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*** The removal of the freestyle/performance charts are also massively criticized. This means that freestylers would have to pick harder charts to make dance routines to, as well as removing a chance for newbies at Doubles to play easier charts. Currently, the minimum level for Doubles charts are 5, while in ''XX'' there was a Double Performance ''1'' (although Phoenix still have Double Performance UCS steps).

to:

*** The removal of the freestyle/performance charts are also massively criticized. This means that freestylers would have to pick harder charts to make dance routines to, as well as removing a chance for newbies at Doubles to play easier charts. Currently, the minimum level for Doubles charts are 5, 5 (with the exception of "Wedding Crashers - Short Cut - Double 4"), while in ''XX'' there was a Double Performance ''1'' (although Phoenix still have Double Performance UCS steps).
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Spelling/grammar fix(es), Fixing formatting


* CheeseStrategy: In versions prior to ''XX'', "Pumptris Quattro" S17 can be easily SS'd simply by sitting on all five panels, since the game does not require you to time the beginnings of hold steps. However as of ''XX'', [[ObviousRulePatch you now have to actually time the holds or you will get Misses on the first tick of each hold]].

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* CheeseStrategy: In versions prior to ''XX'', specifically the one up until "Prime 2", "Pumptris Quattro" S17 can be easily SS'd simply by sitting on all five panels, since the game does not require you to time the beginnings of hold steps. However as of ''XX'', [[ObviousRulePatch you now have to actually time the holds or you will get Misses on the first tick of each hold]].



* ContestedSequel: ''Pump It Up Phoenix''. It was praised for ''finally'' changing the scoring system, bringing songs from ''Chrono Circle'' and other rhythm games, as well as rewriting a lot of the older charts that have awkward patterns to be more playable. However, it was criticized for introducing Premium Mode (which locks some charts from Normal Mode players, essentially requiring extra credit to be able to play them), changing the announcer's voice to a worse one, and removing Performance charts, among others.

to:

* ContestedSequel: ''Pump It Up Phoenix''. It was praised for ''finally'' changing the scoring system, bringing songs from ''Chrono Circle'' and other rhythm games, as well as rewriting a lot of the older charts that have awkward patterns to be more playable. However, it was criticized for introducing Premium Mode (which locks some charts from Normal Mode players, essentially requiring extra credit to be able to play them), changing the announcer's voice to a worse one, and removing Performance charts, charts (with the exception of UCS steps since it was added in 1.03), among others.



* SalvagedGameplayMechanic: ''Pump It Up Phoenix'' finally addresses the longstanding complaint of the game's scoring system being biased strongly in favor of big combos (by adding points equal to a Perfect for every combo increment starting at 50), something that can absolutely make or break one's standing in a tournament or other competitive environment. Now it's based 99.5% on accuracy and 0.5% on combo, making it much less likely that a player with worse accuracy and a bunch of misses at the very end will outscore someone with much better accuracy and a single miss in the middle.

to:

* SalvagedGameplayMechanic: ''Pump It Up Phoenix'' finally addresses the longstanding complaint of the game's scoring system being biased strongly in favor of big combos (by adding points equal to a Perfect for every combo increment starting at 50), something that can absolutely make or break one's standing in a tournament or other competitive environment. Now it's based 99.5% on accuracy and 0.5% on maximum combo, making it much less likely that a player with worse accuracy and a bunch of misses at the very end will outscore someone with much better accuracy and a single miss in the middle.



*** Premium Mode. Oh, Premium Mode. With 1 extra credit, it allows you to play up to 6 songs in 1 session (Normal Mode only allows up to 3), and also gives access to charts and songs that aren't present in Normal Mode. The problem is, those charts and songs happen to be the Co-Op charts and certain boss songs, such as "Etude Op. 10-2", "KUGUTSU", and "Chaos Again". Some ''Pump'' players stated that Premium Mode is basically some PIU features behind a paywall, and locks out the players from enjoying the full game.

to:

*** Premium Mode. Oh, Premium Mode. With 1 one extra credit, it allows you to play up to 4, 5, or 6 songs in 1 a single session (Normal Mode only allows up to 3), and also gives access to charts and songs that aren't present in Normal Mode. The problem is, those charts and songs happen to be the Co-Op co-op charts and certain boss songs, such as "Etude Op. 10-2", 10-4", "KUGUTSU", and "Chaos Again".Again", and "Neo Catharsis". Some ''Pump'' players stated that Premium Mode is basically some PIU features behind a paywall, and locks out the players from enjoying the full game.



*** The removal of the freestyle/performance charts are also massively criticized. This means that freestylers would have to pick harder charts to make dance routines to, as well as removing a chance for newbies at Doubles to play easier charts. Currently, the minimum level for Doubles charts are 5, while in ''XX'' there was a Double Performance ''1''.

to:

*** The removal of the freestyle/performance charts are also massively criticized. This means that freestylers would have to pick harder charts to make dance routines to, as well as removing a chance for newbies at Doubles to play easier charts. Currently, the minimum level for Doubles charts are 5, while in ''XX'' there was a Double Performance ''1''.''1'' (although Phoenix still have Double Performance UCS steps).
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The channel that the Beethoven Virus example link to got deleted, so I replaced it.


** [[https://www.youtube.com/watch?v=r52i6eTpVgc&fmt=18 Beethoven Virus]] which as the title says is inspirited by Beethoven's "Pathetique".

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** [[https://www.youtube.com/watch?v=r52i6eTpVgc&fmt=18 [[https://youtu.be/lR49cugqRw8?si=BkRIeuvgGHd49UeH Beethoven Virus]] which as the title says is inspirited by Beethoven's "Pathetique".

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Contested Sequel opened


%%
%% Disallowed until January 21, 2024 (6 months after release); see Administrivia/NoRecentExamplesPlease
%%
%% * ContestedSequel ''Pump It Up Phoenix'' itself. It was praised for ''finally'' changing the scoring system, bringing songs from ''Chrono Circle'' and other rhythm games, as well as rewriting a lot of the older charts that have awkward patterns to be more playable. However, it was criticized for introducing Premium Mode (which locks some charts from Normal Mode players, essentially requiring extra credit to be able to play them), changing the announcer's voice to a worse one, and removing Performance charts, among others.

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%%
%% Disallowed until January 21, 2024 (6 months after release); see Administrivia/NoRecentExamplesPlease
%%
%%
* ContestedSequel ContestedSequel: ''Pump It Up Phoenix'' itself.Phoenix''. It was praised for ''finally'' changing the scoring system, bringing songs from ''Chrono Circle'' and other rhythm games, as well as rewriting a lot of the older charts that have awkward patterns to be more playable. However, it was criticized for introducing Premium Mode (which locks some charts from Normal Mode players, essentially requiring extra credit to be able to play them), changing the announcer's voice to a worse one, and removing Performance charts, among others.
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None


* EnsembleDarkhorse: The girl and the robotic eye from the video for Canon-D are commonly depicted in fan art by fans of the game, to the extent that it was chosen to be the trope image for the game.

