History YMMV / TalesOfInnocence

26th Jun '17 9:01:44 PM Nicoaln
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* TheyChangedItNowItSucks: The fanbase is, on the whole, ''very'' happy with ''[[VideogameRemake Tales of Innocence R]]'' having more characters, more dungeons and more bosses. What they ''don't'' like is the way that Namco has taken the [[LimitBreak Mystic Artes]] and made them much simpler, making for much fewer instances of VisualEffectsOfAwesome. The general reaction varies between "Mild disappointment", "UnstoppableRage" and "[[DrinkingGame Take a shot every time one sucks]]".

to:

* TheyChangedItNowItSucks: The fanbase is, on the whole, ''very'' happy with ''[[VideogameRemake Tales of Innocence R]]'' having more characters, more dungeons and more bosses. What they ''don't'' like is the way that Namco has taken the [[LimitBreak Mystic Artes]] and made them much simpler, making for much fewer instances of VisualEffectsOfAwesome. The general reaction varies between "Mild disappointment", "UnstoppableRage" and "[[DrinkingGame Take a shot every time one sucks]]".sucks]]".
* SpecialEffectFailure: [[spoiler: Chitose's death]], which includes her [[spoiler: exploding into a million pieces... literally exploding, and to accomplish this her model just pixellates.]]
14th Jun '17 12:00:05 AM jormis29
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* OlderThanTheyThink: Much of the game's premise is eerily similar to the backstory of White Wolf's {{Exalted}} RPG, down to the past-life superpowers and [[spoiler:conspiracy about the downfall of the main character's previous incarnation.]]

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* OlderThanTheyThink: Much of the game's premise is eerily similar to the backstory of White Wolf's {{Exalted}} TabletopGame/{{Exalted}} RPG, down to the past-life superpowers and [[spoiler:conspiracy about the downfall of the main character's previous incarnation.]]
19th Apr '17 8:33:07 PM Nicoaln
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** When Chisato kisses Luca, Iria goes "NYEEEEEEEEEH!". The high pitch combined with the fact that the compression artifacts are ''very'' notable on that voice clip make it sound ''incredibly'' shrill. Headphone users be warned!

to:

** When Chisato Chitose kisses Luca, Iria goes "NYEEEEEEEEEH!". The high pitch combined with the fact that the compression artifacts are ''very'' notable on that voice clip make it sound ''incredibly'' shrill. Headphone users be warned!


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* {{Narm}}: [[spoiler: Chitose's death]]. As opposed to the original wherein she [[spoiler: stabs herself to commit suicide]], here she [[spoiler: explodes into a [[SpecialEffectFailure million pieces - and her model literally just flies to pieces]] - before her soul is collected by Kongwai]].
9th Apr '17 1:19:22 PM Gosicrystal
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* {{Woolseyism}}: The fan-translation takes this path for a good fraction of the game, which is noticeable if you listen and cross-check the voice-acting and translated scripts. They don't translate word-for-word, and instead focused on fluency. The very first example is replacing "''Tenjo''" and "''Chijo''" with "Devaloka" and "Naraka", which is Sanskrit for "Realm of the Devas"/"Heaven" and "Hell" respectively. It makes sense in context of later revelations, as the game draws a fair amount from Buddhism and Hinduism. And you know, if literalism is your thing, you actually have the option of ''[[TheDevTeamThinksOfEverything turning off the Woolseyisms]]''...for terminology, anyway.


to:

* {{Woolseyism}}: The fan-translation takes this path for a good fraction of the game, which is noticeable if you listen and cross-check the voice-acting and translated scripts. They don't translate word-for-word, and instead focused focus on fluency. The very first example is replacing "''Tenjo''" and "''Chijo''" with "Devaloka" and "Naraka", which is Sanskrit for "Realm of the Devas"/"Heaven" and "Hell" respectively. It makes sense in context of later revelations, as the game draws a fair amount from Buddhism and Hinduism. And you know, if literalism is your thing, you actually have the option of ''[[TheDevTeamThinksOfEverything turning ''turning off the Woolseyisms]]''...Woolseyisms''...for terminology, anyway.

7th Apr '17 8:40:16 PM Nicoaln
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* MostAnnoyingSound: The voice acting, in order to make it work on a DS cart, had to be ''really'' compressed. This might not have been as bad when playing it on an original DS or DS Lite, but when played via an Emulator with headphones, you ''really'' notice the compression, sometimes making the voices kind of crackly like they're talking over old walkie-talkies.
** What's more, glitches in the emulator might sometimes make the characters either speak slowly or make the compression artifacts even ''worse'', and this can make some scenes downright annoying.
** When Chisato kisses Luca, Iria goes "NYEEEEEEEEEH!". The high pitch combined with the fact that the compression artifacts are ''very'' notable on that voice clip make it sound ''incredibly'' shrill. Headphone users be warned!


