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Misplaced, moving to the correct tab
Added DiffLines:
* ObviousBeta:
** There are some occasional problems, such as game crashes and corrupt saves. Additionally, some siege maps have spots where a player can get stuck, or enemies spawn behind a wall, making them nearly impossible to hit/kill, forcing either the use of a cheat or abandoning the siege fight when the player is otherwise on the verge of winning.
** The game allows to play with a female character but some armors lack a "female" model, making a female Black Númenórean chest and arms looking like a graphical mess when wearing them. Some were eventually fixed by the last update, however.
** Each time Saruman orders the player to capture a Troll, he gives him a wheeled-cage, not verifying if the player already has one. Note also that completing the quest does not make the item disappear.
** There are some occasional problems, such as game crashes and corrupt saves. Additionally, some siege maps have spots where a player can get stuck, or enemies spawn behind a wall, making them nearly impossible to hit/kill, forcing either the use of a cheat or abandoning the siege fight when the player is otherwise on the verge of winning.
** The game allows to play with a female character but some armors lack a "female" model, making a female Black Númenórean chest and arms looking like a graphical mess when wearing them. Some were eventually fixed by the last update, however.
** Each time Saruman orders the player to capture a Troll, he gives him a wheeled-cage, not verifying if the player already has one. Note also that completing the quest does not make the item disappear.
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Quicksand Box is now YMMV per TRS
Added DiffLines:
* QuicksandBox: While in contrast to the base game, the mod has a direct goal (win the War of the Ring), the war does not start until you hit a certain level threshold (defaults to 8) and so the early levels can be paralyzing in the same way as the base Mount & Blade.
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Changed line(s) 1,2 (click to see context) from:
* AwesomeMusic
* DemonicSpiders: Warg riders.
* DemonicSpiders: Warg riders.
to:
%% Administrivia/ZeroContextExample * AwesomeMusic
SugarWiki/AwesomeMusic
%% Administrivia/ZeroContextExample * DemonicSpiders: Warg riders.
%% Administrivia/ZeroContextExample * DemonicSpiders: Warg riders.
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** Wargs are a mount for Orc armies. Contrary to horses (which only wander on the battlefield when their riders are dead, sometimes randomly hitting and slightly hurting a soldier), Wargs keep on running and charging their enemies when the rider is dead. They are also tougher than horses. It means that a horse rider should be considered as a single unit, but a Warg rider as two soldiers
to:
** Wargs are a mount for Orc armies. Contrary to horses (which only wander on the battlefield when their riders are dead, sometimes randomly hitting and slightly hurting a soldier), Wargs keep on running and charging their enemies when the rider is dead. They are also tougher than horses. It means that a horse rider should be considered as a single unit, but a Warg rider as two soldierssoldiers.
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sp
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** Focussing on the charisma stat and the leadership skill allows to increase faster the ArbitraryHeadcountLimit. Then, if a player linked with Mordor or Dol Guldur hire only Orcs, the limit is increased even further. It grants a character weak in one VS one combat but able to command a litteral ZergRush
to:
** Focussing Focusing on the charisma stat and the leadership skill allows to increase faster the ArbitraryHeadcountLimit. Then, if a player linked with Mordor or Dol Guldur hire only Orcs, the limit is increased even further. It grants a character weak in one VS one combat but able to command a litteral literal ZergRush
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None
Added DiffLines:
* AwesomeMusic
* GameBreaker:
** Focussing on the charisma stat and the leadership skill allows to increase faster the ArbitraryHeadcountLimit. Then, if a player linked with Mordor or Dol Guldur hire only Orcs, the limit is increased even further. It grants a character weak in one VS one combat but able to command a litteral ZergRush
** Wargs are a mount for Orc armies. Contrary to horses (which only wander on the battlefield when their riders are dead, sometimes randomly hitting and slightly hurting a soldier), Wargs keep on running and charging their enemies when the rider is dead. They are also tougher than horses. It means that a horse rider should be considered as a single unit, but a Warg rider as two soldiers
* GameBreaker:
** Focussing on the charisma stat and the leadership skill allows to increase faster the ArbitraryHeadcountLimit. Then, if a player linked with Mordor or Dol Guldur hire only Orcs, the limit is increased even further. It grants a character weak in one VS one combat but able to command a litteral ZergRush
** Wargs are a mount for Orc armies. Contrary to horses (which only wander on the battlefield when their riders are dead, sometimes randomly hitting and slightly hurting a soldier), Wargs keep on running and charging their enemies when the rider is dead. They are also tougher than horses. It means that a horse rider should be considered as a single unit, but a Warg rider as two soldiers