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* EnsembleDarkhorse: The girl and the robotic eye from the video for Canon-D are commonly depicted in fan art by fans of the game, to the extent that it was chosen to be the trope image for the game. They eventually gave her an official name, Clotho.
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* SalvagedGameplayMechanic: ''Pump It Up Phoenix'' finally addresses the longstanding complaint of the game's scoring system being biased strongly in favor of big combos (by adding points equal to a Perfect for every combo increment starting at 50), something that can absolutely make or break one's standing in a tournament or other competitive environment. Now it's based 99.5% on accuracy and 0.5% on combo, making it much less likely that a player with worse accuracy and a bunch of misses at the very end will outscore someone with much better accuracy and a single miss in the middle.

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Broken Base is No Recent Examples Please with a 6-month waiting period. Besides this is more of an example of Contested Sequel, which also has the same 6-month wait policy.


** ''Pump It Up Phoenix'' itself. It was praised for ''finally'' changing the scoring system, bringing songs from ''Chrono Circle'' and other rhythm games, as well as rewriting a lot of the older charts that have awkward patterns to be more playable. However, it was criticized for introducing Premium Mode (which locks some charts from Normal Mode players, essentially requiring extra credit to be able to play them), changing the announcer's voice to a worse one, and removing Performance charts, among others.


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%%
%% Disallowed until January 21, 2024 (6 months after release); see Administrivia/NoRecentExamplesPlease
%%
%% * ContestedSequel ''Pump It Up Phoenix'' itself. It was praised for ''finally'' changing the scoring system, bringing songs from ''Chrono Circle'' and other rhythm games, as well as rewriting a lot of the older charts that have awkward patterns to be more playable. However, it was criticized for introducing Premium Mode (which locks some charts from Normal Mode players, essentially requiring extra credit to be able to play them), changing the announcer's voice to a worse one, and removing Performance charts, among others.

Added: 1687

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None


** ''Pump It Up Phoenix'' itself. It was praised for ''finally'' changing the scoring system, bringing songs from ''Chrono Circle'' and other rhythm games, as well as rewriting a lot of the older charts that have awkward patterns to be more playable. However, it was criticized for introducing Premium Mode (which locks some charts from Normal Mode players, essentially requiring extra credit to be able to play them), changing the announcer's voice to a worse one, and removing Performance charts, among others.



** The many changes done in ''[=Phoenix=]'' was met with rather harsh criticism. First, it introduces Premium Mode, which basically allows player to play more songs or exclusive charts by inserting one more credit. Some players believe that this locks the [[CoOpMultiplayer Co-op charts]] and other features behind a paywall. Then, it also changes the announcer, so much so that the iconic sound effects such as "Ignition.", "Hit Me!", and [[HaveANiceDeath "Hey! Why don't you just get up and dance man?"]] that have never changed from ''[=1st Dance Floor=]'' to ''XX'', became more feminine sounding. Many players disliked the new announcer's voice, claiming that the feminine-sounding voice are not as memorable as the older sound effects. Also, the chart overhaul removes [[GimmickLevel gimmicks]] from many charts, which also spawned criticism from players that the removal of gimmicks takes away what makes those charts unique in the first place.

to:

** The many changes done in ''[=Phoenix=]'' was met with rather harsh criticism. First, it introduces
***
Premium Mode, which Mode. Oh, Premium Mode. With 1 extra credit, it allows you to play up to 6 songs in 1 session (Normal Mode only allows up to 3), and also gives access to charts and songs that aren't present in Normal Mode. The problem is, those charts and songs happen to be the Co-Op charts and certain boss songs, such as "Etude Op. 10-2", "KUGUTSU", and "Chaos Again". Some ''Pump'' players stated that Premium Mode is basically allows player to play more songs or exclusive charts by inserting one more credit. Some players believe that this locks the [[CoOpMultiplayer Co-op charts]] and other some PIU features behind a paywall. paywall, and locks out the players from enjoying the full game.
***
Then, it there's also changes the new announcer, so much so that which replaced the iconic sound effects such as "Ignition.", "Hit Me!", for inserting a credit ("Ignition"), starting a game session ("Hit Me!") and [[HaveANiceDeath "Hey! game over ("Hey! Why don't you just get up and dance man?"]] man?") that have never changed from ''[=1st Dance Floor=]'' to ''XX'', became ''XX''. The new announcer sounds more feminine sounding. feminine, which many players disliked the sound of as the voicelines weren't as memorable as the old ones or do not sound good at all.
*** The removal of the freestyle/performance charts are also massively criticized. This means that freestylers would have to pick harder charts to make dance routines to, as well as removing a chance for newbies at Doubles to play easier charts. Currently, the minimum level for Doubles charts are 5, while in ''XX'' there was a Double Performance ''1''.
*** Finally, the chart overhaul that rewrites a lot of the older charts removed gimmicks from certain charts, with an example being the harder single charts for Loki (which was just introduced in ''XX'').
Many players disliked the new announcer's voice, claiming this change, saying that the feminine-sounding voice are not as memorable as the older sound effects. Also, the chart overhaul removes [[GimmickLevel gimmicks]] from many charts, which also spawned criticism from players that the removal of gimmicks takes away are what makes those make these charts unique and special in the first place.
place, and sometimes serves as an extra challenge.

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Using better examples for Difficulty Spike and That One Attack, instead of directly redirecting to That One Boss.


* DifficultySpike: [[ThatOneBoss/PumpItUp See That One Boss.]]

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* DifficultySpike: [[ThatOneBoss/PumpItUp See That One Boss.]]DifficultySpike:
** The full version of "Canon-D" has a chart originally rated as an S9, which starts off easy but later decides to throw in S12-esque gameplay. The ''Fiesta'' series then decided to re-rate the chart to an S11.
** Music Trains and Courses like to abuse this. In the Pro series, Watch Your Step gradually increases the number of mines for each chart, with the last chart being a literal minefield. Meanwhile, Don't Trust Anything starts with a chart with mislabeled difficulty, and progresses adding [[InterfaceScrew more gimmicks]] until the near-unsightreadable fourth song.



** The latest Pump It Up XX 2.08 patch have missing original animations for the regular songs replaced with a default Pump It Up animation used for filler. The filler animations are often used for many long songs and extras intentionally. For regular songs, this is a first.
*** These songs would later receive original [=BGAs=] in ''Phoenix'' except for Cygnus, which still uses the ''XX'' generic BGA.

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** The latest Pump It Up XX 2.08 patch have missing original animations for the regular songs replaced with a default Pump It Up animation used for filler. The filler animations are often used for many long songs and extras intentionally. For regular songs, this is a first.
***
first. These songs would later receive original [=BGAs=] in ''Phoenix'' except for Cygnus, which still uses the ''XX'' generic BGA.



** According to Andamiro, "Robot Battle" by CYO Style sound too similar to Doin's Napalm, which is why it was rejected when it was first considered for ''Fiesta EX''. It later appeared in ''Prime''.



* ThatOneAttack: [[ThatOneBoss/PumpItUp See That One Boss.]]

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* ThatOneAttack: [[ThatOneBoss/PumpItUp See That One Boss.]]The bracketing stretch jumps in Superman D23, which if missed, will gain 51 miss counts and immediately show the game over screen.

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None


* GoodBadBugs: The game will give out all Perfects for a hold step as long as you keep it held the entire time, even if you hold down the note in advance. A song where this exploit can be put to use is "Pumptris Quattro"'s [=S17=] chart, which is composed entirely of hold notes, allowing a sufficiently-heavy player to sit down on the panels for the duration of the song to obtain [[BreatherLevel the easiest SS ever]].

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** ''[=Pump It Up=]'' is also massively popular in South East Asia, especially Indonesia. Andamiro acknowledges the large Indonesian fanbase by adding two Indonesian pop songs in ''[=Fiesta 2=]'' and also having some Indonesian creators such as Cashew and Mr. Weq create original tunes for the series.
* GoodBadBugs: The game will give out all Perfects for a hold step as long as you keep it held the entire time, even if you hold down the note in advance. A song where this exploit can be put to use is "Pumptris Quattro"'s [=S17=] chart, chart pre-''[=XX=]'', which is composed entirely of hold notes, allowing a sufficiently-heavy player to sit down on the panels for the duration of the song to obtain [[BreatherLevel the easiest SS ever]].



* HeartwarmingMoments:
** The entirety of ''Canon D ~Part of The Memories #2~"'' as well as a TearJerker, showing the friendship between a young girl (eventually officially named Clotho) and a robotic eye, as the latter protects her from its other alien eye robots, while the former [[spoiler:rebuilds it at the end of the first video]]. Even more so once the video finally got a sequel, ''"La Cinquantaine ~Part of The Memories #2~"'', when even after many years later, [[spoiler:their friendship is just friendly as ever as the eye robot provides her a cake and meets her new friends]].

to:

* HeartwarmingMoments:
SugarWiki/HeartwarmingMoments:
** The entirety of ''Canon D ~Part of The Memories #2~"'' #1~"'' as well as a TearJerker, showing the friendship between a young girl (eventually officially named Clotho) and a robotic eye, as the latter protects her from its other alien eye robots, while the former [[spoiler:rebuilds it at the end of the first video]]. Even more so once the video finally got a sequel, ''"La Cinquantaine ~Part of The Memories #2~"'', when even after many years later, [[spoiler:their friendship is just friendly as ever as the eye robot provides her a cake and meets her new friends]].



* JustHereForGodzilla: Some people who aren’t hardcore players play this game, just for some K-Pop songs and a few rearranged [[PublicDomainSoundtrack Classic songs]] like ''Beethoven Virus'' (based on Ludwig van Beethoven's Piano Sonata No. 8 in C minor, Op. 13 3rd Movement “Pathétique”) and ''Sorceress Elise'' (based on Bagatelle No. 25 in A minor “Für Elise” by the same composer) [[OverlyLongGag again, again, and again]].

to:

* JustHereForGodzilla: Some people who aren’t hardcore players play this game, just for some K-Pop songs and songs, a few rearranged [[RockMeAmadeus rearranged]] [[PublicDomainSoundtrack Classic songs]] Classical pieces]] like ''Beethoven Virus'' (based on Ludwig van Beethoven's Piano Sonata No. 8 in C minor, Op. 13 3rd Movement “Pathétique”) and ''Sorceress Elise'' (based on Bagatelle No. 25 in A minor “Für Elise” by the same composer) composer), and (sometimes) the song "Follow Me" [[OverlyLongGag again, again, and again]].



** "Buttsex groove!" [[labelnote:Explanation]]See Mondregreen below.[[/labelnote]]

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** "Buttsex groove!" [[labelnote:Explanation]]See Mondregreen below.[[labelnote:Explanation]]A {{Mondegreen}} of the lyric "Bust that groove!" from ''[=NX=]''/''[=Pro=]'''s "Chopstix".[[/labelnote]]



* {{Mondegreen}}: Sonic Dimension - Chopstix. When this was first released on Pump It Up Pro, many players misheard the "Bust That Groove" lyrics as "Buttsex Groove".

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%% * {{Mondegreen}}: Sonic Dimension - Chopstix. When this was first released on Pump It Up Pro, many players misheard the "Bust That Groove" lyrics as "Buttsex Groove".



*** These songs would later receive original [=BGAs=] in ''Phoenix'' except for Cygnus, which still uses the ''XX'' generic BGA.



** The newest song in the 2021 update, Brain Power, requires a set number of plays to unlock. It is however noted that the set number of plays is per machine and not per account. Adding insult to the injury is that arcades in several countries/territories are still closed given the pandemic situation.

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** The newest song Introduced in the 2021 update, update 2.05 of ''XX'', Brain Power, Power requires a set number of plays to unlock. It is however noted that the set number of plays is per machine and not per account. Adding insult to the injury is that when the song first came out, arcades in several countries/territories are still closed given the pandemic situation.



* SurpriseDifficulty: In other rhythm games, licensed big-label songs tend not to be very difficult compared to songs made specifically for rhythm games or BMS songs. Here, however, many K-pop songs have boss charts that easily put many of ''DDR''[='=]s to shame, with [[Music/{{Pink}} "Get This Party Started"]] and [[Music/FourMinute "Hot Issue"]] being two of the most notorious examples.

to:

* SurpriseDifficulty: In other rhythm games, licensed big-label songs tend not to be very difficult compared to songs made specifically for rhythm games or BMS songs. Here, however, many K-pop there are (K-)pop songs have with boss charts that easily put many of ''DDR''[='=]s to shame, with [[Music/{{Pink}} "Get This Party Started"]] and [[Music/FourMinute "Hot Issue"]] being two of the most notorious examples.



** "My Dreams" from ''NXA'' is based off of "[=Feel Good Inc.=]" by Music/{{Gorillaz}}.



* TheyChangedItNowItSucks: ''Pump It Up Pro'' uses the VideoGame/StepMania engine instead of Andamiro's engine, and is designed to be more of a SpiritualSuccessor to ''VideoGame/InTheGroove'' in terms of charting and features. While most of the basic features are in, including counting combos on holds (however, it doesn't do it the same way the main series does however, by counting every 8th note instead of using arbitrary "tickcounts"), one thing missing is Split [=BPM=], or the ability to have two simultaneously playing charts for the same song have different BPM changes and stops. An example can be found with [[https://www.youtube.com/watch?v=zYoD_GexgyE Phantom Hard and Crazy]].
** The current [=StepMania=] 5.x versions (Pro was based off the earlier builds of 5.x, known as 4.0, from before it was scrapped and replaced by a slight update to 3.9) have an extended ".ssc" file format which supports split BPM and arbitrary tickcounts. ''Infinity'' (the spiritual successor to ''Pro'') was built atop it, and its overall gameplay and user experience is a bit more reminiscent of the main games of the era (though still a bit different) than ''Pro'' was.

to:

* TheyChangedItNowItSucks: TheyChangedItNowItSucks:
**
''Pump It Up Pro'' uses the VideoGame/StepMania engine instead of Andamiro's engine, and is designed to be more of a SpiritualSuccessor to ''VideoGame/InTheGroove'' in terms of charting and features. While most of the basic features are in, including counting combos on holds (however, it doesn't do it the same way the main series does however, by counting every 8th note instead of using arbitrary "tickcounts"), one thing missing is Split [=BPM=], or the ability to have two simultaneously playing charts for the same song have different BPM changes and stops. An example can be found with [[https://www.youtube.com/watch?v=zYoD_GexgyE Phantom Hard and Crazy]].
** *** The current [=StepMania=] 5.x versions (Pro was based off the earlier builds of 5.x, known as 4.0, from before it was scrapped and replaced by a slight update to 3.9) have an extended ".ssc" file format which supports split BPM and arbitrary tickcounts. ''Infinity'' (the spiritual successor to ''Pro'') was built atop it, and its overall gameplay and user experience is a bit more reminiscent of the main games of the era (though still a bit different) than ''Pro'' was.
** When the songlist of ''XX'' was first revealed, many players were shocked that most of the classic K-Pop licenses were gone for good. This included fan-favourites like "Funky Tonight", "Don't Bother Me", and "Deja Vu". Cue the backlash from veteran players, who tend to prefer classic K-Pop songs over the new ones. ''XX'' also removed some of the Pro crossover songs, which is also met with criticism, although not as heavy as the removal of the K-Pops.
** The many changes done in ''[=Phoenix=]'' was met with rather harsh criticism. First, it introduces Premium Mode, which basically allows player to play more songs or exclusive charts by inserting one more credit. Some players believe that this locks the [[CoOpMultiplayer Co-op charts]] and other features behind a paywall. Then, it also changes the announcer, so much so that the iconic sound effects such as "Ignition.", "Hit Me!", and [[HaveANiceDeath "Hey! Why don't you just get up and dance man?"]] that have never changed from ''[=1st Dance Floor=]'' to ''XX'', became more feminine sounding. Many players disliked the new announcer's voice, claiming that the feminine-sounding voice are not as memorable as the older sound effects. Also, the chart overhaul removes [[GimmickLevel gimmicks]] from many charts, which also spawned criticism from players that the removal of gimmicks takes away what makes those charts unique in the first place.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeartwarmingMoments:
** The entirety of ''Canon D ~Part of The Memories #2~"'' as well as a TearJerker, showing the friendship between a young girl (eventually officially named Clotho) and a robotic eye, as the latter protects her from its other alien eye robots, while the former [[spoiler:rebuilds it at the end of the first video]]. Even more so once the video finally got a sequel, ''"La Cinquantaine ~Part of The Memories #2~"'', when even after many years later, [[spoiler:their friendship is just friendly as ever as the eye robot provides her a cake and meets her new friends]].
Is there an issue? Send a MessageReason:
Jehezukiel's response to the "La Cinquantaine" backlash was deleted, added archived link.


** Pory’s ''"La Cinquantaine ~Part of The Memories #2~"'', which is meant to be the sequel of ''[[https://youtu.be/CqlPrldlNzE "Canon D ~Part of The Memories #1~"]]'' is loved by some fans because they find it beautiful, has the protagonists from ''[[https://youtu.be/nq3bzZNPPz4 "Transacaglia"]]'' and their wish for the sequel of ''"Canon D"'' comes true. But others hate it due to the massive HypeBacklash and then blame Andamiro (the company who created ''"Pump It Up"'' series) for [[ChristmasRushed giving the visualizers only 2 weeks before the update release to make the background animation for "La Cinquantaine"]][[note]]Meanwhile, it took 2 months to make the ''"Canon D"'' background animation[[/note]]. The large amount of hate also comes from the artstyle which makes Clotho (the girl character from ''"Canon D"'') looks awkwardly older. The story is considered as an ExcusePlot and [[LimitedAnimation lacks of animations in comparison to the prequel]], even the official background video of the former in [=YouTube=] '''[[https://youtu.be/dIVz_afvyAk has more dislikes]]''' than the opposite. Regarding this backlash, an American ''"Pump It Up"'' player ZELLOOO posted [[https://twitter.com/ZELLLOOO/status/1273139857460772865?s=20 an 8-page tweet]], and so does [[https://twitter.com/Jehezukiel/status/1273847620893433856?s=20 Jehezukiel]], the visualizer of ''"La Cinquantaine"''.

to:

** Pory’s ''"La Cinquantaine ~Part of The Memories #2~"'', which is meant to be the sequel of ''[[https://youtu.be/CqlPrldlNzE "Canon D ~Part of The Memories #1~"]]'' is loved by some fans because they find it beautiful, has the protagonists from ''[[https://youtu.be/nq3bzZNPPz4 "Transacaglia"]]'' and their wish for the sequel of ''"Canon D"'' comes true. But others hate it due to the massive HypeBacklash and then blame Andamiro (the company who created ''"Pump It Up"'' series) for [[ChristmasRushed giving the visualizers only 2 weeks before the update release to make the background animation for "La Cinquantaine"]][[note]]Meanwhile, it took 2 months to make the ''"Canon D"'' background animation[[/note]]. The large amount of hate also comes from the artstyle which makes Clotho (the girl character from ''"Canon D"'') looks awkwardly older. The story is considered as an ExcusePlot and [[LimitedAnimation lacks of animations in comparison to the prequel]], even the official background video of the former in [=YouTube=] '''[[https://youtu.be/dIVz_afvyAk has more dislikes]]''' than the opposite. Regarding this backlash, an American ''"Pump It Up"'' player ZELLOOO posted [[https://twitter.com/ZELLLOOO/status/1273139857460772865?s=20 an 8-page tweet]], and so does [[https://twitter.com/Jehezukiel/status/1273847620893433856?s=20 [[https://web.archive.org/web/20200619051851/https://twitter.com/Jehezukiel/status/1273847620893433856 Jehezukiel]], the visualizer of ''"La Cinquantaine"''.
Is there an issue? Send a MessageReason:
None


** Pory’s ''"La Cinquantaine ~Part of The Memories #2~"'', which is meant to be the sequel of ''[[https://youtu.be/CqlPrldlNzE "Canon D ~Part of The Memories #1~"]]'' is loved by some fans because they find it beautiful, has the protagonists from ''[[https://youtu.be/nq3bzZNPPz4 "Transacaglia"]]'' and their wish for the sequel of ''"Canon D"'' comes true. But others hate it due to the massive HypeBacklash and then blame Andamiro (the company who created ''"Pump It Up"'' series) for [[ChristmasRushed giving the visualizers only 2 weeks before the update release to make the background animation for "La Cinquantaine"]][[note]]Meanwhile, it takes 2 months to make the ''"Canon D"'' background animation[[/note]]. The large amount of hate also comes from the artstyle which makes Clotho (the girl character from ''"Canon D"'') looks awkwardly older. The story is considered as an ExcusePlot and [[LimitedAnimation lacks of animations in comparison to the prequel]], even the official background video of the former in [=YouTube=] '''[[https://youtu.be/dIVz_afvyAk has more dislikes]]''' than the opposite. Regarding this backlash, an American ''"Pump It Up"'' player ZELLOOO posted [[https://twitter.com/ZELLLOOO/status/1273139857460772865?s=20 an 8-page tweet]], and so does [[https://twitter.com/Jehezukiel/status/1273847620893433856?s=20 Jehezukiel]], the visualizer of ''"La Cinquantaine"''.

to:

** Pory’s ''"La Cinquantaine ~Part of The Memories #2~"'', which is meant to be the sequel of ''[[https://youtu.be/CqlPrldlNzE "Canon D ~Part of The Memories #1~"]]'' is loved by some fans because they find it beautiful, has the protagonists from ''[[https://youtu.be/nq3bzZNPPz4 "Transacaglia"]]'' and their wish for the sequel of ''"Canon D"'' comes true. But others hate it due to the massive HypeBacklash and then blame Andamiro (the company who created ''"Pump It Up"'' series) for [[ChristmasRushed giving the visualizers only 2 weeks before the update release to make the background animation for "La Cinquantaine"]][[note]]Meanwhile, it takes took 2 months to make the ''"Canon D"'' background animation[[/note]]. The large amount of hate also comes from the artstyle which makes Clotho (the girl character from ''"Canon D"'') looks awkwardly older. The story is considered as an ExcusePlot and [[LimitedAnimation lacks of animations in comparison to the prequel]], even the official background video of the former in [=YouTube=] '''[[https://youtu.be/dIVz_afvyAk has more dislikes]]''' than the opposite. Regarding this backlash, an American ''"Pump It Up"'' player ZELLOOO posted [[https://twitter.com/ZELLLOOO/status/1273139857460772865?s=20 an 8-page tweet]], and so does [[https://twitter.com/Jehezukiel/status/1273847620893433856?s=20 Jehezukiel]], the visualizer of ''"La Cinquantaine"''.
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** [[Franchise/TouhouProject "Bad Apple!! feat. nomico"]], full version, [[https://www.youtube.com/watch?v=Ygu2AtYPg5o four-player Co-Op chart]].

to:

** [[Franchise/TouhouProject [[Music/BadApple "Bad Apple!! feat. nomico"]], full version, [[https://www.youtube.com/watch?v=Ygu2AtYPg5o four-player Co-Op chart]].

Changed: 36

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Examples moved to their own page.


* NightmareFuel:
** ''Dignity'' by Crash (K-Pop) in both old and Lyrebird Ferdinant’s [=BGA=] remake version. Not just the death metal music, the [=BGA=] is somehow visually disturbing, which is about [[WhatDoYouMeanItWasntMadeOnDrugs a man (and woman) who got fanatically crazed staring at a mysterious eyeball, and their eyes are rolling randomly and their skeletal form image glimpse. Then a sheep with bat wings is flying while the eyeballs are chasing after it.]]
** ''Achluoias'' by [=D_AAN=], at the end of the [=BGA=], a figure of woman CreepyDoll appears after the graveyard-induced themes throughout this [=BGA=].
** ''Extravaganza'' and ''Will O’ The Wisp'' by [=BanYa=], has lots of EpilepticFlashingLights.
** ''Jump'' by [=BanYa=] is kinda StylisticSuck, yet the design and animation is creepy somehow...
** Doin’s ''Says'' MV in ''Infinity'' (not in main series until now). There’s a [[SurpriseCreepy oddly creepy doodle face figure appeared]] after the title opening in the MV.
** Prime 2 brought ''[[Music/DreamCatcher Chase Me and Good Night]]'', complete with their already freakish music videos. XX continued the trend by bringing ''Fly High'' and ''You and I'', which complement the videos' story.
** '''''Black Maria'' from Infinity'''. Despite the song having no proper BGA, [[https://youtu.be/ysWJ3IqubHQ?t=79 a distorted female figure]] [[JumpScare pops out of the blue to scare unknowing players,]] [[InterfaceScrew obscuring the game's interface for a few seconds.]]

to:

* NightmareFuel:
** ''Dignity'' by Crash (K-Pop) in both old and Lyrebird Ferdinant’s [=BGA=] remake version. Not just the death metal music, the [=BGA=] is somehow visually disturbing, which is about [[WhatDoYouMeanItWasntMadeOnDrugs a man (and woman) who got fanatically crazed staring at a mysterious eyeball, and their eyes are rolling randomly and their skeletal form image glimpse. Then a sheep with bat wings is flying while the eyeballs are chasing after it.]]
** ''Achluoias'' by [=D_AAN=], at the end of the [=BGA=], a figure of woman CreepyDoll appears after the graveyard-induced themes throughout this [=BGA=].
** ''Extravaganza'' and ''Will O’ The Wisp'' by [=BanYa=], has lots of EpilepticFlashingLights.
** ''Jump'' by [=BanYa=] is kinda StylisticSuck, yet the design and animation is creepy somehow...
** Doin’s ''Says'' MV in ''Infinity'' (not in main series until now). There’s a [[SurpriseCreepy oddly creepy doodle face figure appeared]] after the title opening in the MV.
** Prime 2 brought ''[[Music/DreamCatcher Chase Me and Good Night]]'', complete with their already freakish music videos. XX continued the trend by bringing ''Fly High'' and ''You and I'', which complement the videos' story.
** '''''Black Maria'' from Infinity'''. Despite the song having no proper BGA, [[https://youtu.be/ysWJ3IqubHQ?t=79 a distorted female figure]] [[JumpScare pops out of the blue to scare unknowing players,]] [[InterfaceScrew obscuring the game's interface for a few seconds.]]
NightmareFuel: See [[NightmareFuel/PumpItUp here]].

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** Pory’s ''"La Cinquantaine ~Part of The Memories #2~"'', which is meant for the sequel of ''[[https://youtu.be/CqlPrldlNzE "Canon D ~Part of The Memories #1~"]]'' is loved by some fans because they find it beautiful, has the protagonists from ''[[https://youtu.be/nq3bzZNPPz4 "Transacaglia"]]'' and their wish for the sequel of ''"Canon D"'' comes true. But others hate it due to the massive HypeBacklash and then blame Andamiro (the company who created ''"Pump It Up"'' series) for [[ChristmasRushed giving the visualizers only 2 weeks before the update release to make the background animation for "La Cinquantaine"]][[note]]Meanwhile, it takes 2 months to make the ''"Canon D"'' background animation[[/note]]. The large amount of hate also comes from the artstyle which makes Clotho (the girl character from ''"Canon D"'') looks awkwardly older. The story is considered as an ExcusePlot and [[LimitedAnimation lacks of animations in comparison to the prequel]], even the official background video of the former in [=YouTube=] '''[[https://youtu.be/dIVz_afvyAk has more dislikes]]''' than the opposite. Regarding this backlash, an American ''"Pump It Up"'' player ZELLOOO posted [[https://twitter.com/ZELLLOOO/status/1273139857460772865?s=20 an 8-page tweet]], and so does [[https://twitter.com/Jehezukiel/status/1273847620893433856?s=20 Jehezukiel]], the visualizer of ''"La Cinquantaine"''.

to:

** Pory’s ''"La Cinquantaine ~Part of The Memories #2~"'', which is meant for to be the sequel of ''[[https://youtu.be/CqlPrldlNzE "Canon D ~Part of The Memories #1~"]]'' is loved by some fans because they find it beautiful, has the protagonists from ''[[https://youtu.be/nq3bzZNPPz4 "Transacaglia"]]'' and their wish for the sequel of ''"Canon D"'' comes true. But others hate it due to the massive HypeBacklash and then blame Andamiro (the company who created ''"Pump It Up"'' series) for [[ChristmasRushed giving the visualizers only 2 weeks before the update release to make the background animation for "La Cinquantaine"]][[note]]Meanwhile, it takes 2 months to make the ''"Canon D"'' background animation[[/note]]. The large amount of hate also comes from the artstyle which makes Clotho (the girl character from ''"Canon D"'') looks awkwardly older. The story is considered as an ExcusePlot and [[LimitedAnimation lacks of animations in comparison to the prequel]], even the official background video of the former in [=YouTube=] '''[[https://youtu.be/dIVz_afvyAk has more dislikes]]''' than the opposite. Regarding this backlash, an American ''"Pump It Up"'' player ZELLOOO posted [[https://twitter.com/ZELLLOOO/status/1273139857460772865?s=20 an 8-page tweet]], and so does [[https://twitter.com/Jehezukiel/status/1273847620893433856?s=20 Jehezukiel]], the visualizer of ''"La Cinquantaine"''.


Added DiffLines:

* TearJerker:
** [[https://www.youtube.com/watch?v=Z6S5gF0CtPI "Oh! Rosa"]] from ''3rd: SE''. A man falls in love with the titular secret agent, despite being well aware of the danger he's in. [[spoiler:The kicker comes at the very end when the man is revealed to be a rival agent himself, and is [[KillTheOnesYouLove forced to put a bullet in his lover's head to complete his mission]]. The final shot of Rosa shedding tears as she falls dead absolutely doesn't help.]]
** [[https://www.youtube.com/watch?v=CqlPrldlNzE "Canon-D"]] from ''Exceed'', as mentioned above - doubly so in the full version. A robotic eye in an air fortress tries its hardest to protect a little girl from its [[EvilCounterpart evil counterparts]], and ultimately sacrifices itself getting its friend to safety. The frame story of this BGA reveals that the girl kept the robotic eye's core, and she goes back to the wreck site to try and revive it. [[spoiler: The ending reveals that she was successful; the core starts blinking back to life.]]
** [[https://www.youtube.com/watch?v=WHB7qCJkwRE "Violet Perfume"]] from ''Prime'' narrates the story of the affair between [[UsefulNotes/MarieAntoinette Queen Marie Antoinette]] and who seems to be Count Axel von Fersen. [[UsefulNotes/TheFrenchRevolution You can guess how well that ends for both of them.]]
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Added DiffLines:

** '''''Black Maria'' from Infinity'''. Despite the song having no proper BGA, [[https://youtu.be/ysWJ3IqubHQ?t=79 a distorted female figure]] [[JumpScare pops out of the blue to scare unknowing players,]] [[InterfaceScrew obscuring the game's interface for a few seconds.]]
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Added DiffLines:

** "Buttsex groove!" [[labelnote:Explanation]]See Mondregreen below.[[/labelnote]]


Added DiffLines:

* {{Mondegreen}}: Sonic Dimension - Chopstix. When this was first released on Pump It Up Pro, many players misheard the "Bust That Groove" lyrics as "Buttsex Groove".
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* SurpriseDifficulty: In other rhythm games, licensed big-label songs tend not to be very difficult compared to songs made specifically for rhythm games or BMS songs. Here, however, many K-pop songs have boss charts that easily put many of ''DDR''[='=]s to shame.

to:

* SurpriseDifficulty: In other rhythm games, licensed big-label songs tend not to be very difficult compared to songs made specifically for rhythm games or BMS songs. Here, however, many K-pop songs have boss charts that easily put many of ''DDR''[='=]s to shame.shame, with [[Music/{{Pink}} "Get This Party Started"]] and [[Music/FourMinute "Hot Issue"]] being two of the most notorious examples.
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Added DiffLines:

* ItsHardSoItSucks: Doubles charts are criticized by some rhythm game players due to forcing the player to make unusual and/or potentially painful motions, such as the infamous stage-wide split (one of 1P's left panels and one of 2P's right panels), leading some players to believe that while ''DDR'' charts may not reach the level of ''Pump It Up''[='=]s challenge, at least they have standards.
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** One of the longstanding complaints with the game particularly from the competitive scene is the scoring system. Okay, so you get a fixed number of points based on step judgement with Perfects giving 1000 points, no problem. However, the game throws a combo bonus on top of that: you get 1000 more points on a Perfect or Great if your combo is 51 or more which means you lose 1000 potential points on a Good and 50000 on a combo break, in a game where scores typically reach into the low millions by the end of the chart. In a tournament, a player who is significantly ahead in terms of accuracy can lose the entire round to their opponent simply because they missed once and their opponent got a full combo even if said opponent has relatively lousy accuracy. [[https://www.youtube.com/watch?v=KVH9lFT8Tj8 This video]] by championship-level player [=happyf333tz=] goes into further details.

to:

** One of the longstanding complaints with the game particularly from the competitive scene is the scoring system. Okay, so you get a fixed number of points based on step judgement with Perfects giving 1000 points, no problem. However, the game throws a combo bonus on top of that: you get 1000 more points on a Perfect or Great if your combo is 51 or more which means you lose 1000 potential points on a Good and 50000 on a combo break, in a game where scores typically reach into the low millions by the end of the chart. In a tournament, a player who is significantly ahead in terms of accuracy can lose the entire round to their opponent simply because they missed once and their opponent got a full combo even if said opponent has relatively lousy accuracy. [[https://www.youtube.com/watch?v=KVH9lFT8Tj8 This video]] by championship-level player current U.S. Champion (Speed Division) [=happyf333tz=] goes into further details.
Is there an issue? Send a MessageReason:
None


** Since 2010, the game has used the same scoring system, and a major point of contention is the combo bonus. Notes are worth 500 points each, and once you reach 51 combo, all notes hit with a Perfect or a Great get an additional 500 points each until the combo is broken. Proponents of this system argue that combo bonuses encourage consistency and keeping a steady flow, as well as allowing for score spreads where all the scores aren't just crammed into the 99-100% range, while opponents complain that it makes a single mistake extremely punishing and creates a system where a few evenly-distributed misses is far more damaging to the player's score than fumbling the beginning or the end of the song and where it is much harder for tournaments to [[AntiFrustrationFeatures arbitrate scores on "pad errors"/"pad misses"]] (where the player does hit the panel but the game does not register it due to faulty sensors).

to:

** Since 2010, the game has used the same scoring system, and a major point of contention is the combo bonus. Notes are worth 500 points each, and once you reach 51 combo, all notes hit with a Perfect or a Great get an additional 500 points each until the combo is broken. Proponents of this system argue that combo bonuses encourage consistency and keeping a steady flow, as well as allowing for score spreads where all the scores aren't just crammed into the 99-100% range, while opponents range. Opponents complain that it makes a single mistake extremely punishing and creates a system where a few evenly-distributed misses is far more damaging to the player's score than fumbling the beginning or the end of the song and where it is much harder for tournaments to [[AntiFrustrationFeatures arbitrate scores on "pad errors"/"pad misses"]] errors"]] (where the player does hit the panel but the game does not register it due to faulty sensors).sensors or it would unexpectedly give a combo-breaking bad if pads are too sensitive and registers randomly).