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12th Feb '17 1:00:56 PM lu127
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* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=u_PgfF7jTk0&feature=relmfu Break Through With the Sword]], the battle theme.

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* CrowningMusicOfAwesome: CrowningMusicOfAwesome:
**
[[http://www.youtube.com/watch?v=u_PgfF7jTk0&feature=relmfu Break Through With the Sword]], the battle theme.



* DemonicSpiders: After events at the Heaven Palace, Luca is dumped into the desert, separated from the rest of the party, and has to make his way to a nearby town. Some of the enemies can petrify on attacks, and if your entire party is petrified, game over. Your entire ''one character'' party. And if you didn't save before attempting to cross the desert, you get to sit through a long cutscene again, too. Luckily, the town is very close by, so it's quite possible to bypass battles.

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* DemonicSpiders: After the events at the Heaven Palace, Sky Castle, Luca is dumped into the desert, separated from the rest of the party, and has to make his way to a nearby town. Some of the enemies can petrify on attacks, and if your entire party is petrified, game over. Your entire ''one character'' party. And if you didn't save before attempting to cross the desert, you get to sit through a long cutscene again, too. Luckily, the town is very close by, so it's quite possible to bypass battles.



** Spada and Luca takes the cake, even more so in ''R''.
*** In the original, when Luca [[spoiler:recovers after he was stabbed by Hasta]], [[http://i241.photobucket.com/albums/ff314/RyuHiroshi/toi/spadaxruca.png he hugs him]] twice (and attempted the third). In ''R''? ''It goes way back to early in the story not long after they meet'', where upon finding out that Luca is the reincarnation of Asura, Spada immediately hugs him while telling him that he (as Durandal) missed Luca/Asura...[[MomentKiller before it is humorously cut short by Iria]]. Luca's reaction does not help matters.
*** Spada is especially protective of Luca, to the point it carries to his victory quote in ''R''. Luca himself seems to appreciate it. He also tends to be the one giving Luca verbal support when Luca is depressed.
*** In ''R'', they are upgraded to BashBrothers, with some of their victory poses have them cross their swords in the air together.
*** Also related to BashBrothers, they become the pair representing ''Innocence'' in ''Tales of the Heroes: Twin Brave''.
** Kongwai/Luca and Kongwai/Spada, although nowhere as blatant as the above. In the RelationshipValues screen, Kongwai notes Luca to be "interesting", among other things. He is also one of a few who actually treats Luca well.

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** Spada and Luca takes the cake, even more so in ''R''.
***
In the original, when Luca [[spoiler:recovers after he was stabbed by Hasta]], [[http://i241.photobucket.com/albums/ff314/RyuHiroshi/toi/spadaxruca.png he Spada hugs him]] twice (and attempted the third). In ''R''? ''It goes way back to early in the story not long after they meet'', where upon finding out that Luca is the reincarnation of Asura, Spada immediately hugs him while telling him that he (as Durandal) missed Luca/Asura...[[MomentKiller before it is humorously cut short by Iria]]. Luca's reaction does not help matters.
*** Spada is especially protective of Luca, to the point it carries to his victory quote in ''R''. Luca himself seems to appreciate it. He also tends to be the one giving Luca verbal support when Luca is depressed.
***
matters. In ''R'', they are upgraded to BashBrothers, with some of their victory poses have them cross their swords in the air together.
*** Also related to BashBrothers, they become the pair representing ''Innocence'' in ''Tales of the Heroes: Twin Brave''.
** Kongwai/Luca and Kongwai/Spada, although nowhere as blatant as the above.Kongwai/Luca. In the RelationshipValues screen, Kongwai notes Luca to be "interesting", among other things. He is also one of a few who actually treats Luca well.



** Luca is also shipped with [[VideoGame/TalesOfSymphoniaDawnOfTheNewWorld Emil]], thanks to a scene in the opening sequence of Radiant Mythology 3 [[spoiler: where they [[ManHug HUG]] each other]]. [[http://www.youtube.com/watch?v=TS-9kptB7dE&feature=player_embedded Seen here at 1:15]]. It started before that, in a promotional DVD for ''VideoGame/TalesOfHearts''. It basically comes about from the fact that both Luca and Emil are timid, quiet and sensitive souls [[spoiler:with [[{{SuperpoweredEvilSide}} Super Not-Evil sides than derive from ancient divine beings]]]].
** Related to CrossoverShip, some people are also fond of pairing Spada with [[VideoGame/TalesOfVesperia Yuri]], at least in Pixiv.

to:

** Luca is also shipped with [[VideoGame/TalesOfSymphoniaDawnOfTheNewWorld Emil]], thanks to a scene in the opening sequence of Radiant Mythology 3 [[spoiler: where they [[ManHug HUG]] each other]]. [[http://www.youtube.com/watch?v=TS-9kptB7dE&feature=player_embedded Seen here at 1:15]]. It started before that, in a promotional DVD for ''VideoGame/TalesOfHearts''. It basically comes about from the fact that both Luca and Emil are timid, quiet and sensitive souls [[spoiler:with [[{{SuperpoweredEvilSide}} Super Not-Evil sides than derive from ancient divine beings]]]].
** Related to CrossoverShip, some people are also fond of pairing Spada with [[VideoGame/TalesOfVesperia Yuri]], at least in Pixiv.
beings]]]].



* ThatOneBoss:
** Hasta. Oh dear... As if his pre-battle cutscene ramblings haven't disoriented you (and the party) enough. To elaborate, Hasta has nasty offensive and defensive power to begin with, and this is made worse by his WeaponOfChoice, meaning he has wide range for his attacks.
*** And in the original version, he always comes with two monster companions. While not too dangerous, they still manage to make the battles against him more annoying.
** However, Chien is much more dangerous; he's fought two times, and both times together with his two dogs. Both of which has stats like a standard boss. So yeah, he's a triple-boss. Seriously, good luck.
** '''Oswald.''' You'd think a fat, incompetent opportunist would be a pushover in a boss fight. Nope! He comes in on the party with the experimental [[PoweredArmor Gigantess Omega]]. Made to [[spoiler:take on Mathias]]. [[spoiler:''[[MoralEventHorizon Powered by Thanatos' corpse.]]'']]
*** That's just the pre-battle info the players are given. Fighting the battle is ''hell'' itself. His kicks, dashes and shots deal insane damage to the party, but to make things worse, his tornado is pretty much guaranteed to KO anyone near him who weren't quick enough to guard or move out of the way. Oh, but that's not even his trump card: he has an energy surge attack that knocks down and away anyone near him (i.e:the melee fighters, who are the #1 powerhouses) ''while dealing nigh-OHKO damage at the same time''. And he uses it without any warning. Did we mention that he's constantly on the move, rarely touches the ground and never stays in one spot for more than a few seconds?
** The battle with [[spoiler: Ange and Albert]]. One's way stronger than a boss has any right to be, and the other interrupts everything you do with gun attacks. Every time you wanna use an item or start casting a spell or do anything, he shoots you. And his gun causes two of the StandardStatusEffects. Pure irritation.
* TheScrappy: Coda. It's not that he does something to be hated - it's that he doesn't do anything at all for the whole game. He has no backstory and no plot purpose. He's just there for the sake of being the game's mascot and tutorial. To be fair, the game actually acknowledges this numerous times, so this is most likely intentional.
** Iria to some people, mostly because she's too tsun-tsun and often treats Luca pretty badly.
** Those who don't find Luca endearing [[{{Adorkable}} due to]] [[ShrinkingViolet his]] [[{{Moe}} traits]] tend to view him as one, too, with the reasoning of him being "wimpy".
* ViewerGenderConfusion: Himmel. His voice doesn't help.
* TheWoobie: When you think about it, [[spoiler:Thanatos]] actually counts; [[spoiler:cast down from Devaloka for falling in love with a human girl, his peerless love for her spread to the whole Naraka itself, pushing him to protect it [[WellIntentionedExtremist at all costs]]. To think he'd meet his end at the hands of one of his descendants... <Sniff>]].
** Chien too, definitely. To elaborate: [[spoiler:he was shunned by the society thanks to the fact that his dogs, Cer and Ber, are actually his biological brothers (being the reincarnations of Cerberus), prompting him to join Arca cult under the hope he could finally [[IJustWantToBeLoved be accepted]]. Then Mathias reveals her nature as OmnicidalManiac]]. The kid really needs one of [[CooldownHug Ange's hugs]].
*** Ange does offer one to him after [[spoiler:his HeelFaceTurn in Sania; [[CrowningMomentOfFunny he settled with a head-pat instead]]]].

to:

* ThatOneBoss:
ThatOneBoss: Despite the different balance and progression issues between the DS version and R, the bosses that were a pain in the former continue to be a pain in the latter.
** Hasta. Oh dear... As if his pre-battle cutscene ramblings haven't disoriented you (and the party) enough. To elaborate, Hasta has nasty offensive and defensive power to begin with, and this is made worse by his WeaponOfChoice, meaning he has wide range for his attacks.
*** And in the original version, he always comes
attacks. The DS version was even more merciless with two him, since he brought monster companions. While not too dangerous, they still manage to make companions and appeared at the battles against him more annoying.
end of extremely frustrating dungeons.
** However, Chien is much more dangerous; he's fought two times, and both times together with his two dogs. Both of which has stats like a standard boss. So yeah, he's a triple-boss. Seriously, good luck.
** '''Oswald.''' You'd think a fat, incompetent opportunist would be a pushover in a boss fight. Nope! He comes in on the party with the experimental [[PoweredArmor Gigantess Omega]]. Made to [[spoiler:take on Mathias]]. [[spoiler:''[[MoralEventHorizon Powered by Thanatos' corpse.]]'']]\n*** That's just the pre-battle info the players are given. Fighting the battle is ''hell'' itself. His kicks, dashes and shots deal insane damage to the party, but to make things worse, his tornado is pretty much guaranteed to KO anyone near him who weren't quick enough to guard or move out of the way. Oh, but that's not even his trump card: he has an energy surge attack that knocks down and away anyone near him (i.e:the melee fighters, who are the #1 powerhouses) ''while dealing nigh-OHKO damage at the same time''. And he uses it without any warning. Did we mention that he's constantly on the move, rarely touches the ground and never stays in one spot for more than a few seconds?
seconds, while also boasting ridiculous physical defense that render your frontliners little more than useless?
** The battle with [[spoiler: Ange and Albert]]. One's way stronger than a boss has any right to be, and the other interrupts everything you do with gun attacks. Every time you wanna use an item or start casting a spell or do anything, he shoots you. And his gun causes two of the StandardStatusEffects. And they can heal. A lot. Pure irritation.
* TheScrappy: Coda. It's not that he does something to be hated - it's that he doesn't do anything at all for the whole game. He has no backstory and no plot purpose. He's just there for the sake of being the game's mascot and tutorial. To be fair, the And rag on about food. The game actually acknowledges this numerous times, so this is most likely intentional.
** Iria to some people, mostly because she's too tsun-tsun and often treats Luca pretty badly.
** Those who don't find Luca endearing [[{{Adorkable}} due to]] [[ShrinkingViolet his]] [[{{Moe}} traits]] tend to view him as one, too, with the reasoning of him being "wimpy".
* ViewerGenderConfusion: Himmel. His hair is caught in a long, flowing, braid, his outfit is very androgynous and his face is probably more feminine than anyone else's. His voice doesn't help.
* TheWoobie: TheWoobie:
**
When you think about it, [[spoiler:Thanatos]] actually counts; [[spoiler:cast down from Devaloka for falling in love with a human girl, his peerless love for her spread to the whole Naraka itself, pushing him to protect it [[WellIntentionedExtremist at all costs]]. To think he'd meet his end at the hands of one of his descendants... <Sniff>]].
** Chien too, definitely. To elaborate: [[spoiler:he [[spoiler:He was shunned by the society thanks to the fact that his dogs, Cer and Ber, are actually his biological brothers (being the reincarnations of Cerberus), prompting him to join Arca cult under the hope he could finally [[IJustWantToBeLoved be accepted]]. Then Mathias reveals her nature as OmnicidalManiac]]. The kid really needs one of [[CooldownHug Ange's hugs]].
*** Ange does offer one to him after [[spoiler:his HeelFaceTurn in Sania; [[CrowningMomentOfFunny he settled with a head-pat instead]]]].



* GameBreaker: "[[OverlyLongName AKA]] [[CrowningMomentOfFunny Yum Yum]]", the very final recipe, which can only be obtained after getting ''every other recipe'' in the game, ''and'' a key item. The effect? [[spoiler: 90% EXP bonus for 9 turns.]] Now, [[LevelGrinding get grinding]]!

to:

* GameBreaker: GameBreaker:
**
"[[OverlyLongName AKA]] [[CrowningMomentOfFunny Yum Yum]]", the very final recipe, which can only be obtained after getting ''every other recipe'' in the game, ''and'' a key item. The effect? [[spoiler: 90% EXP bonus for 9 turns.]] turns. Now, [[LevelGrinding get grinding]]!



