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No slashing tropes. Not YMMV. ZCE otherwise.


* AcclaimedFlop[=/=]SugarWiki/NoProblemWithLicensedGames: A memorably fun ''Star Wars'' FPS that nonetheless failed to sell enough copies to get a sequel greenlit.


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%%* SugarWiki/NoProblemWithLicensedGames: A memorably fun ''Star Wars'' FPS.

Changed: 2

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then that wouldn't be music even if the video were still up


** The sounds of LAAT/i gunships to the commandos. There's a sound clip here (from [[https://www.youtube.com/watch?v=aBivZBxAF0Q 5:19]]).



** Another scene later on: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in pitch-black darkness, prompting them to turn on their night vision visors...and discover that they're knee deep in a sea of corpses. ''Clone Trooper'' corpses]].

to:

** Another scene later on: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in pitch-black darkness, prompting them to turn on their night vision visors...and discover that they're knee deep in a sea of corpses. ''Clone Trooper'' trooper'' corpses]].
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** Droid dispensers are extremely annoying. They aren't enemies in and of themselves, but are {{Mook Maker}}s that are immune to damage. Aside from unique but quick solutions in certain situations, the only way to usually destroy them is to get up to them and plant demolition charges. They aren't that bad when deploying [=B1=] Battle Droids, but Super Battle Droid and Droideka dispensers can be a nightmare to deal with if you don't take care of them quickly or if you're dealing with more than one at a time (in one scenario, your advisor outright recommends you not engage the dispensers directly when a hangar is filled with no less than four dispensers, opting for a unique but safer solution to take them out).

to:

** Droid dispensers are extremely annoying. They aren't enemies in and of themselves, but are {{Mook Maker}}s that are immune to damage. Aside from unique but quick solutions in certain situations, the only way to usually destroy them is to get up to them and plant demolition charges. They aren't that bad when deploying [=B1=] Battle Droids, but Super Battle Droid and Droideka dispensers can be a nightmare to deal with if you don't take care of them quickly quickly, or if you're dealing with more than one at a time (in time. In one scenario, your advisor outright recommends you not engage the dispensers directly when a hangar is filled with no less than four dispensers, of them, opting for a unique but safer solution to take them out).out.



* ThatOneLevel: The last segment of the Core Ship Infiltration (and the last segment of Geonosis) gives you [[TimedMission five minutes]] to both steal the launch codes and escape from the ship. The problem? Retrieving the codes from the bridge's terminal takes barely over one minute, and you and your squad will be swarmed with droids while slicing into it, including Super Battle Droids and Droidekas. Even getting to the bridge can about two minutes due to encounters with the aforementioned droid types, and the lack of bacta stations packed close together can make healing incredibly risky.

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* ThatOneLevel: The last segment of the Core Ship Infiltration (and the last segment of Geonosis) gives you [[TimedMission five minutes]] to both steal the launch codes and escape from the ship. The problem? Retrieving the codes from the bridge's terminal takes barely over one minute, and you and your squad will be swarmed with droids coming from two different entry points while slicing into it, including Super Battle Droids and Droidekas. Droidekas, and it's very difficult to find cover without falling into the bridge's pits (which are awkward to get out of due to them only having one ramp each). Even getting to the bridge can take about two minutes due to encounters with the aforementioned droid types, and the lack of bacta stations packed close together can make healing incredibly risky.time-consuming.

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* DemonicSpiders: The scavenger droids are small, flying, hard to hit, blend in well with their usual surroundings, [[InterfaceScrew interface-screwing]], and [[PersonalSpaceInvader invading of personal space]]. Their primary weapon is some kind of lightning beam with an impressive range that as well as being difficult to dodge also drains shields and health outrageously fast (especially if faced in pairs or larger groups). Also, their dying action in virtually every single instance is to do a kamikaze attack which, no matter how much you shoot it, cannot be stopped and is very hard to dodge.

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* DemonicSpiders: DemonicSpiders:
**
The scavenger droids are small, flying, hard to hit, blend in well with their usual surroundings, [[InterfaceScrew interface-screwing]], and [[PersonalSpaceInvader invading of personal space]]. Their primary weapon is some kind of lightning beam with an impressive range that as well as being difficult to dodge also drains shields and health outrageously fast (especially if faced in pairs or larger groups). Also, their dying action in virtually every single instance is to do a kamikaze attack which, no matter how much you shoot it, cannot be stopped and is very hard to dodge.

