhaust it, causing Link to be drained.
8th Apr '17 6:13:10 PM MyFinalEdits
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** The founding members of GameGrumps really do not like this game. Arin's taken the most flack because he's the most vocal about it, but Barry even did a video about design problems he had, and Jontron has expressed his dislike as well.

to:

** The founding members of GameGrumps WebVideo/GameGrumps really do not like this game. Arin's taken the most flack because he's the most vocal about it, but Barry even did a video about design problems he had, and Jontron has expressed his dislike as well.



** The other bosses aren't slouches either. Special mention goes to all the battles against Ghirahim.

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** The other bosses aren't slouches either. Special mention goes to all All the battles against Ghirahim.Ghirahim, as he won't go down with the items you've acquired in his dungeons (Beetle in Skyview Temple, Mogma Mitts in Fire Sanctuary), or ''any'' dungeon. It's all about one-on-one sword dueling. His third and final battle (which takes place on [[spoiler:Sealed Grounds in the past]]) is considered to be even better than that against the FinalBoss.
8th Apr '17 4:40:27 PM SPBurke
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** The founding members of GameGrumps really do not like this game. Arin's taken the most flack because he's the most vocal about it, but Barry even did a video about design problems he had, and Jontron has expressed his dislike as well.
7th Apr '17 8:23:31 PM GunarmDyne
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** Fi's face with her mouth just hanging open whenever she sings.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheLegendOfZeldaSkywardSword