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* DarknessInducedAudienceApathy: One might quite legitimately have this reaction to the game. By the end of the game, no one involved in the narrative experience of the game - not even the ''player'' - could be described as "sympathetic".
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** Really, the way the plot goes, most players will end up feeling like a speed bag.
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** Really, the way the plot goes, most players will end up feeling like a speed bag.bag.
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-->''"He turned us into fucking '''killers!'''"''
* NightmareFuel: Many of the corpses you come across are creepy. Among them is [[spoiler:Agent Daniels's, which is burned and mutilated. Even worse is that ''there's a speakerphone that's connected through his body and is propped up in his mouth'']]. Yuck.
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault'']].
* PlayerPunch: [[spoiler: The white phosphorus incident.]] The devs claim several people in their focus groups had to ''stop playing'' after that. Exactly as intended.
** Really, the way the plot goes, most players will end up feeling like a speed bag.
** Let's put it this way: it was so horrible, nightmarish, and downright '''realistic''', that even someone as cynical as ''[[ZeroPunctuation Yahtzee]]'' wouldn't dare to make light of the scene.
* NightmareFuel: Many of the corpses you come across are creepy. Among them is [[spoiler:Agent Daniels's, which is burned and mutilated. Even worse is that ''there's a speakerphone that's connected through his body and is propped up in his mouth'']]. Yuck.
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault'']].
* PlayerPunch: [[spoiler: The white phosphorus incident.]] The devs claim several people in their focus groups had to ''stop playing'' after that. Exactly as intended.
** Really, the way the plot goes, most players will end up feeling like a speed bag.
** Let's put it this way: it was so horrible, nightmarish, and downright '''realistic''', that even someone as cynical as ''[[ZeroPunctuation Yahtzee]]'' wouldn't dare to make light of the scene.
to:
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault'']].
** Really, the way the plot goes, most players will end up feeling like a speed bag.
**
** Really, the way the plot goes, most players will end up feeling like a speed bag.
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* NightmareFuel: Many of the corpses you come across are creepy. Among them is [[spoiler:Agent Daniels's, which is burned and mutilated. Even worse is that ''there's a speakerphone that's connected through his body and is propped up in his mouth'']]. Yuck.
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault'']].
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault'']].
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* NightmareFuel: Many of the corpses you come across are creepy. Among them is [[spoiler:Agent Daniels's, which is burned and mutilated. Even worse is that ''there's a speakerphone that's connected through his body and is propped up in his mouth'']]. Yuck.
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault'']].
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault'']].
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* FunnyMoments: The Radioman '[[HollywoodToneDeaf singing]]' along to ''[[OminousLatinChanting Dies Irae]]'' at the end of the sixth mission is admittedly pretty funny.
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* Anvilicious
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* Anvilicious{{Anvilicious}}: Thoroughly and unrepentant about it. But maybe SomeAnvilsNeedToBeDropped.
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** Let's put it this way: it was so horrible, nightmarish, and downright '''realistic''', that even someone as cynical as ''[[ZeroPunctuation Yahtzee]]'' wouldn't dare to make light of the scene.
** A really amazing number of critics shrugged this off as a rip-off of the "shocking for the sake of shocking" scenes from the Modern Warfare series. In fact the majority seem to have not experienced any emotional impact whatsoever.
** A really amazing number of critics shrugged this off as a rip-off of the "shocking for the sake of shocking" scenes from the Modern Warfare series. In fact the majority seem to have not experienced any emotional impact whatsoever.
to:
** Let's put it this way: it was so horrible, nightmarish, and downright '''realistic''', that even someone as cynical as ''[[ZeroPunctuation Yahtzee]]'' wouldn't dare to make light of the scene.
** A really amazing number of critics shrugged this off as a rip-off of the "shocking for the sake of shocking" scenes from the Modern Warfare series. In fact the majority seem to have not experienced any emotional impact whatsoever.scene.
** A really amazing number of critics shrugged this off as a rip-off of the "shocking for the sake of shocking" scenes from the Modern Warfare series. In fact the majority seem to have not experienced any emotional impact whatsoever.
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** Let's put it this way: it was so horrible, nightmarish, and downright '''realistic''', that even someone as cynical as ''[[ZeroPunctuation Yahtzee]]'' wouldn't dare to make light of the scene.
to:
** Let's put it this way: it was so horrible, nightmarish, and downright '''realistic''', that even someone as cynical as ''[[ZeroPunctuation Yahtzee]]'' wouldn't dare to make light of the scene.scene.
** A really amazing number of critics shrugged this off as a rip-off of the "shocking for the sake of shocking" scenes from the Modern Warfare series. In fact the majority seem to have not experienced any emotional impact whatsoever.
** A really amazing number of critics shrugged this off as a rip-off of the "shocking for the sake of shocking" scenes from the Modern Warfare series. In fact the majority seem to have not experienced any emotional impact whatsoever.
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*** Let's put it this way: it was so horrible, nightmarish, and downright REALISTIC, that even [[ZeroPunctuation YAHTZEE]] wouldn't dare to make humour out of it.
**** Unless you count random farting noises.
**** Unless you count random farting noises.
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**** Unless you count random farting noises.
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*** Let's put it this way: it was so horrible, nightmarish, and downright REALISTIC, that even [[ZeroPunctuation YAHTZEE]] wouldn't dare to make humour out of it.
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*** Let's put it this way: it was so horrible, nightmarish, and downright REALISTIC, that even [[ZeroPunctuation YAHTZEE]] wouldn't dare to make humour out of it.it.
**** Unless you count random farting noises.
**** Unless you count random farting noises.
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Not a YMMV trope.