Added: 596

Changed: 492

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* DemonicSpiders: The scavenger droids are small, flying, hard to hit, [[InterfaceScrew interface-screwing]], and [[PersonalSpaceInvader invading of personal space]]. Their primary weapon is some kind of lightning beam with an impressive range that as well as being difficult to dodge also drains shields and health outrageously fast (especially if faced in pairs or larger groups). Also, their dying action in virtually every single instance is to do a kamikaze attack which, no matter how much you shoot it, cannot be stopped and is very hard to dodge.

to:

* DemonicSpiders: The scavenger droids are small, flying, hard to hit, blend in well with their usual surroundings, [[InterfaceScrew interface-screwing]], and [[PersonalSpaceInvader invading of personal space]]. Their primary weapon is some kind of lightning beam with an impressive range that as well as being difficult to dodge also drains shields and health outrageously fast (especially if faced in pairs or larger groups). Also, their dying action in virtually every single instance is to do a kamikaze attack which, no matter how much you shoot it, cannot be stopped and is very hard to dodge.



** Droid dispensers are extremely annoying. They aren't enemies in and of themselves, but are {{Mook Maker}}s that are immune to damage. The only way to destroy them is to get up to them and plant demolition charges. They aren't that bad when deploying [=B1=] Battle Droids, but Super Battle Droid and Droideka dispensers can be a nightmare to deal with if you don't take care of them quickly.
** Geonosian Elites. To the player they're really only a nuisance, but they're ''incredibly'' lethal to your squadmates.

to:

** Droid dispensers are extremely annoying. They aren't enemies in and of themselves, but are {{Mook Maker}}s that are immune to damage. The Aside from unique but quick solutions in certain situations, the only way to usually destroy them is to get up to them and plant demolition charges. They aren't that bad when deploying [=B1=] Battle Droids, but Super Battle Droid and Droideka dispensers can be a nightmare to deal with if you don't take care of them quickly.
quickly or if you're dealing with more than one at a time (in one scenario, your advisor outright recommends you not engage the dispensers directly when a hangar is filled with no less than four dispensers, opting for a unique but safer solution to take them out).
** Geonosian Elites. To the player they're really only a nuisance, but they're ''incredibly'' lethal to your squadmates.squadmates, as their energy beams will practically melt them in seconds if they are carrying out tasks that render them stationary.



* TearJerker: Being forced to [[spoiler:leave Sev behind.]]

to:

* TearJerker: Being forced to [[spoiler:leave Sev behind.]]]]
* ThatOneLevel: The last segment of the Core Ship Infiltration (and the last segment of Geonosis) gives you [[TimedMission five minutes]] to both steal the launch codes and escape from the ship. The problem? Retrieving the codes from the bridge's terminal takes barely over one minute, and you and your squad will be swarmed with droids while slicing into it, including Super Battle Droids and Droidekas. Even getting to the bridge can about two minutes due to encounters with the aforementioned droid types, and the lack of bacta stations packed close together can make healing incredibly risky.
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None

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* AcclaimedFlop[=/=]SugarWiki/NoProblemWithLicensedGames: A memorably fun ''Star Wars'' FPS that nonetheless failed to sell enough copies to get a sequel greenlit.
Is there an issue? Send a MessageReason:
None


* ItsShortSoItSucks: Republic Commando's short single-player campaign ranging from eight to ten hours was a common target for criticism.

to:

* ItsShortSoItSucks: Republic Commando's ''Republic Commando'''s short single-player campaign ranging from eight to ten hours was a common target for criticism.
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None


** The sounds of LAAT/i gunships to the commandos. There's a sound clip here (from [[5:19 https://www.youtube.com/watch?v=aBivZBxAF0Q]]).

to:

** The sounds of LAAT/i gunships to the commandos. There's a sound clip here (from [[5:19 https://www.[[https://www.youtube.com/watch?v=aBivZBxAF0Q]]).com/watch?v=aBivZBxAF0Q 5:19]]).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The sounds of LAAT/i gunships to the commandos. There's a sound clip here (from [[5:19 https://www.youtube.com/watch?v=aBivZBxAF0Q]]).
Is there an issue? Send a MessageReason:
None


** Geonosian Elites. To the player they're really only a nuisance, but they're ''incredibly'' lethal to your squadmates. During the Geonosian ambush on Kashyyk, you really have no choice but to let your squadmates "die" and avenge their sacrifice single-handedly.

to:

** Geonosian Elites. To the player they're really only a nuisance, but they're ''incredibly'' lethal to your squadmates. During the Geonosian ambush on Kashyyk, you really have no choice but to let your squadmates "die" and avenge their sacrifice single-handedly.
Is there an issue? Send a MessageReason:
None


** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn on their night vision visors...and find themselves knee deep a pile of corpses. ''Clone Trooper'' corpses]].