* {{Woolseyism}}: The fan-translation takes this path for a good fraction of the game, which is noticeable if you listen and cross-check the voice-acting and translated scripts. They don't translate word-for-word, and instead focused on fluency. And it works splendidly. And you know, if literalism is your thing, you actually have the option of ''[[TheDevTeamThinksOfEverything turning off the Woolseyisms]]''...for terminology, anyway.
** The very first example is replacing "''Tenjo''" and "''Chijo''" with "Devaloka" and "Naraka", which is Sanskrit for "Realm of the Devas"/"Heaven" and "Hell" respectively. It makes sense in context of later revelations, as the game draws a fair amount from Buddhism and Hinduism.

to:

* {{Woolseyism}}: The fan-translation takes this path for a good fraction of the game, which is noticeable if you listen and cross-check the voice-acting and translated scripts. They don't translate word-for-word, and instead focused on fluency. And it works splendidly.The very first example is replacing "''Tenjo''" and "''Chijo''" with "Devaloka" and "Naraka", which is Sanskrit for "Realm of the Devas"/"Heaven" and "Hell" respectively. It makes sense in context of later revelations, as the game draws a fair amount from Buddhism and Hinduism. And you know, if literalism is your thing, you actually have the option of ''[[TheDevTeamThinksOfEverything turning off the Woolseyisms]]''...for terminology, anyway.
** The very first example is replacing "''Tenjo''" and "''Chijo''" with "Devaloka" and "Naraka", which is Sanskrit for "Realm of the Devas"/"Heaven" and "Hell" respectively. It makes sense in context of later revelations, as the game draws a fair amount from Buddhism and Hinduism.
25th Dec '14 11:50:00 AM MagBas
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* TheyChangedItNowItSucks: In such a way that actually averts FanDumb, for the most part. The fanbase is, on the whole, ''very'' happy with ''[[VideogameRemake Tales of Innocence R]]'' having more characters, more dungeons and more bosses. What they ''don't'' like is the way that Namco has taken the [[LimitBreak Mystic Artes]] and made them much simpler, making for much fewer instances of VisualEffectsOfAwesome. The general reaction varies between "Mild disappointment", "UnstoppableRage" and "[[DrinkingGame Take a shot every time one sucks]]".

to:

* TheyChangedItNowItSucks: In such a way that actually averts FanDumb, for the most part. TheyChangedItNowItSucks: The fanbase is, on the whole, ''very'' happy with ''[[VideogameRemake Tales of Innocence R]]'' having more characters, more dungeons and more bosses. What they ''don't'' like is the way that Namco has taken the [[LimitBreak Mystic Artes]] and made them much simpler, making for much fewer instances of VisualEffectsOfAwesome. The general reaction varies between "Mild disappointment", "UnstoppableRage" and "[[DrinkingGame Take a shot every time one sucks]]".
22nd Oct '14 1:09:56 AM YueFairchild
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Added DiffLines:

* OlderThanTheyThink: Much of the game's premise is eerily similar to the backstory of White Wolf's {{Exalted}} RPG, down to the past-life superpowers and [[spoiler:conspiracy about the downfall of the main character's previous incarnation.]]
21st Feb '14 3:33:51 PM Ecclytennysmithylove
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* CrowningMomentOfFunny:
** When Chitose kisses Luca after the first battle against [[spoiler:Ricardo]], Iria makes this high pitched screechy sound. ''R'' makes it even better with Chitose apparently kissing Luca aggressively, judging from Luca's reaction (who shuts his eyes tight and waves both of his hands wildly in panic).
** A skit featuring Iria, [[spoiler:Ange and Ricardo discussing Ricardo's health. Iria thinks he lacks color in his face because he was a reaper in his past life. Ricardo says if that was the case Ange would be a man despite her looks. Ange says she was surprised he [[BlatantLies could tell]]. Their reactions are awesome.]]
** Ange asking Ricardo to protect her from the heat of Kelm Volcano, which Ricardo replies to in all-professional, stoic manner. ''R'' makes it even funnier [[MundaneMadeAwesome by having the "dire situation" BGM plays in the background instead of the dungeon theme]].
** In the original, when Hermana accidentally pushes Ange's BerserkButton, the scene goes deathly quiet as Ange descends into TranquilFury, complete with a flash and thundering sound. In ''R'', the thundering sound is replaced by a mere flashing sound, but to make it up, the scene has ''Kongwai'' gets startled at (in his own words) how terrifying Ange becomes.
18th Nov '13 12:07:24 AM Clae
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* HoYay: Due to the nature of RelationshipValues, players can pair Luca with whoever they want. There are some notable ones story-wise, though, especially in ''R''.

to:

* HoYay: Due to the nature of RelationshipValues, players can pair Luca with whoever they want.want (at least, in the original version). There are some notable ones story-wise, though, especially in ''R''.


Added DiffLines:

*** Also related to BashBrothers, they become the pair representing ''Innocence'' in ''Tales of the Heroes: Twin Brave''.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TalesOfInnocence