History YMMV / SuperSmashBros

26th Jul '16 12:04:04 AM WolfThunder
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** Character additions suffer from this down the line, especially third-party characters; the hype that they generate eventually dies down, leaving them to be treated like any other character. The most extreme example is Franchise/SonicTheHedgehog, who went from the single most hyped and rejoiced addition to ''Brawl'' to a [[BaseBreaker very divisive]] TierInducedScrappy and one of the less popular third-party characters in ''[=3DS/Wii U=]''. Many of Sonic's detractors forget how much of a phenomenon his ''Brawl'' announcement was (or weren't even aware of the hype at the time). Sonic's case isn't helped by his home franchise's notoriously toxic fanbase and quality fluctuations between games.

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** Character additions suffer from this down the line, especially third-party characters; the hype that they generate eventually dies down, leaving them to be treated like any other character. The most extreme example is Franchise/SonicTheHedgehog, who went from the single most hyped and rejoiced addition to ''Brawl'' to a [[BaseBreaker very divisive]] TierInducedScrappy and one of the less popular third-party characters in ''[=3DS/Wii U=]''. Many of Sonic's detractors forget how much of a phenomenon his ''Brawl'' announcement was (or weren't even aware of the hype at the time). Sonic's case isn't helped by his home franchise's [[BrokenBase/SonicTheHedgehog notoriously toxic fanbase fanbase]] and quality fluctuations between games.practically everyone's indecisiveness over what things from the franchise should be considered good or bad.
21st Jul '16 9:35:12 PM morenohijazo
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* UnderusedGameMechanic: The Mii Fighters in ''Super Smash Bros for Wii U and 3DS''. It is at its core a great idea, offering the possibility to create your own smasher, but in the game itself it is very difficult to really make the character you want as its characteristics and even cosmetic elements are unlocked via very frustrating {{Random Drop}}s. To add to this, the Mii Fighters aren't even available to play online in "With Anyone" mode, needlessly limiting their interest for hardcore players. Similarly, the Custom Moves are also given at random, and are not available online with anyone either, almost completely ruining the point of Palutena who was created to use this mechanic at its fullest potential. The {{DLC}} characters don't even have custom moves, which make one question if Nintendo itself completely dropped the idea.

to:

* UnderusedGameMechanic: The Mii Fighters in ''Super Smash Bros for Wii U and 3DS''. It is at its core a great idea, offering the possibility to create your own smasher, but in the game itself it is very difficult to really make the character you want as its characteristics and even cosmetic elements are unlocked via very frustrating {{Random Drop}}s. To add to this, the Mii Fighters aren't even available to play online in "With Anyone" mode, needlessly limiting their interest for hardcore players. Similarly, the Custom Moves are also given at random, and are not available online with anyone either, almost completely ruining the point of Palutena [[VideoGame/KidIcarus Palutena]] who was created to use this mechanic at its fullest potential. The {{DLC}} [[DownloadableContent DLC]] characters don't even have custom moves, Custom Moves, which make one question if Nintendo itself completely dropped the idea.
20th Jul '16 5:51:52 AM WhatArtThee
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* WhatDoYouMeanItsForKids: While the games are meant for all ages rather than children in particular (due to the fact that they don't exclusively draw from Nintendo's kid-oriented franchises), they are family-friendly and are at least partially marketed to kids. However, later games include quite a bit of content that clearly isn't intended for their demographic. Two characters stand out in particular:
** ''3DS/Wii U'' has a rating of E10+. Bayonetta somehow managed to get in as a UnexpectedCharacter, and keep in mind that she came from an ''M rated'' game.
** Before that, Snake from ''Metal Gear Solid'', another M rated game got into ''Brawl''. Snake got off a bit more lightly, due to ''Brawl'' being T-rated and Snake's moves lacking the amount of violence that constituted an M rating in his home series.
19th Jul '16 10:25:55 AM SheldonDinkleburg
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** ''Melee'' fans generally have a rivalry with fans of the newer games in the series due to the CasualCompetitiveConflict, although it's not unheard of for people to enjoy [[TakeAThirdOption both]].

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** ''Melee'' fans generally have a rivalry with fans of the newer games in the series due to the CasualCompetitiveConflict, although it's not unheard of for people to enjoy [[TakeAThirdOption both]]. It's gotten to the point that fans chanted ''Melee'' while blowing off the Apex 2015 champion for Smash 4.
18th Jul '16 11:03:06 AM longWriter
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** Certain Assist Trophy characters can be this when you weren't the one who activated them, such as Phosphora ("Yes, you called?"), the [[PacManFever donk-donking noises]] of the Sheriff, and the barking of a Nintendog…but in the case of that last one, the barking's bound to be just as annoying if you summoned it anyway as you're headed for its counter-intuitive InterfaceScrew [[StopHelpingMe powers]].