to:

** And also a Another scene later in the mission: on: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the pitch-black darkness, so they have prompting them to turn on their night vision visors...and find themselves discover that they're knee deep in a pile sea of corpses. ''Clone Trooper'' corpses]].
Is there an issue? Send a MessageReason:
None


** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn on their night vision visors... and realize that they are knee deep a pile of corpses. ''Clone Trooper'' corpses]].

to:

** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn on their night vision visors... and realize that they are find themselves knee deep a pile of corpses. ''Clone Trooper'' corpses]].
Is there an issue? Send a MessageReason:
None


** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn their night vision on... and realize that they are knee deep a pile of corpses. ''Clone Trooper'' corpses]].

to:

** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn on their night vision on...visors... and realize that they are knee deep a pile of corpses. ''Clone Trooper'' corpses]].
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None


** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn night vision on... and realize they are between a pile of Clone Trooper corpses]].

to:

** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn their night vision on... and realize that they are between knee deep a pile of Clone Trooper corpses. ''Clone Trooper'' corpses]].
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None


*** Also, ''Da Wherda Verda'', translated as "[[http://www.youtube.com/watch?v=B4dopv9TrvI Rage of the Shadow Warriors]]".

to:

*** Also, ** And ''Da Wherda Verda'', translated as "[[http://www.youtube.com/watch?v=B4dopv9TrvI Rage of the Shadow Warriors]]".
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*** Also, "[[http://www.youtube.com/watch?v=B4dopv9TrvI Rage of the Shadow Warriors]]".

to:

*** Also, ''Da Wherda Verda'', translated as "[[http://www.youtube.com/watch?v=B4dopv9TrvI Rage of the Shadow Warriors]]".



* TearJerker: Being forced to [[spoiler:leave Sev behind.]]

to:

* TearJerker: Being forced to [[spoiler:leave Sev behind.]]
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* CrowningMusicOfAwesome:

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* CrowningMusicOfAwesome:SugarWiki/AwesomeMusic:
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** And also a scene later in the mission: [[spoiler:the team has to [[ShoutOut escape into a garbage chute]] and find themselves in the darkness, so they have to turn night vision on... and realize they are between a pile of Clone Trooper corpses]].

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1) Not Author\'s Saving Throw 2) Just because they appear in the cartoon doesn\'t mean he\'s not dead


** AuthorsSavingThrow: As of April 2014, Lucasfilm's change in policy regarding the StarWarsExpandedUniverse means [[CanonDiscontinuity this game is no longer canon]], but ''WesternAnimation/StarWarsTheCloneWars'' is. But since Delta Squad appeared in the show, they still exist in the new continuity, and [[spoiler:Sev was never left behind.]]
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** AuthorsSavingThrow: As of April 2014, Lucasfilm's change in policy regarding the StarWarsExpandedUniverse means this game is no longer canon, but ''WesternAnimation/StarWarsTheCloneWars'' is. But Delta Squad appeared in the show, meaning that they remain canon, and that [[spoiler:[[{{Retcon}} Sev was never left behind.]]]]

to:

** AuthorsSavingThrow: As of April 2014, Lucasfilm's change in policy regarding the StarWarsExpandedUniverse means [[CanonDiscontinuity this game is no longer canon, canon]], but ''WesternAnimation/StarWarsTheCloneWars'' is. But since Delta Squad appeared in the show, meaning that they remain canon, still exist in the new continuity, and that [[spoiler:[[{{Retcon}} Sev [[spoiler:Sev was never left behind.]]]]]]
Is there an issue? Send a MessageReason:
None


** AuthorsSavingThrow: As of April 2014, Lucasfilm's change in policy regarding the StarWarsExpandedUniverse means this game is no longer canon, but ''WesternAnimation/StarWarsTheCloneWars'' is. But Delta Squad was shown in the show, implying that they remain canon, and that [[spoiler:Sev was never left behind.]]

to:

** AuthorsSavingThrow: As of April 2014, Lucasfilm's change in policy regarding the StarWarsExpandedUniverse means this game is no longer canon, but ''WesternAnimation/StarWarsTheCloneWars'' is. But Delta Squad was shown appeared in the show, implying meaning that they remain canon, and that [[spoiler:Sev [[spoiler:[[{{Retcon}} Sev was never left behind.]]]]]]
Is there an issue? Send a MessageReason:
None


* TearJerker: Being forced to [[spoiler:leave Sev behind.]]

to:

