History YMMV / SonicTheHedgehogSpinball

13th Oct '16 6:04:43 AM SolidSonicTH
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* EarWorm: Given the difficulty of the game, Toxic Caves might turn into this since it's reasonable that some players may have spent a lot of time here.
10th Oct '16 9:15:32 PM rjd1922
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* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=PY0oUYel_40&fmt=18 The Boss Theme]] is pretty awesome.
** You know this game is hardcore when ''[[http://www.youtube.com/watch?v=EGWSijvWxFI the Options menu theme]]'' is awesome.



* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=PY0oUYel_40&fmt=18 The Boss Theme]] is pretty awesome.
** You know this game is hardcore when ''[[http://www.youtube.com/watch?v=EGWSijvWxFI the Options menu theme]]'' is awesome.



* MostWonderfulSound: When you defeat a boss, the music stops and is replaced by the boss's satisfying ChainReactionDestruction for a good 10 seconds or so.

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: When you defeat a boss, the music stops and is replaced by the boss's satisfying ChainReactionDestruction for a good 10 seconds or so.



* PortingDisaster: The Game Gear / Master System version. Although the levels are remarkably similar compared to other SonicTheHedgehog ports (not necessarily by its own merits), whatever physics existed in the Genesis version were thrown completely out the window. Worse is the platforming engine, in which Sonic has an innate tendency to get himself stuck.

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* PortingDisaster: The Game Gear / Master Gear/Master System version. Although the levels are remarkably similar compared to other SonicTheHedgehog ''Franchise/SonicTheHedgehog'' ports (not necessarily by its own merits), whatever physics existed in the Genesis version were thrown completely out the window. Worse is the platforming engine, in which Sonic has an innate tendency to get himself stuck.



* TearJerker: For whatever reason, [[http://www.youtube.com/watch?v=wkDxM3Y4UTA the beta Game Over theme]] is depressing.

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* TearJerker: For whatever reason, [[http://www.youtube.com/watch?v=wkDxM3Y4UTA the beta original Game Over theme]] is depressing.
12th Jul '16 5:17:41 AM longWriter
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* AnnoyingVideoGameHelper: The game likes to constantly remind you of your objectives if you keep hitting the wrong targets.
** Welcome to the first level, Toxic Caves! '''CLUCK ALERT!'''
** To make progress in Lava Powerhouse, you need to '''BUST DOOR FIRST''' or '''BUST CORK FIRST...'''
** Showdown, the final stage, is particularly bad with this tr--'''BUST BLOCKS FIRST!'''



* [[StopHelpingMe Stop Helping Me]]: The game likes to constantly remind you of your objectives if you keep hitting the wrong targets.
** Welcome to the first level, Toxic Caves! '''CLUCK ALERT!'''
** To make progress in Lava Powerhouse, you need to '''BUST DOOR FIRST''' or '''BUST CORK FIRST...'''
** Showdown, the final stage, is particularly bad with this tr--'''BUST BLOCKS FIRST!'''
22nd Jun '16 6:28:22 AM case
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* ScrappyMechanic: The steam valves in Lava Powerhouse used to get into the air so Sonic can bounce off of randomly spawning Clucks, and rise up to higher levels. They're very finicky while presenting no actual challenge or danger.
30th Jun '15 7:17:42 PM eneuman96
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* SugarWiki/FunnyMoments: One of the "did you know" facts in this game's "Museum" section in ''Sonic's Ultimate Genesis Collection'' is unusually snarky: "A Pinball Defense System, Robotnik? That was your big idea to stop Sonic? Really?"
23rd May '15 5:55:21 AM rjd1922
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* HellIsThatNoise: The high-pitched screech made by the scorpion boss.

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* HellIsThatNoise: The high-pitched screech made by the scorpion Scorpius boss.
8th Feb '14 2:48:12 PM lalalei2001
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** The giant robotic Nessie in the first zone.
8th Feb '14 2:47:53 PM lalalei2001
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** The laugh when you die, which doesn't even sound ''human''.
29th Dec '13 2:24:05 PM PrimeEvil
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* BreatherLevel: The Machine, ironically. It's big and labyrinthene, but there are only two places to die (the twin drains at the bottom), so you can more or less relax and take your time. The Veg-O-Machine itself also turns out to be a BreatherBoss... followed right thereafter by a DifficultySpike up the butt called "The Showdown".

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* AlternativeCharacterInterpretation: Is Robotnik an idiot for creating the Pinball Defense System (see BossArenaIdiocy), or is it because he wants to watch Sonic squirm?
* BreatherLevel: The Machine, ironically. It's big and labyrinthene, labyrinthine, but there are only two places to die (the twin drains at the bottom), so you can more or less relax and take your time. The Veg-O-Machine itself also turns out to be a BreatherBoss... followed right thereafter by a DifficultySpike up the butt Ro-butt-nik called "The Showdown".
26th Sep '13 8:24:22 AM LucaEarlgrey
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* MostWonderfulSound: When you defeat a boss, the music stops and is replaced by the boss's satisfying ChainReactionDestruction for a good 10 seconds or so.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SonicTheHedgehogSpinball