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* ObviousBeta: Hot Issue D26. This chart was meant as a joke during development by a former step artist, but was accidentally released.

to:

* ObviousBeta: ObviousBeta:
**
Hot Issue D26. This chart was meant as a joke during development by a former step artist, but was accidentally released.released.
** The latest Pump It Up XX 2.08 patch have missing original animations for the regular songs replaced with a default Pump It Up animation used for filler. The filler animations are often used for many long songs and extras intentionally. For regular songs, this is a first.

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** O-oooooooooo AAAAE-A-A-I-A-U- JO-oooooooooooo AAE-O-A-A-U-U-A- E-eee-ee-eee AAAAE-A-E-I-E-A- JO-ooo-oo-oo-oo EEEEO-A-AAA-AAAA. [[labelnote:Explanation]]Brain Power, a song by NOMA from infinite infection, has gained massive popularity from Internet users in early 2016, leading its long version to become the most viewed BEMANI song on Website/YouTube. This song finally makes it to Pump it Up XX on January 2021's update.[[/labelnote]]

to:

** O-oooooooooo AAAAE-A-A-I-A-U- JO-oooooooooooo AAE-O-A-A-U-U-A- E-eee-ee-eee AAAAE-A-E-I-E-A- JO-ooo-oo-oo-oo EEEEO-A-AAA-AAAA. [[labelnote:Explanation]]Brain Power, a song by NOMA from infinite infection, has gained massive popularity from Internet users in early 2016, leading its long version to become the most viewed BEMANI song on Website/YouTube. This song finally makes it to Pump it Up XX on January 2021's update.update with its own original BGA and censorship of the word "cocaine".[[/labelnote]]


Added DiffLines:

* ObviousBeta: Hot Issue D26. This chart was meant as a joke during development by a former step artist, but was accidentally released.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SurpriseDifficulty: In other rhythm games, licensed big-label songs tend not to be very difficult compared to songs made specifically for rhythm games or BMS songs. Here, however, many K-pop songs have boss charts that easily put many of ''DDR''[='=]s to shame.
Is there an issue? Send a MessageReason:
None


** [[VideoGame/{{Touhou}} "Bad Apple!! feat. nomico"]], full version, [[https://www.youtube.com/watch?v=Ygu2AtYPg5o four-player Co-Op chart]].

to:

** [[VideoGame/{{Touhou}} [[Franchise/TouhouProject "Bad Apple!! feat. nomico"]], full version, [[https://www.youtube.com/watch?v=Ygu2AtYPg5o four-player Co-Op chart]].
Is there an issue? Send a MessageReason:
None


* SignatureSong: "Beethoven Virus" is easily one of the most recognizable songs in the series, and just about every longtime ''Pump'' player has played or at least heard it once. Going hand in hand with SignatureScene, it's also known for the "Beethoven Virus" spin, a step pattern in which the player spins around using the center panel as the pivot.

to:

* SignatureSong: "Beethoven Virus" is easily one of the most recognizable songs in the series, and just about every longtime ''Pump'' player has played or at least heard it once. Going hand in hand with SignatureScene, SignatureMove, it's also known for the "Beethoven Virus" spin, a step pattern in which the player spins around using the center panel as the pivot.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* SignatureSong: "Beethoven Virus" is easily one of the most recognizable songs in the series, and just about every longtime ''Pump'' player has played or at least heard it once. Going hand in hand with SignatureScene, it's also known for the "Beethoven Virus" spin, a step pattern in which the player spins around using the center panel as the pivot.

Changed: 705

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That One Boss has its own page now.


* DifficultySpike:
** In Fiesta 2, there's the double mode "T-Rain", which starts with a cheerful song, ''"[[Music/OrangeCaramel Shanghai Romance]]"'', which has a not really hard Level 17 chart. Then comes the breather ''"Two Guys"'' with a(n absolutely not) Level 18 chart. This Train will only get better and more fun, right? [[spoiler:Good luck. Next is ''"Ignis Fatuus"'' (DM Ashura Mix), Fiesta 2's [[ThatOneBoss most feared song]]. If you are caught unprepared this probably ends the train for you. [[NintendoHard Level 24]], baby.]] Last is [[spoiler:''"[[Music/BigBang Heartbreaker]]"''. Not so hard, but the chart is... eh, so wrong.]]
** Inverted in Fiesta EX, there's the "[[NintendoHard Windforce Train]]", where it begins cruelly beating you with ''"What Happened ?"''. A chart which you must actually ''[[GuideDangIt know]]'' how to step correctly to pass it properly, followed by Fiesta's [[ThatOneBoss assasin]] ''"Vacuum"'', with its worst chart, a horrifically difficult Single 23 routine. And guess what comes next? ''"La La La"''. One of NXA's easiest K-Pops with its very same Crazy chart, gotta be easier after this right? At last, we can breath. [[spoiler:In fact, it's just a BreatherLevel of fresh air before the Train's true killer: ''"Cleaner"''.]]

to:

* DifficultySpike:
** In Fiesta 2, there's the double mode "T-Rain", which starts with a cheerful song, ''"[[Music/OrangeCaramel Shanghai Romance]]"'', which has a not really hard Level 17 chart. Then comes the breather ''"Two Guys"'' with a(n absolutely not) Level 18 chart. This Train will only get better and more fun, right? [[spoiler:Good luck. Next is ''"Ignis Fatuus"'' (DM Ashura Mix), Fiesta 2's [[ThatOneBoss most feared song]]. If you are caught unprepared this probably ends the train for you. [[NintendoHard Level 24]], baby.]] Last is [[spoiler:''"[[Music/BigBang Heartbreaker]]"''. Not so hard, but the chart is... eh, so wrong.]]
** Inverted in Fiesta EX, there's the "[[NintendoHard Windforce Train]]", where it begins cruelly beating you with ''"What Happened ?"''. A chart which you must actually ''[[GuideDangIt know]]'' how to step correctly to pass it properly, followed by Fiesta's [[ThatOneBoss assasin]] ''"Vacuum"'', with its worst chart, a horrifically difficult Single 23 routine. And guess what comes next? ''"La La La"''.
DifficultySpike: [[ThatOneBoss/PumpItUp See That One of NXA's easiest K-Pops with its very same Crazy chart, gotta be easier after this right? At last, we can breath. [[spoiler:In fact, it's just a BreatherLevel of fresh air before the Train's true killer: ''"Cleaner"''.Boss.]]