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* DeconstructorFleet: For the entire CallOfDuty-inspired line of First-Person Shooter games.
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* FunnyMoments: The Radioman '[[HollywoodToneDeaf singing]]' along to ''[[OminousLatinChanting Dies Irae]]'' at the end of the sixth mission is admittedly pretty funny.
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* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault''.]]
to:
* NightmareFuel: Many of the corpses you come across are creepy. Among them is [[spoiler:Agent Daniels's, which is burned and mutilated. Even worse is that ''there's a speakerphone that's connected through his body and is propped up in his mouth'']]. Yuck.
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all yourfault''.]]fault'']].
** The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your
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*** Let's put it this way: it was so horrible, nightmaric, and downright REALISTIC, that even [[ZeroPunctuation YAHTZEE]] wouldn't dare to make humour out of it.
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*** Let's put it this way: it was so horrible, nightmaric, nightmarish, and downright REALISTIC, that even [[ZeroPunctuation YAHTZEE]] wouldn't dare to make humour out of it.
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* DeconstructorFleet: For the entire CallOfDuty-inspired line of First-Person Shooter games.
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** Really, the way the plot goes, most players will end up feeling like a speed bag.
to:
** Really, the way the plot goes, most players will end up feeling like a speed bag.bag.
*** Let's put it this way: it was so horrible, nightmaric, and downright REALISTIC, that even [[ZeroPunctuation YAHTZEE]] wouldn't dare to make humour out of it.
*** Let's put it this way: it was so horrible, nightmaric, and downright REALISTIC, that even [[ZeroPunctuation YAHTZEE]] wouldn't dare to make humour out of it.
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* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault''.]] The devs claim several people in their focus groups had to ''stop playing'' after that. Exactly as intended.
* PlayerPunch: [[spoiler: The white phosphorus incident.]]
* PlayerPunch: [[spoiler: The white phosphorus incident.]]
to:
* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault''.]]
* PlayerPunch: [[spoiler: The white phosphorus incident.]] The devs claim several people in their focus groups had to ''stop playing'' after that. Exactly asintended.
* PlayerPunch: [[spoiler: The white phosphorus incident.]]intended.
* PlayerPunch: [[spoiler: The white phosphorus incident.]] The devs claim several people in their focus groups had to ''stop playing'' after that. Exactly as
* PlayerPunch: [[spoiler: The white phosphorus incident.]]
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* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault''.]]
to:
* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians -- including women and children -- and the knowledge that it's ''all your fault''.]]]] The devs claim several people in their focus groups had to ''stop playing'' after that. Exactly as intended.
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* AngstWhatAngst: After the [[spoiler:white phosphorous incident]], Adams is clearly disturbed and Lugo begins freaking out. Walker, on the other hand, has no outward reaction. [[spoiler:Key word being "outward": [[AvertedTrope the guilt of it drives him to insanity and causes him to start hallucinating]].]]
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* MoralEventHorizon: The [[spoiler: white phosphorus]] incident is this for [[spoiler: Walker]].
-->''"He turned us into fucking '''killers!'''"''
-->''"He turned us into fucking '''killers!'''"''
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* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere, horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians, including women and children and the knowledge that it's ''all your fault''.]]
to:
* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere, everywhere (which, by the way, is ''toxic''), horribly burned bodies, the few survivors moaning in agony and often missing limbs, the pen full of dead civilians, civilians -- including women and children -- and the knowledge that it's ''all your fault''.]]
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* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere, horribly burned bodies, the few survivors moaning in agony and often missing limbs, the room full of dead civilians, and the knowledge that it's ''all your fault''.]]
to:
* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere, horribly burned bodies, the few survivors moaning in agony and often missing limbs, the room pen full of dead civilians, including women and children and the knowledge that it's ''all your fault''.]]
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* NightmareFuel: The aftermath of the [[spoiler:white phosphorus incident. Smoke everywhere, horribly burned bodies, the few survivors moaning in agony and often missing limbs, the room full of dead civilians, and the knowledge that it's ''all your fault''.]]
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It\'s already on the main page.
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* {{Deconstruction}}: Of modern day shooters in general.
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* PlayerPunch: [[spoiler: The white phosphorus incident.]]
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* PlayerPunch: [[spoiler: The white phosphorus incident.]]]]
** Really, the way the plot goes, most players will end up feeling like a speed bag.
** Really, the way the plot goes, most players will end up feeling like a speed bag.
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* [[Deconstruction]]: Of modern day shooters in general.
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* [[Deconstruction]]: {{Deconstruction}}: Of modern day shooters in general.
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* Deconstruction: Of modern day shooters in general.
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* Deconstruction: [[Deconstruction]]: Of modern day shooters in general.
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* Deconstruction: Of modern day shooters in general.
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* ItsShortSoItSucks: One common reviewer complaint is that this game has a full triple-A price, yet the campaign only lasts less than 3 hours. In comparison, even your basic ''ModernWarfare'' or ''MedalOfHonor'' campaign usually lasts at least 5-6 hours for an average player.
** Many comments from players actually peg the campaign at the usual 5-6 hours for the genre; most reviewers are presumably playing the game on Easy to finish it faster so they can write their reviews, and aren't realizing just how much faster it is for it.
* PlayerPunch: [[spoiler: The white phosphorus incident.]]
** Many comments from players actually peg the campaign at the usual 5-6 hours for the genre; most reviewers are presumably playing the game on Easy to finish it faster so they can write their reviews, and aren't realizing just how much faster it is for it.
* PlayerPunch: [[spoiler: The white phosphorus incident.]]