History YMMV / Skullgirls

18th Jul '16 12:04:04 AM Ferot_Dreadnaught
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* TheyJustDidntCare: Either because of the budget limitation or just pure apathy, the last two DLC characters who weren't originally going to be made from the Indiegogo campaign, Beowulf and Robo-Fortune, don't have talksprites as detailed as the other characters. Especially noticeable in Beowulf's talksprites to the point that the lineart and shading are inconsistent.
12th Jul '16 8:24:55 PM luisedgarf
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* AmericansHateTingle: While it does have its fans there and is not exactly hated per se, the game is not ''exactly popular'' in Latin America, compared with other established fighting game franchises like ''VideoGame/TheKingOfFighters'' or ''Franchise/StreetFighter''. This is partly because unlike the aforementioned games, the game is notorious for having a steep learning curve regarding combos, meaning that any useful tactic in those games will definively ''not'' going to work here, and partly because it's a console-exclusive game, while most Latin American players are more experienced with arcades.[[note]]This is not exclusive from this game, as practically games with similar playing schemes like Creator/ArcSystemWorks's beat'em ups like ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' suffer from this as well in that region.[[/note]]
27th May '16 5:21:03 PM nombretomado
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** An AprilFoolsDay joke in 2012 has ''Skullgals'' announced for the Neo-Geo, a little more than two years later, ''Skullgirls Encore'' was announced for the PlaystationVita.

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** An AprilFoolsDay joke in 2012 has ''Skullgals'' announced for the Neo-Geo, a little more than two years later, ''Skullgirls Encore'' was announced for the PlaystationVita.UsefulNotes/PlaystationVita.
27th Apr '16 6:24:14 PM Fourze99
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* AwesomeArt: The art direction is amazing, with each character having multiple drawn frames with smooth animation. They could've gone with cheaper 3D models, [[DoingForTheArt but where's the fun in that?]]

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* AwesomeArt: The art direction is amazing, paying homage to old school cartoons with each character having multiple drawn frames with smooth animation. They could've gone with cheaper 3D models, [[DoingForTheArt [[DoingItForTheArt but where's the fun in that?]]
27th Apr '16 6:23:19 PM Fourze99
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* AwesomeArt: The art direction is amazing, with each character having multiple drawn frames with smooth animation. They could've gone with cheaper 3D models, [[DoingForTheArt but where's the fun in that?]]
16th Mar '16 10:22:19 AM ACW
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* CompleteMonster: Eliza.
11th Mar '16 4:26:10 PM Winner1
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* BestKnownForTheFanservice: The game has a rather cool art style, a good story for a fighter, some interesting characters with personalities that shows they actually have more depth to them then just their looks, and is an overall fun and solid tournament fighter. Unfortunately, many people who haven't played the game for more than 10 minutes, if at all, often [[AudienceAlienatingPremise get stuck on]] its rather blatant fanservice.

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* BestKnownForTheFanservice: The game has a rather cool art style, a good story for a fighter, some interesting characters with personalities that shows they actually have more depth to them then just their looks, and is an overall fun and solid tournament fighter. Unfortunately, many people who haven't played the game for more than 10 minutes, if at all, often [[AudienceAlienatingPremise get stuck on]] its rather blatant fanservice. Though this [[FanDisservice diminishes really fast]].



* ItsPopularNowItSucks: Due to the game's increasing popularity, many gamers are actually too afraid to try this game since they assume that only fighting game veterans will enjoy it and player killers might overpopulate the multiplayer for any newbies entering the ring. Not helped by [[ThatOneBoss brutal boss Marie]] and [[ThatOneAttack certain attack strategies]] that could crush players really easily.



* SpiritualLicensee: Best ''[[VideoGame/{{Darkstalkers}} Vampire Savior]]'' sequel Capcom never made!
** It's also the closest we'll ever get to ''MarvelVsCapcom 4'' (and, in fact, is the most popular ''MarvelVsCapcom'' [[GermansLoveDavidHasselhoff in Japan]]).

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* SpiritualLicensee: Best ''[[VideoGame/{{Darkstalkers}} Vampire Savior]]'' sequel Capcom never made!
**
made! It's also the closest we'll ever get to ''MarvelVsCapcom 4'' (and, in fact, is the most popular ''MarvelVsCapcom'' {{expy}} [[GermansLoveDavidHasselhoff in Japan]]).
28th Feb '16 12:02:30 PM Ferot_Dreadnaught
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* MagnumOpus: In-Universe, Peacock is regarded by her creator, Dr. Avian, in the opening cutscene of her Storyline.
16th Feb '16 12:06:35 PM frogpatrol
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** Peacock's bomb assists are now known as [[Literature/OfMiceAndMen Lenny and George]]; the dev team decided that it wasn't worth the risk of trying to sell the game in Japan with those characters' original names intact -- '''Fat Man and Little Boy''', the codenames for the nukes dropped on Japan in World War II.

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** Peacock's bomb assists are now known as [[Literature/OfMiceAndMen Lenny and George]]; the dev team decided that it wasn't worth the risk of trying to sell the game in Japan with those characters' original names intact -- '''Fat 'Fat Man and Little Boy''', Boy'', the codenames for the nukes dropped on Japan in World War II.
16th Feb '16 11:59:40 AM frogpatrol
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* CompleteMonster: Eliza.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Skullgirls