History YMMV / SinAndPunishmentStarSuccessor

21st Dec '15 1:39:05 AM LucaEarlgrey
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* AccidentalInnuendo: Deko's PreAssKickingOneLiner in his third phase, coupled with his [[ShirtlessScene shirtlessness]] and cuffing of Isa makes him sound like he's about to go full-on BDSM on the poor kid.

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* AccidentalInnuendo: Deko's PreAssKickingOneLiner "Prepare to bleed" line in his third phase, coupled with his [[ShirtlessScene shirtlessness]] and cuffing of Isa makes him sound like he's about to go full-on BDSM on the poor kid.
21st Dec '15 1:38:49 AM LucaEarlgrey
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* AccidentalInnuendo: Deko's PreAssKickingOneLiner in his third phase, coupled with his [[ShirtlessScene shirtlessness]] and cuffing of Isa makes him sound like he's going to put on hurt of a... special variety.

to:

* AccidentalInnuendo: Deko's PreAssKickingOneLiner in his third phase, coupled with his [[ShirtlessScene shirtlessness]] and cuffing of Isa makes him sound like he's going about to put go full-on BDSM on hurt of a... special variety.the poor kid.
26th Oct '15 5:21:39 AM LucaEarlgrey
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** Stage 6, on account of its [[MarathonLevel sheer length]], brutal and durable enemies, and plethora of bosses, two of which have NonstandardGameOver conditions.

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** Stage 6, on account of its [[MarathonLevel sheer length]], brutal and durable enemies, and plethora of bosses, two of which have NonstandardGameOver conditions.conditions that can be triggered regardless of remaining health.
26th Oct '15 5:20:52 AM LucaEarlgrey
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** Stage 6, on account of its [[MarathonLevel sheer length]], brutal and durable enemies, and plethora of bosses, two of which have NonStandardGameOver conditions.

to:

** Stage 6, on account of its [[MarathonLevel sheer length]], brutal and durable enemies, and plethora of bosses, two of which have NonStandardGameOver NonstandardGameOver conditions.
26th Oct '15 5:20:34 AM LucaEarlgrey
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* ThatOneLevel: Stage 5 would be more enjoyable if touching the walls didn't stun the player for a few seconds.

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* ThatOneLevel: ThatOneLevel:
**
Stage 5 would be more enjoyable if touching the walls didn't stun the player for a few seconds.seconds.
** Stage 6, on account of its [[MarathonLevel sheer length]], brutal and durable enemies, and plethora of bosses, two of which have NonStandardGameOver conditions.
6th Oct '15 7:57:24 AM Griever222
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*** [[spoiler: It could a question of scale. After all, Kachi/Achi's group, Outer Space beings, want to ''destroy the whole Inner Space Multiverse '', not just one planet. Sacrificing one planet, to save countless others, can be seen as '''very''' [[GreyAndGrayMorality moraly]] [[BlackAndGrayMorality gray]], but [[WellIntentionedExtremist relativelly understandable decision]] .]]

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*** [[spoiler: It could a question of scale. After all, Kachi/Achi's group, Outer Space beings, want to ''destroy the whole Inner Space Multiverse '', not just one planet. Sacrificing one planet, to save countless others, can be seen as '''very''' [[GreyAndGrayMorality '''[[BlackAndGrayMorality very]]''' [[BlackAndGrayMorality moraly]] [[BlackAndGrayMorality [[GrayAndGrayMorality gray]], but [[WellIntentionedExtremist relativelly understandable decision]] .]]
6th Oct '15 7:48:31 AM Griever222
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*** [[spoiler: It could a question of scale. After all, Kachi/Achi's group, Outer Space beings, want to ''destroy the whole Inner Space Multiverse '', not just one planet]].

to:

*** [[spoiler: It could a question of scale. After all, Kachi/Achi's group, Outer Space beings, want to ''destroy the whole Inner Space Multiverse '', not just one planet]].planet. Sacrificing one planet, to save countless others, can be seen as '''very''' [[GreyAndGrayMorality moraly]] [[BlackAndGrayMorality gray]], but [[WellIntentionedExtremist relativelly understandable decision]] .]]
6th Oct '15 7:42:07 AM Griever222
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Added DiffLines:

***[[spoiler: It could a question of scale. After all, Kachi/Achi's group, Outer Space beings, want to ''destroy the whole Inner Space Multiverse '', not just one planet]].
3rd Oct '14 10:19:42 AM LucaEarlgrey
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* EvenBetterSequel: The first game is already great, if not [[SomeDexterityRequired requiring dexterity]] due to having to use an analog stick to control the cursor. This game is bigger (about 3 hours bigger), [[SequelDifficultySpike badder]], runs at a slick 60 frames per second throughout the game, and the pointer-based controls give you the cursor control of a LightGunGame.

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* EvenBetterSequel: The first game is already great, if not [[SomeDexterityRequired requiring dexterity]] due to having to use an analog stick to control the cursor. This game is bigger (about 3 hours bigger), [[SequelDifficultySpike badder]], runs at a slick 60 frames per second throughout the game, game (even in cutscenes!), and the pointer-based controls give you the cursor control of a LightGunGame.
6th Sep '14 10:48:30 PM LucaEarlgrey
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* ScrappyMechanic: Don't bother playing for score unless you're willing to draw out boss battles. Mind you, boss timers are often ''at least'' five minutes long.

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* ScrappyMechanic: Don't bother playing for score unless you're willing to draw out boss battles. Mind you, boss timers are often ''at least'' five three minutes long.longer than needed to defeat whatever boss you're up against.



** The Swamp Keeper, who's the final mid-boss of Stage 4 (or the second to last mini boss if you're playing the Japanese version) which constantly fires leeches at you.
*** To the point that the last boss of that level is easier.

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** The Swamp Keeper, who's the final mid-boss of Stage 4 (or the second to last mini boss if you're playing the Japanese version) which constantly fires leeches at you.
*** To the point that the last boss
you. The ''endboss of that level stage'' is actually easier.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SinAndPunishmentStarSuccessor