* ThatOneAttack: Starian's [=S07=] chart[[note]]the Hard chart before the series started using difficulty numbers for chart names[[/note]] is infamous for having four simultaneous jumps at the end which consist of all four diagonals, and due to the design of arcade pads, cannot be simply hit with both feet; the player ''has'' to use their hands unless they happen to have really, really big feet. Quite surprising for a chart that's only in the single digits.
** This kind of pattern returns in King of Sales S21. This time, you cannot miss this because it counts for 51 hits. For bigger feet, it is possible to heel-toe it in the newer pad designs.
* ThatOneBoss: As Pump generally has harsher high-level charts than DDR, there are quite a large number of songs that qualify (particularly, anything that is a level 24 or higher). By far the most deserving of this title, however, are level 27 and 28 charts -- the highest levels in the game.
** The D27 chart for "[[https://www.youtube.com/watch?v=HajL3m6GvbI 1950]]" is one of the most technical songs in the game, with extensive bracketing and few holds (which makes it harder to re-gain health). It becomes especially ridiculous towards the end, containing high-speed bursts and runs with more brackets mixed in (at around 20 notes per second), and climaxing with a complex bracketing sequence spanning across both halves of the pad at once.
** A mashup of "1950" with "Yog Sothoth", "[[https://www.youtube.com/watch?v=M__TApCPBKI Paradoxx]]", takes the above UpToEleven as the first 28-rated chart in the entire franchise. It runs at a slightly faster BPM (220 vs. 200), and contains a ton of complex patterns and high-speed runs. And then you get to the ending, the closing piano solo from "Yog Sothoth" -- a just over 30-second long run of nearly-unbroken streams with frequent bracketing -- sure to drain whatever stamina you still have left. Very few players have ever gotten a lifebar clear on this chart.
** "1949" D28. "1950" was bad enough, but XX decided a sequel was a good idea. When the singer outright yells "DIE!" at one point and there's a distorted sample of the game's failure CatchPhrase, you ''know'' it's bad. The chart is just as bad as Paradoxx at its worst, if not even worse in terms of patterns and sheer density.
%% Please do not un-comment these examples without providing context; they are all Zero Context Examples.
%% * ThatOneBoss: And ''how!'' Every mix since Exceed seems to have at least one.
%% ** ''Dignity'' on Exceed
%% ** ''Canon-D'' and ''Solitary 2'' on Exceed 2
%% ** ''Love Is A Danger Zone 2'' on Zero
%% ** ''Chimera'' and ''Final Audition Episode 2-2'' on NX
%% ** ''Final Audition Episode 2-X'' on NXA
%% ** ''Sorceress Elise'' and ''Vacuum'' on Fiesta
%% ** ''Cleaner'' and ''Crashday'' on Fiesta EX
%% ** ''Flew Far Faster'' and ''Ignis Fatuus'' on Fiesta 2
%% ** Even the Pro series gets involved as well: VVV (not ''VideoGame/{{VVVVVV}}''), Rockhill, and Dream to Nightmare are just a few of the very difficult charts.
%% ** ''Yog Sothoth D25'', ''1950 D27'', and their fusioned song ''PARADOXX D28'' on Prime
%% ** ''Shub Niggurath'' and ''Further'' on Prime 2
%% ** ''Nyarlathothep'', ''Skeptic'', ''1949'', ''Dement After Legend'', ''Heart Rabbit Coaster'' and ''Iolite Sky'' %% on XX

to:

* ThatOneAttack: Starian's [=S07=] chart[[note]]the Hard chart before the series started using difficulty numbers for chart names[[/note]] is infamous for having four simultaneous jumps at the end which consist of all four diagonals, and due to the design of arcade pads, cannot be simply hit with both feet; the player ''has'' to use their hands unless they happen to have really, really big feet. Quite surprising for a chart that's only in the single digits.
** This kind of pattern returns in King of Sales S21. This time, you cannot miss this because it counts for 51 hits. For bigger feet, it is possible to heel-toe it in the newer pad designs.
[[ThatOneBoss/PumpItUp See That One Boss.]]
* ThatOneBoss: As Pump generally has harsher high-level charts than DDR, there are quite a large number of songs that qualify (particularly, anything that is a level 24 or higher). By far the most deserving of this title, however, are level 27 and 28 charts -- the highest levels in the game.
** The D27 chart for "[[https://www.youtube.com/watch?v=HajL3m6GvbI 1950]]" is one of the most technical songs in the game, with extensive bracketing and few holds (which makes it harder to re-gain health). It becomes especially ridiculous towards the end, containing high-speed bursts and runs with more brackets mixed in (at around 20 notes per second), and climaxing with a complex bracketing sequence spanning across both halves of the pad at once.
** A mashup of "1950" with "Yog Sothoth", "[[https://www.youtube.com/watch?v=M__TApCPBKI Paradoxx]]", takes the above UpToEleven as the first 28-rated chart in the entire franchise. It runs at a slightly faster BPM (220 vs. 200), and contains a ton of complex patterns and high-speed runs. And then you get to the ending, the closing piano solo from "Yog Sothoth" -- a just over 30-second long run of nearly-unbroken streams with frequent bracketing -- sure to drain whatever stamina you still have left. Very few players have ever gotten a lifebar clear on this chart.
** "1949" D28. "1950" was bad enough, but XX decided a sequel was a good idea. When the singer outright yells "DIE!" at one point and there's a distorted sample of the game's failure CatchPhrase, you ''know'' it's bad. The chart is just as bad as Paradoxx at
[[ThatOneBoss/PumpItUp Has its worst, if not even worse in terms of patterns and sheer density.
%% Please do not un-comment these examples without providing context; they are all Zero Context Examples.
%% * ThatOneBoss: And ''how!'' Every mix since Exceed seems to have at least one.
%% ** ''Dignity'' on Exceed
%% ** ''Canon-D'' and ''Solitary 2'' on Exceed 2
%% ** ''Love Is A Danger Zone 2'' on Zero
%% ** ''Chimera'' and ''Final Audition Episode 2-2'' on NX
%% ** ''Final Audition Episode 2-X'' on NXA
%% ** ''Sorceress Elise'' and ''Vacuum'' on Fiesta
%% ** ''Cleaner'' and ''Crashday'' on Fiesta EX
%% ** ''Flew Far Faster'' and ''Ignis Fatuus'' on Fiesta 2
%% ** Even the Pro series gets involved as well: VVV (not ''VideoGame/{{VVVVVV}}''), Rockhill, and Dream to Nightmare are just a few of the very difficult charts.
%% ** ''Yog Sothoth D25'', ''1950 D27'', and their fusioned song ''PARADOXX D28'' on Prime
%% ** ''Shub Niggurath'' and ''Further'' on Prime 2
%% ** ''Nyarlathothep'', ''Skeptic'', ''1949'', ''Dement After Legend'', ''Heart Rabbit Coaster'' and ''Iolite Sky'' %% on XX
own page.]]

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