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** Certain Assist Trophy characters can be this when you weren't the one who activated them, such as Phosphora ("Yes, you called?"), the [[PacManFever donk-donking noises]] of the Sheriff, and the barking of a Nintendog…but in the case of that last one, the barking's bound to be just as annoying if you summoned it anyway as you're headed for its counter-intuitive InterfaceScrew [[StopHelpingMe [[AnnoyingVideoGameHelper powers]].
17th Jul '16 1:15:58 PM morenohijazo
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Added DiffLines:

* UnderusedGameMechanic: The Mii Fighters in ''Super Smash Bros for Wii U and 3DS''. It is at its core a great idea, offering the possibility to create your own smasher, but in the game itself it is very difficult to really make the character you want as its characteristics and even cosmetic elements are unlocked via very frustrating {{Random Drop}}s. To add to this, the Mii Fighters aren't even available to play online in "With Anyone" mode, needlessly limiting their interest for hardcore players. Similarly, the Custom Moves are also given at random, and are not available online with anyone either, almost completely ruining the point of Palutena who was created to use this mechanic at its fullest potential. The {{DLC}} characters don't even have custom moves, which make one question if Nintendo itself completely dropped the idea.
17th Jul '16 6:41:48 AM RickTommy
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Added DiffLines:

*** The fact that you can't straight-up restart Event Matches like you could in ''Melee'' and ''Brawl''. Not only do the other two options - quitting and failing - take longer, but the former requires a button combination that can strain your fingers.
*** Characters throwing away shooting items after they run out of ammo. In previous games, once you knew an item had run out, you could then take the opportunity to throw it at another player. This time, however, unless you are good at keeping track, it is all too easy to throw the item away by accident.
9th Jul '16 11:23:37 PM Apocrypha
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** Then again, while Female Corrin's tone is more serious, it's ''so'' serious as to be [[DullSurprise completely emotionless]]. "I win" doesn't sound much better when delivered in a flat, bored tone.

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** Then again, while Female Corrin's tone is more serious, it's ''so'' serious as to be [[DullSurprise completely emotionless]]. "I win" Her specific victory quote being a rather boring "Good" doesn't sound much better help, especially when delivered in a flat, bored her flat tone.
9th Jul '16 11:18:38 PM Apocrypha
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Added DiffLines:

** Then again, while Female Corrin's tone is more serious, it's ''so'' serious as to be [[DullSurprise completely emotionless]]. "I win" doesn't sound much better when delivered in a flat, bored tone.
6th Jul '16 11:27:31 PM SneaselSawashiro
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** All-Star mode in ''3DS/Wii U'' have a few attacks that stand out as frequent sources of Game Overs. Charizard's Flare Blitz has high knockback and can come from far away, and its CastFromHitPoints property doesn't mitigate much in this mode. Ness' PK Flash can easily end a run unless it's looked out for. Dedede's Gordos are fast, long range, and dangerous if not hit back at him, and he loves using them in All-Star. Projectiles in general, in fact, are utter hell, as unlike your foes' melee attacks, ''they are not nerfed''. This extends to anything the game ''considers'' to be a projectile, like Villager's Forward Smash, '''all of Olimar's attacks that involve Pikmin''' and surprisingly Ness' Yo-Yo. Each version also has a couple of stage hazards that are tricky to avoid and deliver high knockback should the stage be selected; The Wii U's F-Zero racers may be the worst in that regard. Fortunately, the moves that ''would'' be the worst, such as Little Mac's Knockout Punch, have their knockback removed in All-Star.

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** All-Star mode in ''3DS/Wii U'' have a few attacks that stand out as frequent sources of Game Overs. Charizard's Flare Blitz has high knockback and can come from far away, and its CastFromHitPoints property doesn't mitigate much in this mode. Ness' PK Flash can easily end a run unless it's looked out for. Dedede's Gordos are fast, long range, and dangerous if not hit back at him, and he loves using them in All-Star. Projectiles in general, in fact, are utter hell, as unlike your foes' melee attacks, ''they are not nerfed''. This extends to anything the game ''considers'' to be a projectile, like Villager's Forward Smash, '''all of Olimar's attacks that involve Pikmin''' and surprisingly Ness' Yo-Yo. Each version also has a couple of stage hazards that are tricky to avoid and deliver high knockback should the stage be selected; The Wii U's F-Zero racers may be the worst in that regard. Fortunately, the moves that ''would'' be the worst, such as Little Mac's Knockout Punch, have their knockback removed in All-Star. But of course, Mega Man's Mega Burst Charge Shot (his forward smash) is indeed a powerful contender for this spot since it's fast and doesn't even need charging up due to all the damage you may have racked up.
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