* TearJerker: Being forced to [[spoiler:leave Sev behind.]]
** AuthorsSavingThrow: As of April 2014, Lucasfilm's change in policy regarding the StarWarsExpandedUniverse means this game is no longer canon, but ''WesternAnimation/StarWarsTheCloneWars'' is. But Delta Squad was shown in the show, implying that they remain canon, and that [[spoiler:Sev was never left behind.
]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TearJerker: Being forced to [[spoiler:leave Sev behind.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Geonosian Elites. To the player they're really only a nuisance, but they're ''incredibly'' lethal to your squadmates. During the Geonosian ambush on Kashyyk, you really have no choice but to let your squadmates "die" and avenge their sacrifice single-handedly.
Is there an issue? Send a MessageReason:
None


** The clone battle hymn [[http://www.youtube.com/watch?v=iiNyQD5Yq3E "Vode An",]] performed in the Mando'a tongue.
** [[http://www.youtube.com/watch?v=e6knY9NsxBs "Gratua Cuun"]] is even more epic.
*** Than then both are topped by the sheer adrenaline pumping [[http://www.youtube.com/watch?v=B4dopv9TrvI Rage of the Shadow Warriors.]]

to:

** The clone battle hymn [[http://www."[[http://www.youtube.com/watch?v=iiNyQD5Yq3E "Vode An",]] Vode An]]", performed in the Mando'a tongue.
** [[http://www."[[http://www.youtube.com/watch?v=e6knY9NsxBs "Gratua Cuun"]] is even more epic.
Gratua Cuun]]" qualifies as well.
*** Than then both are topped by the sheer adrenaline pumping [[http://www.Also, "[[http://www.youtube.com/watch?v=B4dopv9TrvI Rage of the Shadow Warriors.]]Warriors]]".
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None


** Droid dispensers are extremely annoying. They aren't enemies in and of themselves, but are [[MookMaker mook makers]] that are immune to damage. The only way to destroy them is to get up to them and plant demolition charges. They aren't that bad when deploying [=B1=] Battle Droids, but [=B2=] and Droideka dispensers can be a nightmare to deal with if you don't take care of them quickly.

to:

** Droid dispensers are extremely annoying. They aren't enemies in and of themselves, but are [[MookMaker mook makers]] {{Mook Maker}}s that are immune to damage. The only way to destroy them is to get up to them and plant demolition charges. They aren't that bad when deploying [=B1=] Battle Droids, but [=B2=] Super Battle Droid and Droideka dispensers can be a nightmare to deal with if you don't take care of them quickly.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Droid dispensers are extremely annoying. They aren't enemies in and of themselves, but are [[MookMaker mook makers]] that are immune to damage. The only way to destroy them is to get up to them and plant demolition charges. They aren't that bad when deploying [=B1=] Battle Droids, but [=B2=] and Droideka dispensers can be a nightmare to deal with if you don't take care of them quickly.
Is there an issue? Send a MessageReason:
None

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** The first few minutes aboard the ''[[GhostShip Prosecutor]]'' can be rather frightening.

Added: 144

Removed: 151

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Updated to meet new Nightmare Fuel criteria.


* HighOctaneNightmareFuel: Seeing the scav droids drilling through your helmet in first-person.
** Being swarmed by large numbers of Geonosian warriors.


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* NightmareFuel:
** Seeing the scav droids drilling through your helmet in first-person.
** Being swarmed by large numbers of Geonosian warriors.
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None

Added DiffLines:

* CrowningMusicOfAwesome:
** The clone battle hymn [[http://www.youtube.com/watch?v=iiNyQD5Yq3E "Vode An",]] performed in the Mando'a tongue.
** [[http://www.youtube.com/watch?v=e6knY9NsxBs "Gratua Cuun"]] is even more epic.
*** Than then both are topped by the sheer adrenaline pumping [[http://www.youtube.com/watch?v=B4dopv9TrvI Rage of the Shadow Warriors.]]
* DemonicSpiders: The scavenger droids are small, flying, hard to hit, [[InterfaceScrew interface-screwing]], and [[PersonalSpaceInvader invading of personal space]]. Their primary weapon is some kind of lightning beam with an impressive range that as well as being difficult to dodge also drains shields and health outrageously fast (especially if faced in pairs or larger groups). Also, their dying action in virtually every single instance is to do a kamikaze attack which, no matter how much you shoot it, cannot be stopped and is very hard to dodge.
-->'''Boss:''' Blast! I really hate those scavs!
* HighOctaneNightmareFuel: Seeing the scav droids drilling through your helmet in first-person.
** Being swarmed by large numbers of Geonosian warriors.
* ItsShortSoItSucks: Republic Commando's short single-player campaign ranging from eight to ten hours was a common target for criticism.

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